| /* |
| Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 2004, 2005 Rob Buis <buis@kde.org> |
| Copyright (C) 2005-2017 Apple Inc. All rights reserved. |
| Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "DataRef.h" |
| #include "RenderStyleConstants.h" |
| #include "SVGRenderStyleDefs.h" |
| #include "WindRule.h" |
| |
| namespace WebCore { |
| |
| class SVGRenderStyle : public RefCounted<SVGRenderStyle> { |
| public: |
| static Ref<SVGRenderStyle> createDefaultStyle(); |
| static Ref<SVGRenderStyle> create() { return adoptRef(*new SVGRenderStyle); } |
| Ref<SVGRenderStyle> copy() const; |
| ~SVGRenderStyle(); |
| |
| bool inheritedEqual(const SVGRenderStyle&) const; |
| void inheritFrom(const SVGRenderStyle&); |
| void copyNonInheritedFrom(const SVGRenderStyle&); |
| |
| StyleDifference diff(const SVGRenderStyle&) const; |
| |
| bool operator==(const SVGRenderStyle&) const; |
| bool operator!=(const SVGRenderStyle& other) const { return !(*this == other); } |
| |
| // Initial values for all the properties |
| static AlignmentBaseline initialAlignmentBaseline() { return AlignmentBaseline::Auto; } |
| static DominantBaseline initialDominantBaseline() { return DominantBaseline::Auto; } |
| static BaselineShift initialBaselineShift() { return BaselineShift::Baseline; } |
| static VectorEffect initialVectorEffect() { return VectorEffect::None; } |
| static BufferedRendering initialBufferedRendering() { return BufferedRendering::Auto; } |
| static WindRule initialClipRule() { return WindRule::NonZero; } |
| static ColorInterpolation initialColorInterpolation() { return ColorInterpolation::SRGB; } |
| static ColorInterpolation initialColorInterpolationFilters() { return ColorInterpolation::LinearRGB; } |
| static ColorRendering initialColorRendering() { return ColorRendering::Auto; } |
| static WindRule initialFillRule() { return WindRule::NonZero; } |
| static ShapeRendering initialShapeRendering() { return ShapeRendering::Auto; } |
| static TextAnchor initialTextAnchor() { return TextAnchor::Start; } |
| static GlyphOrientation initialGlyphOrientationHorizontal() { return GlyphOrientation::Degrees0; } |
| static GlyphOrientation initialGlyphOrientationVertical() { return GlyphOrientation::Auto; } |
| static float initialFillOpacity() { return 1; } |
| static SVGPaintType initialFillPaintType() { return SVGPaintType::RGBColor; } |
| static Color initialFillPaintColor() { return Color::black; } |
| static String initialFillPaintUri() { return String(); } |
| static float initialStrokeOpacity() { return 1; } |
| static SVGPaintType initialStrokePaintType() { return SVGPaintType::None; } |
| static Color initialStrokePaintColor() { return Color(); } |
| static String initialStrokePaintUri() { return String(); } |
| static Vector<SVGLengthValue> initialStrokeDashArray() { return { }; } |
| static float initialStopOpacity() { return 1; } |
| static Color initialStopColor() { return Color(0, 0, 0); } |
| static float initialFloodOpacity() { return 1; } |
| static Color initialFloodColor() { return Color(0, 0, 0); } |
| static Color initialLightingColor() { return Color(255, 255, 255); } |
| static ShadowData* initialShadow() { return nullptr; } |
| static String initialMaskerResource() { return String(); } |
| static String initialMarkerStartResource() { return String(); } |
| static String initialMarkerMidResource() { return String(); } |
| static String initialMarkerEndResource() { return String(); } |
| static MaskType initialMaskType() { return MaskType::Luminance; } |
| static SVGLengthValue initialBaselineShiftValue() { return SVGLengthValue(0, SVGLengthType::Number); } |
