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// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// glext_explicit_context_autogen.inc:
// Function declarations for the EGL_ANGLE_explicit_context extension
typedef void (GL_APIENTRYP PFNGLALPHAFUNCCONTEXTANGLEPROC)(GLeglContext ctx, GLenum func, GLfloat ref);
typedef void (GL_APIENTRYP PFNGLALPHAFUNCXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum func, GLfixed ref);
typedef void (GL_APIENTRYP PFNGLCLEARCOLORXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed depth);
typedef void (GL_APIENTRYP PFNGLCLIENTACTIVETEXTURECONTEXTANGLEPROC)(GLeglContext ctx, GLenum texture);
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFCONTEXTANGLEPROC)(GLeglContext ctx, GLenum p, const GLfloat *eqn);
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum plane, const GLfixed *equation);
typedef void (GL_APIENTRYP PFNGLCOLOR4FCONTEXTANGLEPROC)(GLeglContext ctx, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GL_APIENTRYP PFNGLCOLOR4UBCONTEXTANGLEPROC)(GLeglContext ctx, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
typedef void (GL_APIENTRYP PFNGLCOLOR4XCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GL_APIENTRYP PFNGLCOLORPOINTERCONTEXTANGLEPROC)(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed n, GLfixed f);
typedef void (GL_APIENTRYP PFNGLDISABLECLIENTSTATECONTEXTANGLEPROC)(GLeglContext ctx, GLenum array);
typedef void (GL_APIENTRYP PFNGLENABLECLIENTSTATECONTEXTANGLEPROC)(GLeglContext ctx, GLenum array);
typedef void (GL_APIENTRYP PFNGLFOGFCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLFOGFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLFOGXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLFOGXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, const GLfixed *param);
typedef void (GL_APIENTRYP PFNGLFRUSTUMFCONTEXTANGLEPROC)(GLeglContext ctx, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
typedef void (GL_APIENTRYP PFNGLFRUSTUMXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFCONTEXTANGLEPROC)(GLeglContext ctx, GLenum plane, GLfloat *equation);
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum plane, GLfixed *equation);
typedef void (GL_APIENTRYP PFNGLGETFIXEDVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETLIGHTFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum light, GLenum pname, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETLIGHTXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum light, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETMATERIALFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum face, GLenum pname, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETMATERIALXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum face, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETTEXENVFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETTEXENVIVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETTEXENVXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLLIGHTMODELFCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLLIGHTMODELFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, const GLfixed *param);
typedef void (GL_APIENTRYP PFNGLLIGHTFCONTEXTANGLEPROC)(GLeglContext ctx, GLenum light, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLLIGHTFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum light, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLLIGHTXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum light, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLLIGHTXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum light, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLLINEWIDTHXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed width);
typedef void (GL_APIENTRYP PFNGLLOADIDENTITYCONTEXTANGLEPROC)(GLeglContext ctx);
typedef void (GL_APIENTRYP PFNGLLOADMATRIXFCONTEXTANGLEPROC)(GLeglContext ctx, const GLfloat *m);
typedef void (GL_APIENTRYP PFNGLLOADMATRIXXCONTEXTANGLEPROC)(GLeglContext ctx, const GLfixed *m);
typedef void (GL_APIENTRYP PFNGLLOGICOPCONTEXTANGLEPROC)(GLeglContext ctx, GLenum opcode);
typedef void (GL_APIENTRYP PFNGLMATERIALFCONTEXTANGLEPROC)(GLeglContext ctx, GLenum face, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLMATERIALFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum face, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLMATERIALXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum face, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLMATERIALXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum face, GLenum pname, const GLfixed *param);
