blob: e78bcacae7de0716ce8f1c1380afb8939c156df9 [file] [log] [blame]
# Copyright 2020 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# This file houses the build configuration for the ANGLE GL back-ends.
import("../../../../gni/angle.gni")
if (angle_has_build && ozone_platform_gbm) {
import("//build/config/linux/pkg_config.gni")
}
assert(angle_enable_gl)
declare_args() {
angle_enable_gl_null = true
}
_gl_backend_sources = [
"BlitGL.cpp",
"BlitGL.h",
"BufferGL.cpp",
"BufferGL.h",
"ClearMultiviewGL.cpp",
"ClearMultiviewGL.h",
"CompilerGL.cpp",
"CompilerGL.h",
"ContextGL.cpp",
"ContextGL.h",
"DispatchTableGL_autogen.cpp",
"DispatchTableGL_autogen.h",
"DisplayGL.cpp",
"DisplayGL.h",
"FenceNVGL.cpp",
"FenceNVGL.h",
"FramebufferGL.cpp",
"FramebufferGL.h",
"FunctionsGL.cpp",
"FunctionsGL.h",
"ImageGL.cpp",
"ImageGL.h",
"MemoryObjectGL.cpp",
"MemoryObjectGL.h",
"ProgramGL.cpp",
"ProgramGL.h",
"ProgramPipelineGL.cpp",
"ProgramPipelineGL.h",
"QueryGL.cpp",
"QueryGL.h",
"RenderbufferGL.cpp",
"RenderbufferGL.h",
"RendererGL.cpp",
"RendererGL.h",
"SamplerGL.cpp",
"SamplerGL.h",
"SemaphoreGL.cpp",
"SemaphoreGL.h",
"ShaderGL.cpp",
"ShaderGL.h",
"StateManagerGL.cpp",
"StateManagerGL.h",
"SurfaceGL.cpp",
"SurfaceGL.h",
"SyncGL.cpp",
"SyncGL.h",
"TextureGL.cpp",
"TextureGL.h",
"TransformFeedbackGL.cpp",
"TransformFeedbackGL.h",
"VertexArrayGL.cpp",
"VertexArrayGL.h",
"formatutilsgl.cpp",
"formatutilsgl.h",
"functionsgl_enums.h",
"functionsgl_typedefs.h",
"renderergl_utils.cpp",
"renderergl_utils.h",
]
if (is_win) {
_gl_backend_sources += [
"../../../third_party/khronos/GL/wglext.h",
"wgl/ContextWGL.cpp",
"wgl/ContextWGL.h",
"wgl/D3DTextureSurfaceWGL.cpp",
"wgl/D3DTextureSurfaceWGL.h",
"wgl/DXGISwapChainWindowSurfaceWGL.cpp",
"wgl/DXGISwapChainWindowSurfaceWGL.h",
"wgl/DisplayWGL.cpp",
"wgl/DisplayWGL.h",
"wgl/FunctionsWGL.cpp",
"wgl/FunctionsWGL.h",
"wgl/PbufferSurfaceWGL.cpp",
"wgl/PbufferSurfaceWGL.h",
"wgl/RendererWGL.cpp",
"wgl/RendererWGL.h",
"wgl/SurfaceWGL.h",
"wgl/WindowSurfaceWGL.cpp",
"wgl/WindowSurfaceWGL.h",
"wgl/functionswgl_typedefs.h",
"wgl/wgl_utils.cpp",
"wgl/wgl_utils.h",
]
}
if (angle_use_x11) {
_gl_backend_sources += [
"glx/DisplayGLX.cpp",
"glx/DisplayGLX.h",
"glx/FunctionsGLX.cpp",
"glx/FunctionsGLX.h",
"glx/PbufferSurfaceGLX.cpp",
"glx/PbufferSurfaceGLX.h",
"glx/PixmapSurfaceGLX.cpp",
"glx/PixmapSurfaceGLX.h",
"glx/RendererGLX.cpp",
"glx/RendererGLX.h",
"glx/SurfaceGLX.h",
"glx/WindowSurfaceGLX.cpp",
"glx/WindowSurfaceGLX.h",
"glx/functionsglx_typedefs.h",
"glx/glx_utils.cpp",
"glx/glx_utils.h",
"glx/platform_glx.h",
]
}
if (is_android || is_linux || is_chromeos) {
_gl_backend_sources += [
"egl/ContextEGL.cpp",
"egl/ContextEGL.h",
"egl/DisplayEGL.cpp",
"egl/DisplayEGL.h",
"egl/DmaBufImageSiblingEGL.cpp",
"egl/DmaBufImageSiblingEGL.h",
"egl/ExternalImageSiblingEGL.h",
"egl/FunctionsEGL.cpp",
"egl/FunctionsEGL.h",
"egl/FunctionsEGLDL.cpp",
"egl/FunctionsEGLDL.h",
