| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| |
| #include "GraphicsLayer.h" |
| |
| #include "FloatPoint.h" |
| #include "RotateTransformOperation.h" |
| #include "TextStream.h" |
| |
| namespace WebCore { |
| |
| void GraphicsLayer::FloatValue::set(float key, float value, const TimingFunction* timingFunction) |
| { |
| m_key = key; |
| m_value = value; |
| if (timingFunction != m_timingFunction) { |
| if (timingFunction) |
| m_timingFunction.set(new TimingFunction(*timingFunction)); |
| else |
| m_timingFunction.clear(); |
| } |
| } |
| |
| void GraphicsLayer::TransformValue::set(float key, const TransformOperations* value, const TimingFunction* timingFunction) |
| { |
| m_key = key; |
| if (value != m_value) { |
| if (value) |
| m_value.set(new TransformOperations(*value)); |
| else |
| m_value.clear(); |
| } |
| if (timingFunction != m_timingFunction) { |
| if (timingFunction) |
| m_timingFunction.set(new TimingFunction(*timingFunction)); |
| else |
| m_timingFunction.clear(); |
| } |
| } |
| |
| void GraphicsLayer::FloatValueList::insert(float key, float value, const TimingFunction* timingFunction) |
| { |
| for (size_t i = 0; i < m_values.size(); ++i) { |
| FloatValue& curFloatValue = m_values[i]; |
| if (curFloatValue.key() == key) { |
| curFloatValue.set(key, value, timingFunction); |
| return; |
| } |
| if (curFloatValue.key() > key) { |
| // insert before |
| m_values.insert(i, FloatValue(key, value, timingFunction)); |
| return; |
| } |
| } |
| |
| // append |
| m_values.append(FloatValue(key, value, timingFunction)); |
| } |
| |
| void GraphicsLayer::TransformValueList::insert(float key, const TransformOperations* value, const TimingFunction* timingFunction) |
| { |
| for (size_t i = 0; i < m_values.size(); ++i) { |
| TransformValue& curTransValue = m_values[i]; |
| if (curTransValue.key() == key) { |
| curTransValue.set(key, value, timingFunction); |
| return; |
| } |
| if (curTransValue.key() > key) { |
| // insert before |
| m_values.insert(i, TransformValue(key, value, timingFunction)); |
| return; |
| } |
| } |
| |
| // append |
| m_values.append(TransformValue(key, value, timingFunction)); |
| } |
| |
| // An "invalid" list is one whose functions don't match, and therefore has to be animated as a Matrix |
| // The hasBigRotation flag will always return false if isValid is false. Otherwise hasBigRotation is |
| // true if the rotation between any two keyframes is >= 180 degrees. |
| void GraphicsLayer::TransformValueList::makeFunctionList(FunctionList& list, bool& isValid, bool& hasBigRotation) const |
| { |
| list.clear(); |
| isValid = false; |
| hasBigRotation = false; |
| |
| if (m_values.size() < 2) |
| return; |
| |
| // empty transforms match anything, so find the first non-empty entry as the reference |
| size_t firstIndex = 0; |
| for ( ; firstIndex < m_values.size(); ++firstIndex) { |
| if (m_values[firstIndex].value()->operations().size() > 0) |
| break; |
| } |
| |
| if (firstIndex >= m_values.size()) |
| return; |
| |
| const TransformOperations* firstVal = m_values[firstIndex].value(); |
| |
| // see if the keyframes are valid |
| for (size_t i = firstIndex + 1; i < m_values.size(); ++i) { |
| const TransformOperations* val = m_values[i].value(); |
| |
| // a null transform matches anything |
| if (val->operations().isEmpty()) |
| continue; |
| |
| if (firstVal->operations().size() != val->operations().size()) |
| return; |
| |
| for (size_t j = 0; j < firstVal->operations().size(); ++j) { |
| if (!firstVal->operations().at(j)->isSameType(*val->operations().at(j))) |
