| // |
| // Copyright 2002 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // HandleAllocator.h: Defines the gl::HandleAllocator class, which is used to |
| // allocate GL handles. |
| |
| #ifndef LIBANGLE_HANDLEALLOCATOR_H_ |
| #define LIBANGLE_HANDLEALLOCATOR_H_ |
| |
| #include "common/angleutils.h" |
| |
| #include "angle_gl.h" |
| |
| namespace gl |
| { |
| |
| class HandleAllocator final : angle::NonCopyable |
| { |
| public: |
| // Maximum handle = MAX_UINT-1 |
| HandleAllocator(); |
| // Specify maximum handle value. Used for testing. |
| HandleAllocator(GLuint maximumHandleValue); |
| |
| ~HandleAllocator(); |
| |
| void setBaseHandle(GLuint value); |
| |
| GLuint allocate(); |
| void release(GLuint handle); |
| void reserve(GLuint handle); |
| void reset(); |
| |
| void enableLogging(bool enabled); |
| |
| private: |
| GLuint mBaseValue; |
| GLuint mNextValue; |
| |
| // Represents an inclusive range [begin, end] |
| struct HandleRange |
| { |
| HandleRange(GLuint beginIn, GLuint endIn) : begin(beginIn), end(endIn) {} |
| |
| GLuint begin; |
| GLuint end; |
| }; |
| |
| struct HandleRangeComparator; |
| |
| // The freelist consists of never-allocated handles, stored |
| // as ranges, and handles that were previously allocated and |
| // released, stored in a heap. |
| std::vector<HandleRange> mUnallocatedList; |
| std::vector<GLuint> mReleasedList; |
| |
| bool mLoggingEnabled; |
| }; |
| |
| } // namespace gl |
| |
| #endif // LIBANGLE_HANDLEALLOCATOR_H_ |