blob: df8833188b8b2c31f1cb5d29e917eded1e093c16 [file] [log] [blame]
<script src="../../../resources/js-test-pre.js"></script>
<script src="../../../resources/ui-helper.js"></script>
<script src="../resources/media-controls-loader.js" type="text/javascript"></script>
<script src="../resources/media-controls-utils.js" type="text/javascript"></script>
<body>
<style type="text/css" media="screen">
video, #host {
position: absolute;
top: 0;
left: 0;
width: 800px;
height: 240px;
}
</style>
<video src="../../content/test.mp4" muted autoplay controls></video>
<div id="host"></div>
<script type="text/javascript">
window.jsTestIsAsync = true;
description("Testing the <code>VolumeSupport</code> behavior when dragging the scrubber.");
const container = document.querySelector("div#host");
const media = document.querySelector("video");
const mediaController = createControls(container, media, null);
const muteButton = mediaController.controls.muteButton.element;
const volumeSlider = mediaController.controls.volumeSlider.children[1].element;
debug("By default, the volume slider should be set to 0 because the media is muted");
shouldBe("mediaController.controls.volumeSlider.value", "0");
media.addEventListener("play", () => {
media.pause();
shouldBecomeDifferent("muteButton.getBoundingClientRect().width", "0", async () => {
await UIHelper.renderingUpdate();
const muteButtonBounds = muteButton.getBoundingClientRect();
// Controls are now visible, let's hover over the mute button to make the volume control visible.
eventSender.mouseMoveTo(muteButtonBounds.left + muteButtonBounds.width / 2, muteButtonBounds.top + muteButtonBounds.height / 2);
shouldBecomeDifferent("volumeSlider.getBoundingClientRect().width", "0", () => {
// Volume slider is visible, let's start dragging in the middle of it.
const bounds = volumeSlider.getBoundingClientRect();
const centerX = bounds.left + bounds.width / 2;
const dragStartY = bounds.top + bounds.height / 2;
const dragEndY = bounds.top;
const delta = dragEndY - dragStartY;
const iterations = Math.abs(delta);
debug("");
debug("Before starting to drag the volume slider, the media should be muted still");
shouldBeTrue("media.muted");
eventSender.mouseMoveTo(centerX, dragStartY);
eventSender.mouseDown();
debug("");
debug("We initiated a volume slider drag, the media should no longer be muted and the volume set");
shouldBecomeEqual("media.muted", "false", () => {
// Because the slider has a 9pt-wide knob and tests are ran at 1x, we can't get 0.5 here,
// and instead get 0.51 since the slider will only increment on whole pixels.
shouldBecomeEqual("media.volume", "0.51", () => {
for (let i = 1; i <= iterations; ++i)
eventSender.mouseMoveTo(bounds.left + bounds.width / 2, dragStartY + i * Math.sign(delta));
eventSender.mouseUp();
debug("");
debug("We finished dragging to set the volume to 1");
shouldBecomeEqual("media.volume", "1", () => {
// Ensure the volume slider remains visible.
shouldBeTrue("mediaController.controls.volumeSlider.parent.visible");
container.remove();
media.remove();
finishJSTest();
});
});
});
});
});
});
setTimeout(finishJSTest, 3500);
</script>
<script src="../../../resources/js-test-post.js"></script>
</body>