| static SVGLengthValue initialKerning() { return SVGLengthValue(0, SVGLengthType::Number); } |
| |
| // SVG CSS Property setters |
| void setAlignmentBaseline(AlignmentBaseline val) { m_nonInheritedFlags.flagBits.alignmentBaseline = static_cast<unsigned>(val); } |
| void setDominantBaseline(DominantBaseline val) { m_nonInheritedFlags.flagBits.dominantBaseline = static_cast<unsigned>(val); } |
| void setBaselineShift(BaselineShift val) { m_nonInheritedFlags.flagBits.baselineShift = static_cast<unsigned>(val); } |
| void setVectorEffect(VectorEffect val) { m_nonInheritedFlags.flagBits.vectorEffect = static_cast<unsigned>(val); } |
| void setBufferedRendering(BufferedRendering val) { m_nonInheritedFlags.flagBits.bufferedRendering = static_cast<unsigned>(val); } |
| void setClipRule(WindRule val) { m_inheritedFlags.clipRule = static_cast<unsigned>(val); } |
| void setColorInterpolation(ColorInterpolation val) { m_inheritedFlags.colorInterpolation = static_cast<unsigned>(val); } |
| void setColorInterpolationFilters(ColorInterpolation val) { m_inheritedFlags.colorInterpolationFilters = static_cast<unsigned>(val); } |
| void setColorRendering(ColorRendering val) { m_inheritedFlags.colorRendering = static_cast<unsigned>(val); } |
| void setFillRule(WindRule val) { m_inheritedFlags.fillRule = static_cast<unsigned>(val); } |
| void setShapeRendering(ShapeRendering val) { m_inheritedFlags.shapeRendering = static_cast<unsigned>(val); } |
| void setTextAnchor(TextAnchor val) { m_inheritedFlags.textAnchor = static_cast<unsigned>(val); } |
| void setGlyphOrientationHorizontal(GlyphOrientation val) { m_inheritedFlags.glyphOrientationHorizontal = static_cast<unsigned>(val); } |
| void setGlyphOrientationVertical(GlyphOrientation val) { m_inheritedFlags.glyphOrientationVertical = static_cast<unsigned>(val); } |
| void setMaskType(MaskType val) { m_nonInheritedFlags.flagBits.maskType = static_cast<unsigned>(val); } |
| void setCx(const Length&); |
| void setCy(const Length&); |
| void setR(const Length&); |
| void setRx(const Length&); |
| void setRy(const Length&); |
| void setX(const Length&); |
| void setY(const Length&); |
| void setFillOpacity(float); |
| void setFillPaint(SVGPaintType, const Color&, const String& uri, bool applyToRegularStyle = true, bool applyToVisitedLinkStyle = false); |
| void setStrokeOpacity(float); |
| void setStrokePaint(SVGPaintType, const Color&, const String& uri, bool applyToRegularStyle = true, bool applyToVisitedLinkStyle = false); |
| |
| void setStrokeDashArray(const Vector<SVGLengthValue>&); |
| void setStrokeDashOffset(const Length&); |
| void setKerning(const SVGLengthValue&); |
| void setStopOpacity(float); |
| void setStopColor(const Color&); |
| void setFloodOpacity(float); |
| void setFloodColor(const Color&); |
| void setLightingColor(const Color&); |
| void setBaselineShiftValue(const SVGLengthValue&); |
| |
| void setShadow(std::unique_ptr<ShadowData>&& data) { m_shadowData.access().shadow = WTFMove(data); } |
| |
| // Setters for non-inherited resources |
| void setMaskerResource(const String&); |
| |
| // Setters for inherited resources |
| void setMarkerStartResource(const String&); |
| void setMarkerMidResource(const String&); |
| void setMarkerEndResource(const String&); |
| |
| // Read accessors for all the properties |
| AlignmentBaseline alignmentBaseline() const { return static_cast<AlignmentBaseline>(m_nonInheritedFlags.flagBits.alignmentBaseline); } |
| DominantBaseline dominantBaseline() const { return static_cast<DominantBaseline>(m_nonInheritedFlags.flagBits.dominantBaseline); } |
