| /* |
| * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. |
| * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org) |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "EventHandler.h" |
| |
| #include "AXObjectCache.h" |
| #include "CachedImage.h" |
| #include "Chrome.h" |
| #include "ChromeClient.h" |
| #include "Cursor.h" |
| #include "CursorList.h" |
| #include "Document.h" |
| #include "DragController.h" |
| #include "Editor.h" |
| #include "EventNames.h" |
| #include "EventQueue.h" |
| #include "FloatPoint.h" |
| #include "FloatRect.h" |
| #include "FocusController.h" |
| #include "Frame.h" |
| #include "FrameLoader.h" |
| #include "FrameTree.h" |
| #include "FrameView.h" |
| #include "HTMLFrameElementBase.h" |
| #include "HTMLFrameSetElement.h" |
| #include "HTMLInputElement.h" |
| #include "HTMLNames.h" |
| #include "HitTestRequest.h" |
| #include "HitTestResult.h" |
| #include "Image.h" |
| #include "InspectorInstrumentation.h" |
| #include "KeyboardEvent.h" |
| #include "MouseEvent.h" |
| #include "MouseEventWithHitTestResults.h" |
| #include "Page.h" |
| #include "PlatformKeyboardEvent.h" |
| #include "PlatformWheelEvent.h" |
| #include "PluginDocument.h" |
| #include "RenderFrameSet.h" |
| #include "RenderLayer.h" |
| #include "RenderTextControlSingleLine.h" |
| #include "RenderView.h" |
| #include "RenderWidget.h" |
| #include "ScrollAnimator.h" |
| #include "Scrollbar.h" |
| #include "SelectionController.h" |
| #include "Settings.h" |
| #include "StyleCachedImage.h" |
| #include "TextEvent.h" |
| #include "TextIterator.h" |
| #include "UserGestureIndicator.h" |
| #include "UserTypingGestureIndicator.h" |
| #include "WheelEvent.h" |
| #include "htmlediting.h" // for comparePositions() |
| #include <wtf/CurrentTime.h> |
| #include <wtf/StdLibExtras.h> |
| |
| #if ENABLE(GESTURE_EVENTS) |
| #include "PlatformGestureEvent.h" |
| #endif |
| |
| #if ENABLE(SVG) |
| #include "SVGDocument.h" |
| #include "SVGElementInstance.h" |
| #include "SVGNames.h" |
| #include "SVGUseElement.h" |
| #endif |
| |
| #if ENABLE(TOUCH_EVENTS) |
| #include "PlatformTouchEvent.h" |
| #include "TouchEvent.h" |
| #endif |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| #if ENABLE(DRAG_SUPPORT) |
| // The link drag hysteresis is much larger than the others because there |
| // needs to be enough space to cancel the link press without starting a link drag, |
| // and because dragging links is rare. |
| const int LinkDragHysteresis = 40; |
| const int ImageDragHysteresis = 5; |
| const int TextDragHysteresis = 3; |
| const int GeneralDragHysteresis = 3; |
| #endif // ENABLE(DRAG_SUPPORT) |
| |
| // Match key code of composition keydown event on windows. |
| // IE sends VK_PROCESSKEY which has value 229; |
| const int CompositionEventKeyCode = 229; |
| |
| #if ENABLE(SVG) |
| using namespace SVGNames; |
| #endif |
| |
| // When the autoscroll or the panScroll is triggered when do the scroll every 0.05s to make it smooth |
| const double autoscrollInterval = 0.05; |
| |
| const double fakeMouseMoveInterval = 0.1; |
| |
| static Frame* subframeForHitTestResult(const MouseEventWithHitTestResults&); |
| |
| static inline bool scrollNode(float delta, WheelEvent::Granularity granularity, ScrollDirection positiveDirection, ScrollDirection negativeDirection, Node* node, Node** stopNode) |
| { |
| if (!delta) |
| return false; |
| |
| if (!node->renderer()) |
| return false; |
| |
| // Find the nearest enclosing box. |
| RenderBox* enclosingBox = node->renderer()->enclosingBox(); |
| |
| float absDelta = delta > 0 ? delta : -delta; |
| |
| if (granularity == WheelEvent::Page) |
| return enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByPage, absDelta, stopNode); |
| |
| if (granularity == WheelEvent::Line) |
| return enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByLine, absDelta, stopNode); |
| |
| if (granularity == WheelEvent::Pixel) |
| return enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByPixel, absDelta, stopNode); |
| |
| return false; |
| } |
| |
| #if !PLATFORM(MAC) |
| |
| inline bool EventHandler::eventLoopHandleMouseUp(const MouseEventWithHitTestResults&) |
| { |
| return false; |
| } |
| |
| #if ENABLE(DRAG_SUPPORT) |
| inline bool EventHandler::eventLoopHandleMouseDragged(const MouseEventWithHitTestResults&) |
| { |
| return false; |
| } |
| #endif |
| |
| #endif |
| |
| EventHandler::EventHandler(Frame* frame) |
| : m_frame(frame) |
| , m_mousePressed(false) |
| , m_capturesDragging(false) |
| , m_mouseDownMayStartSelect(false) |
| #if ENABLE(DRAG_SUPPORT) |
| , m_mouseDownMayStartDrag(false) |
| #endif |
| , m_mouseDownWasSingleClickInSelection(false) |
| , m_beganSelectingText(false) |
| , m_panScrollInProgress(false) |
| , m_panScrollButtonPressed(false) |
| , m_springLoadedPanScrollInProgress(false) |
| , m_hoverTimer(this, &EventHandler::hoverTimerFired) |
| , m_autoscrollTimer(this, &EventHandler::autoscrollTimerFired) |
| , m_autoscrollRenderer(0) |
| , m_autoscrollInProgress(false) |
| , m_mouseDownMayStartAutoscroll(false) |
| , m_mouseDownWasInSubframe(false) |
| , m_fakeMouseMoveEventTimer(this, &EventHandler::fakeMouseMoveEventTimerFired) |
| #if ENABLE(SVG) |
| , m_svgPan(false) |
| #endif |
| , m_resizeLayer(0) |
| , m_eventHandlerWillResetCapturingMouseEventsNode(0) |
| , m_clickCount(0) |
| , m_mouseDownTimestamp(0) |
| , m_useLatchedWheelEventNode(false) |
| , m_widgetIsLatched(false) |
| #if PLATFORM(MAC) |
| , m_mouseDownView(nil) |
| , m_sendingEventToSubview(false) |
| , m_activationEventNumber(0) |
| #endif |
| #if ENABLE(TOUCH_EVENTS) |
| , m_touchPressed(false) |
| #endif |
| { |
| } |
| |
| EventHandler::~EventHandler() |
| { |
| ASSERT(!m_fakeMouseMoveEventTimer.isActive()); |
| } |
| |
| #if ENABLE(DRAG_SUPPORT) |
| EventHandler::EventHandlerDragState& EventHandler::dragState() |
| { |
| DEFINE_STATIC_LOCAL(EventHandlerDragState, state, ()); |
| return state; |
| } |
| #endif // ENABLE(DRAG_SUPPORT) |
| |
| void EventHandler::clear() |
| { |
| m_hoverTimer.stop(); |
| m_fakeMouseMoveEventTimer.stop(); |
| m_resizeLayer = 0; |
| m_nodeUnderMouse = 0; |
| m_lastNodeUnderMouse = 0; |
| #if ENABLE(SVG) |
| m_instanceUnderMouse = 0; |
| m_lastInstanceUnderMouse = 0; |
| #endif |
| m_lastMouseMoveEventSubframe = 0; |
| m_lastScrollbarUnderMouse = 0; |
| m_clickCount = 0; |
| m_clickNode = 0; |
| m_frameSetBeingResized = 0; |
| #if ENABLE(DRAG_SUPPORT) |
| m_dragTarget = 0; |
| m_shouldOnlyFireDragOverEvent = false; |
| #endif |
| m_currentMousePosition = IntPoint(); |
| m_mousePressNode = 0; |
| m_mousePressed = false; |
| m_capturesDragging = false; |
| m_capturingMouseEventsNode = 0; |
| m_latchedWheelEventNode = 0; |
| m_previousWheelScrolledNode = 0; |
| #if ENABLE(TOUCH_EVENTS) |
| m_originatingTouchPointTargets.clear(); |
| #endif |
| } |
| |
| void EventHandler::selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults& result) |
| { |
| Node* innerNode = result.targetNode(); |
| VisibleSelection newSelection; |
| |
| if (innerNode && innerNode->renderer() && m_mouseDownMayStartSelect) { |
| VisiblePosition pos(innerNode->renderer()->positionForPoint(result.localPoint())); |
| TextGranularity granularity = CharacterGranularity; |
| if (pos.isNotNull()) { |
| newSelection = VisibleSelection(pos); |
| newSelection.expandUsingGranularity(WordGranularity); |
| } |
| |
| if (newSelection.isRange()) { |
| granularity = WordGranularity; |
| m_beganSelectingText = true; |
| if (result.event().clickCount() == 2 && m_frame->editor()->isSelectTrailingWhitespaceEnabled()) |
| newSelection.appendTrailingWhitespace(); |
| } |
| |
| if (m_frame->selection()->shouldChangeSelection(newSelection)) |
| m_frame->selection()->setSelection(newSelection, granularity, MakeNonDirectionalSelection); |
| } |
| } |
| |
| void EventHandler::selectClosestWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults& result) |
| { |
| if (!result.hitTestResult().isLiveLink()) |
| return selectClosestWordFromMouseEvent(result); |
| |
| Node* innerNode = result.targetNode(); |
| |
| if (innerNode && innerNode->renderer() && m_mouseDownMayStartSelect) { |
| VisibleSelection newSelection; |
| Element* URLElement = result.hitTestResult().URLElement(); |
| VisiblePosition pos(innerNode->renderer()->positionForPoint(result.localPoint())); |
| if (pos.isNotNull() && pos.deepEquivalent().node()->isDescendantOf(URLElement)) |
| newSelection = VisibleSelection::selectionFromContentsOfNode(URLElement); |
| |
| TextGranularity granularity = CharacterGranularity; |
| if (newSelection.isRange()) { |
| granularity = WordGranularity; |
| m_beganSelectingText = true; |
| } |
| |
| if (m_frame->selection()->shouldChangeSelection(newSelection)) |
| m_frame->selection()->setSelection(newSelection, granularity, MakeNonDirectionalSelection); |
| } |
| } |
| |
| bool EventHandler::handleMousePressEventDoubleClick(const MouseEventWithHitTestResults& event) |
| { |
| if (event.event().button() != LeftButton) |
| return false; |
| |
| if (m_frame->selection()->isRange()) |
| // A double-click when range is already selected |
| // should not change the selection. So, do not call |
| // selectClosestWordFromMouseEvent, but do set |
| // m_beganSelectingText to prevent handleMouseReleaseEvent |
| // from setting caret selection. |
| m_beganSelectingText = true; |
| else |
| selectClosestWordFromMouseEvent(event); |
| |
| return true; |
| } |
| |
| bool EventHandler::handleMousePressEventTripleClick(const MouseEventWithHitTestResults& event) |
| { |
| if (event.event().button() != LeftButton) |
| return false; |
| |
| Node* innerNode = event.targetNode(); |
| if (!(innerNode && innerNode->renderer() && m_mouseDownMayStartSelect)) |
| return false; |
| |
| VisibleSelection newSelection; |
| VisiblePosition pos(innerNode->renderer()->positionForPoint(event.localPoint())); |
| if (pos.isNotNull()) { |
| newSelection = VisibleSelection(pos); |
| newSelection.expandUsingGranularity(ParagraphGranularity); |
| } |
| |
| TextGranularity granularity = CharacterGranularity; |
| if (newSelection.isRange()) { |
| granularity = ParagraphGranularity; |
| m_beganSelectingText = true; |
| } |
| |
| if (m_frame->selection()->shouldChangeSelection(newSelection)) |
| m_frame->selection()->setSelection(newSelection, granularity, MakeNonDirectionalSelection); |
| |
| return true; |
| } |
| |
| static int textDistance(const Position& start, const Position& end) |
| { |
| RefPtr<Range> range = Range::create(start.node()->document(), start, end); |
| return TextIterator::rangeLength(range.get(), true); |
| } |
| |
| bool EventHandler::handleMousePressEventSingleClick(const MouseEventWithHitTestResults& event) |
| { |
| Node* innerNode = event.targetNode(); |
| if (!(innerNode && innerNode->renderer() && m_mouseDownMayStartSelect)) |
| return false; |
| |
| // Extend the selection if the Shift key is down, unless the click is in a link. |
| bool extendSelection = event.event().shiftKey() && !event.isOverLink(); |
| |
| // Don't restart the selection when the mouse is pressed on an |
| // existing selection so we can allow for text dragging. |
| if (FrameView* view = m_frame->view()) { |
| IntPoint vPoint = view->windowToContents(event.event().pos()); |
| if (!extendSelection && m_frame->selection()->contains(vPoint)) { |
| m_mouseDownWasSingleClickInSelection = true; |
| return false; |
| } |
| } |
| |
| VisiblePosition visiblePos(innerNode->renderer()->positionForPoint(event.localPoint())); |
| if (visiblePos.isNull()) |
| visiblePos = VisiblePosition(innerNode, 0, DOWNSTREAM); |
| Position pos = visiblePos.deepEquivalent(); |
| |
| VisibleSelection newSelection = m_frame->selection()->selection(); |
| TextGranularity granularity = CharacterGranularity; |
| |
| if (extendSelection && newSelection.isCaretOrRange()) { |
| m_frame->selection()->setIsDirectional(false); |
| |
| ASSERT(m_frame->settings()); |
| if (m_frame->settings()->editingBehaviorType() == EditingMacBehavior) { |
| // See <rdar://problem/3668157> REGRESSION (Mail): shift-click deselects when selection |
| // was created right-to-left |
| Position start = newSelection.start(); |
| Position end = newSelection.end(); |
| int distanceToStart = textDistance(start, pos); |
| int distanceToEnd = textDistance(pos, end); |
| if (distanceToStart <= distanceToEnd) |
| newSelection = VisibleSelection(end, pos); |
| else |
| newSelection = VisibleSelection(start, pos); |
| } else { |
| newSelection.setExtent(pos); |
| } |
| |
| if (m_frame->selection()->granularity() != CharacterGranularity) { |
| granularity = m_frame->selection()->granularity(); |
| newSelection.expandUsingGranularity(m_frame->selection()->granularity()); |
| } |
| |
| m_beganSelectingText = true; |
| } else |
| newSelection = VisibleSelection(visiblePos); |
| |
| if (m_frame->selection()->shouldChangeSelection(newSelection)) |
| m_frame->selection()->setSelection(newSelection, granularity, MakeNonDirectionalSelection); |
| |
| return true; |
| } |
| |
| bool EventHandler::handleMousePressEvent(const MouseEventWithHitTestResults& event) |
| { |
| #if ENABLE(DRAG_SUPPORT) |
| // Reset drag state. |
| dragState().m_dragSrc = 0; |
| #endif |
| |
| cancelFakeMouseMoveEvent(); |
| |
| if (ScrollView* scrollView = m_frame->view()) { |
| if (scrollView->isPointInScrollbarCorner(event.event().pos())) |
| return false; |
| } |
| |
| bool singleClick = event.event().clickCount() <= 1; |
| |
| // If we got the event back, that must mean it wasn't prevented, |
| // so it's allowed to start a drag or selection. |
| m_mouseDownMayStartSelect = canMouseDownStartSelect(event.targetNode()); |
| |
| #if ENABLE(DRAG_SUPPORT) |
| // Careful that the drag starting logic stays in sync with eventMayStartDrag() |
| m_mouseDownMayStartDrag = singleClick; |
| #endif |
| |
| m_mouseDownWasSingleClickInSelection = false; |
| |
| m_mouseDown = event.event(); |
| |
