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/*
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "RemoteLayerBackingStore.h"
#import "ArgumentCoders.h"
#import "MachPort.h"
#import "PlatformCALayerRemote.h"
#import "RemoteLayerBackingStoreCollection.h"
#import "RemoteLayerTreeContext.h"
#import "ShareableBitmap.h"
#import "WebCoreArgumentCoders.h"
#import <QuartzCore/QuartzCore.h>
#import <WebCore/GraphicsContextCG.h>
#import <WebCore/IOSurface.h>
#import <WebCore/PlatformCALayerClient.h>
#import <WebCore/QuartzCoreSPI.h>
#import <WebCore/WebLayer.h>
#if USE(IOSURFACE)
#import <mach/mach_port.h>
#endif
using namespace WebCore;
namespace WebKit {
RemoteLayerBackingStore::RemoteLayerBackingStore(PlatformCALayerRemote* layer)
: m_layer(layer)
, m_isOpaque(false)
, m_lastDisplayTime(std::chrono::steady_clock::time_point::min())
{
if (!m_layer)
return;
if (RemoteLayerTreeContext* context = m_layer->context())
context->backingStoreWasCreated(*this);
}
RemoteLayerBackingStore::~RemoteLayerBackingStore()
{
clearBackingStore();
if (!m_layer)
return;
if (RemoteLayerTreeContext* context = m_layer->context())
context->backingStoreWillBeDestroyed(*this);
}
void RemoteLayerBackingStore::ensureBackingStore(FloatSize size, float scale, bool acceleratesDrawing, bool deepColor, bool isOpaque)
{
if (m_size == size && m_scale == scale && m_deepColor == deepColor && m_acceleratesDrawing == acceleratesDrawing && m_isOpaque == isOpaque)
return;
m_size = size;
m_scale = scale;
m_acceleratesDrawing = acceleratesDrawing;
m_deepColor = deepColor;
m_isOpaque = isOpaque;
if (m_frontBuffer) {
// If we have a valid backing store, we need to ensure that it gets completely
// repainted the next time display() is called.
setNeedsDisplay();
}
clearBackingStore();
}
void RemoteLayerBackingStore::clearBackingStore()
{
m_frontBuffer.discard();
m_backBuffer.discard();
#if USE(IOSURFACE)
m_secondaryBackBuffer.discard();
#endif
}
void RemoteLayerBackingStore::encode(IPC::Encoder& encoder) const
{
encoder << m_size;
encoder << m_scale;
encoder << m_acceleratesDrawing;
encoder << m_isOpaque;
#if USE(IOSURFACE)
if (m_acceleratesDrawing) {
if (m_frontBuffer.surface)
encoder << m_frontBuffer.surface->createSendRight();
else
encoder << WebCore::MachSendRight();
return;
}
#endif
ASSERT(!m_acceleratesDrawing);
ShareableBitmap::Handle handle;
m_frontBuffer.bitmap->createHandle(handle);
encoder << handle;
}
bool RemoteLayerBackingStore::decode(IPC::Decoder& decoder, RemoteLayerBackingStore& result)
{
if (!decoder.decode(result.m_size))
return false;
if (!decoder.decode(result.m_scale))
return false;
if (!decoder.decode(result.m_acceleratesDrawing))
return false;
if (!decoder.decode(result.m_isOpaque))
return false;
#if USE(IOSURFACE)
if (result.m_acceleratesDrawing) {
MachSendRight sendRight;
if (!decoder.decode(sendRight))
return false;
result.m_frontBufferSendRight = WTFMove(sendRight);
return true;
}
#endif
ASSERT(!result.m_acceleratesDrawing);
ShareableBitmap::Handle handle;
if (!decoder.decode(handle))
return false;
result.m_frontBuffer.bitmap = ShareableBitmap::create(handle);
return true;
}
void RemoteLayerBackingStore::setNeedsDisplay(const IntRect rect)
{
m_dirtyRegion.unite(rect);
}
void RemoteLayerBackingStore::setNeedsDisplay()
{
setNeedsDisplay(IntRect(IntPoint(), expandedIntSize(m_size)));
}
IntSize RemoteLayerBackingStore::backingStoreSize() const
{
FloatSize scaledSize = m_size;
scaledSize.scale(m_scale);
return roundedIntSize(scaledSize);