| BaselineShift baselineShift() const { return static_cast<BaselineShift>(m_nonInheritedFlags.flagBits.baselineShift); } |
| VectorEffect vectorEffect() const { return static_cast<VectorEffect>(m_nonInheritedFlags.flagBits.vectorEffect); } |
| BufferedRendering bufferedRendering() const { return static_cast<BufferedRendering>(m_nonInheritedFlags.flagBits.bufferedRendering); } |
| WindRule clipRule() const { return static_cast<WindRule>(m_inheritedFlags.clipRule); } |
| ColorInterpolation colorInterpolation() const { return static_cast<ColorInterpolation>(m_inheritedFlags.colorInterpolation); } |
| ColorInterpolation colorInterpolationFilters() const { return static_cast<ColorInterpolation>(m_inheritedFlags.colorInterpolationFilters); } |
| ColorRendering colorRendering() const { return static_cast<ColorRendering>(m_inheritedFlags.colorRendering); } |
| WindRule fillRule() const { return static_cast<WindRule>(m_inheritedFlags.fillRule); } |
| ShapeRendering shapeRendering() const { return static_cast<ShapeRendering>(m_inheritedFlags.shapeRendering); } |
| TextAnchor textAnchor() const { return static_cast<TextAnchor>(m_inheritedFlags.textAnchor); } |
| GlyphOrientation glyphOrientationHorizontal() const { return static_cast<GlyphOrientation>(m_inheritedFlags.glyphOrientationHorizontal); } |
| GlyphOrientation glyphOrientationVertical() const { return static_cast<GlyphOrientation>(m_inheritedFlags.glyphOrientationVertical); } |
| float fillOpacity() const { return m_fillData->opacity; } |
| SVGPaintType fillPaintType() const { return static_cast<SVGPaintType>(m_fillData->paintType); } |
| const Color& fillPaintColor() const { return m_fillData->paintColor; } |
| const String& fillPaintUri() const { return m_fillData->paintUri; } |
| float strokeOpacity() const { return m_strokeData->opacity; } |
| SVGPaintType strokePaintType() const { return static_cast<SVGPaintType>(m_strokeData->paintType); } |
| const Color& strokePaintColor() const { return m_strokeData->paintColor; } |
| const String& strokePaintUri() const { return m_strokeData->paintUri; } |
| Vector<SVGLengthValue> strokeDashArray() const { return m_strokeData->dashArray; } |
| const Length& strokeDashOffset() const { return m_strokeData->dashOffset; } |
| SVGLengthValue kerning() const { return m_textData->kerning; } |
| float stopOpacity() const { return m_stopData->opacity; } |
| const Color& stopColor() const { return m_stopData->color; } |
| float floodOpacity() const { return m_miscData->floodOpacity; } |
| const Color& floodColor() const { return m_miscData->floodColor; } |
| const Color& lightingColor() const { return m_miscData->lightingColor; } |
| SVGLengthValue baselineShiftValue() const { return m_miscData->baselineShiftValue; } |
| ShadowData* shadow() const { return m_shadowData->shadow.get(); } |
| const Length& cx() const { return m_layoutData->cx; } |
| const Length& cy() const { return m_layoutData->cy; } |
| const Length& r() const { return m_layoutData->r; } |
| const Length& rx() const { return m_layoutData->rx; } |
| const Length& ry() const { return m_layoutData->ry; } |
| const Length& x() const { return m_layoutData->x; } |
| const Length& y() const { return m_layoutData->y; } |
| const String& maskerResource() const { return m_nonInheritedResourceData->masker; } |
| const String& markerStartResource() const { return m_inheritedResourceData->markerStart; } |
| const String& markerMidResource() const { return m_inheritedResourceData->markerMid; } |
| const String& markerEndResource() const { return m_inheritedResourceData->markerEnd; } |
| MaskType maskType() const { return static_cast<MaskType>(m_nonInheritedFlags.flagBits.maskType); } |
