| /* |
| * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "B3Value.h" |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "B3ArgumentRegValue.h" |
| #include "B3AtomicValue.h" |
| #include "B3BasicBlockInlines.h" |
| #include "B3BottomProvider.h" |
| #include "B3CCallValue.h" |
| #include "B3FenceValue.h" |
| #include "B3MemoryValue.h" |
| #include "B3OriginDump.h" |
| #include "B3ProcedureInlines.h" |
| #include "B3SlotBaseValue.h" |
| #include "B3StackSlot.h" |
| #include "B3UpsilonValue.h" |
| #include "B3ValueInlines.h" |
| #include "B3ValueKeyInlines.h" |
| #include "B3VariableValue.h" |
| #include "B3WasmBoundsCheckValue.h" |
| #include <wtf/CommaPrinter.h> |
| #include <wtf/ListDump.h> |
| #include <wtf/StringPrintStream.h> |
| #include <wtf/Vector.h> |
| |
| namespace JSC { namespace B3 { |
| |
| const char* const Value::dumpPrefix = "@"; |
| void DeepValueDump::dump(PrintStream& out) const |
| { |
| if (m_value) |
| m_value->deepDump(m_proc, out); |
| else |
| out.print("<null>"); |
| } |
| |
| Value::~Value() |
| { |
| if (m_numChildren == VarArgs) |
| bitwise_cast<Vector<Value*, 3> *>(childrenAlloc())->Vector<Value*, 3>::~Vector(); |
| } |
| |
| void Value::replaceWithIdentity(Value* value) |
| { |
| // This is a bit crazy. It does an in-place replacement of whatever Value subclass this is with |
| // a plain Identity Value. We first collect all of the information we need, then we destruct the |
| // previous value in place, and then we construct the Identity Value in place. |
| |
| RELEASE_ASSERT(m_type == value->m_type); |
| ASSERT(value != this); |
| |
| if (m_type == Void) |
| replaceWithNopIgnoringType(); |
| else |
| replaceWith(Identity, m_type, this->owner, value); |
| } |
| |
| void Value::replaceWithBottom(InsertionSet& insertionSet, size_t index) |
| { |
| replaceWithBottom(BottomProvider(insertionSet, index)); |
| } |
| |
| void Value::replaceWithNop() |
| { |
| RELEASE_ASSERT(m_type == Void); |
| replaceWithNopIgnoringType(); |
| } |
| |
| void Value::replaceWithNopIgnoringType() |
| { |
| replaceWith(Nop, Void, this->owner); |
| } |
| |
| void Value::replaceWithPhi() |
| { |
| if (m_type == Void) { |
| replaceWithNop(); |
| return; |
| } |
| |
| replaceWith(Phi, m_type, this->owner); |
| } |
| |
| void Value::replaceWithJump(BasicBlock* owner, FrequentedBlock target) |
| { |
| RELEASE_ASSERT(owner->last() == this); |
| replaceWith(Jump, Void, this->owner); |
| owner->setSuccessors(target); |
| } |
| |
| void Value::replaceWithOops(BasicBlock* owner) |
| { |
| RELEASE_ASSERT(owner->last() == this); |
| replaceWith(Oops, Void, this->owner); |
| owner->clearSuccessors(); |
| } |
| |
| void Value::replaceWithJump(FrequentedBlock target) |
| { |
| replaceWithJump(owner, target); |
| } |
| |
| void Value::replaceWithOops() |
| { |
| replaceWithOops(owner); |
| } |
| |
| void Value::replaceWith(Kind kind, Type type, BasicBlock* owner) |
| { |
| unsigned index = m_index; |
| |
| this->~Value(); |
| |
| new (this) Value(kind, type, m_origin); |
| |
| this->m_index = index; |
| this->owner = owner; |
| } |
| |
| void Value::replaceWith(Kind kind, Type type, BasicBlock* owner, Value* value) |
| { |
| unsigned index = m_index; |
| |
| this->~Value(); |
| |
| new (this) Value(kind, type, m_origin, value); |
| |
| this->m_index = index; |
| this->owner = owner; |
| } |
| |
| void Value::dump(PrintStream& out) const |
| { |
| bool isConstant = false; |
| |
| switch (opcode()) { |
| case Const32: |
| out.print("$", asInt32(), "("); |
| isConstant = true; |
| break; |
| case Const64: |
| out.print("$", asInt64(), "("); |
| isConstant = true; |
| break; |
| case ConstFloat: |
| out.print("$", asFloat(), "("); |
| isConstant = true; |
| break; |
| case ConstDouble: |
| out.print("$", asDouble(), "("); |
| isConstant = true; |
| break; |
| default: |
| break; |
| } |
| |
| out.print(dumpPrefix, m_index); |
| |
| if (isConstant) |
| out.print(")"); |
| } |
| |
| void Value::dumpChildren(CommaPrinter& comma, PrintStream& out) const |
| { |
| for (Value* child : children()) |
| out.print(comma, pointerDump(child)); |
| } |
| |
| void Value::deepDump(const Procedure* proc, PrintStream& out) const |
| { |
| out.print(m_type, " ", dumpPrefix, m_index, " = ", m_kind); |
| |
| out.print("("); |
| CommaPrinter comma; |
| dumpChildren(comma, out); |
| |
| dumpMeta(comma, out); |
| |
| { |
| CString string = toCString(effects()); |
| if (string.length()) |
| out.print(comma, string); |