}
unsigned RemoteLayerBackingStore::bytesPerPixel() const
{
#if USE(IOSURFACE)
switch (surfaceBufferFormat()) {
case WebCore::IOSurface::Format::RGBA: return 4;
case WebCore::IOSurface::Format::YUV422: return 2;
case WebCore::IOSurface::Format::RGB10: return 4;
case WebCore::IOSurface::Format::RGB10A8: return 5;
}
#endif
return 4;
}
void RemoteLayerBackingStore::swapToValidFrontBuffer()
{
IntSize expandedScaledSize = backingStoreSize();
#if USE(IOSURFACE)
if (m_acceleratesDrawing) {
if (!m_backBuffer.surface || m_backBuffer.surface->isInUse()) {
std::swap(m_backBuffer, m_secondaryBackBuffer);
if (m_backBuffer.surface && m_backBuffer.surface->isInUse())
m_backBuffer.discard();
}
std::swap(m_frontBuffer, m_backBuffer);
if (!m_frontBuffer.surface)
m_frontBuffer.surface = WebCore::IOSurface::create(expandedScaledSize, sRGBColorSpaceRef(), surfaceBufferFormat());
setBufferVolatility(BufferType::Front, false);
return;
}
#endif
ASSERT(!m_acceleratesDrawing);
std::swap(m_frontBuffer, m_backBuffer);
if (!m_frontBuffer.bitmap)
m_frontBuffer.bitmap = ShareableBitmap::createShareable(expandedScaledSize, m_isOpaque ? ShareableBitmap::NoFlags : ShareableBitmap::SupportsAlpha);
}
bool RemoteLayerBackingStore::display()
{
ASSERT(!m_frontContextPendingFlush);
m_lastDisplayTime = std::chrono::steady_clock::now();
bool needToEncodeBackingStore = false;
if (RemoteLayerTreeContext* context = m_layer->context())
needToEncodeBackingStore = context->backingStoreWillBeDisplayed(*this);
// Make the previous front buffer non-volatile early, so that we can dirty the whole layer if it comes back empty.
setBufferVolatility(BufferType::Front, false);
IntSize expandedScaledSize = backingStoreSize();
if (m_dirtyRegion.isEmpty() || expandedScaledSize.isEmpty())
return needToEncodeBackingStore;
IntRect layerBounds(IntPoint(), expandedIntSize(m_size));
if (!hasFrontBuffer())
m_dirtyRegion.unite(layerBounds);
if (m_layer->owner()->platformCALayerShowRepaintCounter(m_layer)) {
IntRect indicatorRect(0, 0, 52, 27);
m_dirtyRegion.unite(indicatorRect);
}
IntRect expandedScaledLayerBounds(IntPoint(), expandedScaledSize);
bool willPaintEntireBackingStore = m_dirtyRegion.contains(layerBounds);
swapToValidFrontBuffer();
#if USE(IOSURFACE)
if (m_acceleratesDrawing) {
RetainPtr<CGImageRef> backImage;
if (m_backBuffer.surface && !willPaintEntireBackingStore)
backImage = m_backBuffer.surface->createImage();
if (m_frontBuffer.surface) {
GraphicsContext& context = m_frontBuffer.surface->ensureGraphicsContext();
context.scale(FloatSize(1, -1));
context.translate(0, -expandedScaledSize.height());
drawInContext(context, backImage.get());
m_frontBuffer.surface->releaseGraphicsContext();
}
} else
#endif
{
ASSERT(!m_acceleratesDrawing);
std::unique_ptr<GraphicsContext> context = m_frontBuffer.bitmap->createGraphicsContext();
RetainPtr<CGImageRef> backImage;
if (m_backBuffer.bitmap && !willPaintEntireBackingStore)
backImage = m_backBuffer.bitmap->makeCGImage();
drawInContext(*context, backImage.get());
}
m_layer->owner()->platformCALayerLayerDidDisplay(m_layer);
return true;
}
void RemoteLayerBackingStore::drawInContext(GraphicsContext& context, CGImageRef backImage)
{
FloatSize scaledSize = m_size;
scaledSize.scale(m_scale);
IntRect scaledLayerBounds(IntPoint(), roundedIntSize(scaledSize));
// If we have less than webLayerMaxRectsToPaint rects to paint and they cover less
// than webLayerWastedSpaceThreshold of the total dirty area, we'll repaint each rect separately.
// Otherwise, repaint the entire bounding box of the dirty region.
IntRect dirtyBounds = m_dirtyRegion.bounds();
Vector<IntRect> dirtyRects = m_dirtyRegion.rects();
if (dirtyRects.size() > PlatformCALayer::webLayerMaxRectsToPaint || m_dirtyRegion.totalArea() > PlatformCALayer::webLayerWastedSpaceThreshold * dirtyBounds.width() * dirtyBounds.height()) {
dirtyRects.clear();
dirtyRects.append(dirtyBounds);
}
// FIXME: find a consistent way to scale and snap dirty and CG clip rects.
for (const auto& rect : dirtyRects) {
FloatRect scaledRect(rect);
scaledRect.scale(m_scale);
scaledRect = enclosingIntRect(scaledRect);
scaledRect.scale(1 / m_scale);
m_paintingRects.append(scaledRect);
}
CGRect cgPaintingRects[PlatformCALayer::webLayerMaxRectsToPaint];
for (size_t i = 0, dirtyRectCount = m_paintingRects.size(); i < dirtyRectCount; ++i) {
FloatRect scaledPaintingRect = m_paintingRects[i];
scaledPaintingRect.scale(m_scale);
cgPaintingRects[i] = scaledPaintingRect;
}
CGContextRef cgContext = context.platformContext();
if (backImage) {
CGContextStateSaver stateSaver(cgContext);
CGContextSetBlendMode(cgContext, kCGBlendModeCopy);
CGContextTranslateCTM(cgContext, 0, scaledLayerBounds.height());
CGContextScaleCTM(cgContext, 1, -1);
CGContextDrawImage(cgContext, scaledLayerBounds, backImage);
}
CGContextClipToRects(cgContext, cgPaintingRects, m_paintingRects.size());
if (!m_isOpaque)
context.clearRect(scaledLayerBounds);
#ifndef NDEBUG
if (m_isOpaque)
context.fillRect(scaledLayerBounds, Color(255, 0, 0));
#endif
context.scale(m_scale);
auto flags = m_layer->context() && m_layer->context()->nextFlushIsForImmediatePaint() ? WebCore::GraphicsLayerPaintFlags::Snapshotting : WebCore::GraphicsLayerPaintFlags::None;
// FIXME: This should be moved to PlatformCALayerRemote for better layering.
switch (m_layer->layerType()) {
case PlatformCALayer::LayerTypeSimpleLayer:
case PlatformCALayer::LayerTypeTiledBackingTileLayer:
m_layer->owner()->platformCALayerPaintContents(m_layer, context, dirtyBounds, flags);
break;
case PlatformCALayer::LayerTypeWebLayer:
case PlatformCALayer::LayerTypeBackdropLayer:
PlatformCALayer::drawLayerContents(cgContext, m_layer, m_paintingRects, flags);
break;
case PlatformCALayer::LayerTypeDarkSystemBackdropLayer:
case PlatformCALayer::LayerTypeLightSystemBackdropLayer:
// FIXME: These have a more complicated layer hierarchy. We need to paint into
// a child layer in order to see the rendered results.
PlatformCALayer::drawLayerContents(cgContext, m_layer, m_paintingRects, flags);
break;
case PlatformCALayer::LayerTypeLayer:
case PlatformCALayer::LayerTypeTransformLayer:
case PlatformCALayer::LayerTypeTiledBackingLayer:
case PlatformCALayer::LayerTypePageTiledBackingLayer:
case PlatformCALayer::LayerTypeRootLayer:
case PlatformCALayer::LayerTypeAVPlayerLayer:
case PlatformCALayer::LayerTypeContentsProvidedLayer:
case PlatformCALayer::LayerTypeShapeLayer:
case PlatformCALayer::LayerTypeScrollingLayer:
case PlatformCALayer::LayerTypeCustom:
ASSERT_NOT_REACHED();
break;
};
m_dirtyRegion = Region();
m_paintingRects.clear();
m_frontContextPendingFlush = context.platformContext();
}
void RemoteLayerBackingStore::enumerateRectsBeingDrawn(CGContextRef context, void (^block)(CGRect))
{
CGAffineTransform inverseTransform = CGAffineTransformInvert(CGContextGetCTM(context));
// We don't want to un-apply the flipping or contentsScale,
// because they're not applied to repaint rects.
inverseTransform = CGAffineTransformScale(inverseTransform, m_scale, -m_scale);
inverseTransform = CGAffineTransformTranslate(inverseTransform, 0, -m_size.height());
for (const auto& rect : m_paintingRects) {
CGRect rectToDraw = CGRectApplyAffineTransform(rect, inverseTransform);
block(rectToDraw);
}
}
void RemoteLayerBackingStore::applyBackingStoreToLayer(CALayer *layer, LayerContentsType contentsType)
{
layer.contentsOpaque = m_isOpaque;
#if USE(IOSURFACE)
if (acceleratesDrawing()) {
switch (contentsType) {
case LayerContentsType::IOSurface:
if (!m_frontBuffer.surface) {
ASSERT(m_frontBufferSendRight);
m_frontBuffer.surface = WebCore::IOSurface::createFromSendRight(WTFMove(m_frontBufferSendRight), sRGBColorSpaceRef());
}
layer.contents = m_frontBuffer.surface ? m_frontBuffer.surface->asLayerContents() : nil;
break;
case LayerContentsType::CAMachPort:
ASSERT(m_frontBufferSendRight);
layer.contents = (id)adoptCF(CAMachPortCreate(m_frontBufferSendRight.leakSendRight())).get();
break;
}
return;
}
#endif
ASSERT(!acceleratesDrawing());
layer.contents = (id)m_frontBuffer.bitmap->makeCGImageCopy().get();
}
RetainPtr<CGContextRef> RemoteLayerBackingStore::takeFrontContextPendingFlush()
{
return WTFMove(m_frontContextPendingFlush);
}
#if USE(IOSURFACE)
bool RemoteLayerBackingStore::setBufferVolatility(BufferType type, bool isVolatile)
{
switch (type) {
case BufferType::Front:
if (m_frontBuffer.surface && m_frontBuffer.isVolatile != isVolatile) {
if (isVolatile)
m_frontBuffer.surface->releaseGraphicsContext();
if (!isVolatile || !m_frontBuffer.surface->isInUse()) {
auto previousState = m_frontBuffer.surface->setIsVolatile(isVolatile);
m_frontBuffer.isVolatile = isVolatile;
// Becoming non-volatile and the front buffer was purged, so we need to repaint.
if (!isVolatile && (previousState == WebCore::IOSurface::SurfaceState::Empty))
setNeedsDisplay();
} else
return false;
}
break;
case BufferType::Back:
if (m_backBuffer.surface && m_backBuffer.isVolatile != isVolatile) {
if (isVolatile)
m_backBuffer.surface->releaseGraphicsContext();
if (!isVolatile || !m_backBuffer.surface->isInUse()) {
m_backBuffer.surface->setIsVolatile(isVolatile);
m_backBuffer.isVolatile = isVolatile;
} else
return false;
}
break;
case BufferType::SecondaryBack:
if (m_secondaryBackBuffer.surface && m_secondaryBackBuffer.isVolatile != isVolatile) {
if (isVolatile)
m_secondaryBackBuffer.surface->releaseGraphicsContext();
if (!isVolatile || !m_secondaryBackBuffer.surface->isInUse()) {
m_secondaryBackBuffer.surface->setIsVolatile(isVolatile);
m_secondaryBackBuffer.isVolatile = isVolatile;
} else
return false;
}
break;
}
return true;
}
#else
bool RemoteLayerBackingStore::setBufferVolatility(BufferType, bool)
{
return true;
}
#endif
void RemoteLayerBackingStore::Buffer::discard()
{
#if USE(IOSURFACE)
if (surface)
WebCore::IOSurface::moveToPool(WTFMove(surface));
isVolatile = false;
#endif
bitmap = nullptr;
}
#if USE(IOSURFACE)
WebCore::IOSurface::Format RemoteLayerBackingStore::surfaceBufferFormat() const
{
if (m_deepColor)
return m_isOpaque ? WebCore::IOSurface::Format::RGB10 : WebCore::IOSurface::Format::RGB10A8;
return WebCore::IOSurface::Format::RGBA;
}
#endif // USE(IOSURFACE)
} // namespace WebKit