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/*
* Copyright (C) 2010 University of Szeged
* Copyright (C) 2010 Zoltan Herczeg
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Color.h"
#include "FilterEffect.h"
#include "LightSource.h"
namespace WebCore {
struct FELightingPaintingDataForNeon;
class FELighting : public FilterEffect {
public:
const Color& lightingColor() const { return m_lightingColor; }
bool setLightingColor(const Color&);
float surfaceScale() const { return m_surfaceScale; }
bool setSurfaceScale(float);
float diffuseConstant() const { return m_diffuseConstant; }
float specularConstant() const { return m_specularConstant; }
float specularExponent() const { return m_specularExponent; }
float kernelUnitLengthX() const { return m_kernelUnitLengthX; }
bool setKernelUnitLengthX(float);
float kernelUnitLengthY() const { return m_kernelUnitLengthY; }
bool setKernelUnitLengthY(float);
const LightSource& lightSource() const { return m_lightSource.get(); }
protected:
FELighting(Type, const Color& lightingColor, float surfaceScale, float diffuseConstant, float specularConstant, float specularExponent, float kernelUnitLengthX, float kernelUnitLengthY, Ref<LightSource>&&);
void determineAbsolutePaintRect(const Filter&) override { setAbsolutePaintRect(enclosingIntRect(maxEffectRect())); }
bool platformApplySoftware(const Filter&) override;
#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
static int getPowerCoefficients(float exponent);
inline void platformApplyNeon(const LightingData&, const LightSource::PaintingData&);
#endif
Color m_lightingColor;
float m_surfaceScale;
float m_diffuseConstant;
float m_specularConstant;
float m_specularExponent;
float m_kernelUnitLengthX;
float m_kernelUnitLengthY;
Ref<LightSource> m_lightSource;
};
} // namespace WebCore