| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include <cstdint> |
| #include <pal/graphics/WebGPU/WebGPUBlendFactor.h> |
| |
| namespace WebCore { |
| |
| enum class GPUBlendFactor : uint8_t { |
| Zero, |
| One, |
| Src, |
| OneMinusSrc, |
| SrcAlpha, |
| OneMinusSrcAlpha, |
| Dst, |
| OneMinusDst, |
| DstAlpha, |
| OneMinusDstAlpha, |
| SrcAlphaSaturated, |
| Constant, |
| OneMinusConstant, |
| }; |
| |
| inline PAL::WebGPU::BlendFactor convertToBacking(GPUBlendFactor blendFactor) |
| { |
| switch (blendFactor) { |
| case GPUBlendFactor::Zero: |
| return PAL::WebGPU::BlendFactor::Zero; |
| case GPUBlendFactor::One: |
| return PAL::WebGPU::BlendFactor::One; |
| case GPUBlendFactor::Src: |
| return PAL::WebGPU::BlendFactor::Src; |
| case GPUBlendFactor::OneMinusSrc: |
| return PAL::WebGPU::BlendFactor::OneMinusSrc; |
| case GPUBlendFactor::SrcAlpha: |
| return PAL::WebGPU::BlendFactor::SrcAlpha; |
| case GPUBlendFactor::OneMinusSrcAlpha: |
| return PAL::WebGPU::BlendFactor::OneMinusSrcAlpha; |
| case GPUBlendFactor::Dst: |
| return PAL::WebGPU::BlendFactor::Dst; |
| case GPUBlendFactor::OneMinusDst: |
| return PAL::WebGPU::BlendFactor::OneMinusDst; |
| case GPUBlendFactor::DstAlpha: |
| return PAL::WebGPU::BlendFactor::DstAlpha; |
| case GPUBlendFactor::OneMinusDstAlpha: |
| return PAL::WebGPU::BlendFactor::OneMinusDstAlpha; |
| case GPUBlendFactor::SrcAlphaSaturated: |
| return PAL::WebGPU::BlendFactor::SrcAlphaSaturated; |
| case GPUBlendFactor::Constant: |
| return PAL::WebGPU::BlendFactor::Constant; |
| case GPUBlendFactor::OneMinusConstant: |
| return PAL::WebGPU::BlendFactor::OneMinusConstant; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| } |