| /* |
| * Copyright (C) 2004-2020 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "ContainerNode.h" |
| #include "EditingBoundary.h" |
| #include "TextAffinity.h" |
| |
| namespace WTF { |
| class TextStream; |
| } |
| |
| namespace WebCore { |
| |
| class InlineBox; |
| class RenderElement; |
| class Text; |
| |
| struct BoundaryPoint; |
| |
| enum PositionMoveType { |
| CodePoint, // Move by a single code point. |
| Character, // Move to the next Unicode character break. |
| BackwardDeletion // Subject to platform conventions. |
| }; |
| |
| class Position { |
| public: |
| enum AnchorType { |
| PositionIsOffsetInAnchor, |
| PositionIsBeforeAnchor, |
| PositionIsAfterAnchor, |
| PositionIsBeforeChildren, |
| PositionIsAfterChildren, |
| }; |
| |
| Position() |
| : m_anchorType(PositionIsOffsetInAnchor) |
| , m_isLegacyEditingPosition(false) |
| { |
| } |
| |
| // For creating before/after positions: |
| WEBCORE_EXPORT Position(Node* anchorNode, AnchorType); |
| Position(Text* textNode, unsigned offset); |
| |
| // For creating offset positions: |
| // FIXME: This constructor should eventually go away. See bug 63040. |
| WEBCORE_EXPORT Position(Node* anchorNode, unsigned offset, AnchorType); |
| |
| AnchorType anchorType() const { return static_cast<AnchorType>(m_anchorType); } |
| |
| void clear() { m_anchorNode = nullptr; m_offset = 0; m_anchorType = PositionIsOffsetInAnchor; m_isLegacyEditingPosition = false; } |
| |
| // These are always DOM compliant values. Editing positions like [img, 0] (aka [img, before]) |
| // will return img->parentNode() and img->computeNodeIndex() from these functions. |
| WEBCORE_EXPORT Node* containerNode() const; // null for a before/after position anchored to a node with no parent |
| Text* containerText() const; |
| |
| int computeOffsetInContainerNode() const; // O(n) for before/after-anchored positions, O(1) for parent-anchored positions |
| WEBCORE_EXPORT Position parentAnchoredEquivalent() const; // Convenience method for DOM positions that also fixes up some positions for editing |
| |
| // Inline O(1) access for Positions which callers know to be parent-anchored |
| int offsetInContainerNode() const |
| { |
| ASSERT(anchorType() == PositionIsOffsetInAnchor); |
| return m_offset; |
| } |
| |
| // New code should not use this function. |
| int deprecatedEditingOffset() const |
| { |
| if (m_isLegacyEditingPosition || (m_anchorType != PositionIsAfterAnchor && m_anchorType != PositionIsAfterChildren)) |
| return m_offset; |
| return offsetForPositionAfterAnchor(); |
| } |
| |
| RefPtr<Node> firstNode() const; |
| |
| // These are convenience methods which are smart about whether the position is neighbor anchored or parent anchored |
| WEBCORE_EXPORT Node* computeNodeBeforePosition() const; |
| WEBCORE_EXPORT Node* computeNodeAfterPosition() const; |
| |
| Node* anchorNode() const { return m_anchorNode.get(); } |
| |
| // FIXME: Callers should be moved off of node(), node() is not always the container for this position. |
| // For nodes which editingIgnoresContent(node()) returns true, positions like [ignoredNode, 0] |
| // will be treated as before ignoredNode (thus node() is really after the position, not containing it). |
| Node* deprecatedNode() const { return m_anchorNode.get(); } |
| |
| Document* document() const { return m_anchorNode ? &m_anchorNode->document() : nullptr; } |
| TreeScope* treeScope() const { return m_anchorNode ? &m_anchorNode->treeScope() : nullptr; } |
| Element* rootEditableElement() const |
| { |
| Node* container = containerNode(); |
| return container ? container->rootEditableElement() : nullptr; |
| } |
| |
| // These should only be used for PositionIsOffsetInAnchor positions, unless |
| // the position is a legacy editing position. |
| void moveToPosition(Node* anchorNode, unsigned offset); |
| void moveToOffset(unsigned offset); |
| |
| bool isNull() const { return !m_anchorNode; } |
| bool isNotNull() const { return m_anchorNode; } |
| bool isOrphan() const { return m_anchorNode && !m_anchorNode->isConnected(); } |
| |
| Element* element() const; |
| |
| // Move up or down the DOM by one position. |
| // Offsets are computed using render text for nodes that have renderers - but note that even when |
| // using composed characters, the result may be inside a single user-visible character if a ligature is formed. |
| WEBCORE_EXPORT Position previous(PositionMoveType = CodePoint) const; |
| WEBCORE_EXPORT Position next(PositionMoveType = CodePoint) const; |
| static int uncheckedPreviousOffset(const Node*, unsigned current); |
