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/*
* Copyright (c) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#import "WebGPU.h"
#import <wtf/FastMalloc.h>
#import <wtf/Ref.h>
#import <wtf/RefCounted.h>
namespace WebGPU {
class BindGroup;
class Buffer;
class ComputePipeline;
class QuerySet;
class ComputePassEncoder : public RefCounted<ComputePassEncoder> {
WTF_MAKE_FAST_ALLOCATED;
public:
static Ref<ComputePassEncoder> create()
{
return adoptRef(*new ComputePassEncoder());
}
~ComputePassEncoder();
void beginPipelineStatisticsQuery(const QuerySet&, uint32_t queryIndex);
void dispatch(uint32_t x, uint32_t y, uint32_t z);
void dispatchIndirect(const Buffer& indirectBuffer, uint64_t indirectOffset);
void endPass();
void endPipelineStatisticsQuery();
void insertDebugMarker(const char* markerLabel);
void popDebugGroup();
void pushDebugGroup(const char* groupLabel);
void setBindGroup(uint32_t groupIndex, const BindGroup&, uint32_t dynamicOffsetCount, const uint32_t* dynamicOffsets);
void setPipeline(const ComputePipeline&);
void writeTimestamp(const QuerySet&, uint32_t queryIndex);
void setLabel(const char*);
private:
ComputePassEncoder();
};
} // namespace WebGPU
struct WGPUComputePassEncoderImpl {
Ref<WebGPU::ComputePassEncoder> computePassEncoder;
};