typedef void (GL_APIENTRYP PFNGLMATRIXMODECONTEXTANGLEPROC)(GLeglContext ctx, GLenum mode);
typedef void (GL_APIENTRYP PFNGLMULTMATRIXFCONTEXTANGLEPROC)(GLeglContext ctx, const GLfloat *m);
typedef void (GL_APIENTRYP PFNGLMULTMATRIXXCONTEXTANGLEPROC)(GLeglContext ctx, const GLfixed *m);
typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4FCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XCONTEXTANGLEPROC)(GLeglContext ctx, GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
typedef void (GL_APIENTRYP PFNGLNORMAL3FCONTEXTANGLEPROC)(GLeglContext ctx, GLfloat nx, GLfloat ny, GLfloat nz);
typedef void (GL_APIENTRYP PFNGLNORMAL3XCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed nx, GLfixed ny, GLfixed nz);
typedef void (GL_APIENTRYP PFNGLNORMALPOINTERCONTEXTANGLEPROC)(GLeglContext ctx, GLenum type, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLORTHOFCONTEXTANGLEPROC)(GLeglContext ctx, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
typedef void (GL_APIENTRYP PFNGLORTHOXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERFCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLPOINTSIZECONTEXTANGLEPROC)(GLeglContext ctx, GLfloat size);
typedef void (GL_APIENTRYP PFNGLPOINTSIZEXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed size);
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed factor, GLfixed units);
typedef void (GL_APIENTRYP PFNGLPOPMATRIXCONTEXTANGLEPROC)(GLeglContext ctx);
typedef void (GL_APIENTRYP PFNGLPUSHMATRIXCONTEXTANGLEPROC)(GLeglContext ctx);
typedef void (GL_APIENTRYP PFNGLROTATEFCONTEXTANGLEPROC)(GLeglContext ctx, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
typedef void (GL_APIENTRYP PFNGLROTATEXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXCONTEXTANGLEPROC)(GLeglContext ctx, GLclampx value, GLboolean invert);
typedef void (GL_APIENTRYP PFNGLSCALEFCONTEXTANGLEPROC)(GLeglContext ctx, GLfloat x, GLfloat y, GLfloat z);
typedef void (GL_APIENTRYP PFNGLSCALEXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed x, GLfixed y, GLfixed z);
typedef void (GL_APIENTRYP PFNGLSHADEMODELCONTEXTANGLEPROC)(GLeglContext ctx, GLenum mode);
typedef void (GL_APIENTRYP PFNGLTEXCOORDPOINTERCONTEXTANGLEPROC)(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLTEXENVFCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLTEXENVFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLTEXENVICONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLint param);
typedef void (GL_APIENTRYP PFNGLTEXENVIVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, const GLint *params);
typedef void (GL_APIENTRYP PFNGLTEXENVXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLTEXENVXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLTRANSLATEFCONTEXTANGLEPROC)(GLeglContext ctx, GLfloat x, GLfloat y, GLfloat z);
typedef void (GL_APIENTRYP PFNGLTRANSLATEXCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed x, GLfixed y, GLfixed z);
typedef void (GL_APIENTRYP PFNGLVERTEXPOINTERCONTEXTANGLEPROC)(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLuint framebuffer);
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLuint renderbuffer);
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target);
typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESCONTEXTANGLEPROC)(GLeglContext ctx, GLuint matrixpaletteindex);
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESCONTEXTANGLEPROC)(GLeglContext ctx, GLsizei n, const GLuint *framebuffers);
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESCONTEXTANGLEPROC)(GLeglContext ctx, GLsizei n, const GLuint *renderbuffers);
typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESCONTEXTANGLEPROC)(GLeglContext ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESCONTEXTANGLEPROC)(GLeglContext ctx, const GLfloat *coords);
typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESCONTEXTANGLEPROC)(GLeglContext ctx, GLint x, GLint y, GLint z, GLint width, GLint height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESCONTEXTANGLEPROC)(GLeglContext ctx, const GLint *coords);
typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESCONTEXTANGLEPROC)(GLeglContext ctx, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESCONTEXTANGLEPROC)(GLeglContext ctx, const GLshort *coords);
typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESCONTEXTANGLEPROC)(GLeglContext ctx, const GLfixed *coords);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESCONTEXTANGLEPROC)(GLeglContext ctx, GLsizei n, GLuint *framebuffers);
