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CONSOLE MESSAGE: test message
CONSOLE MESSAGE: test message
CONSOLE MESSAGE: test message
CONSOLE MESSAGE: test message
CONSOLE MESSAGE: test message
CONSOLE MESSAGE: test message
CONSOLE MESSAGE: different message
CONSOLE MESSAGE: different message
CONSOLE MESSAGE: test message
CONSOLE MESSAGE: equal parameter values
CONSOLE MESSAGE: equal parameter values
CONSOLE MESSAGE: object
CONSOLE MESSAGE: object
CONSOLE MESSAGE: level
CONSOLE MESSAGE: level
Test for the Console.messageRepeatCountUpdated event.
== Running test suite: Console.messageRepeatCountUpdated
-- Running test case: AddTestMessage
PASS: MessageAdded event should fire.
PASS: ConsoleMessage repeatCount is 1.
-- Running test case: RepeatTestMessage1
PASS: PreviousMessageRepeatCountUpdated should fire.
PASS: Count should be 2.
-- Running test case: RepeatTestMessage2
PASS: PreviousMessageRepeatCountUpdated should fire.
PASS: Count should be 3.
-- Running test case: RepeatTestMessage3
PASS: PreviousMessageRepeatCountUpdated should fire.
PASS: Count should be 4.
-- Running test case: RepeatTestMessage4
PASS: PreviousMessageRepeatCountUpdated should fire.
PASS: Count should be 5.
-- Running test case: RepeatTestMessage5
PASS: PreviousMessageRepeatCountUpdated should fire.
PASS: Count should be 6.
-- Running test case: AddDifferentMessage
PASS: MessageAdded event should fire.
PASS: ConsoleMessage repeatCount is 1.
-- Running test case: RepeatDifferentMessage
PASS: PreviousMessageRepeatCountUpdated should fire.
PASS: Count should be 2.
-- Running test case: AddTestMessageAgain
PASS: MessageAdded event should fire.
PASS: ConsoleMessage repeatCount is 1.
-- Running test case: MessagesWithEqualValuesRepeats
PASS: PreviousMessageRepeatCountUpdated should fire for repeat messages with equal values.
-- Running test case: MessagesWithObjectsDoNotRepeat
PASS: MessageAdded event should fire.
PASS: MessageAdded event should fire.
-- Running test case: MessagesWithDifferentLevelsDoNotRepeat
PASS: MessageAdded event should fire.
PASS: MessageAdded event should fire.