| |
| SVGPaintType visitedLinkFillPaintType() const { return static_cast<SVGPaintType>(m_fillData->visitedLinkPaintType); } |
| const Color& visitedLinkFillPaintColor() const { return m_fillData->visitedLinkPaintColor; } |
| const String& visitedLinkFillPaintUri() const { return m_fillData->visitedLinkPaintUri; } |
| SVGPaintType visitedLinkStrokePaintType() const { return static_cast<SVGPaintType>(m_strokeData->visitedLinkPaintType); } |
| const Color& visitedLinkStrokePaintColor() const { return m_strokeData->visitedLinkPaintColor; } |
| const String& visitedLinkStrokePaintUri() const { return m_strokeData->visitedLinkPaintUri; } |
| |
| // convenience |
| bool hasMasker() const { return !maskerResource().isEmpty(); } |
| bool hasMarkers() const { return !markerStartResource().isEmpty() || !markerMidResource().isEmpty() || !markerEndResource().isEmpty(); } |
| bool hasStroke() const { return strokePaintType() != SVGPaintType::None; } |
| bool hasFill() const { return fillPaintType() != SVGPaintType::None; } |
| bool isolatesBlending() const { return hasMasker() || shadow(); } |
| |
| private: |
| SVGRenderStyle(); |
| SVGRenderStyle(const SVGRenderStyle&); |
| |
| enum CreateDefaultType { CreateDefault }; |
| SVGRenderStyle(CreateDefaultType); // Used to create the default style. |
| |
| void setBitDefaults(); |
| |
| struct InheritedFlags { |
| bool operator==(const InheritedFlags&) const; |
| bool operator!=(const InheritedFlags& other) const { return !(*this == other); } |
| |
| unsigned colorRendering : 2; // ColorRendering |
| unsigned shapeRendering : 2; // ShapeRendering |
| unsigned clipRule : 1; // WindRule |
| unsigned fillRule : 1; // WindRule |
| unsigned textAnchor : 2; // TextAnchor |
| unsigned colorInterpolation : 2; // ColorInterpolation |
| unsigned colorInterpolationFilters : 2; // ColorInterpolation |
| unsigned glyphOrientationHorizontal : 3; // GlyphOrientation |
| unsigned glyphOrientationVertical : 3; // GlyphOrientation |
| }; |
| |
| struct NonInheritedFlags { |
| // 32 bit non-inherited, don't add to the struct, or the operator will break. |
| bool operator==(const NonInheritedFlags& other) const { return flags == other.flags; } |
| bool operator!=(const NonInheritedFlags& other) const { return flags != other.flags; } |
| |
| union { |
| struct { |
| unsigned alignmentBaseline : 4; // AlignmentBaseline |
| unsigned dominantBaseline : 4; // DominantBaseline |
| unsigned baselineShift : 2; // BaselineShift |
| unsigned vectorEffect: 1; // VectorEffect |
| unsigned bufferedRendering: 2; // BufferedRendering |
| unsigned maskType: 1; // MaskType |
| // 18 bits unused |
| } flagBits; |
| uint32_t flags; |
| }; |
| }; |
| |
| InheritedFlags m_inheritedFlags; |
| NonInheritedFlags m_nonInheritedFlags; |
| |
| // inherited attributes |
| DataRef<StyleFillData> m_fillData; |
| DataRef<StyleStrokeData> m_strokeData; |
| DataRef<StyleTextData> m_textData; |
| DataRef<StyleInheritedResourceData> m_inheritedResourceData; |
| |
| // non-inherited attributes |
| DataRef<StyleStopData> m_stopData; |
| DataRef<StyleMiscData> m_miscData; |
| DataRef<StyleShadowSVGData> m_shadowData; |
| DataRef<StyleLayoutData> m_layoutData; |
| DataRef<StyleResourceData> m_nonInheritedResourceData; |
| }; |
| |
| inline void SVGRenderStyle::setCx(const Length& length) |
| { |
| if (!(m_layoutData->cx == length)) |
| m_layoutData.access().cx = length; |
| } |
| |
| inline void SVGRenderStyle::setCy(const Length& length) |
| { |
| if (!(m_layoutData->cy == length)) |
| m_layoutData.access().cy = length; |
| } |
| |
| inline void SVGRenderStyle::setR(const Length& length) |