| } |
| |
| if (m_origin) |
| out.print(comma, OriginDump(proc, m_origin)); |
| |
| out.print(")"); |
| } |
| |
| void Value::dumpSuccessors(const BasicBlock* block, PrintStream& out) const |
| { |
| // Note that this must not crash if we have the wrong number of successors, since someone |
| // debugging a number-of-successors bug will probably want to dump IR! |
| |
| if (opcode() == Branch && block->numSuccessors() == 2) { |
| out.print("Then:", block->taken(), ", Else:", block->notTaken()); |
| return; |
| } |
| |
| out.print(listDump(block->successors())); |
| } |
| |
| Value* Value::negConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::addConstant(Procedure&, int32_t) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::addConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::subConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::mulConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::checkAddConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::checkSubConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::checkMulConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::checkNegConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::divConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::uDivConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::modConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::uModConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::bitAndConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::bitOrConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::bitXorConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::shlConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::sShrConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::zShrConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::rotRConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::rotLConstant(Procedure&, const Value*) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::bitwiseCastConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::iToDConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::iToFConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::doubleToFloatConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::floatToDoubleConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::absConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::ceilConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::floorConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| Value* Value::sqrtConstant(Procedure&) const |
| { |
| return nullptr; |
| } |
| |
| TriState Value::equalConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::notEqualConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::lessThanConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::greaterThanConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::lessEqualConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::greaterEqualConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::aboveConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::belowConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::aboveEqualConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::belowEqualConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| TriState Value::equalOrUnorderedConstant(const Value*) const |
| { |
| return MixedTriState; |
| } |
| |
| Value* Value::invertedCompare(Procedure& proc) const |
| { |
| if (numChildren() != 2) |
| return nullptr; |
| if (Optional<Opcode> invertedOpcode = B3::invertedCompare(opcode(), child(0)->type())) { |
| ASSERT(!kind().hasExtraBits()); |
| return proc.add<Value>(*invertedOpcode, type(), origin(), child(0), child(1)); |
| } |
| return nullptr; |
| } |
| |
| bool Value::isRounded() const |
| { |
| ASSERT(isFloat(type())); |
| switch (opcode()) { |
| case Floor: |
| case Ceil: |
| case IToD: |
| case IToF: |
| return true; |
| |
| case ConstDouble: { |
| double value = asDouble(); |
| return std::isfinite(value) && value == ceil(value); |
| } |
| |
| case ConstFloat: { |
| float value = asFloat(); |
| return std::isfinite(value) && value == ceilf(value); |
| } |
| |
| default: |
| return false; |
| } |
| } |
| |
| bool Value::returnsBool() const |
| { |
| if (type() != Int32) |
| return false; |
| |
| switch (opcode()) { |
| case Const32: |
| return asInt32() == 0 || asInt32() == 1; |
| case BitAnd: |
| return child(0)->returnsBool() || child(1)->returnsBool(); |
| case BitOr: |
| case BitXor: |