| static int uncheckedPreviousOffsetForBackwardDeletion(const Node*, unsigned current); |
| static int uncheckedNextOffset(const Node*, unsigned current); |
| |
| // These can be either inside or just before/after the node, depending on |
| // if the node is ignored by editing or not. |
| // FIXME: These should go away. They only make sense for legacy positions. |
| bool atFirstEditingPositionForNode() const; |
| bool atLastEditingPositionForNode() const; |
| |
| // Returns true if the visually equivalent positions around have different editability |
| bool atEditingBoundary() const; |
| Node* parentEditingBoundary() const; |
| |
| bool atStartOfTree() const; |
| bool atEndOfTree() const; |
| |
| // FIXME: Make these non-member functions and put them somewhere in the editing directory. |
| // These aren't really basic "position" operations. More high level editing helper functions. |
| WEBCORE_EXPORT Position leadingWhitespacePosition(EAffinity, bool considerNonCollapsibleWhitespace = false) const; |
| WEBCORE_EXPORT Position trailingWhitespacePosition(EAffinity, bool considerNonCollapsibleWhitespace = false) const; |
| |
| // These return useful visually equivalent positions. |
| WEBCORE_EXPORT Position upstream(EditingBoundaryCrossingRule = CannotCrossEditingBoundary) const; |
| WEBCORE_EXPORT Position downstream(EditingBoundaryCrossingRule = CannotCrossEditingBoundary) const; |
| |
| bool isCandidate() const; |
| bool isRenderedCharacter() const; |
| bool rendersInDifferentPosition(const Position&) const; |
| |
| void getInlineBoxAndOffset(EAffinity, InlineBox*&, int& caretOffset) const; |
| void getInlineBoxAndOffset(EAffinity, TextDirection primaryDirection, InlineBox*&, int& caretOffset) const; |
| |
| TextDirection primaryDirection() const; |
| |
| // Returns the number of positions that exist between two positions. |
| static unsigned positionCountBetweenPositions(const Position&, const Position&); |
| |
| static bool hasRenderedNonAnonymousDescendantsWithHeight(const RenderElement&); |
| static bool nodeIsUserSelectNone(Node*); |
| #if ENABLE(USERSELECT_ALL) |
| static bool nodeIsUserSelectAll(const Node*); |
| static Node* rootUserSelectAllForNode(Node*); |
| #else |
| static bool nodeIsUserSelectAll(const Node*) { return false; } |
| static Node* rootUserSelectAllForNode(Node*) { return 0; } |
| #endif |
| |
| void debugPosition(const char* msg = "") const; |
| |
| #if ENABLE(TREE_DEBUGGING) |
| void formatForDebugger(char* buffer, unsigned length) const; |
| void showAnchorTypeAndOffset() const; |
| void showTreeForThis() const; |
| #endif |
| |
| // This is a tentative enhancement of operator== to account for different position types. |
| // FIXME: Combine this function with operator== |
| bool equals(const Position&) const; |
| |
| private: |
| // For creating legacy editing positions: (Anchor type will be determined from editingIgnoresContent(node)) |
| enum class LegacyEditingPositionFlag { On }; |
| WEBCORE_EXPORT Position(Node* anchorNode, unsigned offset, LegacyEditingPositionFlag); |
| friend Position createLegacyEditingPosition(Node*, unsigned offset); |
| |
| WEBCORE_EXPORT int offsetForPositionAfterAnchor() const; |
| |
| Position previousCharacterPosition(EAffinity) const; |
| Position nextCharacterPosition(EAffinity) const; |
| |
| static AnchorType anchorTypeForLegacyEditingPosition(Node* anchorNode, unsigned offset); |
| |
| RefPtr<Node> m_anchorNode; |
| // m_offset can be the offset inside m_anchorNode, or if editingIgnoresContent(m_anchorNode) |
| // returns true, then other places in editing will treat m_offset == 0 as "before the anchor" |
| // and m_offset > 0 as "after the anchor node". See parentAnchoredEquivalent for more info. |
| unsigned m_offset { 0 }; |
| unsigned m_anchorType : 3; |
| bool m_isLegacyEditingPosition : 1; |
| }; |
| |
| bool operator==(const Position&, const Position&); |
| bool operator!=(const Position&, const Position&); |
| bool operator<(const Position&, const Position&); |
| bool operator>(const Position&, const Position&); |
| bool operator>=(const Position&, const Position&); |
| bool operator<=(const Position&, const Position&); |
| |
| // FIXME: Consider renaming this to "make" instead of "create" since we normally use "create" for functions that allocate heap objects. |
| Position createLegacyEditingPosition(Node*, unsigned offset); |
| Position createLegacyEditingPosition(const BoundaryPoint&); |
| |
| WEBCORE_EXPORT Optional<BoundaryPoint> makeBoundaryPoint(const Position&); |
| |
| Position positionInParentBeforeNode(Node*); |