| return; |
| } |
| } |
| |
| // keyframes are valid, fill in the list |
| isValid = true; |
| |
| double lastRotAngle = 0.0; |
| double maxRotAngle = -1.0; |
| |
| list.resize(firstVal->operations().size()); |
| for (size_t j = 0; j < firstVal->operations().size(); ++j) { |
| TransformOperation::OperationType type = firstVal->operations().at(j)->getOperationType(); |
| list[j] = type; |
| |
| // if this is a rotation entry, we need to see if any angle differences are >= 180 deg |
| if (type == TransformOperation::ROTATE) { |
| lastRotAngle = static_cast<RotateTransformOperation*>(firstVal->operations().at(j).get())->angle(); |
| |
| if (maxRotAngle < 0) |
| maxRotAngle = fabs(lastRotAngle); |
| |
| for (size_t i = firstIndex + 1; i < m_values.size(); ++i) { |
| const TransformOperations* val = m_values[i].value(); |
| double rotAngle = val->operations().isEmpty() ? 0 : (static_cast<RotateTransformOperation*>(val->operations().at(j).get())->angle()); |
| double diffAngle = fabs(rotAngle - lastRotAngle); |
| if (diffAngle > maxRotAngle) |
| maxRotAngle = diffAngle; |
| lastRotAngle = rotAngle; |
| } |
| } |
| } |
| |
| hasBigRotation = maxRotAngle >= 180.0; |
| } |
| |
| GraphicsLayer::GraphicsLayer(GraphicsLayerClient* client) |
| : m_client(client) |
| , m_anchorPoint(0.5f, 0.5f, 0) |
| , m_opacity(1) |
| #ifndef NDEBUG |
| , m_zPosition(0) |
| #endif |
| , m_backgroundColorSet(false) |
| , m_contentsOpaque(false) |
| , m_preserves3D(false) |
| , m_backfaceVisibility(true) |
| , m_usingTiledLayer(false) |
| , m_masksToBounds(false) |
| , m_drawsContent(false) |
| , m_paintingPhase(GraphicsLayerPaintAllMask) |
| , m_parent(0) |
| #ifndef NDEBUG |
| , m_repaintCount(0) |
| #endif |
| { |
| } |
| |
| GraphicsLayer::~GraphicsLayer() |
| { |
| removeAllAnimations(); |
| |
| removeAllChildren(); |
| removeFromParent(); |
| } |
| |
| void GraphicsLayer::addChild(GraphicsLayer* childLayer) |
| { |
| ASSERT(childLayer != this); |
| |
| if (childLayer->parent()) |
| childLayer->removeFromParent(); |
| |
| childLayer->setParent(this); |
| m_children.append(childLayer); |
| } |
| |
| void GraphicsLayer::addChildAtIndex(GraphicsLayer* childLayer, int index) |
| { |
| ASSERT(childLayer != this); |
| |
| if (childLayer->parent()) |
| childLayer->removeFromParent(); |
| |
| childLayer->setParent(this); |
| m_children.insert(index, childLayer); |
| } |
| |
| void GraphicsLayer::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling) |
| { |
| ASSERT(childLayer != this); |
| childLayer->removeFromParent(); |
| |
| bool found = false; |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (sibling == m_children[i]) { |
| m_children.insert(i, childLayer); |
| found = true; |
| break; |
| } |
| } |
| |
| childLayer->setParent(this); |
| |
| if (!found) |
| m_children.append(childLayer); |
| } |
| |
| void GraphicsLayer::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling) |
| { |
| childLayer->removeFromParent(); |
| ASSERT(childLayer != this); |
| |
| bool found = false; |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (sibling == m_children[i]) { |
| m_children.insert(i+1, childLayer); |
| found = true; |
| break; |
| } |
| } |
| |
| childLayer->setParent(this); |
| |
| if (!found) |
| m_children.append(childLayer); |
| } |
| |
| bool GraphicsLayer::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild) |
| { |
| ASSERT(!newChild->parent()); |
| bool found = false; |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (oldChild == m_children[i]) { |
| m_children[i] = newChild; |
