blob: 992e235bc2f43c03bb301a1778a745a5e55be086 [file] [log] [blame]
# The static runtime used to be required for AppleWin due to
# WebKitSystemInterface.lib being compiled with a static runtime. That library
# is no longer used, but we keep building with static runtime for backward
# compatibility. But if someone decides that it's OK to require existing
# projects to build with the runtime DLLs, that's now technically possible.
set(MSVC_STATIC_RUNTIME ON)
if (DEFINED ENV{AppleApplicationSupportSDK})
file(TO_CMAKE_PATH "$ENV{AppleApplicationSupportSDK}/AppleInternal" WEBKIT_LIBRARIES_DIR)
set(WEBKIT_LIBRARIES_INCLUDE_DIR "${WEBKIT_LIBRARIES_DIR}/include")
include_directories(${WEBKIT_LIBRARIES_INCLUDE_DIR})
set(APPLE_BUILD 1)
endif ()
if (NOT WEBKIT_LIBRARIES_DIR)
if (DEFINED ENV{WEBKIT_LIBRARIES})
file(TO_CMAKE_PATH "$ENV{WEBKIT_LIBRARIES}" WEBKIT_LIBRARIES_DIR)
else ()
file(TO_CMAKE_PATH "${CMAKE_SOURCE_DIR}/WebKitLibraries/win" WEBKIT_LIBRARIES_DIR)
endif ()
endif ()
set(WTF_PLATFORM_APPLE_WIN ON)
include(OptionsWin)
set(ENABLE_WEBCORE ON)
SET_AND_EXPOSE_TO_BUILD(USE_CF ON)
SET_AND_EXPOSE_TO_BUILD(USE_CFURLCONNECTION ON)
set(SQLite3_NAMES SQLite3${DEBUG_SUFFIX})
find_package(ICU 60.2 REQUIRED COMPONENTS data i18n uc)
find_package(LibXml2 REQUIRED)
find_package(LibXslt REQUIRED)
find_package(SQLite3 REQUIRED)
find_package(ZLIB REQUIRED)
# Libraries where find_package does not work
set(COREFOUNDATION_LIBRARY CoreFoundation${DEBUG_SUFFIX})
# Uncomment the following line to try the Direct2D backend.
# set(USE_DIRECT2D 1)
if (${USE_DIRECT2D})
SET_AND_EXPOSE_TO_BUILD(USE_DIRECT2D ON)
else ()
SET_AND_EXPOSE_TO_BUILD(USE_CA ON)
SET_AND_EXPOSE_TO_BUILD(USE_CG ON)
set(CMAKE_REQUIRED_INCLUDES ${WEBKIT_LIBRARIES_INCLUDE_DIR})
set(CMAKE_REQUIRED_LIBRARIES
"${WEBKIT_LIBRARIES_LINK_DIR}/CoreFoundation${DEBUG_SUFFIX}.lib"
"${WEBKIT_LIBRARIES_LINK_DIR}/AVFoundationCF${DEBUG_SUFFIX}.lib"
"${WEBKIT_LIBRARIES_LINK_DIR}/QuartzCore${DEBUG_SUFFIX}.lib"
"${WEBKIT_LIBRARIES_LINK_DIR}/libdispatch${DEBUG_SUFFIX}.lib"
)
WEBKIT_CHECK_HAVE_INCLUDE(HAVE_AVCF AVFoundationCF/AVCFBase.h)
if (HAVE_AVCF)
SET_AND_EXPOSE_TO_BUILD(USE_AVFOUNDATION ON)
endif ()
WEBKIT_CHECK_HAVE_SYMBOL(HAVE_AVCF_LEGIBLE_OUTPUT AVCFPlayerItemLegibleOutputSetCallbacks "TargetConditionals.h;dispatch/dispatch.h;AVFoundationCF/AVFoundationCF.h;AVFoundationCF/AVCFPlayerItemLegibleOutput.h")
WEBKIT_CHECK_HAVE_SYMBOL(HAVE_AVFOUNDATION_LOADER_DELEGATE AVCFAssetResourceLoaderSetCallbacks "TargetConditionals.h;dispatch/dispatch.h;AVFoundationCF/AVFoundationCF.h")
WEBKIT_CHECK_HAVE_SYMBOL(HAVE_AVCFURL_PLAYABLE_MIMETYPE AVCFURLAssetIsPlayableExtendedMIMEType "TargetConditionals.h;dispatch/dispatch.h;AVFoundationCF/AVFoundationCF.h")
# CMake cannot identify an enum through a symbol check so a source file is required
WEBKIT_CHECK_SOURCE_COMPILES(HAVE_AVCFPLAYERITEM_CALLBACK_VERSION_2 "
#include <AVFoundationCF/AVFoundationCF.h>
#include <AVFoundationCF/AVCFPlayerItemLegibleOutput.h>
#include <CoreFoundation/CoreFoundation.h>
#include <dispatch/dispatch.h>
int main() {
CFArrayRef types = CFArrayCreate(kCFAllocatorDefault, nullptr, 0, nullptr);
AVCFPlayerItemLegibleOutputRef legibleOutput = AVCFPlayerItemLegibleOutputCreateWithMediaSubtypesForNativeRepresentation(kCFAllocatorDefault, types);
AVCFPlayerItemLegibleOutputCallbacks callbackInfo;
callbackInfo.version = kAVCFPlayerItemLegibleOutput_CallbacksVersion_2;
dispatch_queue_t dispatchQueue = dispatch_queue_create(\"test\", DISPATCH_QUEUE_SERIAL);
AVCFPlayerItemLegibleOutputSetCallbacks(legibleOutput, &callbackInfo, dispatchQueue);
}")
if (HAVE_AVCF_LEGIBLE_OUTPUT)
SET_AND_EXPOSE_TO_BUILD(HAVE_AVFOUNDATION_MEDIA_SELECTION_GROUP ON)
SET_AND_EXPOSE_TO_BUILD(HAVE_AVFOUNDATION_LEGIBLE_OUTPUT_SUPPORT ON)
SET_AND_EXPOSE_TO_BUILD(HAVE_MEDIA_ACCESSIBILITY_FRAMEWORK ON)
endif ()
WEBKIT_CHECK_HAVE_SYMBOL(HAVE_CACFLAYER_SETCONTENTSSCALE CACFLayerSetContentsScale QuartzCore/CoreAnimationCF.h)
endif ()
# Warnings as errors (ignore narrowing conversions)
add_compile_options(/WX /Wv:18)
if (INTERNAL_BUILD)
set(WTF_SCRIPTS_DIR "${CMAKE_BINARY_DIR}/../include/private/WTF/Scripts")
set(JavaScriptCore_SCRIPTS_DIR "${CMAKE_BINARY_DIR}/../include/private/JavaScriptCore/Scripts")
endif ()