| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| var ary = new Array(10); |
| var e = -6; |
| function makeArrayLength(x) { if (x < 1 || x > 4294967295 || x != x || isNaN(x) || !isFinite(x)) return 100; else return Math.floor(x) & 0xffff; };; |
| var func3 = function (argStr4, argArr5, argArr6) { |
| var re1 = /ab[b7]ba/m; |
| var __loopvar3 = loopInvariant, __loopSecondaryVar3_0 = loopInvariant + 6; |
| LABEL0: |
| do { |
| __loopSecondaryVar3_0 -= 2; |
| if (__loopvar3 === loopInvariant - 3) break; |
| __loopvar3--; |
| obj1.prop1 = 5.77075486440603E+18; |
| arrObj0.prop0 = (((argArr5.reverse()) instanceof ((typeof Boolean == 'function') ? Boolean : Object)) << (argArr6[(((arrObj0.prop0 >= 0 ? arrObj0.prop0 : 0)) & 0XF)] + i8[(18) & 255])); |
| obj1.length = makeArrayLength(undefined); |
| } while (((argArr5[(loopInvariant)] * ary[((((argArr6[(((arrObj0.prop0 >= 0 ? arrObj0.prop0 : 0)) & 0XF)] + i8[(18) & 255]) >= 0 ? (argArr6[(((arrObj0.prop0 >= 0 ? arrObj0.prop0 : 0)) & 0XF)] + i8[(18) & 255]) : 0)) & 0XF)] + ((obj1.prop1 !== e) || (arrObj0.prop0 != obj1.length))))) |
| return (5 in arrObj0); |
| }; |
| var strvar3 = 'f'; |
| var FloatArr0 = []; |
| var loopInvariant = 5; |
| var obj0 = {}; |
| var obj1 = {}; |
| var arrObj0 = {}; |
| var i8 = new Int8Array(256); |
| var v0 = Uint16Array; |
| var v1 = [arrObj0.prop0, obj1.prop1, obj1.prop0, obj1.prop1, obj1.prop1]; |
| var v2 = new v0(v1); |
| v0 = v2.filter(function (v5) { obj1.prop1 = 8.50905997247229E+18; return func3.call(obj1, strvar3, v2, FloatArr0); }, this); |
| |
| WScript.Echo('pass'); |