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/*
* Copyright (C) 2006 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
* Copyright (C) 2008, 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2008 Nuanti Ltd.
* Copyright (C) 2009 Brent Fulgham <bfulgham@webkit.org>
* Copyright (C) 2010, 2011 Igalia S.L.
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
* Copyright (C) 2012, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "GraphicsContextCairo.h"
#if USE(CAIRO)
#include "AffineTransform.h"
#include "CairoOperations.h"
#include "FloatRect.h"
#include "FloatRoundedRect.h"
#include "Gradient.h"
#include "ImageBuffer.h"
#include "IntRect.h"
#include "NotImplemented.h"
#include "RefPtrCairo.h"
#if PLATFORM(WIN)
#include <cairo-win32.h>
#endif
#if PLATFORM(WPE) || PLATFORM(GTK)
#include "ThemeAdwaita.h"
#endif
namespace WebCore {
// Encapsulates the additional painting state information we store for each
// pushed graphics state.
class GraphicsContextCairo::CairoState {
public:
CairoState() = default;
struct {
RefPtr<cairo_pattern_t> pattern;
cairo_matrix_t matrix;
} m_mask;
};
GraphicsContextCairo::GraphicsContextCairo(RefPtr<cairo_t>&& context)
: m_cr(WTFMove(context))
{
m_cairoStateStack.append(CairoState());
m_cairoState = &m_cairoStateStack.last();
}
GraphicsContextCairo::GraphicsContextCairo(cairo_surface_t* surface)
: GraphicsContextCairo(adoptRef(cairo_create(surface)))
{
}
GraphicsContextCairo::~GraphicsContextCairo() = default;
bool GraphicsContextCairo::hasPlatformContext() const
{
return true;
}
AffineTransform GraphicsContextCairo::getCTM(IncludeDeviceScale includeScale) const
{
UNUSED_PARAM(includeScale);
return Cairo::State::getCTM(*platformContext());
}
GraphicsContextCairo* GraphicsContextCairo::platformContext() const
{
return const_cast<GraphicsContextCairo*>(this);
}
void GraphicsContextCairo::save()
{
GraphicsContext::save();
m_cairoStateStack.append(CairoState());
m_cairoState = &m_cairoStateStack.last();
cairo_save(m_cr.get());
}
void GraphicsContextCairo::restore()
{
if (!stackSize())
return;
GraphicsContext::restore();
if (m_cairoStateStack.isEmpty())
return;
if (m_cairoState->m_mask.pattern) {
cairo_pop_group_to_source(m_cr.get());
cairo_matrix_t matrix;
cairo_get_matrix(m_cr.get(), &matrix);
cairo_set_matrix(m_cr.get(), &m_cairoState->m_mask.matrix);
cairo_mask(m_cr.get(), m_cairoState->m_mask.pattern.get());
cairo_set_matrix(m_cr.get(), &matrix);
}
m_cairoStateStack.removeLast();
ASSERT(!m_cairoStateStack.isEmpty());
m_cairoState = &m_cairoStateStack.last();
cairo_restore(m_cr.get());
}
// Draws a filled rectangle with a stroked border.
void GraphicsContextCairo::drawRect(const FloatRect& rect, float borderThickness)
{
ASSERT(!rect.isEmpty());
auto& state = this->state();
Cairo::drawRect(*this, rect, borderThickness, state.fillColor, state.strokeStyle, state.strokeColor);
}
void GraphicsContextCairo::drawNativeImage(NativeImage& nativeImage, const FloatSize&, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions& options)
{
auto& state = this->state();
Cairo::drawPlatformImage(*this, nativeImage.platformImage().get(), destRect, srcRect, { options, state.imageInterpolationQuality }, state.alpha, Cairo::ShadowState(state));
}
// This is only used to draw borders, so we should not draw shadows.
void GraphicsContextCairo::drawLine(const FloatPoint& point1, const FloatPoint& point2)
{
if (strokeStyle() == NoStroke)
return;
auto& state = this->state();
Cairo::drawLine(*this, point1, point2, state.strokeStyle, state.strokeColor, state.strokeThickness, state.shouldAntialias);
}
// This method is only used to draw the little circles used in lists.
