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//
// Copyright (c) 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SyncMtl:
// Defines the class interface for SyncMtl, implementing SyncImpl.
//
#ifndef LIBANGLE_RENDERER_METAL_SYNCMTL_H_
#define LIBANGLE_RENDERER_METAL_SYNCMTL_H_
#include <condition_variable>
#include <mutex>
#include "libANGLE/renderer/EGLSyncImpl.h"
#include "libANGLE/renderer/FenceNVImpl.h"
#include "libANGLE/renderer/SyncImpl.h"
#include "libANGLE/renderer/metal/mtl_common.h"
namespace egl
{
class AttributeMap;
}
namespace rx
{
class ContextMtl;
namespace mtl
{
// Common class to be used by both SyncImpl and EGLSyncImpl.
// NOTE: SharedEvent is only declared on iOS 12.0+ or mac 10.14+
#if defined(__IPHONE_12_0) || defined(__MAC_10_14)
class Sync
{
public:
Sync();
~Sync();
void onDestroy();
angle::Result initialize(ContextMtl *contextMtl);
angle::Result set(ContextMtl *contextMtl, GLenum condition, GLbitfield flags);
angle::Result clientWait(ContextMtl *contextMtl,
bool flushCommands,
uint64_t timeout,
GLenum *outResult);
void serverWait(ContextMtl *contextMtl);
angle::Result getStatus(bool *signaled);
private:
SharedEventRef mMetalSharedEvent;
uint64_t mSetCounter = 0;
std::shared_ptr<std::condition_variable> mCv;
std::shared_ptr<std::mutex> mLock;
};
#else // #if defined(__IPHONE_12_0) || defined(__MAC_10_14)
class Sync
{
public:
void onDestroy() { UNREACHABLE(); }
angle::Result initialize(ContextMtl *context)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result set(ContextMtl *contextMtl, GLenum condition, GLbitfield flags)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result clientWait(ContextMtl *context,
bool flushCommands,
uint64_t timeout,
GLenum *outResult)
{
UNREACHABLE();
return angle::Result::Stop;
}
void serverWait(ContextMtl *contextMtl) { UNREACHABLE(); }
angle::Result getStatus(bool *signaled)
{
UNREACHABLE();
return angle::Result::Stop;
}
};
#endif // #if defined(__IPHONE_12_0) || defined(__MAC_10_14)
} // namespace mtl
class FenceNVMtl : public FenceNVImpl
{
public:
FenceNVMtl();
~FenceNVMtl() override;
void onDestroy(const gl::Context *context) override;
angle::Result set(const gl::Context *context, GLenum condition) override;
angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
angle::Result finish(const gl::Context *context) override;
private:
mtl::Sync mSync;
};
class SyncMtl : public SyncImpl
{
public:
SyncMtl();
~SyncMtl() override;
void onDestroy(const gl::Context *context) override;
angle::Result set(const gl::Context *context, GLenum condition, GLbitfield flags) override;
angle::Result clientWait(const gl::Context *context,
GLbitfield flags,
GLuint64 timeout,
GLenum *outResult) override;
angle::Result serverWait(const gl::Context *context,
GLbitfield flags,
GLuint64 timeout) override;
angle::Result getStatus(const gl::Context *context, GLint *outResult) override;
private:
mtl::Sync mSync;
};
class EGLSyncMtl final : public EGLSyncImpl
{
public:
EGLSyncMtl(const egl::AttributeMap &attribs);
~EGLSyncMtl() override;
void onDestroy(const egl::Display *display) override;
egl::Error initialize(const egl::Display *display,
const gl::Context *context,
EGLenum type) override;
egl::Error clientWait(const egl::Display *display,
const gl::Context *context,
EGLint flags,
EGLTime timeout,
EGLint *outResult) override;
egl::Error serverWait(const egl::Display *display,
const gl::Context *context,
EGLint flags) override;
egl::Error getStatus(const egl::Display *display, EGLint *outStatus) override;
egl::Error dupNativeFenceFD(const egl::Display *display, EGLint *result) const override;
private:
mtl::Sync mSync;
};
} // namespace rx
#endif