| { |
| if (!(m_layoutData->r == length)) |
| m_layoutData.access().r = length; |
| } |
| |
| inline void SVGRenderStyle::setRx(const Length& length) |
| { |
| if (!(m_layoutData->rx == length)) |
| m_layoutData.access().rx = length; |
| } |
| |
| inline void SVGRenderStyle::setRy(const Length& length) |
| { |
| if (!(m_layoutData->ry == length)) |
| m_layoutData.access().ry = length; |
| } |
| |
| inline void SVGRenderStyle::setX(const Length& length) |
| { |
| if (!(m_layoutData->x == length)) |
| m_layoutData.access().x = length; |
| } |
| |
| inline void SVGRenderStyle::setY(const Length& length) |
| { |
| if (!(m_layoutData->y == length)) |
| m_layoutData.access().y = length; |
| } |
| |
| inline void SVGRenderStyle::setFillOpacity(float opacity) |
| { |
| if (!(m_fillData->opacity == opacity)) |
| m_fillData.access().opacity = opacity; |
| } |
| |
| inline void SVGRenderStyle::setFillPaint(SVGPaintType type, const Color& color, const String& uri, bool applyToRegularStyle, bool applyToVisitedLinkStyle) |
| { |
| if (applyToRegularStyle) { |
| if (!(m_fillData->paintType == type)) |
| m_fillData.access().paintType = type; |
| if (!(m_fillData->paintColor == color)) |
| m_fillData.access().paintColor = color; |
| if (!(m_fillData->paintUri == uri)) |
| m_fillData.access().paintUri = uri; |
| } |
| if (applyToVisitedLinkStyle) { |
| if (!(m_fillData->visitedLinkPaintType == type)) |
| m_fillData.access().visitedLinkPaintType = type; |
| if (!(m_fillData->visitedLinkPaintColor == color)) |
| m_fillData.access().visitedLinkPaintColor = color; |
| if (!(m_fillData->visitedLinkPaintUri == uri)) |
| m_fillData.access().visitedLinkPaintUri = uri; |
| } |
| } |
| |
| inline void SVGRenderStyle::setStrokeOpacity(float opacity) |
| { |
| if (!(m_strokeData->opacity == opacity)) |
| m_strokeData.access().opacity = opacity; |
| } |
| |
| inline void SVGRenderStyle::setStrokePaint(SVGPaintType type, const Color& color, const String& uri, bool applyToRegularStyle, bool applyToVisitedLinkStyle) |
| { |
| if (applyToRegularStyle) { |
| if (!(m_strokeData->paintType == type)) |
| m_strokeData.access().paintType = type; |
| if (!(m_strokeData->paintColor == color)) |
| m_strokeData.access().paintColor = color; |
| if (!(m_strokeData->paintUri == uri)) |
| m_strokeData.access().paintUri = uri; |
| } |
| if (applyToVisitedLinkStyle) { |
| if (!(m_strokeData->visitedLinkPaintType == type)) |
| m_strokeData.access().visitedLinkPaintType = type; |
| if (!(m_strokeData->visitedLinkPaintColor == color)) |
| m_strokeData.access().visitedLinkPaintColor = color; |
| if (!(m_strokeData->visitedLinkPaintUri == uri)) |
| m_strokeData.access().visitedLinkPaintUri = uri; |
| } |
| } |
| |
| inline void SVGRenderStyle::setStrokeDashArray(const Vector<SVGLengthValue>& array) |
| { |
| if (!(m_strokeData->dashArray == array)) |
| m_strokeData.access().dashArray = array; |
| } |
| |
| inline void SVGRenderStyle::setStrokeDashOffset(const Length& offset) |
| { |
| if (!(m_strokeData->dashOffset == offset)) |
| m_strokeData.access().dashOffset = offset; |
| } |
| |
| inline void SVGRenderStyle::setKerning(const SVGLengthValue& kerning) |
| { |
| if (!(m_textData->kerning == kerning)) |
| m_textData.access().kerning = kerning; |
| } |
| |
| inline void SVGRenderStyle::setStopOpacity(float opacity) |
| { |
| if (!(m_stopData->opacity == opacity)) |
| m_stopData.access().opacity = opacity; |
| } |
| |
| inline void SVGRenderStyle::setStopColor(const Color& color) |
| { |
| if (!(m_stopData->color == color)) |
| m_stopData.access().color = color; |
| } |
| |
| inline void SVGRenderStyle::setFloodOpacity(float opacity) |