"egl/ImageEGL.cpp",
"egl/ImageEGL.h",
"egl/PbufferSurfaceEGL.cpp",
"egl/PbufferSurfaceEGL.h",
"egl/RendererEGL.cpp",
"egl/RendererEGL.h",
"egl/SurfaceEGL.cpp",
"egl/SurfaceEGL.h",
"egl/SyncEGL.cpp",
"egl/SyncEGL.h",
"egl/WindowSurfaceEGL.cpp",
"egl/WindowSurfaceEGL.h",
"egl/egl_utils.cpp",
"egl/egl_utils.h",
"egl/functionsegl_typedefs.h",
]
}
if (ozone_platform_gbm) {
_gl_backend_sources += [
"egl/gbm/DisplayGbm.cpp",
"egl/gbm/DisplayGbm.h",
"egl/gbm/SurfaceGbm.cpp",
"egl/gbm/SurfaceGbm.h",
]
pkg_config("libdrm") {
packages = [ "libdrm" ]
}
}
if (is_android) {
_gl_backend_sources += [
"egl/android/DisplayAndroid.cpp",
"egl/android/DisplayAndroid.h",
"egl/android/NativeBufferImageSiblingAndroid.cpp",
"egl/android/NativeBufferImageSiblingAndroid.h",
]
}
if (angle_enable_cgl) {
_gl_backend_sources += [
"cgl/ContextCGL.cpp",
"cgl/ContextCGL.h",
"cgl/DeviceCGL.cpp",
"cgl/DeviceCGL.h",
"cgl/DisplayCGL.h",
"cgl/DisplayCGL.mm",
"cgl/IOSurfaceSurfaceCGL.cpp",
"cgl/IOSurfaceSurfaceCGL.h",
"cgl/PbufferSurfaceCGL.cpp",
"cgl/PbufferSurfaceCGL.h",
"cgl/RendererCGL.cpp",
"cgl/RendererCGL.h",
"cgl/WindowSurfaceCGL.h",
"cgl/WindowSurfaceCGL.mm",
]
}
if (angle_enable_eagl) {
_gl_backend_sources += [
"eagl/ContextEAGL.cpp",
"eagl/ContextEAGL.h",
"eagl/DeviceEAGL.cpp",
"eagl/DeviceEAGL.h",
"eagl/DisplayEAGL.h",
"eagl/DisplayEAGL.mm",
"eagl/FunctionsEAGL.h",
"eagl/FunctionsEAGL.mm",
"eagl/IOSurfaceSurfaceEAGL.h",
"eagl/IOSurfaceSurfaceEAGL.mm",
"eagl/PbufferSurfaceEAGL.cpp",
"eagl/PbufferSurfaceEAGL.h",
"eagl/RendererEAGL.cpp",
"eagl/RendererEAGL.h",
"eagl/WindowSurfaceEAGL.h",
"eagl/WindowSurfaceEAGL.mm",
]
}
if (angle_enable_gl_null) {
_gl_backend_sources += [
"null_functions.cpp",
"null_functions.h",
]
}
config("angle_gl_backend_config") {
defines = [ "ANGLE_ENABLE_OPENGL" ]
if (angle_enable_gl_desktop) {
defines += [ "ANGLE_ENABLE_OPENGL_DESKTOP" ]
}
if (angle_enable_gl_null) {
defines += [ "ANGLE_ENABLE_OPENGL_NULL" ]
}
if (ozone_platform_gbm) {
defines += [ "ANGLE_USE_GBM" ]
}
if (is_apple) {
defines += [ "GL_SILENCE_DEPRECATION" ]
}
include_dirs = [ "../../../third_party/khronos" ]
}
angle_source_set("angle_gl_backend") {
sources = _gl_backend_sources
public_configs = [ ":angle_gl_backend_config" ]
public_deps = [ "$angle_root:libANGLE_headers" ]
deps = [
"$angle_root:angle_gpu_info_util",
"$angle_root:angle_image_util",
]
if (is_win) {
deps += [ "$angle_root:angle_d3d_format_tables" ]
}
if (angle_use_x11) {
libs = [
"X11",
"Xi",
"Xext",
]
}
if (is_android || is_linux || is_chromeos) {
deps += [ "$angle_root/src/common/linux:angle_dma_buf" ]
}
if (is_apple) {
frameworks = [
"IOSurface.framework",
"QuartzCore.framework",
]
if (angle_enable_eagl) {
frameworks += [ "OpenGLES.framework" ]
} else if (angle_enable_cgl) {
frameworks += [ "OpenGL.framework" ]
}
if (is_mac) {
frameworks += [ "Cocoa.framework" ]
}
}
if (ozone_platform_gbm) {
public_configs += [ ":libdrm" ]
deps += [ "//third_party/minigbm" ]
}
}