| if (event.isOverWidget() && passWidgetMouseDownEventToWidget(event)) |
| return true; |
| |
| #if ENABLE(SVG) |
| if (m_frame->document()->isSVGDocument() |
| && static_cast<SVGDocument*>(m_frame->document())->zoomAndPanEnabled()) { |
| if (event.event().shiftKey() && singleClick) { |
| m_svgPan = true; |
| static_cast<SVGDocument*>(m_frame->document())->startPan(event.event().pos()); |
| return true; |
| } |
| } |
| #endif |
| |
| // We don't do this at the start of mouse down handling, |
| // because we don't want to do it until we know we didn't hit a widget. |
| if (singleClick) |
| focusDocumentView(); |
| |
| Node* innerNode = event.targetNode(); |
| |
| m_mousePressNode = innerNode; |
| #if ENABLE(DRAG_SUPPORT) |
| m_dragStartPos = event.event().pos(); |
| #endif |
| |
| bool swallowEvent = false; |
| m_mousePressed = true; |
| m_beganSelectingText = false; |
| |
| if (event.event().clickCount() == 2) |
| swallowEvent = handleMousePressEventDoubleClick(event); |
| else if (event.event().clickCount() >= 3) |
| swallowEvent = handleMousePressEventTripleClick(event); |
| else |
| swallowEvent = handleMousePressEventSingleClick(event); |
| |
| m_mouseDownMayStartAutoscroll = m_mouseDownMayStartSelect |
| || (m_mousePressNode && m_mousePressNode->renderBox() && m_mousePressNode->renderBox()->canBeProgramaticallyScrolled(true)); |
| |
| return swallowEvent; |
| } |
| |
| // There are two kinds of renderer that can autoscroll. |
| static bool canAutoscroll(RenderObject* renderer) |
| { |
| if (!renderer->isBox()) |
| return false; |
| |
| // Check for a box that can be scrolled in its own right. |
| if (toRenderBox(renderer)->canBeScrolledAndHasScrollableArea()) |
| return true; |
| |
| // Check for a box that represents the top level of a web page. |
| // This can be scrolled by calling Chrome::scrollRectIntoView. |
| // This only has an effect on the Mac platform in applications |
| // that put web views into scrolling containers, such as Mac OS X Mail. |
| // The code for this is in RenderLayer::scrollRectToVisible. |
| if (renderer->node() != renderer->document()) |
| return false; |
| Frame* frame = renderer->frame(); |
| if (!frame) |
| return false; |
| Page* page = frame->page(); |
| return page && page->mainFrame() == frame; |
| } |
| |
| #if ENABLE(DRAG_SUPPORT) |
| bool EventHandler::handleMouseDraggedEvent(const MouseEventWithHitTestResults& event) |
| { |
| if (handleDrag(event)) |
| return true; |
| |
| if (!m_mousePressed) |
| return false; |
| |
| Node* targetNode = event.targetNode(); |
| if (event.event().button() != LeftButton || !targetNode || !targetNode->renderer()) |
| return false; |
| |
| #if PLATFORM(MAC) // FIXME: Why does this assertion fire on other platforms? |
| ASSERT(m_mouseDownMayStartSelect || m_mouseDownMayStartAutoscroll); |
| #endif |
| |
| m_mouseDownMayStartDrag = false; |
| |
| if (m_mouseDownMayStartAutoscroll && !m_panScrollInProgress) { |
| // Find a renderer that can autoscroll. |
| RenderObject* renderer = targetNode->renderer(); |
| while (renderer && !canAutoscroll(renderer)) { |
| if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement()) |
| renderer = renderer->document()->ownerElement()->renderer(); |
| else |
| renderer = renderer->parent(); |
| } |
| |
| if (renderer) { |
| m_autoscrollInProgress = true; |
| handleAutoscroll(renderer); |
| } |
| |
| m_mouseDownMayStartAutoscroll = false; |
| } |
| |
| updateSelectionForMouseDrag(targetNode, event.localPoint()); |
| return true; |
| } |
| |
| bool EventHandler::eventMayStartDrag(const PlatformMouseEvent& event) const |
| { |
| // This is a pre-flight check of whether the event might lead to a drag being started. Be careful |
| // that its logic needs to stay in sync with handleMouseMoveEvent() and the way we setMouseDownMayStartDrag |
| // in handleMousePressEvent |
| |
| if (!m_frame->contentRenderer() || !m_frame->contentRenderer()->hasLayer()) |
| return false; |
| |
| if (event.button() != LeftButton || event.clickCount() != 1) |
| return false; |
| |
| bool DHTMLFlag; |
| bool UAFlag; |
| allowDHTMLDrag(DHTMLFlag, UAFlag); |
| if (!DHTMLFlag && !UAFlag) |
| return false; |
| |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return false; |
| |
| HitTestRequest request(HitTestRequest::ReadOnly); |
| HitTestResult result(view->windowToContents(event.pos())); |
| m_frame->contentRenderer()->layer()->hitTest(request, result); |
| bool srcIsDHTML; |
| return result.innerNode() && result.innerNode()->renderer()->draggableNode(DHTMLFlag, UAFlag, result.point().x(), result.point().y(), srcIsDHTML); |
| } |
| |
| void EventHandler::updateSelectionForMouseDrag() |
| { |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return; |
| RenderView* renderer = m_frame->contentRenderer(); |
| if (!renderer) |
| return; |
| RenderLayer* layer = renderer->layer(); |
| if (!layer) |
| return; |
| |
| HitTestRequest request(HitTestRequest::ReadOnly | |
| HitTestRequest::Active | |
| HitTestRequest::MouseMove); |
| HitTestResult result(view->windowToContents(m_currentMousePosition)); |
| layer->hitTest(request, result); |
| updateSelectionForMouseDrag(result.innerNode(), result.localPoint()); |
| } |
| |
| void EventHandler::updateSelectionForMouseDrag(Node* targetNode, const IntPoint& localPoint) |
| { |
| if (!m_mouseDownMayStartSelect) |
| return; |
| |
| if (!targetNode) |
| return; |
| |
| if (!canMouseDragExtendSelect(targetNode)) |
| return; |
| |
| RenderObject* targetRenderer = targetNode->renderer(); |
| if (!targetRenderer) |
| return; |
| |
| VisiblePosition targetPosition(targetRenderer->positionForPoint(localPoint)); |
| |
| // Don't modify the selection if we're not on a node. |
| if (targetPosition.isNull()) |
| return; |
| |
| // Restart the selection if this is the first mouse move. This work is usually |
| // done in handleMousePressEvent, but not if the mouse press was on an existing selection. |
| VisibleSelection newSelection = m_frame->selection()->selection(); |
| |
| #if ENABLE(SVG) |
| // Special case to limit selection to the containing block for SVG text. |
| // FIXME: Isn't there a better non-SVG-specific way to do this? |
| if (Node* selectionBaseNode = newSelection.base().node()) |
| if (RenderObject* selectionBaseRenderer = selectionBaseNode->renderer()) |
| if (selectionBaseRenderer->isSVGText()) |
| if (targetNode->renderer()->containingBlock() != selectionBaseRenderer->containingBlock()) |
| return; |
| #endif |
| |
| if (!m_beganSelectingText) { |
| m_beganSelectingText = true; |
| newSelection = VisibleSelection(targetPosition); |
| } |
| |
| newSelection.setExtent(targetPosition); |
| if (m_frame->selection()->granularity() != CharacterGranularity) |
| newSelection.expandUsingGranularity(m_frame->selection()->granularity()); |
| |
| if (m_frame->selection()->shouldChangeSelection(newSelection)) { |
| m_frame->selection()->setIsDirectional(false); |
| m_frame->selection()->setSelection(newSelection, m_frame->selection()->granularity(), MakeNonDirectionalSelection); |
| } |
| } |
| #endif // ENABLE(DRAG_SUPPORT) |
| |
| void EventHandler::lostMouseCapture() |
| { |
| m_frame->selection()->setCaretBlinkingSuspended(false); |
| } |
| |
| bool EventHandler::handleMouseUp(const MouseEventWithHitTestResults& event) |
| { |
| if (eventLoopHandleMouseUp(event)) |
| return true; |
| |
| // If this was the first click in the window, we don't even want to clear the selection. |
| // This case occurs when the user clicks on a draggable element, since we have to process |
| // the mouse down and drag events to see if we might start a drag. For other first clicks |
| // in a window, we just don't acceptFirstMouse, and the whole down-drag-up sequence gets |
| // ignored upstream of this layer. |
| return eventActivatedView(event.event()); |
| } |
| |
| bool EventHandler::handleMouseReleaseEvent(const MouseEventWithHitTestResults& event) |
| { |
| if (m_autoscrollInProgress) |
| stopAutoscrollTimer(); |
| |
| if (handleMouseUp(event)) |
| return true; |
| |
| // Used to prevent mouseMoveEvent from initiating a drag before |
| // the mouse is pressed again. |
| m_frame->selection()->setCaretBlinkingSuspended(false); |
| m_mousePressed = false; |
| m_capturesDragging = false; |
| #if ENABLE(DRAG_SUPPORT) |
| m_mouseDownMayStartDrag = false; |
| #endif |
| m_mouseDownMayStartSelect = false; |
| m_mouseDownMayStartAutoscroll = false; |
| m_mouseDownWasInSubframe = false; |
| |
| bool handled = false; |
| |
| // Clear the selection if the mouse didn't move after the last mouse |
| // press and it's not a context menu click. We do this so when clicking |
| // on the selection, the selection goes away. However, if we are |
| // editing, place the caret. |
| if (m_mouseDownWasSingleClickInSelection && !m_beganSelectingText |
| #if ENABLE(DRAG_SUPPORT) |
| && m_dragStartPos == event.event().pos() |
| #endif |
| && m_frame->selection()->isRange() |
| && event.event().button() != RightButton) { |
| VisibleSelection newSelection; |
| Node* node = event.targetNode(); |
| bool caretBrowsing = m_frame->settings()->caretBrowsingEnabled(); |
| if (node && (caretBrowsing || node->isContentEditable()) && node->renderer()) { |
| VisiblePosition pos = node->renderer()->positionForPoint(event.localPoint()); |
| newSelection = VisibleSelection(pos); |
| } |
| if (m_frame->selection()->shouldChangeSelection(newSelection)) |
| m_frame->selection()->setSelection(newSelection); |
| |
| handled = true; |
| } |
| |
| m_frame->selection()->notifyRendererOfSelectionChange(true); |
| |
| m_frame->selection()->selectFrameElementInParentIfFullySelected(); |
| |
| return handled; |
| } |
| |
| void EventHandler::handleAutoscroll(RenderObject* renderer) |
| { |
| // We don't want to trigger the autoscroll or the panScroll if it's already active |
| if (m_autoscrollTimer.isActive()) |
| return; |
| |
| setAutoscrollRenderer(renderer); |
| |
| #if ENABLE(PAN_SCROLLING) |
| if (m_panScrollInProgress) { |
| m_panScrollStartPos = currentMousePosition(); |
| if (FrameView* view = m_frame->view()) |
| view->addPanScrollIcon(m_panScrollStartPos); |
| // If we're not in the top frame we notify it that we doing a panScroll. |
| if (Page* page = m_frame->page()) { |
| Frame* mainFrame = page->mainFrame(); |
| if (m_frame != mainFrame) |
| mainFrame->eventHandler()->setPanScrollInProgress(true); |
| } |
| } |
| #endif |
| |
| startAutoscrollTimer(); |
| } |
| |
| void EventHandler::autoscrollTimerFired(Timer<EventHandler>*) |
| { |
| RenderObject* r = autoscrollRenderer(); |
| if (!r || !r->isBox()) { |
| stopAutoscrollTimer(); |
| return; |
| } |
| |
| if (m_autoscrollInProgress) { |
| if (!m_mousePressed) { |
| stopAutoscrollTimer(); |
| return; |
| } |
| toRenderBox(r)->autoscroll(); |
| } else { |
| // we verify that the main frame hasn't received the order to stop the panScroll |
| if (Page* page = m_frame->page()) { |
| if (!page->mainFrame()->eventHandler()->panScrollInProgress()) { |
| stopAutoscrollTimer(); |
| return; |
| } |
| } |
| #if ENABLE(PAN_SCROLLING) |
| updatePanScrollState(); |
| toRenderBox(r)->panScroll(m_panScrollStartPos); |
| #endif |
| } |
| } |
| |
| #if ENABLE(PAN_SCROLLING) |
| |
| void EventHandler::startPanScrolling(RenderObject* renderer) |
| { |
| m_panScrollInProgress = true; |
| m_panScrollButtonPressed = true; |
| handleAutoscroll(renderer); |
| invalidateClick(); |
| } |
| |
| void EventHandler::updatePanScrollState() |
| { |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return; |
| |
| // At the original click location we draw a 4 arrowed icon. Over this icon there won't be any scroll |
| // So we don't want to change the cursor over this area |
| bool east = m_panScrollStartPos.x() < (m_currentMousePosition.x() - ScrollView::noPanScrollRadius); |
| bool west = m_panScrollStartPos.x() > (m_currentMousePosition.x() + ScrollView::noPanScrollRadius); |
| bool north = m_panScrollStartPos.y() > (m_currentMousePosition.y() + ScrollView::noPanScrollRadius); |
| bool south = m_panScrollStartPos.y() < (m_currentMousePosition.y() - ScrollView::noPanScrollRadius); |
| |
| if ((east || west || north || south) && m_panScrollButtonPressed) |
| m_springLoadedPanScrollInProgress = true; |
| |
| if (north) { |
| if (east) |
| view->setCursor(northEastPanningCursor()); |
| else if (west) |
| view->setCursor(northWestPanningCursor()); |
| else |
| view->setCursor(northPanningCursor()); |
| } else if (south) { |
| if (east) |
| view->setCursor(southEastPanningCursor()); |
| else if (west) |
| view->setCursor(southWestPanningCursor()); |
| else |
| view->setCursor(southPanningCursor()); |
| } else if (east) |
| view->setCursor(eastPanningCursor()); |
| else if (west) |
| view->setCursor(westPanningCursor()); |
| else |
| view->setCursor(middlePanningCursor()); |
| } |
| |
| #endif // ENABLE(PAN_SCROLLING) |
| |
| RenderObject* EventHandler::autoscrollRenderer() const |
| { |
| return m_autoscrollRenderer; |
| } |
| |
| void EventHandler::updateAutoscrollRenderer() |
| { |
| if (!m_autoscrollRenderer) |
| return; |
| |
| HitTestResult hitTest = hitTestResultAtPoint(m_panScrollStartPos, true); |
| |
| if (Node* nodeAtPoint = hitTest.innerNode()) |
| m_autoscrollRenderer = nodeAtPoint->renderer(); |
| |
| while (m_autoscrollRenderer && !canAutoscroll(m_autoscrollRenderer)) |
| m_autoscrollRenderer = m_autoscrollRenderer->parent(); |
| } |
| |
| void EventHandler::setAutoscrollRenderer(RenderObject* renderer) |
| { |
| m_autoscrollRenderer = renderer; |
| } |
| |
| #if ENABLE(DRAG_SUPPORT) |
| void EventHandler::allowDHTMLDrag(bool& flagDHTML, bool& flagUA) const |
| { |
| flagDHTML = false; |
| flagUA = false; |
| |
| if (!m_frame) |
| return; |
| |
| Page* page = m_frame->page(); |
| if (!page) |
| return; |
| |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return; |
| |
| unsigned mask = page->dragController()->delegateDragSourceAction(view->contentsToWindow(m_mouseDownPos)); |
| flagDHTML = (mask & DragSourceActionDHTML) != DragSourceActionNone; |
| flagUA = ((mask & DragSourceActionImage) || (mask & DragSourceActionLink) || (mask & DragSourceActionSelection)); |
| } |
| #endif // ENABLE(DRAG_SUPPORT) |
| |
| HitTestResult EventHandler::hitTestResultAtPoint(const IntPoint& point, bool allowShadowContent, bool ignoreClipping, HitTestScrollbars testScrollbars, HitTestRequest::HitTestRequestType hitType, const IntSize& padding) |
| { |
| HitTestResult result(point, padding.height(), padding.width(), padding.height(), padding.width()); |
| if (!m_frame->contentRenderer()) |
| return result; |
| if (ignoreClipping) |
| hitType |= HitTestRequest::IgnoreClipping; |
| m_frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), result); |
| |
| while (true) { |
| Node* n = result.innerNode(); |
| if (!result.isOverWidget() || !n || !n->renderer() || !n->renderer()->isWidget()) |
| break; |
| RenderWidget* renderWidget = toRenderWidget(n->renderer()); |
| Widget* widget = renderWidget->widget(); |
| if (!widget || !widget->isFrameView()) |
| break; |
| Frame* frame = static_cast<HTMLFrameElementBase*>(n)->contentFrame(); |
| if (!frame || !frame->contentRenderer()) |
| break; |
| FrameView* view = static_cast<FrameView*>(widget); |
| IntPoint widgetPoint(result.localPoint().x() + view->scrollX() - renderWidget->borderLeft() - renderWidget->paddingLeft(), |
| result.localPoint().y() + view->scrollY() - renderWidget->borderTop() - renderWidget->paddingTop()); |
| HitTestResult widgetHitTestResult(widgetPoint, padding.height(), padding.width(), padding.height(), padding.width()); |
| frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), widgetHitTestResult); |
| result = widgetHitTestResult; |
| |
| if (testScrollbars == ShouldHitTestScrollbars) { |
| Scrollbar* eventScrollbar = view->scrollbarAtPoint(point); |
| if (eventScrollbar) |
| result.setScrollbar(eventScrollbar); |
| } |
| } |
| |
| // If our HitTestResult is not visible, then we started hit testing too far down the frame chain. |
| // Another hit test at the main frame level should get us the correct visible result. |
| Frame* resultFrame = result.innerNonSharedNode() ? result.innerNonSharedNode()->document()->frame() : 0; |
| if (Page* page = m_frame->page()) { |
| Frame* mainFrame = page->mainFrame(); |
| if (m_frame != mainFrame && resultFrame && resultFrame != mainFrame && !resultFrame->editor()->insideVisibleArea(result.point())) { |
| FrameView* resultView = resultFrame->view(); |
| FrameView* mainView = mainFrame->view(); |
| if (resultView && mainView) { |
| IntPoint windowPoint = resultView->contentsToWindow(result.point()); |
| IntPoint mainFramePoint = mainView->windowToContents(windowPoint); |
| result = mainFrame->eventHandler()->hitTestResultAtPoint(mainFramePoint, allowShadowContent, ignoreClipping, testScrollbars, hitType, padding); |
| } |
| } |
| } |
| |
| if (!allowShadowContent) |
| result.setToNonShadowAncestor(); |
| |
| return result; |
| } |
| |
| |
| void EventHandler::startAutoscrollTimer() |
| { |
| m_autoscrollTimer.startRepeating(autoscrollInterval); |
| } |
| |
| void EventHandler::stopAutoscrollTimer(bool rendererIsBeingDestroyed) |
| { |
| if (m_autoscrollInProgress) { |
| if (m_mouseDownWasInSubframe) { |
| if (Frame* subframe = subframeForTargetNode(m_mousePressNode.get())) |
| subframe->eventHandler()->stopAutoscrollTimer(rendererIsBeingDestroyed); |
| return; |
| } |
| } |
| |
| if (autoscrollRenderer()) { |
| if (!rendererIsBeingDestroyed && (m_autoscrollInProgress || m_panScrollInProgress)) |
| toRenderBox(autoscrollRenderer())->stopAutoscroll(); |
| #if ENABLE(PAN_SCROLLING) |
| if (m_panScrollInProgress) { |
| if (FrameView* view = m_frame->view()) { |
| view->removePanScrollIcon(); |
| view->setCursor(pointerCursor()); |
| } |
| } |
| #endif |
| |
| setAutoscrollRenderer(0); |
| } |
| |
| m_autoscrollTimer.stop(); |
| |
| m_panScrollInProgress = false; |
| m_springLoadedPanScrollInProgress = false; |
| |
| // If we're not in the top frame we notify it that we are not doing a panScroll any more. |
| if (Page* page = m_frame->page()) { |
| Frame* mainFrame = page->mainFrame(); |
| if (m_frame != mainFrame) |
| mainFrame->eventHandler()->setPanScrollInProgress(false); |
| } |
| |
| m_autoscrollInProgress = false; |
| } |
| |
| Node* EventHandler::mousePressNode() const |
| { |
| return m_mousePressNode.get(); |
| } |
| |
| void EventHandler::setMousePressNode(PassRefPtr<Node> node) |
| { |
| m_mousePressNode = node; |
| } |
| |
| bool EventHandler::scrollOverflow(ScrollDirection direction, ScrollGranularity granularity, Node* startingNode) |
| { |
| Node* node = startingNode; |
| |
| if (!node) |
| node = m_frame->document()->focusedNode(); |
| |
| if (!node) |
| node = m_mousePressNode.get(); |
| |
| if (node) { |
| RenderObject* r = node->renderer(); |
| if (r && !r->isListBox() && r->enclosingBox()->scroll(direction, granularity)) { |
| setFrameWasScrolledByUser(); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool EventHandler::logicalScrollOverflow(ScrollLogicalDirection direction, ScrollGranularity granularity, Node* startingNode) |
| { |
| Node* node = startingNode; |
| |
| if (!node) |
| node = m_frame->document()->focusedNode(); |
| |
| if (!node) |
| node = m_mousePressNode.get(); |
| |
| if (node) { |
| RenderObject* r = node->renderer(); |
| if (r && !r->isListBox() && r->enclosingBox()->logicalScroll(direction, granularity)) { |
| setFrameWasScrolledByUser(); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool EventHandler::scrollRecursively(ScrollDirection direction, ScrollGranularity granularity, Node* startingNode) |
| { |
| // The layout needs to be up to date to determine if we can scroll. We may be |
| // here because of an onLoad event, in which case the final layout hasn't been performed yet. |
| m_frame->document()->updateLayoutIgnorePendingStylesheets(); |
| if (scrollOverflow(direction, granularity, startingNode)) |
| return true; |
| Frame* frame = m_frame; |
| FrameView* view = frame->view(); |
| if (view && view->scroll(direction, granularity)) |
| return true; |
| frame = frame->tree()->parent(); |
| if (!frame) |
| return false; |
| return frame->eventHandler()->scrollRecursively(direction, granularity, m_frame->document()->ownerElement()); |
| } |
| |
| bool EventHandler::logicalScrollRecursively(ScrollLogicalDirection direction, ScrollGranularity granularity, Node* startingNode) |
| { |
| // The layout needs to be up to date to determine if we can scroll. We may be |
| // here because of an onLoad event, in which case the final layout hasn't been performed yet. |
| m_frame->document()->updateLayoutIgnorePendingStylesheets(); |
| if (logicalScrollOverflow(direction, granularity, startingNode)) |
| return true; |
| Frame* frame = m_frame; |
| FrameView* view = frame->view(); |
| |
| bool scrolled = false; |
| #if PLATFORM(MAC) |
| // Mac also resets the scroll position in the inline direction. |
| if (granularity == ScrollByDocument && view && view->logicalScroll(ScrollInlineDirectionBackward, ScrollByDocument)) |
| scrolled = true; |
| #endif |
| if (view && view->logicalScroll(direction, granularity)) |
| scrolled = true; |
| |
| if (scrolled) |
| return true; |
| |
| frame = frame->tree()->parent(); |
| if (!frame) |
| return false; |
| |
| return frame->eventHandler()->logicalScrollRecursively(direction, granularity, m_frame->document()->ownerElement()); |
| } |
| |
| IntPoint EventHandler::currentMousePosition() const |
| { |
| return m_currentMousePosition; |
| } |
| |
| Frame* subframeForHitTestResult(const MouseEventWithHitTestResults& hitTestResult) |
| { |
| if (!hitTestResult.isOverWidget()) |
| return 0; |
| return EventHandler::subframeForTargetNode(hitTestResult.targetNode()); |
| } |
| |
| Frame* EventHandler::subframeForTargetNode(Node* node) |
| { |
| if (!node) |
| return 0; |
| |
| RenderObject* renderer = node->renderer(); |
| if (!renderer || !renderer->isWidget()) |
| return 0; |
| |
| Widget* widget = toRenderWidget(renderer)->widget(); |
| if (!widget || !widget->isFrameView()) |
| return 0; |
| |
| return static_cast<FrameView*>(widget)->frame(); |
| } |
| |
| static bool isSubmitImage(Node* node) |
| { |
| return node && node->hasTagName(inputTag) && static_cast<HTMLInputElement*>(node)->isImageButton(); |
| } |
| |
| // Returns true if the node's editable block is not current focused for editing |
| static bool nodeIsNotBeingEdited(Node* node, Frame* frame) |
| { |
| return frame->selection()->rootEditableElement() != node->rootEditableElement(); |
| } |
| |
| Cursor EventHandler::selectCursor(const MouseEventWithHitTestResults& event, Scrollbar* scrollbar) |
| { |
| Node* node = event.targetNode(); |
| RenderObject* renderer = node ? node->renderer() : 0; |
| RenderStyle* style = renderer ? renderer->style() : 0; |
| |
| bool horizontalText = !style || style->isHorizontalWritingMode(); |
| const Cursor& iBeam = horizontalText ? iBeamCursor() : verticalTextCursor(); |
| |
| // During selection, use an I-beam no matter what we're over. |
| // If you're capturing mouse events for a particular node, don't treat this as a selection. |
| if (m_mousePressed && m_mouseDownMayStartSelect && m_frame->selection()->isCaretOrRange() && !m_capturingMouseEventsNode) |
| return iBeam; |
| |
| if (renderer && renderer->isFrameSet()) { |
| RenderFrameSet* frameSetRenderer = toRenderFrameSet(renderer); |
| if (frameSetRenderer->canResizeRow(event.localPoint())) |
| return rowResizeCursor(); |
| if (frameSetRenderer->canResizeColumn(event.localPoint())) |
| return columnResizeCursor(); |
| } |
| |
| if (style && style->cursors()) { |
| const CursorList* cursors = style->cursors(); |
| for (unsigned i = 0; i < cursors->size(); ++i) { |
| const CachedImage* cimage = 0; |
| StyleImage* image = (*cursors)[i].image(); |
| if (image && image->isCachedImage()) |
| cimage = static_cast<StyleCachedImage*>(image)->cachedImage(); |
| if (!cimage) |
| continue; |
| IntPoint hotSpot = (*cursors)[i].hotSpot(); |
| // Limit the size of cursors so that they cannot be used to cover UI elements in chrome. |
| IntSize size = cimage->image()->size(); |
| if (size.width() > 128 || size.height() > 128) |
| continue; |
| if (cimage->image()->isNull()) |
| break; |
| if (!cimage->errorOccurred()) |
| return Cursor(cimage->image(), hotSpot); |
| } |
| } |
| |
| switch (style ? style->cursor() : CURSOR_AUTO) { |
| case CURSOR_AUTO: { |
| bool editable = (node && node->isContentEditable()); |
| bool editableLinkEnabled = false; |
| |
| // If the link is editable, then we need to check the settings to see whether or not the link should be followed |
| if (editable) { |
| ASSERT(m_frame->settings()); |
| switch (m_frame->settings()->editableLinkBehavior()) { |
| default: |
| case EditableLinkDefaultBehavior: |
| case EditableLinkAlwaysLive: |
| editableLinkEnabled = true; |
| break; |
| |
| case EditableLinkNeverLive: |
| editableLinkEnabled = false; |
| break; |
| |
| case EditableLinkLiveWhenNotFocused: |
| editableLinkEnabled = nodeIsNotBeingEdited(node, m_frame) || event.event().shiftKey(); |
| break; |
| |
| case EditableLinkOnlyLiveWithShiftKey: |
| editableLinkEnabled = event.event().shiftKey(); |
| break; |
| } |
| } |
| |
| if ((event.isOverLink() || isSubmitImage(node)) && (!editable || editableLinkEnabled)) |
| return handCursor(); |
| bool inResizer = false; |
| if (renderer) { |
| if (RenderLayer* layer = renderer->enclosingLayer()) { |
| if (FrameView* view = m_frame->view()) |
| inResizer = layer->isPointInResizeControl(view->windowToContents(event.event().pos())); |
| } |
| } |
| if ((editable || (renderer && renderer->isText() && node->canStartSelection())) && !inResizer && !scrollbar) |
| return iBeam; |
| return pointerCursor(); |
| } |
| case CURSOR_CROSS: |
| return crossCursor(); |
| case CURSOR_POINTER: |
| return handCursor(); |
| case CURSOR_MOVE: |
| return moveCursor(); |
| case CURSOR_ALL_SCROLL: |
| return moveCursor(); |
| case CURSOR_E_RESIZE: |
| return eastResizeCursor(); |
| case CURSOR_W_RESIZE: |
| return westResizeCursor(); |
| case CURSOR_N_RESIZE: |
| return northResizeCursor(); |
| case CURSOR_S_RESIZE: |
| return southResizeCursor(); |
| case CURSOR_NE_RESIZE: |
| return northEastResizeCursor(); |
| case CURSOR_SW_RESIZE: |
| return southWestResizeCursor(); |
| case CURSOR_NW_RESIZE: |
| return northWestResizeCursor(); |
| case CURSOR_SE_RESIZE: |
| return southEastResizeCursor(); |
| case CURSOR_NS_RESIZE: |
| return northSouthResizeCursor(); |
| case CURSOR_EW_RESIZE: |
| return eastWestResizeCursor(); |
| case CURSOR_NESW_RESIZE: |
| return northEastSouthWestResizeCursor(); |
| case CURSOR_NWSE_RESIZE: |
| return northWestSouthEastResizeCursor(); |
| case CURSOR_COL_RESIZE: |
| return columnResizeCursor(); |
| case CURSOR_ROW_RESIZE: |
| return rowResizeCursor(); |
| case CURSOR_TEXT: |
| return iBeamCursor(); |
| case CURSOR_WAIT: |
| return waitCursor(); |
| case CURSOR_HELP: |
| return helpCursor(); |
| case CURSOR_VERTICAL_TEXT: |
| return verticalTextCursor(); |
| case CURSOR_CELL: |
| return cellCursor(); |
| case CURSOR_CONTEXT_MENU: |
| return contextMenuCursor(); |
| case CURSOR_PROGRESS: |
| return progressCursor(); |
| case CURSOR_NO_DROP: |
| return noDropCursor(); |
| case CURSOR_ALIAS: |
| return aliasCursor(); |
| case CURSOR_COPY: |
| return copyCursor(); |
| case CURSOR_NONE: |
| return noneCursor(); |
| case CURSOR_NOT_ALLOWED: |
| return notAllowedCursor(); |
| case CURSOR_DEFAULT: |
| return pointerCursor(); |
| case CURSOR_WEBKIT_ZOOM_IN: |
| return zoomInCursor(); |
| case CURSOR_WEBKIT_ZOOM_OUT: |
| return zoomOutCursor(); |
| case CURSOR_WEBKIT_GRAB: |
| return grabCursor(); |
| case CURSOR_WEBKIT_GRABBING: |
| return grabbingCursor(); |
| } |
| return pointerCursor(); |
| } |
| |
| static IntPoint documentPointForWindowPoint(Frame* frame, const IntPoint& windowPoint) |
| { |
| FrameView* view = frame->view(); |
| // FIXME: Is it really OK to use the wrong coordinates here when view is 0? |
| // Historically the code would just crash; this is clearly no worse than that. |
| return view ? view->windowToContents(windowPoint) : windowPoint; |
| } |
| |
| bool EventHandler::handleMousePressEvent(const PlatformMouseEvent& mouseEvent) |
| { |
| RefPtr<FrameView> protector(m_frame->view()); |
| |
| UserGestureIndicator gestureIndicator(DefinitelyProcessingUserGesture); |
| |
| cancelFakeMouseMoveEvent(); |
| m_mousePressed = true; |
| m_capturesDragging = true; |
| m_currentMousePosition = mouseEvent.pos(); |
| m_mouseDownTimestamp = mouseEvent.timestamp(); |
| #if ENABLE(DRAG_SUPPORT) |
| m_mouseDownMayStartDrag = false; |
| #endif |
| m_mouseDownMayStartSelect = false; |
| m_mouseDownMayStartAutoscroll = false; |
| if (FrameView* view = m_frame->view()) |
| m_mouseDownPos = view->windowToContents(mouseEvent.pos()); |
| else { |
| invalidateClick(); |
| return false; |
| } |
| m_mouseDownWasInSubframe = false; |
| |
| HitTestRequest request(HitTestRequest::Active); |
| // Save the document point we generate in case the window coordinate is invalidated by what happens |
| // when we dispatch the event. |
| IntPoint documentPoint = documentPointForWindowPoint(m_frame, mouseEvent.pos()); |
| MouseEventWithHitTestResults mev = m_frame->document()->prepareMouseEvent(request, documentPoint, mouseEvent); |
| |
| if (!mev.targetNode()) { |
| invalidateClick(); |
| return false; |
| } |
| |
| m_mousePressNode = mev.targetNode(); |
| |
| if (InspectorInstrumentation::handleMousePress(m_frame->page())) { |
| invalidateClick(); |
| return true; |
| } |
| |
| Frame* subframe = subframeForHitTestResult(mev); |
| if (subframe && passMousePressEventToSubframe(mev, subframe)) { |
| // Start capturing future events for this frame. We only do this if we didn't clear |
| // the m_mousePressed flag, which may happen if an AppKit widget entered a modal event loop. |
| m_capturesDragging = subframe->eventHandler()->capturesDragging(); |
| if (m_mousePressed && m_capturesDragging) { |
| m_capturingMouseEventsNode = mev.targetNode(); |
| m_eventHandlerWillResetCapturingMouseEventsNode = true; |
| } |
| invalidateClick(); |
| return true; |
| } |
| |
| #if ENABLE(PAN_SCROLLING) |
| Page* page = m_frame->page(); |
| if ((page && page->mainFrame()->eventHandler()->panScrollInProgress()) || m_autoscrollInProgress) { |
| stopAutoscrollTimer(); |
| invalidateClick(); |
| return true; |
| } |
| #endif |
| |
| m_clickCount = mouseEvent.clickCount(); |
| m_clickNode = mev.targetNode(); |
| |
| if (FrameView* view = m_frame->view()) { |
| RenderLayer* layer = m_clickNode->renderer() ? m_clickNode->renderer()->enclosingLayer() : 0; |
| IntPoint p = view->windowToContents(mouseEvent.pos()); |
| if (layer && layer->isPointInResizeControl(p)) { |
| layer->setInResizeMode(true); |
| m_resizeLayer = layer; |
| m_offsetFromResizeCorner = layer->offsetFromResizeCorner(p); |
| invalidateClick(); |
| return true; |
| } |
| } |
| |
| m_frame->selection()->setCaretBlinkingSuspended(true); |
| |
| bool swallowEvent = dispatchMouseEvent(eventNames().mousedownEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true); |
| m_capturesDragging = !swallowEvent; |
| |
| // If the hit testing originally determined the event was in a scrollbar, refetch the MouseEventWithHitTestResults |
| // in case the scrollbar widget was destroyed when the mouse event was handled. |
| if (mev.scrollbar()) { |
| const bool wasLastScrollBar = mev.scrollbar() == m_lastScrollbarUnderMouse.get(); |
| HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active); |
| mev = m_frame->document()->prepareMouseEvent(request, documentPoint, mouseEvent); |
| if (wasLastScrollBar && mev.scrollbar() != m_lastScrollbarUnderMouse.get()) |
| m_lastScrollbarUnderMouse = 0; |
| } |
| |
| if (swallowEvent) { |
| // scrollbars should get events anyway, even disabled controls might be scrollable |
| Scrollbar* scrollbar = mev.scrollbar(); |
| |
| updateLastScrollbarUnderMouse(scrollbar, true); |
| |
| if (scrollbar) |
| passMousePressEventToScrollbar(mev, scrollbar); |
| } else { |
| // Refetch the event target node if it currently is the shadow node inside an <input> element. |
| // If a mouse event handler changes the input element type to one that has a widget associated, |
| // we'd like to EventHandler::handleMousePressEvent to pass the event to the widget and thus the |
| // event target node can't still be the shadow node. |
| if (mev.targetNode()->isShadowRoot() && mev.targetNode()->shadowHost()->hasTagName(inputTag)) { |
| HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active); |
| mev = m_frame->document()->prepareMouseEvent(request, documentPoint, mouseEvent); |
| } |
| |
| FrameView* view = m_frame->view(); |
| Scrollbar* scrollbar = view ? view->scrollbarAtPoint(mouseEvent.pos()) : 0; |
| if (!scrollbar) |
| scrollbar = mev.scrollbar(); |
| |
| updateLastScrollbarUnderMouse(scrollbar, true); |
| |
| if (scrollbar && passMousePressEventToScrollbar(mev, scrollbar)) |
| swallowEvent = true; |
| else |
| swallowEvent = handleMousePressEvent(mev); |
| } |
| |
| return swallowEvent; |
| } |
| |
| // This method only exists for platforms that don't know how to deliver |
| bool EventHandler::handleMouseDoubleClickEvent(const PlatformMouseEvent& mouseEvent) |
| { |
| RefPtr<FrameView> protector(m_frame->view()); |
| |
| UserGestureIndicator gestureIndicator(DefinitelyProcessingUserGesture); |
| |
| // We get this instead of a second mouse-up |
| m_mousePressed = false; |
| m_currentMousePosition = mouseEvent.pos(); |
| |
| HitTestRequest request(HitTestRequest::Active); |
| MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent); |
| Frame* subframe = subframeForHitTestResult(mev); |
| if (m_eventHandlerWillResetCapturingMouseEventsNode) |
| m_capturingMouseEventsNode = 0; |
| if (subframe && passMousePressEventToSubframe(mev, subframe)) |
| return true; |
| |
| m_clickCount = mouseEvent.clickCount(); |
| bool swallowMouseUpEvent = dispatchMouseEvent(eventNames().mouseupEvent, mev.targetNode(), true, m_clickCount, mouseEvent, false); |
| |
| bool swallowClickEvent = mouseEvent.button() != RightButton && mev.targetNode() == m_clickNode && dispatchMouseEvent(eventNames().clickEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true); |
| |
| if (m_lastScrollbarUnderMouse) |
| swallowMouseUpEvent = m_lastScrollbarUnderMouse->mouseUp(); |
| |
| bool swallowMouseReleaseEvent = !swallowMouseUpEvent && handleMouseReleaseEvent(mev); |
| |
| invalidateClick(); |
| |
| return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent; |
| } |
| |
| bool EventHandler::mouseMoved(const PlatformMouseEvent& event) |
| { |
| HitTestResult hoveredNode = HitTestResult(IntPoint()); |
| bool result = handleMouseMoveEvent(event, &hoveredNode); |
| |
| Page* page = m_frame->page(); |
| if (!page) |
| return result; |
| |
| if (FrameView* frameView = m_frame->view()) |
| frameView->scrollAnimator()->mouseMovedInContentArea(); |
| |
| hoveredNode.setToNonShadowAncestor(); |
| page->chrome()->mouseDidMoveOverElement(hoveredNode, event.modifierFlags()); |
| page->chrome()->setToolTip(hoveredNode); |
| return result; |
| } |
| |
| bool EventHandler::handleMouseMoveEvent(const PlatformMouseEvent& mouseEvent, HitTestResult* hoveredNode) |
| { |
| // in Radar 3703768 we saw frequent crashes apparently due to the |
| // part being null here, which seems impossible, so check for nil |
| // but also assert so that we can try to figure this out in debug |
| // builds, if it happens. |
| ASSERT(m_frame); |
| if (!m_frame) |
| return false; |
| |
| RefPtr<FrameView> protector(m_frame->view()); |
| m_currentMousePosition = mouseEvent.pos(); |
| |
| if (m_hoverTimer.isActive()) |
| m_hoverTimer.stop(); |
| |
| cancelFakeMouseMoveEvent(); |
| |
| #if ENABLE(SVG) |
| if (m_svgPan) { |
| static_cast<SVGDocument*>(m_frame->document())->updatePan(m_currentMousePosition); |
| return true; |
| } |
| #endif |
| |
| if (m_frameSetBeingResized) |
| return dispatchMouseEvent(eventNames().mousemoveEvent, m_frameSetBeingResized.get(), false, 0, mouseEvent, false); |
| |
| // Send events right to a scrollbar if the mouse is pressed. |
| if (m_lastScrollbarUnderMouse && m_mousePressed) |
| return m_lastScrollbarUnderMouse->mouseMoved(mouseEvent); |
| |
| // Treat mouse move events while the mouse is pressed as "read-only" in prepareMouseEvent |
| // if we are allowed to select. |
| // This means that :hover and :active freeze in the state they were in when the mouse |
| // was pressed, rather than updating for nodes the mouse moves over as you hold the mouse down. |
| HitTestRequest::HitTestRequestType hitType = HitTestRequest::MouseMove; |
| if (m_mousePressed && m_mouseDownMayStartSelect) |
| hitType |= HitTestRequest::ReadOnly; |
| if (m_mousePressed) |
| hitType |= HitTestRequest::Active; |
| |
| #if ENABLE(TOUCH_EVENTS) |
| // Treat any mouse move events as readonly if the user is currently touching the screen. |
| if (m_touchPressed) |
| hitType |= HitTestRequest::Active | HitTestRequest::ReadOnly; |
| #endif |
| HitTestRequest request(hitType); |
| MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent); |
| if (hoveredNode) |
| *hoveredNode = mev.hitTestResult(); |
| |
| Scrollbar* scrollbar = 0; |
| |
| if (m_resizeLayer && m_resizeLayer->inResizeMode()) |
| m_resizeLayer->resize(mouseEvent, m_offsetFromResizeCorner); |
| else { |
| if (FrameView* view = m_frame->view()) |
| scrollbar = view->scrollbarAtPoint(mouseEvent.pos()); |
| |
| if (!scrollbar) |
| scrollbar = mev.scrollbar(); |
| |
| updateLastScrollbarUnderMouse(scrollbar, !m_mousePressed); |
| } |
| |
| bool swallowEvent = false; |
| RefPtr<Frame> newSubframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev); |
| |
| // We want mouseouts to happen first, from the inside out. First send a move event to the last subframe so that it will fire mouseouts. |
| if (m_lastMouseMoveEventSubframe && m_lastMouseMoveEventSubframe->tree()->isDescendantOf(m_frame) && m_lastMouseMoveEventSubframe != newSubframe) |
| passMouseMoveEventToSubframe(mev, m_lastMouseMoveEventSubframe.get()); |
| |
| if (newSubframe) { |
| // Update over/out state before passing the event to the subframe. |
| updateMouseEventTargetNode(mev.targetNode(), mouseEvent, true); |
| |
| // Event dispatch in updateMouseEventTargetNode may have caused the subframe of the target |
| // node to be detached from its FrameView, in which case the event should not be passed. |
| if (newSubframe->view()) |
| swallowEvent |= passMouseMoveEventToSubframe(mev, newSubframe.get(), hoveredNode); |
| } else { |
| if (scrollbar && !m_mousePressed) |
| scrollbar->mouseMoved(mouseEvent); // Handle hover effects on platforms that support visual feedback on scrollbar hovering. |
| if (Page* page = m_frame->page()) { |
| if ((!m_resizeLayer || !m_resizeLayer->inResizeMode()) && !page->mainFrame()->eventHandler()->panScrollInProgress()) { |
| // Plugins set cursor on their own. The only case WebKit intervenes is resetting cursor to arrow on mouse enter, |
| // in case the particular plugin doesn't manipulate cursor at all. Thus, even a CSS cursor set on body has no |
| // effect on plugins (which matches Firefox). |
| bool overPluginElement = false; |
| if (mev.targetNode() && mev.targetNode()->isHTMLElement()) { |
| HTMLElement* el = toHTMLElement(mev.targetNode()); |
| overPluginElement = el->hasTagName(appletTag) || el->hasTagName(objectTag) || el->hasTagName(embedTag); |
| } |
| if (!overPluginElement) { |
| if (FrameView* view = m_frame->view()) |
| view->setCursor(selectCursor(mev, scrollbar)); |
| } |
| } |
| } |
| } |
| |
| m_lastMouseMoveEventSubframe = newSubframe; |
| |
| if (swallowEvent) |
| return true; |
| |
| swallowEvent = dispatchMouseEvent(eventNames().mousemoveEvent, mev.targetNode(), false, 0, mouseEvent, true); |
| #if ENABLE(DRAG_SUPPORT) |
| if (!swallowEvent) |
| swallowEvent = handleMouseDraggedEvent(mev); |
| #endif // ENABLE(DRAG_SUPPORT) |
| |
| return swallowEvent; |
| } |
| |
| void EventHandler::invalidateClick() |
| { |
| m_clickCount = 0; |
| m_clickNode = 0; |
| } |
| |
| bool EventHandler::handleMouseReleaseEvent(const PlatformMouseEvent& mouseEvent) |
| { |
| RefPtr<FrameView> protector(m_frame->view()); |
| |
| UserGestureIndicator gestureIndicator(DefinitelyProcessingUserGesture); |
| |
| #if ENABLE(PAN_SCROLLING) |
| if (mouseEvent.button() == MiddleButton) |
| m_panScrollButtonPressed = false; |
| if (m_springLoadedPanScrollInProgress) |
| stopAutoscrollTimer(); |
| #endif |
| |
| m_mousePressed = false; |
| m_currentMousePosition = mouseEvent.pos(); |
| |
| #if ENABLE(SVG) |
| if (m_svgPan) { |
| m_svgPan = false; |
| static_cast<SVGDocument*>(m_frame->document())->updatePan(m_currentMousePosition); |
| return true; |
| } |
| #endif |
| |
| if (m_frameSetBeingResized) |
| return dispatchMouseEvent(eventNames().mouseupEvent, m_frameSetBeingResized.get(), true, m_clickCount, mouseEvent, false); |
| |
| if (m_lastScrollbarUnderMouse) { |
| invalidateClick(); |
| return m_lastScrollbarUnderMouse->mouseUp(); |
| } |
| |
| HitTestRequest request(HitTestRequest::MouseUp); |
| MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent); |
| Frame* subframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev); |
| if (m_eventHandlerWillResetCapturingMouseEventsNode) |
| m_capturingMouseEventsNode = 0; |
| if (subframe && passMouseReleaseEventToSubframe(mev, subframe)) |
| return true; |
| |
| bool swallowMouseUpEvent = dispatchMouseEvent(eventNames().mouseupEvent, mev.targetNode(), true, m_clickCount, mouseEvent, false); |
| |
| bool swallowClickEvent = m_clickCount > 0 && mouseEvent.button() != RightButton && mev.targetNode() == m_clickNode && dispatchMouseEvent(eventNames().clickEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true); |
| |
| if (m_resizeLayer) { |
| m_resizeLayer->setInResizeMode(false); |
| m_resizeLayer = 0; |
| } |
| |
| bool swallowMouseReleaseEvent = false; |
| if (!swallowMouseUpEvent) |
| swallowMouseReleaseEvent = handleMouseReleaseEvent(mev); |
| |
| invalidateClick(); |
| |
| return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent; |
| } |
| |
| #if ENABLE(DRAG_SUPPORT) |
| bool EventHandler::dispatchDragEvent(const AtomicString& eventType, Node* dragTarget, const PlatformMouseEvent& event, Clipboard* clipboard) |
| { |
| FrameView* view = m_frame->view(); |
| |
| // FIXME: We might want to dispatch a dragleave even if the view is gone. |
| if (!view) |
| return false; |
| |
| view->resetDeferredRepaintDelay(); |
| IntPoint contentsPos = view->windowToContents(event.pos()); |
| |
| RefPtr<MouseEvent> me = MouseEvent::create(eventType, |
| true, true, m_frame->document()->defaultView(), |
| 0, event.globalX(), event.globalY(), contentsPos.x(), contentsPos.y(), |
| event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey(), |
| 0, 0, clipboard); |
| |
| ExceptionCode ec; |
| dragTarget->dispatchEvent(me.get(), ec); |
| return me->defaultPrevented(); |
| } |
| |
| bool EventHandler::canHandleDragAndDropForTarget(DragAndDropHandleType type, Node* target, const PlatformMouseEvent& event, Clipboard* clipboard, bool* accepted) |
| { |
| bool canHandle = false; |
| bool wasAccepted = false; |
| |
| if (target->hasTagName(frameTag) || target->hasTagName(iframeTag)) { |
| Frame* frame = static_cast<HTMLFrameElementBase*>(target)->contentFrame(); |
| if (frame) { |
| switch (type) { |
| case UpdateDragAndDrop: |
| wasAccepted = frame->eventHandler()->updateDragAndDrop(event, clipboard); |
| break; |
| case CancelDragAndDrop: |
| frame->eventHandler()->cancelDragAndDrop(event, clipboard); |
| break; |
| case PerformDragAndDrop: |
| wasAccepted = frame->eventHandler()->performDragAndDrop(event, clipboard); |
| break; |
| } |
| } |
| } else |
| canHandle = true; |
| |
| if (accepted) |
| *accepted = wasAccepted; |
| |
| return canHandle; |
| } |
| |
| bool EventHandler::updateDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard) |
| { |
| bool accept = false; |
| |
| if (!m_frame->view()) |
| return false; |
| |
| HitTestRequest request(HitTestRequest::ReadOnly); |
| MouseEventWithHitTestResults mev = prepareMouseEvent(request, event); |
| |
| // Drag events should never go to text nodes (following IE, and proper mouseover/out dispatch) |
| Node* newTarget = mev.targetNode(); |
| if (newTarget && newTarget->isTextNode()) |
| newTarget = newTarget->parentNode(); |
| if (newTarget) |
| newTarget = newTarget->shadowAncestorNode(); |
| |
| if (m_dragTarget != newTarget) { |
| // FIXME: this ordering was explicitly chosen to match WinIE. However, |
| // it is sometimes incorrect when dragging within subframes, as seen with |
| // LayoutTests/fast/events/drag-in-frames.html. |
| // |
| // Moreover, this ordering conforms to section 7.9.4 of the HTML 5 spec. <http://dev.w3.org/html5/spec/Overview.html#drag-and-drop-processing-model>. |
| if (newTarget && canHandleDragAndDropForTarget(UpdateDragAndDrop, newTarget, event, clipboard, &accept)) { |
| // As per section 7.9.4 of the HTML 5 spec., we must always fire a drag event before firing a dragenter, dragleave, or dragover event. |
| if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML) { |
| // for now we don't care if event handler cancels default behavior, since there is none |
| dispatchDragSrcEvent(eventNames().dragEvent, event); |
| } |
| accept = dispatchDragEvent(eventNames().dragenterEvent, newTarget, event, clipboard); |
| } |
| |
| if (m_dragTarget && canHandleDragAndDropForTarget(UpdateDragAndDrop, m_dragTarget.get(), event, clipboard, &accept)) |
| dispatchDragEvent(eventNames().dragleaveEvent, m_dragTarget.get(), event, clipboard); |
| |
| if (newTarget) { |
| // We do not explicitly call dispatchDragEvent here because it could ultimately result in the appearance that |
| // two dragover events fired. So, we mark that we should only fire a dragover event on the next call to this function. |
| m_shouldOnlyFireDragOverEvent = true; |
| } |
| } else { |
| if (newTarget && canHandleDragAndDropForTarget(UpdateDragAndDrop, newTarget, event, clipboard, &accept)) { |
| // Note, when dealing with sub-frames, we may need to fire only a dragover event as a drag event may have been fired earlier. |
| if (!m_shouldOnlyFireDragOverEvent && dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML) { |
| // for now we don't care if event handler cancels default behavior, since there is none |
| dispatchDragSrcEvent(eventNames().dragEvent, event); |
| } |
| accept = dispatchDragEvent(eventNames().dragoverEvent, newTarget, event, clipboard); |
| m_shouldOnlyFireDragOverEvent = false; |
| } |
| } |
| m_dragTarget = newTarget; |
| |
| return accept; |
| } |
| |
| void EventHandler::cancelDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard) |
| { |
| if (m_dragTarget && canHandleDragAndDropForTarget(CancelDragAndDrop, m_dragTarget.get(), event, clipboard)) { |
| if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML) |
| dispatchDragSrcEvent(eventNames().dragEvent, event); |
| dispatchDragEvent(eventNames().dragleaveEvent, m_dragTarget.get(), event, clipboard); |
| } |
| clearDragState(); |
| } |
| |
| bool EventHandler::performDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard) |
| { |
| bool accept = false; |
| if (m_dragTarget && canHandleDragAndDropForTarget(PerformDragAndDrop, m_dragTarget.get(), event, clipboard, &accept)) |
| dispatchDragEvent(eventNames().dropEvent, m_dragTarget.get(), event, clipboard); |
| clearDragState(); |
| return accept; |
| } |
| |
| void EventHandler::clearDragState() |
| { |
| m_dragTarget = 0; |
| m_capturingMouseEventsNode = 0; |
| m_shouldOnlyFireDragOverEvent = false; |
| #if PLATFORM(MAC) |
| m_sendingEventToSubview = false; |
| #endif |
| } |
| #endif // ENABLE(DRAG_SUPPORT) |
| |
| void EventHandler::setCapturingMouseEventsNode(PassRefPtr<Node> n) |
| { |
| m_capturingMouseEventsNode = n; |
| m_eventHandlerWillResetCapturingMouseEventsNode = false; |
| } |
| |
| MouseEventWithHitTestResults EventHandler::prepareMouseEvent(const HitTestRequest& request, const PlatformMouseEvent& mev) |
| { |
| ASSERT(m_frame); |
| ASSERT(m_frame->document()); |
| |
| return m_frame->document()->prepareMouseEvent(request, documentPointForWindowPoint(m_frame, mev.pos()), mev); |
| } |
| |
| #if ENABLE(SVG) |
| static inline SVGElementInstance* instanceAssociatedWithShadowTreeElement(Node* referenceNode) |
| { |
| if (!referenceNode || !referenceNode->isSVGElement()) |
| return 0; |
| |
| Node* shadowTreeElement = referenceNode->shadowTreeRootNode(); |
| if (!shadowTreeElement) |
| return 0; |
| |
| Element* shadowTreeParentElement = shadowTreeElement->shadowHost(); |
| if (!shadowTreeParentElement) |
| return 0; |
| |
| ASSERT(shadowTreeParentElement->hasTagName(useTag)); |
| return static_cast<SVGUseElement*>(shadowTreeParentElement)->instanceForShadowTreeElement(referenceNode); |
| } |
| #endif |
| |
| void EventHandler::updateMouseEventTargetNode(Node* targetNode, const PlatformMouseEvent& mouseEvent, bool fireMouseOverOut) |
| { |
| Node* result = targetNode; |
| |
| // If we're capturing, we always go right to that node. |
| if (m_capturingMouseEventsNode) |
| result = m_capturingMouseEventsNode.get(); |
| else { |
| // If the target node is a text node, dispatch on the parent node - rdar://4196646 |
| if (result && result->isTextNode()) |
| result = result->parentNode(); |
| } |
| m_nodeUnderMouse = result; |
| #if ENABLE(SVG) |
| m_instanceUnderMouse = instanceAssociatedWithShadowTreeElement(result); |
| |
| // <use> shadow tree elements may have been recloned, update node under mouse in any case |
| if (m_lastInstanceUnderMouse) { |
| SVGElement* lastCorrespondingElement = m_lastInstanceUnderMouse->correspondingElement(); |
| SVGElement* lastCorrespondingUseElement = m_lastInstanceUnderMouse->correspondingUseElement(); |
| |
| if (lastCorrespondingElement && lastCorrespondingUseElement) { |
| HashSet<SVGElementInstance*> instances = lastCorrespondingElement->instancesForElement(); |
| |
| // Locate the recloned shadow tree element for our corresponding instance |
| HashSet<SVGElementInstance*>::iterator end = instances.end(); |
| for (HashSet<SVGElementInstance*>::iterator it = instances.begin(); it != end; ++it) { |
| SVGElementInstance* instance = (*it); |
| ASSERT(instance->correspondingElement() == lastCorrespondingElement); |
| |
| if (instance == m_lastInstanceUnderMouse) |
| continue; |
| |
| if (instance->correspondingUseElement() != lastCorrespondingUseElement) |
| continue; |
| |
| SVGElement* shadowTreeElement = instance->shadowTreeElement(); |
| if (!shadowTreeElement->inDocument() || m_lastNodeUnderMouse == shadowTreeElement) |
| continue; |
| |
| m_lastNodeUnderMouse = shadowTreeElement; |
| m_lastInstanceUnderMouse = instance; |
| break; |
| } |
| } |
| } |
| #endif |
| |
| // Fire mouseout/mouseover if the mouse has shifted to a different node. |
| if (fireMouseOverOut) { |
| // FIXME: This code will only correctly handle transitions between frames with scrollbars, |
| // not transitions between overflow regions, or transitions between two frames |
| // that don't have scrollbars contained within a frame that does. |
| if (m_lastNodeUnderMouse && (!m_nodeUnderMouse || m_nodeUnderMouse->document() != m_frame->document())) { |
| if (Frame* frame = m_lastNodeUnderMouse->document()->frame()) { |
| if (FrameView* frameView = frame->view()) |
| frameView->scrollAnimator()->mouseExitedContentArea(); |
| } |
| } |
| |
| if (m_nodeUnderMouse && (!m_lastNodeUnderMouse || m_lastNodeUnderMouse->document() != m_frame->document())) { |
| if (Frame* frame = m_nodeUnderMouse->document()->frame()) { |
| if (FrameView* frameView = frame->view()) |
| frameView->scrollAnimator()->mouseEnteredContentArea(); |
| } |
| } |
| |
| if (m_lastNodeUnderMouse && m_lastNodeUnderMouse->document() != m_frame->document()) { |
| m_lastNodeUnderMouse = 0; |
| m_lastScrollbarUnderMouse = 0; |
| #if ENABLE(SVG) |
| m_lastInstanceUnderMouse = 0; |
| #endif |
| } |
| |
| if (m_lastNodeUnderMouse != m_nodeUnderMouse) { |
| // send mouseout event to the old node |
| if (m_lastNodeUnderMouse) |
| m_lastNodeUnderMouse->dispatchMouseEvent(mouseEvent, eventNames().mouseoutEvent, 0, m_nodeUnderMouse.get()); |
| // send mouseover event to the new node |
| if (m_nodeUnderMouse) |
| m_nodeUnderMouse->dispatchMouseEvent(mouseEvent, eventNames().mouseoverEvent, 0, m_lastNodeUnderMouse.get()); |
| } |
| m_lastNodeUnderMouse = m_nodeUnderMouse; |
| #if ENABLE(SVG) |
| m_lastInstanceUnderMouse = instanceAssociatedWithShadowTreeElement(m_nodeUnderMouse.get()); |
| #endif |
| } |
| } |
| |
| bool EventHandler::dispatchMouseEvent(const AtomicString& eventType, Node* targetNode, bool /*cancelable*/, int clickCount, const PlatformMouseEvent& mouseEvent, bool setUnder) |
| { |
| if (FrameView* view = m_frame->view()) |
| view->resetDeferredRepaintDelay(); |
| |
| updateMouseEventTargetNode(targetNode, mouseEvent, setUnder); |
| |
| bool swallowEvent = false; |
| |
| if (m_nodeUnderMouse) |
| swallowEvent = m_nodeUnderMouse->dispatchMouseEvent(mouseEvent, eventType, clickCount); |
| |
| if (!swallowEvent && eventType == eventNames().mousedownEvent) { |
| |
| // If clicking on a frame scrollbar, do not mess up with content focus. |
| if (FrameView* view = m_frame->view()) { |
| if (view->scrollbarAtPoint(mouseEvent.pos())) |
| return false; |
| } |
| |
| // The layout needs to be up to date to determine if an element is focusable. |
| m_frame->document()->updateLayoutIgnorePendingStylesheets(); |
| |
| // Blur current focus node when a link/button is clicked; this |
| // is expected by some sites that rely on onChange handlers running |
| // from form fields before the button click is processed. |
| Node* node = m_nodeUnderMouse.get(); |
| |
| // Walk up the DOM tree to search for a node to focus. |
| while (node) { |
| if (node->isMouseFocusable()) { |
| // To fix <rdar://problem/4895428> Can't drag selected ToDo, we don't focus a |
| // node on mouse down if it's selected and inside a focused node. It will be |
| // focused if the user does a mouseup over it, however, because the mouseup |
| // will set a selection inside it, which will call setFocuseNodeIfNeeded. |
| ExceptionCode ec = 0; |
| Node* n = node->isShadowRoot() ? node->shadowHost() : node; |
| if (m_frame->selection()->isRange() |
| && m_frame->selection()->toNormalizedRange()->compareNode(n, ec) == Range::NODE_INSIDE |
| && n->isDescendantOf(m_frame->document()->focusedNode())) |
| return false; |
| |
| break; |
| } |
| node = node->parentOrHostNode(); |
| } |
| |
| // If focus shift is blocked, we eat the event. Note we should never clear swallowEvent |
| // if the page already set it (e.g., by canceling default behavior). |
| if (Page* page = m_frame->page()) { |
| if (node && node->isMouseFocusable()) { |
| if (!page->focusController()->setFocusedNode(node, m_frame)) |
| swallowEvent = true; |
| } else if (!node || !node->focused()) { |
| if (!page->focusController()->setFocusedNode(0, m_frame)) |
| swallowEvent = true; |
| } |
| } |
| } |
| |
| return swallowEvent; |
| } |
| |
| #if !PLATFORM(GTK) && !(PLATFORM(CHROMIUM) && (OS(LINUX) || OS(FREEBSD))) |
| bool EventHandler::shouldTurnVerticalTicksIntoHorizontal(const HitTestResult&) const |
| { |
| return false; |
| } |
| #endif |
| |
| bool EventHandler::handleWheelEvent(PlatformWheelEvent& e) |
| { |
| Document* doc = m_frame->document(); |
| |
| RenderObject* docRenderer = doc->renderer(); |
| if (!docRenderer) |
| return false; |
| |
| RefPtr<FrameView> protector(m_frame->view()); |
| |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return false; |
| setFrameWasScrolledByUser(); |
| IntPoint vPoint = view->windowToContents(e.pos()); |
| |
| Node* node; |
| bool isOverWidget; |
| |
| HitTestRequest request(HitTestRequest::ReadOnly); |
| HitTestResult result(vPoint); |
| doc->renderView()->layer()->hitTest(request, result); |
| |
| if (m_useLatchedWheelEventNode) { |
| if (!m_latchedWheelEventNode) { |
| m_latchedWheelEventNode = result.innerNode(); |
| m_widgetIsLatched = result.isOverWidget(); |
| } |
| |
| node = m_latchedWheelEventNode.get(); |
| isOverWidget = m_widgetIsLatched; |
| } else { |
| if (m_latchedWheelEventNode) |
| m_latchedWheelEventNode = 0; |
| if (m_previousWheelScrolledNode) |
| m_previousWheelScrolledNode = 0; |
| |
| node = result.innerNode(); |
| isOverWidget = result.isOverWidget(); |
| } |
| |
| if (shouldTurnVerticalTicksIntoHorizontal(result)) |
| e.turnVerticalTicksIntoHorizontal(); |
| |
| if (node) { |
| // Figure out which view to send the event to. |
| RenderObject* target = node->renderer(); |
| |
| if (isOverWidget && target && target->isWidget()) { |
| Widget* widget = toRenderWidget(target)->widget(); |
| if (widget && passWheelEventToWidget(e, widget)) { |
| e.accept(); |
| return true; |
| } |
| } |
| |
| node = node->shadowAncestorNode(); |
| node->dispatchWheelEvent(e); |
| if (e.isAccepted()) |
| return true; |
| } |
| |
| if (e.isAccepted()) |
| return true; |
| |
| view = m_frame->view(); |
| if (!view) |
| return false; |
| |
| view->wheelEvent(e); |
| return e.isAccepted(); |
| } |
| |
| void EventHandler::defaultWheelEventHandler(Node* startNode, WheelEvent* wheelEvent) |
| { |
| if (!startNode || !wheelEvent) |
| return; |
| |
| Node* stopNode = m_previousWheelScrolledNode.get(); |
| |
| // Break up into two scrolls if we need to. Diagonal movement on |
| // a MacBook pro is an example of a 2-dimensional mouse wheel event (where both deltaX and deltaY can be set). |
| if (scrollNode(wheelEvent->rawDeltaX(), wheelEvent->granularity(), ScrollLeft, ScrollRight, startNode, &stopNode)) |
| wheelEvent->setDefaultHandled(); |
| |
| if (scrollNode(wheelEvent->rawDeltaY(), wheelEvent->granularity(), ScrollUp, ScrollDown, startNode, &stopNode)) |
| wheelEvent->setDefaultHandled(); |
| |
| if (!m_useLatchedWheelEventNode) |
| m_previousWheelScrolledNode = stopNode; |
| } |
| |
| #if ENABLE(GESTURE_EVENTS) |
| bool EventHandler::handleGestureEvent(const PlatformGestureEvent& gestureEvent) |
| { |
| // FIXME: This should hit test and go to the correct subframe rather than |
| // always sending gestures to the main frame only. We should also ensure |
| // that if a frame gets a gesture begin gesture, it gets the corresponding |
| // end gesture as well. |
| |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return false; |
| |
| view->handleGestureEvent(gestureEvent); |
| return true; |
| } |
| #endif |
| |
| #if ENABLE(CONTEXT_MENUS) |
| bool EventHandler::sendContextMenuEvent(const PlatformMouseEvent& event) |
| { |
| Document* doc = m_frame->document(); |
| FrameView* v = m_frame->view(); |
| if (!v) |
| return false; |
| |
| bool swallowEvent; |
| IntPoint viewportPos = v->windowToContents(event.pos()); |
| HitTestRequest request(HitTestRequest::Active); |
| MouseEventWithHitTestResults mev = doc->prepareMouseEvent(request, viewportPos, event); |
| |
| if (m_frame->editor()->behavior().shouldSelectOnContextualMenuClick() |
| && !m_frame->selection()->contains(viewportPos) |
| // FIXME: In the editable case, word selection sometimes selects content that isn't underneath the mouse. |
| // If the selection is non-editable, we do word selection to make it easier to use the contextual menu items |
| // available for text selections. But only if we're above text. |
| && (m_frame->selection()->isContentEditable() || (mev.targetNode() && mev.targetNode()->isTextNode()))) { |
| m_mouseDownMayStartSelect = true; // context menu events are always allowed to perform a selection |
| selectClosestWordOrLinkFromMouseEvent(mev); |
| } |
| |
| swallowEvent = dispatchMouseEvent(eventNames().contextmenuEvent, mev.targetNode(), true, 0, event, false); |
| |
| return swallowEvent; |
| } |
| |
| bool EventHandler::sendContextMenuEventForKey() |
| { |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return false; |
| |
| Document* doc = m_frame->document(); |
| if (!doc) |
| return false; |
| |
| static const int kContextMenuMargin = 1; |
| |
| #if OS(WINDOWS) && !OS(WINCE) |
| int rightAligned = ::GetSystemMetrics(SM_MENUDROPALIGNMENT); |
| #else |
| int rightAligned = 0; |
| #endif |
| IntPoint location; |
| |
| Node* focusedNode = doc->focusedNode(); |
| SelectionController* selectionController = m_frame->selection(); |
| Position start = selectionController->selection().start(); |
| |
| if (start.node() && (selectionController->rootEditableElement() || selectionController->isRange())) { |
| RefPtr<Range> selection = selectionController->toNormalizedRange(); |
| IntRect firstRect = m_frame->editor()->firstRectForRange(selection.get()); |
| |
| int x = rightAligned ? firstRect.maxX() : firstRect.x(); |
| location = IntPoint(x, firstRect.maxY()); |
| } else if (focusedNode) { |
| RenderBoxModelObject* box = focusedNode->renderBoxModelObject(); |
| IntRect clippedRect = box->absoluteClippedOverflowRect(); |
| location = IntPoint(clippedRect.x(), clippedRect.maxY() - 1); |
| } else { |
| location = IntPoint( |
| rightAligned ? view->contentsWidth() - kContextMenuMargin : kContextMenuMargin, |
| kContextMenuMargin); |
| } |
| |
| m_frame->view()->setCursor(pointerCursor()); |
| |
| IntPoint position = view->contentsToWindow(location); |
| IntPoint globalPosition = view->contentsToScreen(IntRect(location, IntSize())).location(); |
| |
| Node* targetNode = doc->focusedNode(); |
| if (!targetNode) |
| targetNode = doc; |
| |
| // Use the focused node as the target for hover and active. |
| HitTestResult result(position); |
| result.setInnerNode(targetNode); |
| HitTestRequest request(HitTestRequest::Active); |
| doc->renderView()->layer()->updateHoverActiveState(request, result); |
| doc->updateStyleIfNeeded(); |
| |
| // The contextmenu event is a mouse event even when invoked using the keyboard. |
| // This is required for web compatibility. |
| |
| #if OS(WINDOWS) |
| MouseEventType eventType = MouseEventReleased; |
| #else |
| MouseEventType eventType = MouseEventPressed; |
| #endif |
| |
| PlatformMouseEvent mouseEvent(position, globalPosition, RightButton, eventType, 1, false, false, false, false, WTF::currentTime()); |
| |
| return dispatchMouseEvent(eventNames().contextmenuEvent, targetNode, true, 0, mouseEvent, false); |
| } |
| |
| #endif // ENABLE(CONTEXT_MENUS) |
| |
| void EventHandler::scheduleHoverStateUpdate() |
| { |
| if (!m_hoverTimer.isActive()) |
| m_hoverTimer.startOneShot(0); |
| } |
| |
| void EventHandler::dispatchFakeMouseMoveEventSoon() |
| { |
| if (m_mousePressed) |
| return; |
| |
| if (!m_fakeMouseMoveEventTimer.isActive()) |
| m_fakeMouseMoveEventTimer.startOneShot(fakeMouseMoveInterval); |
| } |
| |
| void EventHandler::dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad& quad) |
| { |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return; |
| |
| if (m_mousePressed || !quad.containsPoint(view->windowToContents(m_currentMousePosition))) |
| return; |
| |
| if (!m_fakeMouseMoveEventTimer.isActive()) |
| m_fakeMouseMoveEventTimer.startOneShot(fakeMouseMoveInterval); |
| } |
| |
| void EventHandler::cancelFakeMouseMoveEvent() |
| { |
| m_fakeMouseMoveEventTimer.stop(); |
| } |
| |
| void EventHandler::fakeMouseMoveEventTimerFired(Timer<EventHandler>* timer) |
| { |
| ASSERT_UNUSED(timer, timer == &m_fakeMouseMoveEventTimer); |
| ASSERT(!m_mousePressed); |
| |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return; |
| |
| bool shiftKey; |
| bool ctrlKey; |
| bool altKey; |
| bool metaKey; |
| PlatformKeyboardEvent::getCurrentModifierState(shiftKey, ctrlKey, altKey, metaKey); |
| IntPoint globalPoint = view->contentsToScreen(IntRect(view->windowToContents(m_currentMousePosition), IntSize())).location(); |
| PlatformMouseEvent fakeMouseMoveEvent(m_currentMousePosition, globalPoint, NoButton, MouseEventMoved, 0, shiftKey, ctrlKey, altKey, metaKey, currentTime()); |
| mouseMoved(fakeMouseMoveEvent); |
| } |
| |
| // Whether or not a mouse down can begin the creation of a selection. Fires the selectStart event. |
| bool EventHandler::canMouseDownStartSelect(Node* node) |
| { |
| if (!node || !node->renderer()) |
| return true; |
| |
| // Some controls and images can't start a select on a mouse down. |
| if (!node->canStartSelection()) |
| return false; |
| |
| return node->dispatchEvent(Event::create(eventNames().selectstartEvent, true, true)); |
| } |
| |
| #if ENABLE(DRAG_SUPPORT) |
| bool EventHandler::canMouseDragExtendSelect(Node* node) |
| { |
| if (!node || !node->renderer()) |
| return true; |
| |
| return node->dispatchEvent(Event::create(eventNames().selectstartEvent, true, true)); |
| } |
| #endif // ENABLE(DRAG_SUPPORT) |
| |
| void EventHandler::setResizingFrameSet(HTMLFrameSetElement* frameSet) |
| { |
| m_frameSetBeingResized = frameSet; |
| } |
| |
| void EventHandler::resizeLayerDestroyed() |
| { |
| ASSERT(m_resizeLayer); |
| m_resizeLayer = 0; |
| } |
| |
| void EventHandler::hoverTimerFired(Timer<EventHandler>*) |
| { |
| m_hoverTimer.stop(); |
| |
| ASSERT(m_frame); |
| ASSERT(m_frame->document()); |
| |
| if (RenderView* renderer = m_frame->contentRenderer()) { |
| if (FrameView* view = m_frame->view()) { |
| HitTestRequest request(HitTestRequest::MouseMove); |
| HitTestResult result(view->windowToContents(m_currentMousePosition)); |
| renderer->layer()->hitTest(request, result); |
| m_frame->document()->updateStyleIfNeeded(); |
| } |
| } |
| } |
| |
| static Node* eventTargetNodeForDocument(Document* doc) |
| { |
| if (!doc) |
| return 0; |
| Node* node = doc->focusedNode(); |
| if (!node && doc->isPluginDocument()) { |
| PluginDocument* pluginDocument = static_cast<PluginDocument*>(doc); |
| node = pluginDocument->pluginNode(); |
| } |
| if (!node && doc->isHTMLDocument()) |
| node = doc->body(); |
| if (!node) |
| node = doc->documentElement(); |
| return node; |
| } |
| |
| bool EventHandler::handleAccessKey(const PlatformKeyboardEvent& evt) |
| { |
| // FIXME: Ignoring the state of Shift key is what neither IE nor Firefox do. |
| // IE matches lower and upper case access keys regardless of Shift key state - but if both upper and |
| // lower case variants are present in a document, the correct element is matched based on Shift key state. |
| // Firefox only matches an access key if Shift is not pressed, and does that case-insensitively. |
| ASSERT(!(accessKeyModifiers() & PlatformKeyboardEvent::ShiftKey)); |
| if ((evt.modifiers() & ~PlatformKeyboardEvent::ShiftKey) != accessKeyModifiers()) |
| return false; |
| String key = evt.unmodifiedText(); |
| Element* elem = m_frame->document()->getElementByAccessKey(key.lower()); |
| if (!elem) |
| return false; |
| elem->accessKeyAction(false); |
| return true; |
| } |
| |
| #if !PLATFORM(MAC) |
| bool EventHandler::needsKeyboardEventDisambiguationQuirks() const |
| { |
| return false; |
| } |
| #endif |
| |
| bool EventHandler::keyEvent(const PlatformKeyboardEvent& initialKeyEvent) |
| { |
| #if ENABLE(PAN_SCROLLING) |
| if (Page* page = m_frame->page()) { |
| if (page->mainFrame()->eventHandler()->panScrollInProgress() || m_autoscrollInProgress) { |
| // If a key is pressed while the autoscroll/panScroll is in progress then we want to stop |
| if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyDown || initialKeyEvent.type() == PlatformKeyboardEvent::RawKeyDown) |
| stopAutoscrollTimer(); |
| |
| // If we were in autoscroll/panscroll mode, we swallow the key event |
| return true; |
| } |
| } |
| #endif |
| |
| // Check for cases where we are too early for events -- possible unmatched key up |
| // from pressing return in the location bar. |
| RefPtr<Node> node = eventTargetNodeForDocument(m_frame->document()); |
| if (!node) |
| return false; |
| |
| UserGestureIndicator gestureIndicator(DefinitelyProcessingUserGesture); |
| UserTypingGestureIndicator typingGestureIndicator(m_frame); |
| |
| if (FrameView* view = m_frame->view()) |
| view->resetDeferredRepaintDelay(); |
| |
| // FIXME: what is this doing here, in keyboard event handler? |
| m_frame->loader()->resetMultipleFormSubmissionProtection(); |
| |
| // In IE, access keys are special, they are handled after default keydown processing, but cannot be canceled - this is hard to match. |
| // On Mac OS X, we process them before dispatching keydown, as the default keydown handler implements Emacs key bindings, which may conflict |
| // with access keys. Then we dispatch keydown, but suppress its default handling. |
| // On Windows, WebKit explicitly calls handleAccessKey() instead of dispatching a keypress event for WM_SYSCHAR messages. |
| // Other platforms currently match either Mac or Windows behavior, depending on whether they send combined KeyDown events. |
| bool matchedAnAccessKey = false; |
| if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyDown) |
| matchedAnAccessKey = handleAccessKey(initialKeyEvent); |
| |
| // FIXME: it would be fair to let an input method handle KeyUp events before DOM dispatch. |
| if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyUp || initialKeyEvent.type() == PlatformKeyboardEvent::Char) |
| return !node->dispatchKeyEvent(initialKeyEvent); |
| |
| bool backwardCompatibilityMode = needsKeyboardEventDisambiguationQuirks(); |
| |
| ExceptionCode ec; |
| PlatformKeyboardEvent keyDownEvent = initialKeyEvent; |
| if (keyDownEvent.type() != PlatformKeyboardEvent::RawKeyDown) |
| keyDownEvent.disambiguateKeyDownEvent(PlatformKeyboardEvent::RawKeyDown, backwardCompatibilityMode); |
| RefPtr<KeyboardEvent> keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->defaultView()); |
| if (matchedAnAccessKey) |
| keydown->setDefaultPrevented(true); |
| keydown->setTarget(node); |
| |
| if (initialKeyEvent.type() == PlatformKeyboardEvent::RawKeyDown) { |
| node->dispatchEvent(keydown, ec); |
| // If frame changed as a result of keydown dispatch, then return true to avoid sending a subsequent keypress message to the new frame. |
| bool changedFocusedFrame = m_frame->page() && m_frame != m_frame->page()->focusController()->focusedOrMainFrame(); |
| return keydown->defaultHandled() || keydown->defaultPrevented() || changedFocusedFrame; |
| } |
| |
| // Run input method in advance of DOM event handling. This may result in the IM |
| // modifying the page prior the keydown event, but this behaviour is necessary |
| // in order to match IE: |
| // 1. preventing default handling of keydown and keypress events has no effect on IM input; |
| // 2. if an input method handles the event, its keyCode is set to 229 in keydown event. |
| m_frame->editor()->handleInputMethodKeydown(keydown.get()); |
| |
| bool handledByInputMethod = keydown->defaultHandled(); |
| |
| if (handledByInputMethod) { |
| keyDownEvent.setWindowsVirtualKeyCode(CompositionEventKeyCode); |
| keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->defaultView()); |
| keydown->setTarget(node); |
| keydown->setDefaultHandled(); |
| } |
| |
| node->dispatchEvent(keydown, ec); |
| // If frame changed as a result of keydown dispatch, then return early to avoid sending a subsequent keypress message to the new frame. |
| bool changedFocusedFrame = m_frame->page() && m_frame != m_frame->page()->focusController()->focusedOrMainFrame(); |
| bool keydownResult = keydown->defaultHandled() || keydown->defaultPrevented() || changedFocusedFrame; |
| if (handledByInputMethod || (keydownResult && !backwardCompatibilityMode)) |
| return keydownResult; |
| |
| // Focus may have changed during keydown handling, so refetch node. |
| // But if we are dispatching a fake backward compatibility keypress, then we pretend that the keypress happened on the original node. |
| if (!keydownResult) { |
| node = eventTargetNodeForDocument(m_frame->document()); |
| if (!node) |
| return false; |
| } |
| |
| PlatformKeyboardEvent keyPressEvent = initialKeyEvent; |
| keyPressEvent.disambiguateKeyDownEvent(PlatformKeyboardEvent::Char, backwardCompatibilityMode); |
| if (keyPressEvent.text().isEmpty()) |
| return keydownResult; |
| RefPtr<KeyboardEvent> keypress = KeyboardEvent::create(keyPressEvent, m_frame->document()->defaultView()); |
| keypress->setTarget(node); |
| if (keydownResult) |
| keypress->setDefaultPrevented(true); |
| #if PLATFORM(MAC) |
| keypress->keypressCommands() = keydown->keypressCommands(); |
| #endif |
| node->dispatchEvent(keypress, ec); |
| |
| return keydownResult || keypress->defaultPrevented() || keypress->defaultHandled(); |
| } |
| |
| void EventHandler::handleKeyboardSelectionMovement(KeyboardEvent* event) |
| { |
| if (!event) |
| return; |
| |
| const String& key = event->keyIdentifier(); |
| bool isShifted = event->getModifierState("Shift"); |
| bool isOptioned = event->getModifierState("Alt"); |
| bool isCommanded = event->getModifierState("Meta"); |
| |
| if (key == "Up") { |
| m_frame->selection()->modify((isShifted) ? SelectionController::AlterationExtend : SelectionController::AlterationMove, DirectionBackward, (isCommanded) ? DocumentBoundary : LineGranularity, true); |
| event->setDefaultHandled(); |
| } else if (key == "Down") { |
| m_frame->selection()->modify((isShifted) ? SelectionController::AlterationExtend : SelectionController::AlterationMove, DirectionForward, (isCommanded) ? DocumentBoundary : LineGranularity, true); |
| event->setDefaultHandled(); |
| } else if (key == "Left") { |
| m_frame->selection()->modify((isShifted) ? SelectionController::AlterationExtend : SelectionController::AlterationMove, DirectionLeft, (isCommanded) ? LineBoundary : (isOptioned) ? WordGranularity : CharacterGranularity, true); |
| event->setDefaultHandled(); |
| } else if (key == "Right") { |
| m_frame->selection()->modify((isShifted) ? SelectionController::AlterationExtend : SelectionController::AlterationMove, DirectionRight, (isCommanded) ? LineBoundary : (isOptioned) ? WordGranularity : CharacterGranularity, true); |
| event->setDefaultHandled(); |
| } |
| } |
| |
| void EventHandler::defaultKeyboardEventHandler(KeyboardEvent* event) |
| { |
| if (event->type() == eventNames().keydownEvent) { |
| m_frame->editor()->handleKeyboardEvent(event); |
| if (event->defaultHandled()) |
| return; |
| if (event->keyIdentifier() == "U+0009") |
| defaultTabEventHandler(event); |
| else { |
| FocusDirection direction = focusDirectionForKey(event->keyIdentifier()); |
| if (direction != FocusDirectionNone) |
| defaultArrowEventHandler(direction, event); |
| } |
| |
| // provides KB navigation and selection for enhanced accessibility users |
| if (AXObjectCache::accessibilityEnhancedUserInterfaceEnabled()) |
| handleKeyboardSelectionMovement(event); |
| } |
| if (event->type() == eventNames().keypressEvent) { |
| m_frame->editor()->handleKeyboardEvent(event); |
| if (event->defaultHandled()) |
| return; |
| if (event->charCode() == ' ') |
| defaultSpaceEventHandler(event); |
| } |
| } |
| |
| FocusDirection EventHandler::focusDirectionForKey(const AtomicString& keyIdentifier) const |
| { |
| DEFINE_STATIC_LOCAL(AtomicString, Down, ("Down")); |
| DEFINE_STATIC_LOCAL(AtomicString, Up, ("Up")); |
| DEFINE_STATIC_LOCAL(AtomicString, Left, ("Left")); |
| DEFINE_STATIC_LOCAL(AtomicString, Right, ("Right")); |
| |
| FocusDirection retVal = FocusDirectionNone; |
| |
| if (keyIdentifier == Down) |
| retVal = FocusDirectionDown; |
| else if (keyIdentifier == Up) |
| retVal = FocusDirectionUp; |
| else if (keyIdentifier == Left) |
| retVal = FocusDirectionLeft; |
| else if (keyIdentifier == Right) |
| retVal = FocusDirectionRight; |
| |
| return retVal; |
| } |
| |
| #if ENABLE(DRAG_SUPPORT) |
| bool EventHandler::dragHysteresisExceeded(const FloatPoint& floatDragViewportLocation) const |
| { |
| IntPoint dragViewportLocation((int)floatDragViewportLocation.x(), (int)floatDragViewportLocation.y()); |
| return dragHysteresisExceeded(dragViewportLocation); |
| } |
| |
| bool EventHandler::dragHysteresisExceeded(const IntPoint& dragViewportLocation) const |
| { |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return false; |
| IntPoint dragLocation = view->windowToContents(dragViewportLocation); |
| IntSize delta = dragLocation - m_mouseDownPos; |
| |
| int threshold = GeneralDragHysteresis; |
| if (dragState().m_dragSrcIsImage) |
| threshold = ImageDragHysteresis; |
| else if (dragState().m_dragSrcIsLink) |
| threshold = LinkDragHysteresis; |
| else if (dragState().m_dragSrcInSelection) |
| threshold = TextDragHysteresis; |
| |
| return abs(delta.width()) >= threshold || abs(delta.height()) >= threshold; |
| } |
| |
| void EventHandler::freeClipboard() |
| { |
| if (dragState().m_dragClipboard) |
| dragState().m_dragClipboard->setAccessPolicy(ClipboardNumb); |
| } |
| |
| bool EventHandler::shouldDragAutoNode(Node* node, const IntPoint& point) const |
| { |
| if (!node || !m_frame->view()) |
| return false; |
| Page* page = m_frame->page(); |
| return page && page->dragController()->mayStartDragAtEventLocation(m_frame, point, node); |
| } |
| |
| void EventHandler::dragSourceEndedAt(const PlatformMouseEvent& event, DragOperation operation) |
| { |
| if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML) { |
| dragState().m_dragClipboard->setDestinationOperation(operation); |
| // for now we don't care if event handler cancels default behavior, since there is none |
| dispatchDragSrcEvent(eventNames().dragendEvent, event); |
| } |
| freeClipboard(); |
| dragState().m_dragSrc = 0; |
| // In case the drag was ended due to an escape key press we need to ensure |
| // that consecutive mousemove events don't reinitiate the drag and drop. |
| m_mouseDownMayStartDrag = false; |
| } |
| |
| // returns if we should continue "default processing", i.e., whether eventhandler canceled |
| bool EventHandler::dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouseEvent& event) |
| { |
| return !dispatchDragEvent(eventType, dragState().m_dragSrc.get(), event, dragState().m_dragClipboard.get()); |
| } |
| |
| bool EventHandler::handleDrag(const MouseEventWithHitTestResults& event) |
| { |
| if (event.event().button() != LeftButton || event.event().eventType() != MouseEventMoved) { |
| // If we allowed the other side of the bridge to handle a drag |
| // last time, then m_mousePressed might still be set. So we |
| // clear it now to make sure the next move after a drag |
| // doesn't look like a drag. |
| m_mousePressed = false; |
| return false; |
| } |
| |
| if (eventLoopHandleMouseDragged(event)) |
| return true; |
| |
| // Careful that the drag starting logic stays in sync with eventMayStartDrag() |
| |
| if (m_mouseDownMayStartDrag && !dragState().m_dragSrc) { |
| allowDHTMLDrag(dragState().m_dragSrcMayBeDHTML, dragState().m_dragSrcMayBeUA); |
| if (!dragState().m_dragSrcMayBeDHTML && !dragState().m_dragSrcMayBeUA) |
| m_mouseDownMayStartDrag = false; // no element is draggable |
| } |
| |
| if (m_mouseDownMayStartDrag && !dragState().m_dragSrc) { |
| // try to find an element that wants to be dragged |
| HitTestRequest request(HitTestRequest::ReadOnly); |
| HitTestResult result(m_mouseDownPos); |
| m_frame->contentRenderer()->layer()->hitTest(request, result); |
| Node* node = result.innerNode(); |
| if (node && node->renderer()) |
| dragState().m_dragSrc = node->renderer()->draggableNode(dragState().m_dragSrcMayBeDHTML, dragState().m_dragSrcMayBeUA, |
| m_mouseDownPos.x(), m_mouseDownPos.y(), dragState().m_dragSrcIsDHTML); |
| else |
| dragState().m_dragSrc = 0; |
| |
| if (!dragState().m_dragSrc) |
| m_mouseDownMayStartDrag = false; // no element is draggable |
| else { |
| // remember some facts about this source, while we have a HitTestResult handy |
| node = result.URLElement(); |
| dragState().m_dragSrcIsLink = node && node->isLink(); |
| |
| node = result.innerNonSharedNode(); |
| dragState().m_dragSrcIsImage = node && node->renderer() && node->renderer()->isImage(); |
| |
| dragState().m_dragSrcInSelection = m_frame->selection()->contains(m_mouseDownPos); |
| } |
| } |
| |
| // For drags starting in the selection, the user must wait between the mousedown and mousedrag, |
| // or else we bail on the dragging stuff and allow selection to occur |
| if (m_mouseDownMayStartDrag && !dragState().m_dragSrcIsImage && dragState().m_dragSrcInSelection && event.event().timestamp() - m_mouseDownTimestamp < TextDragDelay) { |
| m_mouseDownMayStartDrag = false; |
| dragState().m_dragSrc = 0; |
| // ...but if this was the first click in the window, we don't even want to start selection |
| if (eventActivatedView(event.event())) |
| m_mouseDownMayStartSelect = false; |
| } |
| |
| if (!m_mouseDownMayStartDrag) |
| return !mouseDownMayStartSelect() && !m_mouseDownMayStartAutoscroll; |
| |
| // We are starting a text/image/url drag, so the cursor should be an arrow |
| if (FrameView* view = m_frame->view()) { |
| // FIXME <rdar://7577595>: Custom cursors aren't supported during drag and drop (default to pointer). |
| view->setCursor(pointerCursor()); |
| } |
| |
| if (!dragHysteresisExceeded(event.event().pos())) |
| return true; |
| |
| // Once we're past the hysteresis point, we don't want to treat this gesture as a click |
| invalidateClick(); |
| |
| DragOperation srcOp = DragOperationNone; |
| |
| freeClipboard(); // would only happen if we missed a dragEnd. Do it anyway, just |
| // to make sure it gets numbified |
| dragState().m_dragClipboard = createDraggingClipboard(); |
| |
| if (dragState().m_dragSrcMayBeDHTML) { |
| // Check to see if the is a DOM based drag, if it is get the DOM specified drag |
| // image and offset |
| if (dragState().m_dragSrcIsDHTML) { |
| if (RenderObject* renderer = dragState().m_dragSrc->renderer()) { |
| // FIXME: This doesn't work correctly with transforms. |
| FloatPoint absPos = renderer->localToAbsolute(); |
| IntSize delta = m_mouseDownPos - roundedIntPoint(absPos); |
| dragState().m_dragClipboard->setDragImageElement(dragState().m_dragSrc.get(), toPoint(delta)); |
| } else { |
| // The renderer has disappeared, this can happen if the onStartDrag handler has hidden |
| // the element in some way. In this case we just kill the drag. |
| m_mouseDownMayStartDrag = false; |
| goto cleanupDrag; |
| } |
| } |
| |
| m_mouseDownMayStartDrag = dispatchDragSrcEvent(eventNames().dragstartEvent, m_mouseDown) |
| && !m_frame->selection()->isInPasswordField(); |
| |
| // Invalidate clipboard here against anymore pasteboard writing for security. The drag |
| // image can still be changed as we drag, but not the pasteboard data. |
| dragState().m_dragClipboard->setAccessPolicy(ClipboardImageWritable); |
| |
| if (m_mouseDownMayStartDrag) { |
| // gather values from DHTML element, if it set any |
| srcOp = dragState().m_dragClipboard->sourceOperation(); |
| |
| // Yuck, a draggedImage:moveTo: message can be fired as a result of kicking off the |
| // drag with dragImage! Because of that dumb reentrancy, we may think we've not |
| // started the drag when that happens. So we have to assume it's started before we |
| // kick it off. |
| dragState().m_dragClipboard->setDragHasStarted(); |
| } |
| } |
| |
| if (m_mouseDownMayStartDrag) { |
| Page* page = m_frame->page(); |
| DragController* dragController = page ? page->dragController() : 0; |
| bool startedDrag = dragController && dragController->startDrag(m_frame, dragState().m_dragClipboard.get(), srcOp, event.event(), m_mouseDownPos, dragState().m_dragSrcIsDHTML); |
| if (!startedDrag && dragState().m_dragSrcMayBeDHTML) { |
| // Drag was canned at the last minute - we owe m_dragSrc a DRAGEND event |
| dispatchDragSrcEvent(eventNames().dragendEvent, event.event()); |
| m_mouseDownMayStartDrag = false; |
| } |
| } |
| |
| cleanupDrag: |
| if (!m_mouseDownMayStartDrag) { |
| // something failed to start the drag, cleanup |
| freeClipboard(); |
| dragState().m_dragSrc = 0; |
| } |
| |
| // No more default handling (like selection), whether we're past the hysteresis bounds or not |
| return true; |
| } |
| #endif // ENABLE(DRAG_SUPPORT) |
| |
| bool EventHandler::handleTextInputEvent(const String& text, Event* underlyingEvent, TextEventInputType inputType) |
| { |
| // Platforms should differentiate real commands like selectAll from text input in disguise (like insertNewline), |
| // and avoid dispatching text input events from keydown default handlers. |
| ASSERT(!underlyingEvent || !underlyingEvent->isKeyboardEvent() || static_cast<KeyboardEvent*>(underlyingEvent)->type() == eventNames().keypressEvent); |
| |
| if (!m_frame) |
| return false; |
| |
| EventTarget* target; |
| if (underlyingEvent) |
| target = underlyingEvent->target(); |
| else |
| target = eventTargetNodeForDocument(m_frame->document()); |
| if (!target) |
| return false; |
| |
| if (FrameView* view = m_frame->view()) |
| view->resetDeferredRepaintDelay(); |
| |
| RefPtr<TextEvent> event = TextEvent::create(m_frame->domWindow(), text, inputType); |
| event->setUnderlyingEvent(underlyingEvent); |
| |
| ExceptionCode ec; |
| target->dispatchEvent(event, ec); |
| return event->defaultHandled(); |
| } |
| |
| #if !PLATFORM(MAC) && !PLATFORM(QT) && !PLATFORM(HAIKU) && !PLATFORM(EFL) |
| bool EventHandler::invertSenseOfTabsToLinks(KeyboardEvent*) const |
| { |
| return false; |
| } |
| #endif |
| |
| bool EventHandler::tabsToLinks(KeyboardEvent* event) const |
| { |
| Page* page = m_frame->page(); |
| if (!page) |
| return false; |
| |
| if (page->chrome()->client()->tabsToLinks()) |
| return !invertSenseOfTabsToLinks(event); |
| |
| return invertSenseOfTabsToLinks(event); |
| } |
| |
| void EventHandler::defaultTextInputEventHandler(TextEvent* event) |
| { |
| if (m_frame->editor()->handleTextEvent(event)) |
| event->setDefaultHandled(); |
| } |
| |
| #if PLATFORM(QT) || PLATFORM(MAC) |
| |
| // These two platforms handle the space event in the platform-specific WebKit code. |
| // Eventually it would be good to eliminate that and use the code here instead, but |
| // the Qt version is inside an ifdef and the Mac version has some extra behavior |
| // so we can't unify everything yet. |
| void EventHandler::defaultSpaceEventHandler(KeyboardEvent*) |
| { |
| } |
| |
| #else |
| |
| void EventHandler::defaultSpaceEventHandler(KeyboardEvent* event) |
| { |
| ScrollLogicalDirection direction = event->shiftKey() ? ScrollBlockDirectionBackward : ScrollBlockDirectionForward; |
| if (logicalScrollOverflow(direction, ScrollByPage)) { |
| event->setDefaultHandled(); |
| return; |
| } |
| |
| FrameView* view = m_frame->view(); |
| if (!view) |
| return; |
| |
| if (view->logicalScroll(direction, ScrollByPage)) |
| event->setDefaultHandled(); |
| } |
| |
| #endif |
| |
| void EventHandler::defaultArrowEventHandler(FocusDirection focusDirection, KeyboardEvent* event) |
| { |
| if (event->ctrlKey() || event->metaKey() || event->altGraphKey() || event->shiftKey()) |
| return; |
| |
| Page* page = m_frame->page(); |
| if (!page) |
| return; |
| |
| if (!isSpatialNavigationEnabled(m_frame)) |
| return; |
| |
| // Arrows and other possible directional navigation keys can be used in design |
| // mode editing. |
| if (m_frame->document()->inDesignMode()) |
| return; |
| |
| if (page->focusController()->advanceFocus(focusDirection, event)) |
| event->setDefaultHandled(); |
| } |
| |
| void EventHandler::defaultTabEventHandler(KeyboardEvent* event) |
| { |
| // We should only advance focus on tabs if no special modifier keys are held down. |
| if (event->ctrlKey() || event->metaKey() || event->altGraphKey()) |
| return; |
| |
| Page* page = m_frame->page(); |
| if (!page) |
| return; |
| if (!page->tabKeyCyclesThroughElements()) |
| return; |
| |
| FocusDirection focusDirection = event->shiftKey() ? FocusDirectionBackward : FocusDirectionForward; |
| |
| // Tabs can be used in design mode editing. |
| if (m_frame->document()->inDesignMode()) |
| return; |
| |
| if (page->focusController()->advanceFocus(focusDirection, event)) |
| event->setDefaultHandled(); |
| } |
| |
| void EventHandler::capsLockStateMayHaveChanged() |
| { |
| Document* d = m_frame->document(); |
| if (Node* node = d->focusedNode()) { |
| if (RenderObject* r = node->renderer()) { |
| if (r->isTextField()) |
| toRenderTextControlSingleLine(r)->capsLockStateMayHaveChanged(); |
| } |
| } |
| } |
| |
| void EventHandler::sendResizeEvent() |
| { |
| m_frame->document()->dispatchWindowEvent(Event::create(eventNames().resizeEvent, false, false)); |
| } |
| |
| void EventHandler::sendScrollEvent() |
| { |
| setFrameWasScrolledByUser(); |
| if (m_frame->view() && m_frame->document()) |
| m_frame->document()->eventQueue()->enqueueScrollEvent(m_frame->document(), EventQueue::ScrollEventDocumentTarget); |
| } |
| |
| void EventHandler::setFrameWasScrolledByUser() |
| { |
| FrameView* v = m_frame->view(); |
| if (v) |
| v->setWasScrolledByUser(true); |
| } |
| |
| bool EventHandler::passMousePressEventToScrollbar(MouseEventWithHitTestResults& mev, Scrollbar* scrollbar) |
| { |
| if (!scrollbar || !scrollbar->enabled()) |
| return false; |
| setFrameWasScrolledByUser(); |
| return scrollbar->mouseDown(mev.event()); |
| } |
| |
| // If scrollbar (under mouse) is different from last, send a mouse exited. Set |
| // last to scrollbar if setLast is true; else set last to 0. |
| void EventHandler::updateLastScrollbarUnderMouse(Scrollbar* scrollbar, bool setLast) |
| { |
| if (m_lastScrollbarUnderMouse != scrollbar) { |
| // Send mouse exited to the old scrollbar. |
| if (m_lastScrollbarUnderMouse) |
| m_lastScrollbarUnderMouse->mouseExited(); |
| m_lastScrollbarUnderMouse = setLast ? scrollbar : 0; |
| } |
| } |
| |
| #if ENABLE(TOUCH_EVENTS) |
| |
| static const AtomicString& eventNameForTouchPointState(PlatformTouchPoint::State state) |
| { |
| switch (state) { |
| case PlatformTouchPoint::TouchReleased: |
| return eventNames().touchendEvent; |
| case PlatformTouchPoint::TouchCancelled: |
| return eventNames().touchcancelEvent; |
| case PlatformTouchPoint::TouchPressed: |
| return eventNames().touchstartEvent; |
| case PlatformTouchPoint::TouchMoved: |
| return eventNames().touchmoveEvent; |
| default: |
| ASSERT_NOT_REACHED(); |
| return emptyAtom; |
| } |
| } |
| |
| bool EventHandler::handleTouchEvent(const PlatformTouchEvent& event) |
| { |
| // First build up the lists to use for the 'touches', 'targetTouches' and 'changedTouches' attributes |
| // in the JS event. See http://www.sitepen.com/blog/2008/07/10/touching-and-gesturing-on-the-iphone/ |
| // for an overview of how these lists fit together. |
| |
| // Holds the complete set of touches on the screen and will be used as the 'touches' list in the JS event. |
| RefPtr<TouchList> touches = TouchList::create(); |
| |
| // A different view on the 'touches' list above, filtered and grouped by event target. Used for the |
| // 'targetTouches' list in the JS event. |
| typedef HashMap<EventTarget*, RefPtr<TouchList> > TargetTouchesMap; |
| TargetTouchesMap touchesByTarget; |
| |
| // Array of touches per state, used to assemble the 'changedTouches' list in the JS event. |
| typedef HashSet<RefPtr<EventTarget> > EventTargetSet; |
| struct { |
| // The touches corresponding to the particular change state this struct instance represents. |
| RefPtr<TouchList> m_touches; |
| // Set of targets involved in m_touches. |
| EventTargetSet m_targets; |
| } changedTouches[PlatformTouchPoint::TouchStateEnd]; |
| |
| const Vector<PlatformTouchPoint>& points = event.touchPoints(); |
| |
| UserGestureIndicator gestureIndicator(DefinitelyProcessingUserGesture); |
| |
| for (unsigned i = 0; i < points.size(); ++i) { |
| const PlatformTouchPoint& point = points[i]; |
| PlatformTouchPoint::State pointState = point.state(); |
| IntPoint pagePoint = documentPointForWindowPoint(m_frame, point.pos()); |
| |
| HitTestRequest::HitTestRequestType hitType = HitTestRequest::Active | HitTestRequest::ReadOnly; |
| // The HitTestRequest types used for mouse events map quite adequately |
| // to touch events. Note that in addition to meaning that the hit test |
| // should affect the active state of the current node if necessary, |
| // HitTestRequest::Active signifies that the hit test is taking place |
| // with the mouse (or finger in this case) being pressed. |
| switch (pointState) { |
| case PlatformTouchPoint::TouchPressed: |
| hitType = HitTestRequest::Active; |
| break; |
| case PlatformTouchPoint::TouchMoved: |
| hitType = HitTestRequest::Active | HitTestRequest::MouseMove | HitTestRequest::ReadOnly; |
| break; |
| case PlatformTouchPoint::TouchReleased: |
| case PlatformTouchPoint::TouchCancelled: |
| hitType = HitTestRequest::MouseUp; |
| break; |
| default: |
| break; |
| } |
| |
| HitTestResult result = hitTestResultAtPoint(pagePoint, /*allowShadowContent*/ false, false, DontHitTestScrollbars, hitType); |
| Node* node = result.innerNode(); |
| ASSERT(node); |
| |
| // Touch events should not go to text nodes |
| if (node->isTextNode()) |
| node = node->parentNode(); |
| |
| Document* doc = node->document(); |
| if (!doc) |
| continue; |
| if (!doc->hasListenerType(Document::TOUCH_LISTENER)) |
| continue; |
| |
| if (m_frame != doc->frame()) { |
| // pagePoint should always be relative to the target elements containing frame. |
| pagePoint = documentPointForWindowPoint(doc->frame(), point.pos()); |
| } |
| |
| int adjustedPageX = lroundf(pagePoint.x() / m_frame->pageZoomFactor()); |
| int adjustedPageY = lroundf(pagePoint.y() / m_frame->pageZoomFactor()); |
| |
| // Increment the platform touch id by 1 to avoid storing a key of 0 in the hashmap. |
| unsigned touchPointTargetKey = point.id() + 1; |
| RefPtr<EventTarget> touchTarget; |
| if (pointState == PlatformTouchPoint::TouchPressed) { |
| m_originatingTouchPointTargets.set(touchPointTargetKey, node); |
| touchTarget = node; |
| } else if (pointState == PlatformTouchPoint::TouchReleased || pointState == PlatformTouchPoint::TouchCancelled) { |
| // The target should be the original target for this touch, so get it from the hashmap. As it's a release or cancel |
| // we also remove it from the map. |
| touchTarget = m_originatingTouchPointTargets.take(touchPointTargetKey); |
| } else |
| touchTarget = m_originatingTouchPointTargets.get(touchPointTargetKey); |
| |
| if (!touchTarget.get()) |
| continue; |
| |
| RefPtr<Touch> touch = Touch::create(doc->frame(), touchTarget.get(), point.id(), |
| point.screenPos().x(), point.screenPos().y(), |
| adjustedPageX, adjustedPageY); |
| |
| // Ensure this target's touch list exists, even if it ends up empty, so it can always be passed to TouchEvent::Create below. |
| TargetTouchesMap::iterator targetTouchesIterator = touchesByTarget.find(touchTarget.get()); |
| if (targetTouchesIterator == touchesByTarget.end()) |
| targetTouchesIterator = touchesByTarget.set(touchTarget.get(), TouchList::create()).first; |
| |
| // touches and targetTouches should only contain information about touches still on the screen, so if this point is |
| // released or cancelled it will only appear in the changedTouches list. |
| if (pointState != PlatformTouchPoint::TouchReleased && pointState != PlatformTouchPoint::TouchCancelled) { |
| touches->append(touch); |
| targetTouchesIterator->second->append(touch); |
| } |
| |
| // Now build up the correct list for changedTouches. |
| // Note that any touches that are in the TouchStationary state (e.g. if |
| // the user had several points touched but did not move them all) should |
| // never be in the changedTouches list so we do not handle them explicitly here. |
| // See https://bugs.webkit.org/show_bug.cgi?id=37609 for further discussion |
| // about the TouchStationary state. |
| if (pointState != PlatformTouchPoint::TouchStationary) { |
| ASSERT(pointState < PlatformTouchPoint::TouchStateEnd); |
| if (!changedTouches[pointState].m_touches) |
| changedTouches[pointState].m_touches = TouchList::create(); |
| changedTouches[pointState].m_touches->append(touch); |
| changedTouches[pointState].m_targets.add(touchTarget); |
| } |
| } |
| m_touchPressed = touches->length() > 0; |
| |
| // Now iterate the changedTouches list and m_targets within it, sending events to the tagets as required. |
| bool defaultPrevented = false; |
| RefPtr<TouchList> emptyList = TouchList::create(); |
| for (unsigned state = 0; state != PlatformTouchPoint::TouchStateEnd; ++state) { |
| if (!changedTouches[state].m_touches) |
| continue; |
| |
| // When sending a touch cancel event, use empty touches and targetTouches lists. |
| bool isTouchCancelEvent = (state == PlatformTouchPoint::TouchCancelled); |
| RefPtr<TouchList>& effectiveTouches(isTouchCancelEvent ? emptyList : touches); |
| const AtomicString& stateName(eventNameForTouchPointState(static_cast<PlatformTouchPoint::State>(state))); |
| const EventTargetSet& targetsForState = changedTouches[state].m_targets; |
| |
| for (EventTargetSet::const_iterator it = targetsForState.begin(); it != targetsForState.end(); ++it) { |
| EventTarget* touchEventTarget = it->get(); |
| RefPtr<TouchList> targetTouches(isTouchCancelEvent ? emptyList : touchesByTarget.get(touchEventTarget)); |
| ASSERT(targetTouches); |
| |
| RefPtr<TouchEvent> touchEvent = |
| TouchEvent::create(effectiveTouches.get(), targetTouches.get(), changedTouches[state].m_touches.get(), |
| stateName, touchEventTarget->toNode()->document()->defaultView(), |
| 0, 0, 0, 0, event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey()); |
| ExceptionCode ec = 0; |
| touchEventTarget->dispatchEvent(touchEvent.get(), ec); |
| defaultPrevented |= touchEvent->defaultPrevented(); |
| } |
| } |
| |
| return defaultPrevented; |
| } |
| #endif |
| |
| } |