| /* |
| * Copyright (C) 2007, 2016 Apple Inc. All rights reserved. |
| * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "JSHTMLCanvasElement.h" |
| |
| #include "CanvasContextAttributes.h" |
| #include "HTMLCanvasElement.h" |
| #include "JSCanvasRenderingContext2D.h" |
| #include <bindings/ScriptObject.h> |
| #include <wtf/GetPtr.h> |
| |
| #if ENABLE(WEBGL) |
| #include "JSDictionary.h" |
| #include "JSWebGLRenderingContextBase.h" |
| #include "WebGLContextAttributes.h" |
| #endif |
| |
| using namespace JSC; |
| |
| namespace WebCore { |
| |
| #if ENABLE(WEBGL) |
| |
| static RefPtr<CanvasContextAttributes> attributesFor3DContext(ExecState& state, ThrowScope& scope) |
| { |
| JSValue initializerValue = state.argument(1); |
| if (initializerValue.isUndefinedOrNull()) |
| return nullptr; |
| |
| JSObject* initializerObject = initializerValue.toObject(&state); |
| ASSERT_UNUSED(scope, !scope.exception()); |
| JSDictionary dictionary(&state, initializerObject); |
| |
| GraphicsContext3D::Attributes graphicsAttrs; |
| |
| dictionary.tryGetProperty("alpha", graphicsAttrs.alpha); |
| dictionary.tryGetProperty("depth", graphicsAttrs.depth); |
| dictionary.tryGetProperty("stencil", graphicsAttrs.stencil); |
| dictionary.tryGetProperty("antialias", graphicsAttrs.antialias); |
| dictionary.tryGetProperty("premultipliedAlpha", graphicsAttrs.premultipliedAlpha); |
| dictionary.tryGetProperty("preserveDrawingBuffer", graphicsAttrs.preserveDrawingBuffer); |
| dictionary.tryGetProperty("preferLowPowerToHighPerformance", graphicsAttrs.preferLowPowerToHighPerformance); |
| |
| return WebGLContextAttributes::create(graphicsAttrs); |
| } |
| |
| #endif |
| |
| JSValue JSHTMLCanvasElement::getContext(ExecState& state) |
| { |
| VM& vm = state.vm(); |
| auto scope = DECLARE_THROW_SCOPE(vm); |
| |
| if (UNLIKELY(state.argumentCount() < 1)) |
| return throwException(&state, scope, createNotEnoughArgumentsError(&state)); |
| |
| HTMLCanvasElement& canvas = wrapped(); |
| const String& contextId = state.uncheckedArgument(0).toWTFString(&state); |
| |
| RefPtr<CanvasContextAttributes> attributes; |
| |
| #if ENABLE(WEBGL) |
| if (HTMLCanvasElement::is3dType(contextId)) { |
| attributes = attributesFor3DContext(state, scope); |
| RETURN_IF_EXCEPTION(scope, JSValue()); |
| } |
| #endif |
| |
| auto* context = canvas.getContext(contextId, attributes.get()); |
| if (!context) |
| return jsNull(); |
| |
| #if ENABLE(WEBGL) |
| if (is<WebGLRenderingContextBase>(*context)) |
| return toJS(&state, globalObject(), downcast<WebGLRenderingContextBase>(*context)); |
| #endif |
| |
| return toJS(&state, globalObject(), downcast<CanvasRenderingContext2D>(*context)); |
| } |
| |
| JSValue JSHTMLCanvasElement::toDataURL(ExecState& state) |
| { |
| VM& vm = state.vm(); |
| auto scope = DECLARE_THROW_SCOPE(vm); |
| |
| auto type = convert<IDLNullable<IDLDOMString>>(state, state.argument(0)); |
| RETURN_IF_EXCEPTION(scope, JSC::JSValue()); |
| |
| std::optional<double> quality; |
| auto qualityValue = state.argument(1); |
| if (qualityValue.isNumber()) |
| quality = qualityValue.toNumber(&state); |
| |
| // We would use toJS<IDLString> here, but it uses jsStringWithCache and we historically |
| // did not cache here, presumably because results are likely to be differing long strings. |
| auto result = wrapped().toDataURL(type, quality); |
| if (result.hasException()) { |
| propagateException(state, scope, result.releaseException()); |
| return { }; |
| } |
| return jsString(&state, result.releaseReturnValue()); |
| } |
| |
| } // namespace WebCore |