void GraphicsContextCairo::drawEllipse(const FloatRect& rect)
{
auto& state = this->state();
Cairo::drawEllipse(*this, rect, state.fillColor, state.strokeStyle, state.strokeColor, state.strokeThickness);
}
void GraphicsContextCairo::fillPath(const Path& path)
{
if (path.isEmpty())
return;
auto& state = this->state();
Cairo::fillPath(*this, path, Cairo::FillSource(state), Cairo::ShadowState(state));
}
void GraphicsContextCairo::strokePath(const Path& path)
{
if (path.isEmpty())
return;
auto& state = this->state();
Cairo::strokePath(*this, path, Cairo::StrokeSource(state), Cairo::ShadowState(state));
}
void GraphicsContextCairo::fillRect(const FloatRect& rect)
{
auto& state = this->state();
Cairo::fillRect(*this, rect, Cairo::FillSource(state), Cairo::ShadowState(state));
}
void GraphicsContextCairo::fillRect(const FloatRect& rect, const Color& color)
{
Cairo::fillRect(*this, rect, color, Cairo::ShadowState(state()));
}
void GraphicsContextCairo::fillRect(const FloatRect& rect, Gradient& gradient)
{
auto& state = this->state();
auto pattern = gradient.createPattern(1.0, state.fillGradientSpaceTransform);
if (!pattern)
return;
save();
Cairo::fillRect(*this, rect, pattern.get());
restore();
}
void GraphicsContextCairo::fillRect(const FloatRect& rect, const Color& color, CompositeOperator compositeOperator, BlendMode blendMode)
{
auto& state = this->state();
CompositeOperator previousOperator = state.compositeOperator;
Cairo::State::setCompositeOperation(*this, compositeOperator, blendMode);
Cairo::fillRect(*this, rect, color, Cairo::ShadowState(state));
Cairo::State::setCompositeOperation(*this, previousOperator, BlendMode::Normal);
}
void GraphicsContextCairo::clip(const FloatRect& rect)
{
Cairo::clip(*this, rect);
}
void GraphicsContextCairo::clipPath(const Path& path, WindRule clipRule)
{
Cairo::clipPath(*this, path, clipRule);
}
IntRect GraphicsContextCairo::clipBounds() const
{
return Cairo::State::getClipBounds(*platformContext());
}
void GraphicsContextCairo::clipToImageBuffer(ImageBuffer& buffer, const FloatRect& destRect)
{
if (auto nativeImage = buffer.copyNativeImage(DontCopyBackingStore))
Cairo::clipToImageBuffer(*this, nativeImage->platformImage().get(), destRect);
}
void GraphicsContextCairo::drawFocusRing(const Path& path, float width, float offset, const Color& color)
{
#if PLATFORM(WPE) || PLATFORM(GTK)
ThemeAdwaita::paintFocus(*this, path, color);
UNUSED_PARAM(width);
UNUSED_PARAM(offset);
return;
#else
Cairo::drawFocusRing(*this, path, width, color);
#endif
}
void GraphicsContextCairo::drawFocusRing(const Vector<FloatRect>& rects, float width, float offset, const Color& color)
{
#if PLATFORM(WPE) || PLATFORM(GTK)
ThemeAdwaita::paintFocus(*this, rects, color);
UNUSED_PARAM(width);
UNUSED_PARAM(offset);
return;
#else
Cairo::drawFocusRing(*this, rects, width, color);
#endif
}
void GraphicsContextCairo::drawLinesForText(const FloatPoint& point, float thickness, const DashArray& widths, bool printing, bool doubleUnderlines, StrokeStyle)
{
if (widths.isEmpty())
return;
Cairo::drawLinesForText(*this, point, thickness, widths, printing, doubleUnderlines, m_state.strokeColor);
}
void GraphicsContextCairo::drawDotsForDocumentMarker(const FloatRect& rect, DocumentMarkerLineStyle style)
{
Cairo::drawDotsForDocumentMarker(*this, rect, style);
}
FloatRect GraphicsContextCairo::roundToDevicePixels(const FloatRect& rect, RoundingMode roundingMode)
{
UNUSED_PARAM(roundingMode);
return Cairo::State::roundToDevicePixels(*this, rect);
}
void GraphicsContextCairo::translate(float x, float y)
{
Cairo::translate(*this, x, y);
}
void GraphicsContextCairo::didUpdateState(const GraphicsContextState& state, GraphicsContextState::StateChangeFlags flags)
{
if (flags & GraphicsContextState::StrokeThicknessChange)
Cairo::State::setStrokeThickness(*this, state.strokeThickness);
if (flags & GraphicsContextState::StrokeStyleChange)
Cairo::State::setStrokeStyle(*this, state.strokeStyle);
if (flags & GraphicsContextState::ShadowChange) {
if (state.shadowsIgnoreTransforms) {
// Meaning that this graphics context is associated with a CanvasRenderingContext
// We flip the height since CG and HTML5 Canvas have opposite Y axis
auto& shadowOffset = state.shadowOffset;
m_state.shadowOffset = { shadowOffset.width(), -shadowOffset.height() };
}
}
if (flags & GraphicsContextState::CompositeOperationChange)
Cairo::State::setCompositeOperation(*this, state.compositeOperator, state.blendMode);
if (flags & GraphicsContextState::ShouldAntialiasChange)
Cairo::State::setShouldAntialias(*this, state.shouldAntialias);
