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/*
* Copyright (C) 2006-2021 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
* Copyright (C) 2008 Torch Mobile, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "AffineTransform.h"
#include "Color.h"
#include "FloatPoint.h"
#include "GraphicsTypes.h"
#include <variant>
#include <wtf/Vector.h>
#if USE(CG)
#include <wtf/RetainPtr.h>
#endif
#if USE(DIRECT2D)
#include "COMPtr.h"
#endif
#if USE(CG)
typedef struct CGContext* CGContextRef;
typedef struct CGGradient* CGGradientRef;
#endif
#if USE(DIRECT2D)
interface ID2D1Brush;
interface ID2D1RenderTarget;
#endif
#if USE(CAIRO)
typedef struct _cairo_pattern cairo_pattern_t;
#endif
namespace WebCore {
class FloatRect;
class GraphicsContext;
class Gradient : public RefCounted<Gradient> {
public:
struct ColorStop {
float offset { 0 };
Color color;
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<ColorStop> decode(Decoder&);
};
using ColorStopVector = Vector<ColorStop, 2>;
struct LinearData {
FloatPoint point0;
FloatPoint point1;
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<LinearData> decode(Decoder&);
};
struct RadialData {
FloatPoint point0;
FloatPoint point1;
float startRadius;
float endRadius;
float aspectRatio; // For elliptical gradient, width / height.
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<RadialData> decode(Decoder&);
};
struct ConicData {
FloatPoint point0;
float angleRadians;
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<ConicData> decode(Decoder&);
};
using Data = std::variant<LinearData, RadialData, ConicData>;
WEBCORE_EXPORT static Ref<Gradient> create(Data&&);
bool isZeroSize() const;
const Data& data() const { return m_data; }
WEBCORE_EXPORT void addColorStop(ColorStop&&);
WEBCORE_EXPORT void setSortedColorStops(ColorStopVector&&);
const ColorStopVector& stops() const { return m_stops; }
WEBCORE_EXPORT void setSpreadMethod(GradientSpreadMethod);
GradientSpreadMethod spreadMethod() const { return m_spreadMethod; }
void fill(GraphicsContext&, const FloatRect&);
void adjustParametersForTiledDrawing(FloatSize&, FloatRect&, const FloatSize& spacing);
unsigned hash() const;
#if USE(CAIRO)
RefPtr<cairo_pattern_t> createPattern(float globalAlpha, const AffineTransform&);
#endif
#if USE(CG)
void paint(GraphicsContext&);
void paint(CGContextRef);
#endif
#if USE(DIRECT2D)
ID2D1Brush* createBrush(ID2D1RenderTarget*);
#endif
template<typename Encoder> void encode(Encoder&) const;
template<typename Decoder> static std::optional<Ref<Gradient>> decode(Decoder&);
private:
explicit Gradient(Data&&);
void sortStops() const;
void stopsChanged();
#if USE(CG)
void createCGGradient();
bool hasOnlyBoundedSRGBColorStops() const;
#endif
Data m_data;
mutable ColorStopVector m_stops;
mutable bool m_stopsSorted { false };
GradientSpreadMethod m_spreadMethod { GradientSpreadMethod::Pad };
mutable unsigned m_cachedHash { 0 };
#if USE(CG)
RetainPtr<CGGradientRef> m_gradient;
#endif
#if USE(DIRECT2D)
COMPtr<ID2D1Brush> m_brush;
#endif
};
template<typename Encoder> void Gradient::ColorStop::encode(Encoder& encoder) const
{
encoder << offset;
encoder << color;
}
template<typename Decoder> std::optional<Gradient::ColorStop> Gradient::ColorStop::decode(Decoder& decoder)
{
std::optional<float> offset;
decoder >> offset;
if (!offset)
return std::nullopt;
std::optional<Color> color;
decoder >> color;
if (!color)
return std::nullopt;
return {{ *offset, *color }};
}
template<typename Encoder> void Gradient::LinearData::encode(Encoder& encoder) const
{
encoder << point0;
encoder << point1;
}
template<typename Decoder> std::optional<Gradient::LinearData> Gradient::LinearData::decode(Decoder& decoder)
{
std::optional<FloatPoint> point0;
decoder >> point0;
if (!point0)
return std::nullopt;
std::optional<FloatPoint> point1;
decoder >> point1;
if (!point1)
return std::nullopt;
return {{ *point0, *point1 }};
}
template<typename Encoder> void Gradient::RadialData::encode(Encoder& encoder) const
{
encoder << point0;
encoder << point1;
encoder << startRadius;
encoder << endRadius;
encoder << aspectRatio;
}
template<typename Decoder> std::optional<Gradient::RadialData> Gradient::RadialData::decode(Decoder& decoder)
{
std::optional<FloatPoint> point0;
decoder >> point0;
if (!point0)
return std::nullopt;
std::optional<FloatPoint> point1;
decoder >> point1;
if (!point1)
return std::nullopt;
std::optional<float> startRadius;
decoder >> startRadius;
if (!startRadius)
return std::nullopt;
std::optional<float> endRadius;
decoder >> endRadius;
if (!endRadius)
return std::nullopt;
std::optional<float> aspectRatio;
decoder >> aspectRatio;
if (!aspectRatio)
return std::nullopt;
return {{ *point0, *point1, *startRadius, *endRadius, *aspectRatio }};
}
template<typename Encoder> void Gradient::ConicData::encode(Encoder& encoder) const
{
encoder << point0;
encoder << angleRadians;
}
template<typename Decoder> std::optional<Gradient::ConicData> Gradient::ConicData::decode(Decoder& decoder)
{
std::optional<FloatPoint> point0;
decoder >> point0;
if (!point0)
return std::nullopt;
std::optional<float> angleRadians;
decoder >> angleRadians;
if (!angleRadians)
return std::nullopt;
return {{ *point0, *angleRadians }};
}
template<typename Encoder> void Gradient::encode(Encoder& encoder) const
{
encoder << m_data;
encoder << m_stops;
encoder << m_stopsSorted;
encoder << m_spreadMethod;
}
template<typename Decoder> std::optional<Ref<Gradient>> Gradient::decode(Decoder& decoder)
{
std::optional<Data> data;
decoder >> data;
if (!data)
return std::nullopt;
auto gradient = Gradient::create(WTFMove(*data));
std::optional<ColorStopVector> stops;
decoder >> stops;
if (!stops)
return std::nullopt;
std::optional<bool> stopsSorted;
decoder >> stopsSorted;
if (!stopsSorted.has_value())
return std::nullopt;
if (*stopsSorted)
gradient->setSortedColorStops(WTFMove(*stops));
else {
for (auto& stop : *stops)
gradient->addColorStop(WTFMove(stop));
}
GradientSpreadMethod spreadMethod;
if (!decoder.decode(spreadMethod))
return std::nullopt;
gradient->setSpreadMethod(spreadMethod);
return gradient;
}
inline void add(Hasher& hasher, const Color& color)
{
// FIXME: We don't want to hash a hash; do better.
add(hasher, color.hash());
}
} // namespace WebCore