| #!/bin/bash |
| |
| # Copyright The ANGLE Project Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| # |
| # Generates a roll CL within the ANGLE repository of AOSP. |
| |
| # exit when any command fails |
| set -eE -o functrace |
| |
| failure() { |
| local lineno=$1 |
| local msg=$2 |
| echo "Failed at $lineno: $msg" |
| } |
| trap 'failure ${LINENO} "$BASH_COMMAND"' ERR |
| |
| # Change the working directory to the ANGLE root directory |
| cd "${0%/*}/.." |
| |
| GN_OUTPUT_DIRECTORY=out/Android |
| |
| function generate_Android_bp_file() { |
| rm -rf ${GN_OUTPUT_DIRECTORY} |
| |
| abis=( |
| "arm" |
| "arm64" |
| "x86" |
| "x64" |
| ) |
| |
| for abi in "${abis[@]}"; do |
| # generate gn build files and convert them to blueprints |
| gn_args=( |
| "target_os = \"android\"" |
| "is_component_build = false" |
| "is_debug = false" |
| "dcheck_always_on = false" |
| "symbol_level = 0" |
| "angle_standalone = false" |
| "angle_build_all = false" |
| |
| # Build for 64-bit CPUs |
| "target_cpu = \"$abi\"" |
| |
| # Target ndk API 26 to make sure ANGLE can use the Vulkan backend on Android |
| "android32_ndk_api_level = 26" |
| "android64_ndk_api_level = 26" |
| |
| # Disable all backends except Vulkan |
| "angle_enable_vulkan = true" |
| "angle_enable_gl = false" |
| "angle_enable_d3d9 = false" |
| "angle_enable_d3d11 = false" |
| "angle_enable_null = false" |
| "angle_enable_metal = false" |
| |
| # SwiftShader is loaded as the system Vulkan driver on Android, not compiled by ANGLE |
| "angle_enable_swiftshader = false" |
| |
| # Disable all shader translator targets except desktop GL (for Vulkan) |
| "angle_enable_essl = false" |
| "angle_enable_glsl = false" |
| "angle_enable_hlsl = false" |
| |
| "angle_enable_commit_id = false" |
| |
| # Disable histogram/protobuf support |
| "angle_has_histograms = false" |
| |
| # Use system lib(std)c++, since the Chromium library breaks std::string |
| "use_custom_libcxx = false" |
| |
| # rapidJSON is used for ANGLE's frame capture (among other things), which is unnecessary for AOSP builds. |
| "angle_has_rapidjson = false" |
| ) |
| |
| if [[ "$1" == "--enableApiTrace" ]]; then |
| gn_args=( |
| "${gn_args[@]}" |
| "angle_enable_trace = true" |
| "angle_enable_trace_android_logcat = true" |
| ) |
| fi |
| |
| gn gen ${GN_OUTPUT_DIRECTORY} --args="${gn_args[*]}" |
| gn desc ${GN_OUTPUT_DIRECTORY} --format=json "*" > ${GN_OUTPUT_DIRECTORY}/desc.$abi.json |
| done |
| |
| python scripts/generate_android_bp.py \ |
| ${GN_OUTPUT_DIRECTORY}/desc.arm.json \ |
| ${GN_OUTPUT_DIRECTORY}/desc.arm64.json \ |
| ${GN_OUTPUT_DIRECTORY}/desc.x86.json \ |
| ${GN_OUTPUT_DIRECTORY}/desc.x64.json > Android.bp |
| |
| rm -rf ${GN_OUTPUT_DIRECTORY} |
| } |
| |
| |
| if [[ "$1" == "--genAndroidBp" ]];then |
| generate_Android_bp_file "$2" |
| exit 0 |
| fi |
| |
| # Check out depot_tools locally and add it to the path |
| DEPOT_TOOLS_DIR=_depot_tools |
| rm -rf ${DEPOT_TOOLS_DIR} |
| git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git ${DEPOT_TOOLS_DIR} |
| export PATH=`pwd`/${DEPOT_TOOLS_DIR}:$PATH |
| |
| third_party_deps=( |
| "build" |
| "third_party/abseil-cpp" |
| "third_party/vulkan-deps/glslang/src" |
| "third_party/vulkan-deps/spirv-headers/src" |
| "third_party/vulkan-deps/spirv-tools/src" |
| "third_party/vulkan-deps/vulkan-headers/src" |
| "third_party/vulkan_memory_allocator" |
| "third_party/zlib" |
| ) |
| |
| root_add_deps=( |
| "build" |
| "third_party" |
| ) |
| |
| # Only add the parts of NDK and vulkan-deps that are required by ANGLE. The entire dep is too large. |
| delete_only_deps=( |
| "third_party/vulkan-deps" |
| ) |
| |
| # Delete dep directories so that gclient can check them out |
| for dep in "${third_party_deps[@]}" "${delete_only_deps[@]}"; do |
| rm -rf "$dep" |
| done |
| |
| # Sync all of ANGLE's deps so that 'gn gen' works |
| python scripts/bootstrap.py |
| gclient sync --reset --force --delete_unversioned_trees |
| |
| generate_Android_bp_file |
| |
| # Delete all unsupported 3rd party dependencies. Do this after generate_Android_bp_file, so |
| # it has access to all of the necessary BUILD.gn files. |
| unsupported_third_party_deps=( |
| "third_party/jdk" |
| "third_party/llvm-build" |
| "third_party/android_build_tools" |
| "third_party/android_sdk" |
| ) |
| for unsupported_third_party_dep in "${unsupported_third_party_deps[@]}"; do |
| rm -rf "$unsupported_third_party_dep" |
| done |
| |
| git add Android.bp |
| |
| # Delete the .git files in each dep so that it can be added to this repo. Some deps like jsoncpp |
| # have multiple layers of deps so delete everything before adding them. |
| for dep in "${third_party_deps[@]}"; do |
| rm -rf "$dep"/.git |
| done |
| |
| extra_removal_files=( |
| # build/linux is hundreds of megs that aren't needed. |
| "build/linux" |
| # Debuggable APKs cannot be merged into AOSP as a prebuilt |
| "build/android/CheckInstallApk-debug.apk" |
| # Remove Android.mk files to prevent automated CLs: |
| # "[LSC] Add LOCAL_LICENSE_KINDS to external/angle" |
| "Android.mk" |
| "third_party/vulkan-deps/glslang/src/Android.mk" |
| "third_party/vulkan-deps/glslang/src/ndk_test/Android.mk" |
| "third_party/vulkan-deps/spirv-tools/src/Android.mk" |
| "third_party/vulkan-deps/spirv-tools/src/android_test/Android.mk" |
| ) |
| |
| for removal_file in "${extra_removal_files[@]}"; do |
| rm -rf "$removal_file" |
| done |
| |
| # Add all changes to third_party/ so we delete everything not explicitly allowed. |
| for root_add_dep in "${root_add_deps[@]}"; do |
| git add -f "$root_add_dep/*" |
| done |
| |
| # Done with depot_tools |
| rm -rf $DEPOT_TOOLS_DIR |