| /* |
| * Copyright (c) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #import "WebGPU.h" |
| #import <wtf/FastMalloc.h> |
| #import <wtf/Ref.h> |
| #import <wtf/RefCounted.h> |
| |
| namespace WebGPU { |
| |
| class Buffer; |
| class CommandBuffer; |
| class ComputePassEncoder; |
| class QuerySet; |
| class RenderPassEncoder; |
| |
| class CommandEncoder : public RefCounted<CommandEncoder> { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| static Ref<CommandEncoder> create() |
| { |
| return adoptRef(*new CommandEncoder()); |
| } |
| |
| ~CommandEncoder(); |
| |
| Ref<ComputePassEncoder> beginComputePass(const WGPUComputePassDescriptor*); |
| Ref<RenderPassEncoder> beginRenderPass(const WGPURenderPassDescriptor*); |
| void copyBufferToBuffer(const Buffer& source, uint64_t sourceOffset, const Buffer& destination, uint64_t destinationOffset, uint64_t size); |
| void copyBufferToTexture(const WGPUImageCopyBuffer* source, const WGPUImageCopyTexture* destination, const WGPUExtent3D* copySize); |
| void copyTextureToBuffer(const WGPUImageCopyTexture* source, const WGPUImageCopyBuffer* destination, const WGPUExtent3D* copySize); |
| void copyTextureToTexture(const WGPUImageCopyTexture* source, const WGPUImageCopyTexture* destination, const WGPUExtent3D* copySize); |
| void fillBuffer(const Buffer& destination, uint64_t destinationOffset, uint64_t size); |
| Ref<CommandBuffer> finish(const WGPUCommandBufferDescriptor*); |
| void insertDebugMarker(const char* markerLabel); |
| void popDebugGroup(); |
| void pushDebugGroup(const char* groupLabel); |
| void resolveQuerySet(const QuerySet&, uint32_t firstQuery, uint32_t queryCount, const Buffer& destination, uint64_t destinationOffset); |
| void writeTimestamp(const QuerySet&, uint32_t queryIndex); |
| void setLabel(const char*); |
| |
| private: |
| CommandEncoder(); |
| }; |
| |
| } // namespace WebGPU |
| |
| struct WGPUCommandEncoderImpl { |
| Ref<WebGPU::CommandEncoder> commandEncoder; |
| }; |