PASS Canceling an animation should cause its start time and hold time to be unresolved | |
PASS A play-pending ready promise should be rejected when the animation is canceled | |
PASS A pause-pending ready promise should be rejected when the animation is canceled | |
PASS When an animation is canceled, it should create a resolved Promise | |
PASS The ready promise should be replaced when the animation is canceled | |
PASS The finished promise should NOT be rejected if the animation is already idle | |
PASS The cancel event should NOT be fired if the animation is already idle | |
PASS Canceling an animation should fire cancel event on orphaned element | |