| return child(0)->returnsBool() && child(1)->returnsBool(); |
| case Select: |
| return child(1)->returnsBool() && child(2)->returnsBool(); |
| case Identity: |
| return child(0)->returnsBool(); |
| case Equal: |
| case NotEqual: |
| case LessThan: |
| case GreaterThan: |
| case LessEqual: |
| case GreaterEqual: |
| case Above: |
| case Below: |
| case AboveEqual: |
| case BelowEqual: |
| case EqualOrUnordered: |
| case AtomicWeakCAS: |
| return true; |
| case Phi: |
| // FIXME: We should have a story here. |
| // https://bugs.webkit.org/show_bug.cgi?id=150725 |
| return false; |
| default: |
| return false; |
| } |
| } |
| |
| TriState Value::asTriState() const |
| { |
| switch (opcode()) { |
| case Const32: |
| return triState(!!asInt32()); |
| case Const64: |
| return triState(!!asInt64()); |
| case ConstDouble: |
| // Use "!= 0" to really emphasize what this mean with respect to NaN and such. |
| return triState(asDouble() != 0); |
| case ConstFloat: |
| return triState(asFloat() != 0.); |
| default: |
| return MixedTriState; |
| } |
| } |
| |
| Effects Value::effects() const |
| { |
| Effects result; |
| switch (opcode()) { |
| case Nop: |
| case Identity: |
| case Opaque: |
| case Const32: |
| case Const64: |
| case ConstDouble: |
| case ConstFloat: |
| case SlotBase: |
| case ArgumentReg: |
| case FramePointer: |
| case Add: |
| case Sub: |
| case Mul: |
| case Neg: |
| case BitAnd: |
| case BitOr: |
| case BitXor: |
| case Shl: |
| case SShr: |
| case ZShr: |
| case RotR: |
| case RotL: |
| case Clz: |
| case Abs: |
| case Ceil: |
| case Floor: |
| case Sqrt: |
| case BitwiseCast: |
| case SExt8: |
| case SExt16: |
| case SExt32: |
| case ZExt32: |
| case Trunc: |
| case IToD: |
| case IToF: |
| case FloatToDouble: |
| case DoubleToFloat: |
| case Equal: |
| case NotEqual: |
| case LessThan: |
| case GreaterThan: |
| case LessEqual: |
| case GreaterEqual: |
| case Above: |
| case Below: |
| case AboveEqual: |
| case BelowEqual: |
| case EqualOrUnordered: |
| case Select: |
| case Depend: |
| break; |
| case Div: |
| case UDiv: |
| case Mod: |
| case UMod: |
| result.controlDependent = true; |
| break; |
| case Load8Z: |
| case Load8S: |
| case Load16Z: |
| case Load16S: |
| case Load: { |
| const MemoryValue* memory = as<MemoryValue>(); |
| result.reads = memory->range(); |
| if (memory->hasFence()) { |
| result.writes = memory->fenceRange(); |
| result.fence = true; |
| } |
| result.controlDependent = true; |
| break; |
| } |
| case Store8: |
| case Store16: |
| case Store: { |
| const MemoryValue* memory = as<MemoryValue>(); |
| result.writes = memory->range(); |
| if (memory->hasFence()) { |
| result.reads = memory->fenceRange(); |
| result.fence = true; |
| } |
| result.controlDependent = true; |
| break; |
| } |
| case AtomicWeakCAS: |
| case AtomicStrongCAS: |
| case AtomicXchgAdd: |
| case AtomicXchgAnd: |
| case AtomicXchgOr: |
| case AtomicXchgSub: |
| case AtomicXchgXor: |
| case AtomicXchg: { |
| const AtomicValue* atomic = as<AtomicValue>(); |
| result.reads = atomic->range() | atomic->fenceRange(); |
| result.writes = atomic->range() | atomic->fenceRange(); |
| if (atomic->hasFence()) |
| result.fence = true; |
| result.controlDependent = true; |
| break; |
| } |
| case WasmAddress: |
| result.readsPinned = true; |
| break; |
| case Fence: { |
| const FenceValue* fence = as<FenceValue>(); |
| result.reads = fence->read; |
| result.writes = fence->write; |
| result.fence = true; |
| break; |
| } |
| case CCall: |
| result = as<CCallValue>()->effects; |
| break; |
| case Patchpoint: |
| result = as<PatchpointValue>()->effects; |
| break; |
| case CheckAdd: |
| case CheckSub: |
| case CheckMul: |
| case Check: |
| result = Effects::forCheck(); |
| break; |
| case WasmBoundsCheck: |
| switch (as<WasmBoundsCheckValue>()->boundsType()) { |
| case WasmBoundsCheckValue::Type::Pinned: |
| result.readsPinned = true; |
| break; |
| case WasmBoundsCheckValue::Type::Maximum: |
| break; |
| } |
| result.exitsSideways = true; |
| break; |
| case Upsilon: |
| case Set: |
| result.writesLocalState = true; |
| break; |
| case Phi: |
| case Get: |
| result.readsLocalState = true; |
| break; |
| case Jump: |
| case Branch: |
| case Switch: |
| case Return: |
| case Oops: |
| case EntrySwitch: |
| result.terminal = true; |
| break; |
| } |
| if (traps()) { |
| result.exitsSideways = true; |
| result.reads = HeapRange::top(); |
| } |
| return result; |
| } |
| |
