| // FIXME: Consider making jump islands work with Options::jitMemoryReservationSize |
| // https://bugs.webkit.org/show_bug.cgi?id=209037 |
| //@ skip if $architecture == "arm64" |
| |
| import * as assert from '../assert.js' |
| import Builder from '../Builder.js' |
| |
| const verbose = false; |
| const maxInstructionCount = 500; |
| const instancesTotal = 8; |
| const invocationsTotal = 8; |
| const tierUpCalls = 20000; // Call enough to trigger tier up and get it to compile. |
| |
| // This test starts running with a few bytes of executable memory available. Try |
| // to create and instantiate a module which will fail to fit. |
| |
| const randomProgram = instructionCount => { |
| let b = new Builder() |
| .Type().End() |
| .Function().End() |
| .Export() |
| .Function("foo") |
| .Function("bar") |
| .End() |
| .Code() |
| .Function("foo", { params: [], ret: "f32" }) |
| .F32Const(2.0) |
| .Return() |
| .End() |
| .Function("bar", { params: ["f32", "f32"], ret: "f32" }) |
| .GetLocal(0); |
| |
| // Insert a bunch of dependent instructions in a single basic block so that |
| // our compiler won't be able to strength-reduce. |
| const actions = [ |
| b => b.GetLocal(0).F32Sub(), |
| b => b.GetLocal(1).F32Sub(), |
| b => b.GetLocal(0).F32Add(), |
| b => b.GetLocal(1).F32Add(), |
| b => b.GetLocal(0).F32Mul(), |
| b => b.GetLocal(1).F32Mul(), |
| ]; |
| |
| while (--instructionCount) |
| b = actions[(Math.random() * actions.length) | 0](b); |
| |
| b = b.Return().End().End(); |
| |
| return b.WebAssembly().get(); |
| } |
| |
| let failCount = 0; |
| let callCount = 0; |
| let instances = []; |
| |
| const invoke = (instance, count) => { |
| if (verbose) |
| print(`Invoking`); |
| for (let i = 0; i < count; ++i) |
| assert.eq(instance.exports["foo"](), 2.0); |
| for (let i = 0; i < count; ++i) |
| instance.exports["bar"](2.0, 6.0); |
| ++callCount; |
| }; |
| |
| while (failCount === 0) { |
| const instructionCount = (Math.random() * maxInstructionCount + 1) | 0; |
| |
| if (verbose) |
| print(`Trying module with ${instructionCount} instructions.`); |
| |
| const buf = randomProgram(instructionCount); |
| let module; |
| |
| try { |
| module = new WebAssembly.Module(buf); |
| } catch (e) { |
| if (e instanceof WebAssembly.CompileError) { |
| if (verbose) |
| print(`Caught: ${e}`); |
| ++failCount; |
| } |
| else |
| throw new Error(`Expected a WebAssembly.CompileError, got ${e}`); |
| } |
| |
| if (module !== undefined) { |
| if (verbose) |
| print(`Creating instance`); |
| |
| let instance; |
| try { |
| instance = new WebAssembly.Instance(module); |
| } catch (e) { |
| if (e instanceof WebAssembly.LinkError) { |
| if (verbose) |
| print(`Caught: ${e}`); |
| ++failCount; |
| } |
| else |
| throw new Error(`Expected a WebAssembly.LinkError, got ${e}`); |
| } |
| |
| if (instance !== undefined) { |
| instances.push(instance); |
| invoke(instance, 1); |
| } |
| } |
| } |
| |
| if (callCount === 0) |
| throw new Error(`Expected to be able to allocate a WebAssembly module, instantiate it, and call its exports at least once`); |
| |
| // Make sure we can still call all the instances we create, even after going |
| // OOM. This will try to force tier-up as well, which should fail. |
| |
| if (verbose) |
| print(`Invoking all previously created instances`); |
| |
| for (let instance of instances) |
| invoke(instance, tierUpCalls); |
| |
| // Do it twice to revisit what should have gotten tiered up. |
| for (let instance of instances) |
| invoke(instance, 1); |