| found = true; |
| break; |
| } |
| } |
| if (found) { |
| oldChild->setParent(0); |
| |
| newChild->removeFromParent(); |
| newChild->setParent(this); |
| return true; |
| } |
| return false; |
| } |
| |
| void GraphicsLayer::removeAllChildren() |
| { |
| while (m_children.size()) { |
| GraphicsLayer* curLayer = m_children[0]; |
| ASSERT(curLayer->parent()); |
| curLayer->removeFromParent(); |
| } |
| } |
| |
| void GraphicsLayer::removeFromParent() |
| { |
| if (m_parent) { |
| unsigned i; |
| for (i = 0; i < m_parent->m_children.size(); i++) { |
| if (this == m_parent->m_children[i]) { |
| m_parent->m_children.remove(i); |
| break; |
| } |
| } |
| |
| setParent(0); |
| } |
| } |
| |
| void GraphicsLayer::setBackgroundColor(const Color& inColor, const Animation*, double /*beginTime*/) |
| { |
| m_backgroundColor = inColor; |
| m_backgroundColorSet = true; |
| } |
| |
| void GraphicsLayer::clearBackgroundColor() |
| { |
| m_backgroundColor = Color(); |
| m_backgroundColorSet = false; |
| } |
| |
| bool GraphicsLayer::setOpacity(float opacity, const Animation*, double) |
| { |
| m_opacity = opacity; |
| return false; // not animating |
| } |
| |
| void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const IntRect& clip) |
| { |
| m_client->paintContents(this, context, m_paintingPhase, clip); |
| } |
| |
| String GraphicsLayer::propertyIdToString(AnimatedPropertyID property) |
| { |
| switch (property) { |
| case AnimatedPropertyWebkitTransform: |
| return "transform"; |
| case AnimatedPropertyOpacity: |
| return "opacity"; |
| case AnimatedPropertyBackgroundColor: |
| return "backgroundColor"; |
| case AnimatedPropertyInvalid: |
| ASSERT_NOT_REACHED(); |
| } |
| ASSERT_NOT_REACHED(); |
| return ""; |
| } |
| |
| int GraphicsLayer::findAnimationEntry(AnimatedPropertyID property, short index) const |
| { |
| for (size_t i = 0; i < m_animations.size(); ++i) { |
| if (m_animations[i].matches(property, index)) |
| return static_cast<int>(i); |
| } |
| return -1; |
| } |
| |
| void GraphicsLayer::addAnimationEntry(AnimatedPropertyID property, short index, bool isTransition, const Animation* transition) |
| { |
| int i = findAnimationEntry(property, index); |
| |
| if (i >= 0) |
| m_animations[i].reset(transition, isTransition); |
| else |
| m_animations.append(AnimationEntry(transition, property, index, isTransition)); |
| } |
| |
| void GraphicsLayer::removeAllAnimations() |
| { |
| size_t size = m_animations.size(); |
| for (size_t i = 0; i < size; ++i) |
| removeAnimation(0, true); |
| } |
| |
| void GraphicsLayer::removeAllAnimationsForProperty(AnimatedPropertyID property) |
| { |
| for (short j = 0; ; ++j) { |
| int i = findAnimationEntry(property, j); |
| if (i < 0) |
| break; |
| removeAnimation(i, false); |
| } |
| } |
| |
| void GraphicsLayer::removeFinishedAnimations(const String& name, int /*index*/, bool reset) |
| { |
| size_t size = m_animations.size(); |
| for (size_t i = 0; i < size; ) { |
| AnimationEntry& anim = m_animations[i]; |
| if (!anim.isTransition() && anim.animation()->name() == name) { |
| removeAnimation(i, reset); |
| --size; |
| } else |
| ++i; |
| } |
| } |
| |
| void GraphicsLayer::removeFinishedTransitions(AnimatedPropertyID property) |
| { |
| size_t size = m_animations.size(); |
| for (size_t i = 0; i < size; ) { |
| AnimationEntry& anim = m_animations[i]; |
| if (anim.isTransition() && property == anim.property()) { |
| removeAnimation(i, false); |
| --size; |
| } else |
| ++i; |
| } |
| } |
| |
| void GraphicsLayer::suspendAnimations() |
| { |
| } |
| |