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESCONTEXTANGLEPROC)(GLeglContext ctx, GLsizei n, GLuint *renderbuffers);
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target);
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, GLfixed *params);
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESCONTEXTANGLEPROC)(GLeglContext ctx, GLuint framebuffer);
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESCONTEXTANGLEPROC)(GLeglContext ctx, GLuint renderbuffer);
typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESCONTEXTANGLEPROC)(GLeglContext ctx);
typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESCONTEXTANGLEPROC)(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLPOINTSIZEPOINTEROESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum type, GLsizei stride, const void *pointer);
typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESCONTEXTANGLEPROC)(GLeglContext ctx, GLfixed *mantissa, GLint *exponent);
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLTEXGENFOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLTEXGENFVOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLTEXGENIOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, GLint param);
typedef void (GL_APIENTRYP PFNGLTEXGENIVOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, const GLint *params);
typedef void (GL_APIENTRYP PFNGLTEXGENXOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLTEXGENXVOESCONTEXTANGLEPROC)(GLeglContext ctx, GLenum coord, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESCONTEXTANGLEPROC)(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glAlphaFuncContextANGLE(GLeglContext ctx, GLenum func, GLfloat ref);
GL_API void GL_APIENTRY glAlphaFuncxContextANGLE(GLeglContext ctx, GLenum func, GLfixed ref);
GL_API void GL_APIENTRY glClearColorxContextANGLE(GLeglContext ctx, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GL_API void GL_APIENTRY glClearDepthxContextANGLE(GLeglContext ctx, GLfixed depth);
GL_API void GL_APIENTRY glClientActiveTextureContextANGLE(GLeglContext ctx, GLenum texture);
GL_API void GL_APIENTRY glClipPlanefContextANGLE(GLeglContext ctx, GLenum p, const GLfloat *eqn);
GL_API void GL_APIENTRY glClipPlanexContextANGLE(GLeglContext ctx, GLenum plane, const GLfixed *equation);
GL_API void GL_APIENTRY glColor4fContextANGLE(GLeglContext ctx, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_API void GL_APIENTRY glColor4ubContextANGLE(GLeglContext ctx, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
GL_API void GL_APIENTRY glColor4xContextANGLE(GLeglContext ctx, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GL_API void GL_APIENTRY glColorPointerContextANGLE(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glDepthRangexContextANGLE(GLeglContext ctx, GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glDisableClientStateContextANGLE(GLeglContext ctx, GLenum array);
GL_API void GL_APIENTRY glEnableClientStateContextANGLE(GLeglContext ctx, GLenum array);
GL_API void GL_APIENTRY glFogfContextANGLE(GLeglContext ctx, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glFogfvContextANGLE(GLeglContext ctx, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glFogxContextANGLE(GLeglContext ctx, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glFogxvContextANGLE(GLeglContext ctx, GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glFrustumfContextANGLE(GLeglContext ctx, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
GL_API void GL_APIENTRY glFrustumxContextANGLE(GLeglContext ctx, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glGetClipPlanefContextANGLE(GLeglContext ctx, GLenum plane, GLfloat *equation);
GL_API void GL_APIENTRY glGetClipPlanexContextANGLE(GLeglContext ctx, GLenum plane, GLfixed *equation);
GL_API void GL_APIENTRY glGetFixedvContextANGLE(GLeglContext ctx, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetLightfvContextANGLE(GLeglContext ctx, GLenum light, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetLightxvContextANGLE(GLeglContext ctx, GLenum light, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetMaterialfvContextANGLE(GLeglContext ctx, GLenum face, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetMaterialxvContextANGLE(GLeglContext ctx, GLenum face, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetTexEnvfvContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetTexEnvivContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetTexEnvxvContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetTexParameterxvContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glLightModelfContextANGLE(GLeglContext ctx, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glLightModelfvContextANGLE(GLeglContext ctx, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glLightModelxContextANGLE(GLeglContext ctx, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightModelxvContextANGLE(GLeglContext ctx, GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glLightfContextANGLE(GLeglContext ctx, GLenum light, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glLightfvContextANGLE(GLeglContext ctx, GLenum light, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glLightxContextANGLE(GLeglContext ctx, GLenum light, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightxvContextANGLE(GLeglContext ctx, GLenum light, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glLineWidthxContextANGLE(GLeglContext ctx, GLfixed width);
GL_API void GL_APIENTRY glLoadIdentityContextANGLE(GLeglContext ctx);
GL_API void GL_APIENTRY glLoadMatrixfContextANGLE(GLeglContext ctx, const GLfloat *m);
GL_API void GL_APIENTRY glLoadMatrixxContextANGLE(GLeglContext ctx, const GLfixed *m);
GL_API void GL_APIENTRY glLogicOpContextANGLE(GLeglContext ctx, GLenum opcode);
GL_API void GL_APIENTRY glMaterialfContextANGLE(GLeglContext ctx, GLenum face, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glMaterialfvContextANGLE(GLeglContext ctx, GLenum face, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glMaterialxContextANGLE(GLeglContext ctx, GLenum face, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glMaterialxvContextANGLE(GLeglContext ctx, GLenum face, GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glMatrixModeContextANGLE(GLeglContext ctx, GLenum mode);
GL_API void GL_APIENTRY glMultMatrixfContextANGLE(GLeglContext ctx, const GLfloat *m);
GL_API void GL_APIENTRY glMultMatrixxContextANGLE(GLeglContext ctx, const GLfixed *m);
GL_API void GL_APIENTRY glMultiTexCoord4fContextANGLE(GLeglContext ctx, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
GL_API void GL_APIENTRY glMultiTexCoord4xContextANGLE(GLeglContext ctx, GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GL_API void GL_APIENTRY glNormal3fContextANGLE(GLeglContext ctx, GLfloat nx, GLfloat ny, GLfloat nz);
GL_API void GL_APIENTRY glNormal3xContextANGLE(GLeglContext ctx, GLfixed nx, GLfixed ny, GLfixed nz);
GL_API void GL_APIENTRY glNormalPointerContextANGLE(GLeglContext ctx, GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glOrthofContextANGLE(GLeglContext ctx, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
GL_API void GL_APIENTRY glOrthoxContextANGLE(GLeglContext ctx, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glPointParameterfContextANGLE(GLeglContext ctx, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glPointParameterfvContextANGLE(GLeglContext ctx, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glPointParameterxContextANGLE(GLeglContext ctx, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glPointParameterxvContextANGLE(GLeglContext ctx, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glPointSizeContextANGLE(GLeglContext ctx, GLfloat size);
GL_API void GL_APIENTRY glPointSizexContextANGLE(GLeglContext ctx, GLfixed size);
GL_API void GL_APIENTRY glPolygonOffsetxContextANGLE(GLeglContext ctx, GLfixed factor, GLfixed units);
GL_API void GL_APIENTRY glPopMatrixContextANGLE(GLeglContext ctx);
GL_API void GL_APIENTRY glPushMatrixContextANGLE(GLeglContext ctx);
GL_API void GL_APIENTRY glRotatefContextANGLE(GLeglContext ctx, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
GL_API void GL_APIENTRY glRotatexContextANGLE(GLeglContext ctx, GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glSampleCoveragexContextANGLE(GLeglContext ctx, GLclampx value, GLboolean invert);
GL_API void GL_APIENTRY glScalefContextANGLE(GLeglContext ctx, GLfloat x, GLfloat y, GLfloat z);
GL_API void GL_APIENTRY glScalexContextANGLE(GLeglContext ctx, GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glShadeModelContextANGLE(GLeglContext ctx, GLenum mode);
GL_API void GL_APIENTRY glTexCoordPointerContextANGLE(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glTexEnvfContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glTexEnvfvContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glTexEnviContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLint param);
GL_API void GL_APIENTRY glTexEnvivContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, const GLint *params);
GL_API void GL_APIENTRY glTexEnvxContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexEnvxvContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTexParameterxContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexParameterxvContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTranslatefContextANGLE(GLeglContext ctx, GLfloat x, GLfloat y, GLfloat z);
GL_API void GL_APIENTRY glTranslatexContextANGLE(GLeglContext ctx, GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glVertexPointerContextANGLE(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glBindFramebufferOESContextANGLE(GLeglContext ctx, GLenum target, GLuint framebuffer);
GL_API void GL_APIENTRY glBindRenderbufferOESContextANGLE(GLeglContext ctx, GLenum target, GLuint renderbuffer);
GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOESContextANGLE(GLeglContext ctx, GLenum target);
GL_API void GL_APIENTRY glCurrentPaletteMatrixOESContextANGLE(GLeglContext ctx, GLuint matrixpaletteindex);
GL_API void GL_APIENTRY glDeleteFramebuffersOESContextANGLE(GLeglContext ctx, GLsizei n, const GLuint *framebuffers);
GL_API void GL_APIENTRY glDeleteRenderbuffersOESContextANGLE(GLeglContext ctx, GLsizei n, const GLuint *renderbuffers);
GL_API void GL_APIENTRY glDrawTexfOESContextANGLE(GLeglContext ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
GL_API void GL_APIENTRY glDrawTexfvOESContextANGLE(GLeglContext ctx, const GLfloat *coords);
GL_API void GL_APIENTRY glDrawTexiOESContextANGLE(GLeglContext ctx, GLint x, GLint y, GLint z, GLint width, GLint height);
GL_API void GL_APIENTRY glDrawTexivOESContextANGLE(GLeglContext ctx, const GLint *coords);
GL_API void GL_APIENTRY glDrawTexsOESContextANGLE(GLeglContext ctx, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
GL_API void GL_APIENTRY glDrawTexsvOESContextANGLE(GLeglContext ctx, const GLshort *coords);
GL_API void GL_APIENTRY glDrawTexxOESContextANGLE(GLeglContext ctx, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
GL_API void GL_APIENTRY glDrawTexxvOESContextANGLE(GLeglContext ctx, const GLfixed *coords);
GL_API void GL_APIENTRY glFramebufferRenderbufferOESContextANGLE(GLeglContext ctx, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GL_API void GL_APIENTRY glFramebufferTexture2DOESContextANGLE(GLeglContext ctx, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GL_API void GL_APIENTRY glGenFramebuffersOESContextANGLE(GLeglContext ctx, GLsizei n, GLuint *framebuffers);
GL_API void GL_APIENTRY glGenRenderbuffersOESContextANGLE(GLeglContext ctx, GLsizei n, GLuint *renderbuffers);
GL_API void GL_APIENTRY glGenerateMipmapOESContextANGLE(GLeglContext ctx, GLenum target);
GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOESContextANGLE(GLeglContext ctx, GLenum target, GLenum attachment, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetRenderbufferParameterivOESContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetTexGenfvOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetTexGenivOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetTexGenxvOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, GLfixed *params);
GL_API GLboolean GL_APIENTRY glIsFramebufferOESContextANGLE(GLeglContext ctx, GLuint framebuffer);
GL_API GLboolean GL_APIENTRY glIsRenderbufferOESContextANGLE(GLeglContext ctx, GLuint renderbuffer);
GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOESContextANGLE(GLeglContext ctx);
GL_API void GL_APIENTRY glMatrixIndexPointerOESContextANGLE(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glPointSizePointerOESContextANGLE(GLeglContext ctx, GLenum type, GLsizei stride, const void *pointer);
GL_API GLbitfield GL_APIENTRY glQueryMatrixxOESContextANGLE(GLeglContext ctx, GLfixed *mantissa, GLint *exponent);
GL_API void GL_APIENTRY glRenderbufferStorageOESContextANGLE(GLeglContext ctx, GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GL_API void GL_APIENTRY glTexGenfOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glTexGenfvOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glTexGeniOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, GLint param);
GL_API void GL_APIENTRY glTexGenivOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, const GLint *params);
GL_API void GL_APIENTRY glTexGenxOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexGenxvOESContextANGLE(GLeglContext ctx, GLenum coord, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glWeightPointerOESContextANGLE(GLeglContext ctx, GLint size, GLenum type, GLsizei stride, const void *pointer);
#endif