| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // ContextEAGL: |
| // iOS-specific subclass of ContextGL. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_ |
| #define LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_ |
| |
| #include "libANGLE/renderer/gl/ContextGL.h" |
| #include "libANGLE/renderer/gl/RendererGL.h" |
| |
| namespace rx |
| { |
| |
| class ContextEAGL : public ContextGL |
| { |
| public: |
| ContextEAGL(const gl::State &state, |
| gl::ErrorSet *errorSet, |
| const std::shared_ptr<RendererGL> &renderer); |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_ |