| <!-- |
| Copyright (c) 2019 The Khronos Group Inc. |
| Use of this source code is governed by an MIT-style license that can be |
| found in the LICENSE.txt file. |
| --> |
| <!DOCTYPE html> |
| <html> |
| <head> |
| <meta charset="utf-8"> |
| <title>WebGL2 Methods Test for OffscreenCanvas in a worker</title> |
| <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| <script src="../../js/js-test-pre.js"></script> |
| <script src="../../js/webgl-test-utils.js"></script> |
| <script src="../../js/tests/canvas-tests-utils.js"></script> |
| </head> |
| <body> |
| <div id="description"></div> |
| <div id="console"></div> |
| <script> |
| description("This test ensures that the WebGL context has all the methods in the specification."); |
| |
| if (!window.OffscreenCanvas) { |
| testPassed("No OffscreenCanvas support"); |
| } else { |
| if (testAPIs('webgl2')) { |
| testPassed("All WebGL2 methods found"); |
| } else { |
| testFailed("Some WebGL2 methods not found"); |
| } |
| } |
| |
| var successfullyParsed = true; |
| </script> |
| <script src="../../js/js-test-post.js"></script> |
| </body> |
| </html> |