| { |
| if (!(m_miscData->floodOpacity == opacity)) |
| m_miscData.access().floodOpacity = opacity; |
| } |
| |
| inline void SVGRenderStyle::setFloodColor(const Color& color) |
| { |
| if (!(m_miscData->floodColor == color)) |
| m_miscData.access().floodColor = color; |
| } |
| |
| inline void SVGRenderStyle::setLightingColor(const Color& color) |
| { |
| if (!(m_miscData->lightingColor == color)) |
| m_miscData.access().lightingColor = color; |
| } |
| |
| inline void SVGRenderStyle::setBaselineShiftValue(const SVGLengthValue& shiftValue) |
| { |
| if (!(m_miscData->baselineShiftValue == shiftValue)) |
| m_miscData.access().baselineShiftValue = shiftValue; |
| } |
| |
| inline void SVGRenderStyle::setMaskerResource(const String& resource) |
| { |
| if (!(m_nonInheritedResourceData->masker == resource)) |
| m_nonInheritedResourceData.access().masker = resource; |
| } |
| |
| inline void SVGRenderStyle::setMarkerStartResource(const String& resource) |
| { |
| if (!(m_inheritedResourceData->markerStart == resource)) |
| m_inheritedResourceData.access().markerStart = resource; |
| } |
| |
| inline void SVGRenderStyle::setMarkerMidResource(const String& resource) |
| { |
| if (!(m_inheritedResourceData->markerMid == resource)) |
| m_inheritedResourceData.access().markerMid = resource; |
| } |
| |
| inline void SVGRenderStyle::setMarkerEndResource(const String& resource) |
| { |
| if (!(m_inheritedResourceData->markerEnd == resource)) |
| m_inheritedResourceData.access().markerEnd = resource; |
| } |
| |
| inline void SVGRenderStyle::setBitDefaults() |
| { |
| m_inheritedFlags.clipRule = static_cast<unsigned>(initialClipRule()); |
| m_inheritedFlags.colorRendering = static_cast<unsigned>(initialColorRendering()); |
| m_inheritedFlags.fillRule = static_cast<unsigned>(initialFillRule()); |
| m_inheritedFlags.shapeRendering = static_cast<unsigned>(initialShapeRendering()); |
| m_inheritedFlags.textAnchor = static_cast<unsigned>(initialTextAnchor()); |
| m_inheritedFlags.colorInterpolation = static_cast<unsigned>(initialColorInterpolation()); |
| m_inheritedFlags.colorInterpolationFilters = static_cast<unsigned>(initialColorInterpolationFilters()); |
| m_inheritedFlags.glyphOrientationHorizontal = static_cast<unsigned>(initialGlyphOrientationHorizontal()); |
| m_inheritedFlags.glyphOrientationVertical = static_cast<unsigned>(initialGlyphOrientationVertical()); |
| |
| m_nonInheritedFlags.flags = 0; |
| m_nonInheritedFlags.flagBits.alignmentBaseline = static_cast<unsigned>(initialAlignmentBaseline()); |
| m_nonInheritedFlags.flagBits.dominantBaseline = static_cast<unsigned>(initialDominantBaseline()); |
| m_nonInheritedFlags.flagBits.baselineShift = static_cast<unsigned>(initialBaselineShift()); |
| m_nonInheritedFlags.flagBits.vectorEffect = static_cast<unsigned>(initialVectorEffect()); |
| m_nonInheritedFlags.flagBits.bufferedRendering = static_cast<unsigned>(initialBufferedRendering()); |
| m_nonInheritedFlags.flagBits.maskType = static_cast<unsigned>(initialMaskType()); |
| } |
| |
| inline bool SVGRenderStyle::InheritedFlags::operator==(const InheritedFlags& other) const |
| { |
| return colorRendering == other.colorRendering |
| && shapeRendering == other.shapeRendering |
| && clipRule == other.clipRule |
| && fillRule == other.fillRule |
| && textAnchor == other.textAnchor |
| && colorInterpolation == other.colorInterpolation |
| && colorInterpolationFilters == other.colorInterpolationFilters |
| && glyphOrientationHorizontal == other.glyphOrientationHorizontal |
| && glyphOrientationVertical == other.glyphOrientationVertical; |
| } |
| |
| } // namespace WebCore |