| /* |
| * Copyright (c) 2021-2022 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #import "config.h" |
| #import "PipelineLayout.h" |
| |
| #import "APIConversions.h" |
| #import "BindGroupLayout.h" |
| #import "Device.h" |
| |
| namespace WebGPU { |
| |
| Ref<PipelineLayout> Device::createPipelineLayout(const WGPUPipelineLayoutDescriptor& descriptor) |
| { |
| if (descriptor.nextInChain) |
| return PipelineLayout::createInvalid(*this); |
| |
| Vector<Ref<BindGroupLayout>> bindGroupLayouts; |
| bindGroupLayouts.reserveInitialCapacity(descriptor.bindGroupLayoutCount); |
| for (uint32_t i = 0; i < descriptor.bindGroupLayoutCount; ++i) { |
| auto* bindGroupLayout = descriptor.bindGroupLayouts[i]; |
| bindGroupLayouts.uncheckedAppend(WebGPU::fromAPI(bindGroupLayout)); |
| } |
| return PipelineLayout::create(WTFMove(bindGroupLayouts), *this); |
| } |
| |
| PipelineLayout::PipelineLayout(Vector<Ref<BindGroupLayout>>&& bindGroupLayouts, Device& device) |
| : m_bindGroupLayouts(WTFMove(bindGroupLayouts)) |
| , m_device(device) |
| { |
| } |
| |
| PipelineLayout::PipelineLayout(Device& device) |
| : m_device(device) |
| { |
| } |
| |
| PipelineLayout::~PipelineLayout() = default; |
| |
| void PipelineLayout::setLabel(String&&) |
| { |
| // There is no Metal object that represents a pipeline layout. |
| } |
| |
| bool PipelineLayout::operator==(const PipelineLayout& other) const |
| { |
| UNUSED_PARAM(other); |
| // FIXME: Implement this |
| return false; |
| } |
| |
| bool PipelineLayout::operator!=(const PipelineLayout& other) const |
| { |
| return !(*this == other); |
| } |
| |
| } // namespace WebGPU |
| |
| #pragma mark WGPU Stubs |
| |
| void wgpuPipelineLayoutRelease(WGPUPipelineLayout pipelineLayout) |
| { |
| WebGPU::fromAPI(pipelineLayout).deref(); |
| } |
| |
| void wgpuPipelineLayoutSetLabel(WGPUPipelineLayout pipelineLayout, const char* label) |
| { |
| WebGPU::fromAPI(pipelineLayout).setLabel(WebGPU::fromAPI(label)); |
| } |