blob: 093f51b60b01dfbe0c5b39a7e22598104a39de63 [file] [log] [blame]
/*
* Copyright (c) 2021-2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "PipelineLayout.h"
#import "APIConversions.h"
#import "BindGroupLayout.h"
#import "Device.h"
namespace WebGPU {
Ref<PipelineLayout> Device::createPipelineLayout(const WGPUPipelineLayoutDescriptor& descriptor)
{
if (descriptor.nextInChain)
return PipelineLayout::createInvalid(*this);
Vector<Ref<BindGroupLayout>> bindGroupLayouts;
bindGroupLayouts.reserveInitialCapacity(descriptor.bindGroupLayoutCount);
for (uint32_t i = 0; i < descriptor.bindGroupLayoutCount; ++i) {
auto* bindGroupLayout = descriptor.bindGroupLayouts[i];
bindGroupLayouts.uncheckedAppend(WebGPU::fromAPI(bindGroupLayout));
}
return PipelineLayout::create(WTFMove(bindGroupLayouts), *this);
}
PipelineLayout::PipelineLayout(Vector<Ref<BindGroupLayout>>&& bindGroupLayouts, Device& device)
: m_bindGroupLayouts(WTFMove(bindGroupLayouts))
, m_device(device)
{
}
PipelineLayout::PipelineLayout(Device& device)
: m_device(device)
{
}
PipelineLayout::~PipelineLayout() = default;
void PipelineLayout::setLabel(String&&)
{
// There is no Metal object that represents a pipeline layout.
}
bool PipelineLayout::operator==(const PipelineLayout& other) const
{
UNUSED_PARAM(other);
// FIXME: Implement this
return false;
}
bool PipelineLayout::operator!=(const PipelineLayout& other) const
{
return !(*this == other);
}
} // namespace WebGPU
#pragma mark WGPU Stubs
void wgpuPipelineLayoutRelease(WGPUPipelineLayout pipelineLayout)
{
WebGPU::fromAPI(pipelineLayout).deref();
}
void wgpuPipelineLayoutSetLabel(WGPUPipelineLayout pipelineLayout, const char* label)
{
WebGPU::fromAPI(pipelineLayout).setLabel(WebGPU::fromAPI(label));
}