}
void GraphicsContextCairo::concatCTM(const AffineTransform& transform)
{
Cairo::concatCTM(*this, transform);
}
void GraphicsContextCairo::setCTM(const AffineTransform& transform)
{
Cairo::State::setCTM(*this, transform);
}
void GraphicsContextCairo::beginTransparencyLayer(float opacity)
{
GraphicsContext::beginTransparencyLayer(opacity);
Cairo::beginTransparencyLayer(*this, opacity);
}
void GraphicsContextCairo::endTransparencyLayer()
{
GraphicsContext::endTransparencyLayer();
Cairo::endTransparencyLayer(*this);
}
void GraphicsContextCairo::clearRect(const FloatRect& rect)
{
Cairo::clearRect(*this, rect);
}
void GraphicsContextCairo::strokeRect(const FloatRect& rect, float lineWidth)
{
auto& state = this->state();
Cairo::strokeRect(*this, rect, lineWidth, Cairo::StrokeSource(state), Cairo::ShadowState(state));
}
void GraphicsContextCairo::setLineCap(LineCap lineCap)
{
Cairo::setLineCap(*this, lineCap);
}
void GraphicsContextCairo::setLineDash(const DashArray& dashes, float dashOffset)
{
Cairo::setLineDash(*this, dashes, dashOffset);
}
void GraphicsContextCairo::setLineJoin(LineJoin lineJoin)
{
Cairo::setLineJoin(*this, lineJoin);
}
void GraphicsContextCairo::setMiterLimit(float miter)
{
Cairo::setMiterLimit(*this, miter);
}
void GraphicsContextCairo::clipOut(const Path& path)
{
Cairo::clipOut(*this, path);
}
void GraphicsContextCairo::rotate(float radians)
{
Cairo::rotate(*this, radians);
}
void GraphicsContextCairo::scale(const FloatSize& size)
{
Cairo::scale(*this, size);
}
void GraphicsContextCairo::clipOut(const FloatRect& rect)
{
Cairo::clipOut(*this, rect);
}
void GraphicsContextCairo::fillRoundedRectImpl(const FloatRoundedRect& rect, const Color& color)
{
Cairo::fillRoundedRect(*this, rect, color, Cairo::ShadowState(state()));
}
void GraphicsContextCairo::fillRectWithRoundedHole(const FloatRect& rect, const FloatRoundedRect& roundedHoleRect, const Color& color)
{
if (!color.isValid())
return;
auto& state = this->state();
Cairo::fillRectWithRoundedHole(*this, rect, roundedHoleRect, Cairo::FillSource(state), Cairo::ShadowState(state));
}
void GraphicsContextCairo::drawPattern(NativeImage& nativeImage, const FloatSize& imageSize, const FloatRect& destRect, const FloatRect& tileRect, const AffineTransform& patternTransform, const FloatPoint& phase, const FloatSize& spacing, const ImagePaintingOptions& options)
{
if (!patternTransform.isInvertible())
return;
UNUSED_PARAM(spacing);
Cairo::drawPattern(*this, nativeImage.platformImage().get(), IntSize(imageSize), destRect, tileRect, patternTransform, phase, options);
}
RenderingMode GraphicsContextCairo::renderingMode() const
{
return Cairo::State::isAcceleratedContext(*platformContext()) ? RenderingMode::Accelerated : RenderingMode::Unaccelerated;
}
void GraphicsContextCairo::drawGlyphs(const Font& font, const GlyphBufferGlyph* glyphs, const GlyphBufferAdvance* advances, unsigned numGlyphs, const FloatPoint& point, FontSmoothingMode fontSmoothing)
{
if (!font.platformData().size())
return;
auto xOffset = point.x();
Vector<cairo_glyph_t> cairoGlyphs(numGlyphs);
{
auto yOffset = point.y();
for (size_t i = 0; i < numGlyphs; ++i) {
cairoGlyphs[i] = { glyphs[i], xOffset, yOffset };
xOffset += advances[i].width();
yOffset += advances[i].height();
}
}
cairo_scaled_font_t* scaledFont = font.platformData().scaledFont();
double syntheticBoldOffset = font.syntheticBoldOffset();
if (!font.allowsAntialiasing())
fontSmoothing = FontSmoothingMode::NoSmoothing;
auto& state = this->state();
Cairo::drawGlyphs(*this, Cairo::FillSource(state), Cairo::StrokeSource(state),
Cairo::ShadowState(state), point, scaledFont, syntheticBoldOffset, cairoGlyphs, xOffset,
state.textDrawingMode, state.strokeThickness, state.shadowOffset, state.shadowColor,
fontSmoothing);
}
cairo_t* GraphicsContextCairo::cr() const
{
return m_cr.get();
}
Vector<float>& GraphicsContextCairo::layers()
{
return m_layers;
}
void GraphicsContextCairo::pushImageMask(cairo_surface_t* surface, const FloatRect& rect)
{
// We must call savePlatformState at least once before we can use image masking,
// since we actually apply the mask in restorePlatformState.
ASSERT(!m_cairoStateStack.isEmpty());
m_cairoState->m_mask.pattern = adoptRef(cairo_pattern_create_for_surface(surface));
cairo_get_matrix(m_cr.get(), &m_cairoState->m_mask.matrix);
cairo_matrix_t matrix;
cairo_matrix_init_translate(&matrix, -rect.x(), -rect.y());
cairo_pattern_set_matrix(m_cairoState->m_mask.pattern.get(), &matrix);
cairo_push_group(m_cr.get());
}
} // namespace WebCore
#endif // USE(CAIRO)