| void GraphicsLayer::resumeAnimations() |
| { |
| } |
| |
| #ifndef NDEBUG |
| void GraphicsLayer::updateDebugIndicators() |
| { |
| if (GraphicsLayer::showDebugBorders()) { |
| if (drawsContent()) { |
| if (m_usingTiledLayer) |
| setDebugBorder(Color(0, 255, 0, 204), 2.0f); // tiled layer: green |
| else |
| setDebugBorder(Color(255, 0, 0, 204), 2.0f); // normal layer: red |
| } else if (masksToBounds()) { |
| setDebugBorder(Color(128, 255, 255, 178), 2.0f); // masking layer: pale blue |
| if (GraphicsLayer::showDebugBorders()) |
| setDebugBackgroundColor(Color(128, 255, 255, 52)); |
| } else |
| setDebugBorder(Color(255, 255, 0, 204), 2.0f); // container: yellow |
| } |
| } |
| |
| void GraphicsLayer::setZPosition(float position) |
| { |
| m_zPosition = position; |
| } |
| #endif |
| |
| static void writeIndent(TextStream& ts, int indent) |
| { |
| for (int i = 0; i != indent; ++i) |
| ts << " "; |
| } |
| |
| void GraphicsLayer::dumpLayer(TextStream& ts, int indent) const |
| { |
| writeIndent(ts, indent); |
| ts << "(" << "GraphicsLayer" << " " << static_cast<void*>(const_cast<GraphicsLayer*>(this)); |
| ts << " \"" << m_name << "\"\n"; |
| dumpProperties(ts, indent); |
| writeIndent(ts, indent); |
| ts << ")\n"; |
| } |
| |
| void GraphicsLayer::dumpProperties(TextStream& ts, int indent) const |
| { |
| writeIndent(ts, indent + 1); |
| ts << "(position " << m_position.x() << " " << m_position.y() << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(anchor " << m_anchorPoint.x() << " " << m_anchorPoint.y() << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(bounds " << m_size.width() << " " << m_size.height() << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(opacity " << m_opacity << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(usingTiledLayer " << m_usingTiledLayer << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(m_preserves3D " << m_preserves3D << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(drawsContent " << m_drawsContent << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(m_backfaceVisibility " << (m_backfaceVisibility ? "visible" : "hidden") << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(client "; |
| if (m_client) |
| ts << static_cast<void*>(m_client); |
| else |
| ts << "none"; |
| ts << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(backgroundColor "; |
| if (!m_backgroundColorSet) |
| ts << "none"; |
| else |
| ts << m_backgroundColor.name(); |
| ts << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(transform "; |
| if (m_transform.isIdentity()) |
| ts << "identity"; |
| else { |
| ts << "[" << m_transform.a() << " " << m_transform.b() << "] "; |
| ts << "[" << m_transform.c() << " " << m_transform.d() << "] "; |
| ts << "[" << m_transform.e() << " " << m_transform.f() << "] "; |
| } |
| ts << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(childrenTransform "; |
| if (m_childrenTransform.isIdentity()) |
| ts << "identity"; |
| else { |
| ts << "[" << m_childrenTransform.a() << " " << m_childrenTransform.b() << "] "; |
| ts << "[" << m_childrenTransform.c() << " " << m_childrenTransform.d() << "] "; |
| ts << "[" << m_childrenTransform.e() << " " << m_childrenTransform.f() << "] "; |
| } |
| ts << ")\n"; |
| |
| writeIndent(ts, indent + 1); |
| ts << "(children " << m_children.size() << "\n"; |
| |
| unsigned i; |
| for (i = 0; i < m_children.size(); i++) |
| m_children[i]->dumpLayer(ts, indent+2); |
| writeIndent(ts, indent + 1); |
| ts << ")\n"; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // USE(ACCELERATED_COMPOSITING) |