| Position positionInParentAfterNode(Node*); |
| |
| // positionBeforeNode and positionAfterNode return neighbor-anchored positions, construction is O(1) |
| Position positionBeforeNode(Node* anchorNode); |
| Position positionAfterNode(Node* anchorNode); |
| |
| int lastOffsetInNode(Node*); |
| |
| // firstPositionInNode and lastPositionInNode return parent-anchored positions, lastPositionInNode construction is O(n) due to countChildNodes() |
| Position firstPositionInNode(Node* anchorNode); |
| Position lastPositionInNode(Node* anchorNode); |
| |
| int minOffsetForNode(Node* anchorNode, unsigned offset); |
| bool offsetIsBeforeLastNodeOffset(unsigned offset, Node* anchorNode); |
| |
| RefPtr<Node> commonShadowIncludingAncestor(const Position&, const Position&); |
| |
| WTF::TextStream& operator<<(WTF::TextStream&, const Position&); |
| |
| // inlines |
| |
| inline Position createLegacyEditingPosition(Node* node, unsigned offset) |
| { |
| return { node, offset, Position::LegacyEditingPositionFlag::On }; |
| } |
| |
| inline bool operator==(const Position& a, const Position& b) |
| { |
| // FIXME: In <div><img></div> [div, 0] != [img, 0] even though most of the |
| // editing code will treat them as identical. |
| return a.anchorNode() == b.anchorNode() && a.deprecatedEditingOffset() == b.deprecatedEditingOffset() && a.anchorType() == b.anchorType(); |
| } |
| |
| inline bool operator!=(const Position& a, const Position& b) |
| { |
| return !(a == b); |
| } |
| |
| inline bool operator<(const Position& a, const Position& b) |
| { |
| if (a.isNull() || b.isNull()) |
| return false; |
| if (a.anchorNode() == b.anchorNode()) |
| return a.deprecatedEditingOffset() < b.deprecatedEditingOffset(); |
| return b.anchorNode()->compareDocumentPosition(*a.anchorNode()) == Node::DOCUMENT_POSITION_PRECEDING; |
| } |
| |
| inline bool operator>(const Position& a, const Position& b) |
| { |
| return !a.isNull() && !b.isNull() && a != b && b < a; |
| } |
| |
| inline bool operator>=(const Position& a, const Position& b) |
| { |
| return !a.isNull() && !b.isNull() && (a == b || a > b); |
| } |
| |
| inline bool operator<=(const Position& a, const Position& b) |
| { |
| return !a.isNull() && !b.isNull() && (a == b || a < b); |
| } |
| |
| // positionBeforeNode and positionAfterNode return neighbor-anchored positions, construction is O(1) |
| inline Position positionBeforeNode(Node* anchorNode) |
| { |
| ASSERT(anchorNode); |
| return Position(anchorNode, Position::PositionIsBeforeAnchor); |
| } |
| |
| inline Position positionAfterNode(Node* anchorNode) |
| { |
| ASSERT(anchorNode); |
| return Position(anchorNode, Position::PositionIsAfterAnchor); |
| } |
| |
| inline int lastOffsetInNode(Node* node) |
| { |
| return node->isCharacterDataNode() ? node->maxCharacterOffset() : node->countChildNodes(); |
| } |
| |
| // firstPositionInNode and lastPositionInNode return parent-anchored positions, lastPositionInNode construction is O(n) due to countChildNodes() |
| inline Position firstPositionInNode(Node* anchorNode) |
| { |
| if (anchorNode->isTextNode()) |
| return Position(anchorNode, 0, Position::PositionIsOffsetInAnchor); |
| return Position(anchorNode, Position::PositionIsBeforeChildren); |
| } |
| |
| inline Position lastPositionInNode(Node* anchorNode) |
| { |
| if (anchorNode->isTextNode()) |
| return Position(anchorNode, lastOffsetInNode(anchorNode), Position::PositionIsOffsetInAnchor); |
| return Position(anchorNode, Position::PositionIsAfterChildren); |
| } |
| |
| inline int minOffsetForNode(Node* anchorNode, unsigned offset) |
| { |
| if (anchorNode->isCharacterDataNode()) |
| return std::min<unsigned>(offset, anchorNode->maxCharacterOffset()); |
| |
| unsigned newOffset = 0; |
| for (Node* node = anchorNode->firstChild(); node && newOffset < offset; node = node->nextSibling()) |
| newOffset++; |
| |
| return newOffset; |
| } |
| |
| inline bool offsetIsBeforeLastNodeOffset(unsigned offset, Node* anchorNode) |
| { |
| if (anchorNode->isCharacterDataNode()) |
| return offset < static_cast<unsigned>(anchorNode->maxCharacterOffset()); |
| |
| unsigned currentOffset = 0; |
| for (Node* node = anchorNode->firstChild(); node && currentOffset < offset; node = node->nextSibling()) |
| currentOffset++; |
| |
| |
| return offset < currentOffset; |
| } |
| |
| } // namespace WebCore |
| |
| #if ENABLE(TREE_DEBUGGING) |
| // Outside the WebCore namespace for ease of invocation from the debugger. |
| void showTree(const WebCore::Position&); |
| void showTree(const WebCore::Position*); |
| #endif |