| ValueKey Value::key() const |
| { |
| // NOTE: Except for exotic things like CheckAdd and friends, we want every case here to have a |
| // corresponding case in ValueKey::materialize(). |
| switch (opcode()) { |
| case FramePointer: |
| return ValueKey(kind(), type()); |
| case Identity: |
| case Opaque: |
| case Abs: |
| case Ceil: |
| case Floor: |
| case Sqrt: |
| case SExt8: |
| case SExt16: |
| case SExt32: |
| case ZExt32: |
| case Clz: |
| case Trunc: |
| case IToD: |
| case IToF: |
| case FloatToDouble: |
| case DoubleToFloat: |
| case Check: |
| case BitwiseCast: |
| case Neg: |
| case Depend: |
| return ValueKey(kind(), type(), child(0)); |
| case Add: |
| case Sub: |
| case Mul: |
| case Div: |
| case UDiv: |
| case Mod: |
| case UMod: |
| case BitAnd: |
| case BitOr: |
| case BitXor: |
| case Shl: |
| case SShr: |
| case ZShr: |
| case RotR: |
| case RotL: |
| case Equal: |
| case NotEqual: |
| case LessThan: |
| case GreaterThan: |
| case Above: |
| case Below: |
| case AboveEqual: |
| case BelowEqual: |
| case EqualOrUnordered: |
| case CheckAdd: |
| case CheckSub: |
| case CheckMul: |
| return ValueKey(kind(), type(), child(0), child(1)); |
| case Select: |
| return ValueKey(kind(), type(), child(0), child(1), child(2)); |
| case Const32: |
| return ValueKey(Const32, type(), static_cast<int64_t>(asInt32())); |
| case Const64: |
| return ValueKey(Const64, type(), asInt64()); |
| case ConstDouble: |
| return ValueKey(ConstDouble, type(), asDouble()); |
| case ConstFloat: |
| return ValueKey(ConstFloat, type(), asFloat()); |
| case ArgumentReg: |
| return ValueKey( |
| ArgumentReg, type(), |
| static_cast<int64_t>(as<ArgumentRegValue>()->argumentReg().index())); |
| case SlotBase: |
| return ValueKey( |
| SlotBase, type(), |
| static_cast<int64_t>(as<SlotBaseValue>()->slot()->index())); |
| default: |
| return ValueKey(); |
| } |
| } |
| |
| Value* Value::foldIdentity() const |
| { |
| Value* current = const_cast<Value*>(this); |
| while (current->opcode() == Identity) |
| current = current->child(0); |
| return current; |
| } |
| |
| bool Value::performSubstitution() |
| { |
| bool result = false; |
| for (Value*& child : children()) { |
| if (child->opcode() == Identity) { |
| result = true; |
| child = child->foldIdentity(); |
| } |
| } |
| return result; |
| } |
| |
| bool Value::isFree() const |
| { |
| switch (opcode()) { |
| case Const32: |
| case Const64: |
| case ConstDouble: |
| case ConstFloat: |
| case Identity: |
| case Opaque: |
| case Nop: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| void Value::dumpMeta(CommaPrinter&, PrintStream&) const |
| { |
| } |
| |
| Type Value::typeFor(Kind kind, Value* firstChild, Value* secondChild) |
| { |
| switch (kind.opcode()) { |
| case Identity: |
| case Opaque: |
| case Add: |
| case Sub: |
| case Mul: |
| case Div: |
| case UDiv: |
| case Mod: |
| case UMod: |
| case Neg: |
| case BitAnd: |
| case BitOr: |
| case BitXor: |
| case Shl: |
| case SShr: |
| case ZShr: |
| case RotR: |
| case RotL: |
| case Clz: |
| case Abs: |
| case Ceil: |
| case Floor: |
| case Sqrt: |
| case CheckAdd: |
| case CheckSub: |
| case CheckMul: |
| case Depend: |
| return firstChild->type(); |
| case FramePointer: |
| return pointerType(); |
| case SExt8: |
| case SExt16: |
| case Equal: |
| case NotEqual: |
| case LessThan: |
| case GreaterThan: |
| case LessEqual: |
| case GreaterEqual: |
| case Above: |
| case Below: |
| case AboveEqual: |
| case BelowEqual: |
| case EqualOrUnordered: |
| return Int32; |
| case Trunc: |
| return firstChild->type() == Int64 ? Int32 : Float; |
| case SExt32: |
| case ZExt32: |
| return Int64; |
| case FloatToDouble: |
| case IToD: |
| return Double; |
| case DoubleToFloat: |
| case IToF: |
| return Float; |
| case BitwiseCast: |
| switch (firstChild->type()) { |
| case Int64: |
| return Double; |
| case Double: |
| return Int64; |
| case Int32: |
| return Float; |
| case Float: |
| return Int32; |
| case Void: |
| ASSERT_NOT_REACHED(); |
| } |
| return Void; |
| case Nop: |
| case Jump: |
| case Branch: |
| case Return: |
| case Oops: |
| case EntrySwitch: |
| case WasmBoundsCheck: |
| return Void; |
| case Select: |
| ASSERT(secondChild); |
| return secondChild->type(); |
| default: |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| } |
| |
| void Value::badKind(Kind kind, unsigned numArgs) |
| { |
| dataLog("Bad kind ", kind, " with ", numArgs, " args.\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |