| /* |
| * Copyright (C) 2010, 2014-2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include <utility> |
| #include <wtf/Forward.h> |
| #include <wtf/HashMap.h> |
| #include <wtf/HashSet.h> |
| #include <wtf/SHA1.h> |
| #include <wtf/Seconds.h> |
| #include <wtf/Vector.h> |
| #include <wtf/WallTime.h> |
| #include <wtf/persistence/PersistentDecoder.h> |
| #include <wtf/persistence/PersistentEncoder.h> |
| |
| namespace WTF { |
| namespace Persistence { |
| |
| template<typename T, typename U> struct Coder<std::pair<T, U>> { |
| static void encode(Encoder& encoder, const std::pair<T, U>& pair) |
| { |
| encoder << pair.first << pair.second; |
| } |
| |
| static bool decode(Decoder& decoder, std::pair<T, U>& pair) |
| { |
| T first; |
| if (!decoder.decode(first)) |
| return false; |
| |
| U second; |
| if (!decoder.decode(second)) |
| return false; |
| |
| pair.first = first; |
| pair.second = second; |
| return true; |
| } |
| }; |
| |
| template<typename T> struct Coder<Optional<T>> { |
| static void encode(Encoder& encoder, const Optional<T>& optional) |
| { |
| if (!optional) { |
| encoder << false; |
| return; |
| } |
| |
| encoder << true; |
| encoder << optional.value(); |
| } |
| |
| static bool decode(Decoder& decoder, Optional<T>& optional) |
| { |
| bool isEngaged; |
| if (!decoder.decode(isEngaged)) |
| return false; |
| |
| if (!isEngaged) { |
| optional = WTF::nullopt; |
| return true; |
| } |
| |
| T value; |
| if (!decoder.decode(value)) |
| return false; |
| |
| optional = WTFMove(value); |
| return true; |
| } |
| }; |
| |
| template<typename KeyType, typename ValueType> struct Coder<WTF::KeyValuePair<KeyType, ValueType>> { |
| static void encode(Encoder& encoder, const WTF::KeyValuePair<KeyType, ValueType>& pair) |
| { |
| encoder << pair.key << pair.value; |
| } |
| |
| static bool decode(Decoder& decoder, WTF::KeyValuePair<KeyType, ValueType>& pair) |
| { |
| KeyType key; |
| if (!decoder.decode(key)) |
| return false; |
| |
| ValueType value; |
| if (!decoder.decode(value)) |
| return false; |
| |
| pair.key = key; |
| pair.value = value; |
| return true; |
| } |
| }; |
| |
| template<bool fixedSizeElements, typename T, size_t inlineCapacity> struct VectorCoder; |
| |
| template<typename T, size_t inlineCapacity> struct VectorCoder<false, T, inlineCapacity> { |
| static void encode(Encoder& encoder, const Vector<T, inlineCapacity>& vector) |
| { |
| encoder << static_cast<uint64_t>(vector.size()); |
| for (size_t i = 0; i < vector.size(); ++i) |
| encoder << vector[i]; |
| } |
| |
| static bool decode(Decoder& decoder, Vector<T, inlineCapacity>& vector) |
| { |
| uint64_t size; |
| if (!decoder.decode(size)) |
| return false; |
| |
| Vector<T, inlineCapacity> tmp; |
| for (size_t i = 0; i < size; ++i) { |
| T element; |
| if (!decoder.decode(element)) |
| return false; |
| |
| tmp.append(WTFMove(element)); |
| } |
| |
| tmp.shrinkToFit(); |
| vector.swap(tmp); |
| return true; |
| } |
| }; |
| |
| template<typename T, size_t inlineCapacity> struct VectorCoder<true, T, inlineCapacity> { |
| static void encode(Encoder& encoder, const Vector<T, inlineCapacity>& vector) |
| { |
| encoder << static_cast<uint64_t>(vector.size()); |
| encoder.encodeFixedLengthData(reinterpret_cast<const uint8_t*>(vector.data()), vector.size() * sizeof(T), alignof(T)); |
| } |
| |
| static bool decode(Decoder& decoder, Vector<T, inlineCapacity>& vector) |
| { |
| uint64_t decodedSize; |
| if (!decoder.decode(decodedSize)) |
| return false; |
| |
| auto size = safeCast<size_t>(decodedSize); |
| |
| // Since we know the total size of the elements, we can allocate the vector in |
| // one fell swoop. Before allocating we must however make sure that the decoder buffer |
| // is big enough. |
| if (!decoder.bufferIsLargeEnoughToContain<T>(size)) |
| return false; |
| |
| Vector<T, inlineCapacity> temp; |
| temp.grow(size); |
| |
| decoder.decodeFixedLengthData(reinterpret_cast<uint8_t*>(temp.data()), size * sizeof(T)); |
| |
| vector.swap(temp); |
| return true; |
| } |
| }; |
| |
| template<typename T, size_t inlineCapacity> struct Coder<Vector<T, inlineCapacity>> : VectorCoder<std::is_arithmetic<T>::value, T, inlineCapacity> { }; |
| |
| template<typename KeyArg, typename MappedArg, typename HashArg, typename KeyTraitsArg, typename MappedTraitsArg> struct Coder<HashMap<KeyArg, MappedArg, HashArg, KeyTraitsArg, MappedTraitsArg>> { |
| typedef HashMap<KeyArg, MappedArg, HashArg, KeyTraitsArg, MappedTraitsArg> HashMapType; |
| |
| static void encode(Encoder& encoder, const HashMapType& hashMap) |
| { |
| encoder << static_cast<uint64_t>(hashMap.size()); |
| for (typename HashMapType::const_iterator it = hashMap.begin(), end = hashMap.end(); it != end; ++it) |
| encoder << *it; |
| } |
| |
| static bool decode(Decoder& decoder, HashMapType& hashMap) |
| { |
| uint64_t hashMapSize; |
| if (!decoder.decode(hashMapSize)) |
| return false; |
| |
| HashMapType tempHashMap; |
| for (uint64_t i = 0; i < hashMapSize; ++i) { |
| KeyArg key; |
| MappedArg value; |
| if (!decoder.decode(key)) |
| return false; |
| if (!decoder.decode(value)) |
| return false; |
| |
| if (!tempHashMap.add(key, value).isNewEntry) { |
| // The hash map already has the specified key, bail. |
| return false; |
| } |
| } |
| |
| hashMap.swap(tempHashMap); |
| return true; |
| } |
| }; |
| |
| template<typename KeyArg, typename HashArg, typename KeyTraitsArg> struct Coder<HashSet<KeyArg, HashArg, KeyTraitsArg>> { |
| typedef HashSet<KeyArg, HashArg, KeyTraitsArg> HashSetType; |
| |
| static void encode(Encoder& encoder, const HashSetType& hashSet) |
| { |
| encoder << static_cast<uint64_t>(hashSet.size()); |
| for (typename HashSetType::const_iterator it = hashSet.begin(), end = hashSet.end(); it != end; ++it) |
| encoder << *it; |
| } |
| |
| static bool decode(Decoder& decoder, HashSetType& hashSet) |
| { |
| uint64_t hashSetSize; |
| if (!decoder.decode(hashSetSize)) |
| return false; |
| |
| HashSetType tempHashSet; |
| for (uint64_t i = 0; i < hashSetSize; ++i) { |
| KeyArg key; |
| if (!decoder.decode(key)) |
| return false; |
| |
| if (!tempHashSet.add(key).isNewEntry) { |
| // The hash map already has the specified key, bail. |
| return false; |
| } |
| } |
| |
| hashSet.swap(tempHashSet); |
| return true; |
| } |
| }; |
| |
| template<> struct Coder<Seconds> { |
| static void encode(Encoder& encoder, const Seconds& seconds) |
| { |
| encoder << seconds.value(); |
| } |
| |
| static bool decode(Decoder& decoder, Seconds& result) |
| { |
| double value; |
| if (!decoder.decode(value)) |
| return false; |
| |
| result = Seconds(value); |
| return true; |
| } |
| }; |
| |
| template<> struct Coder<WallTime> { |
| static void encode(Encoder& encoder, const WallTime& time) |
| { |
| encoder << time.secondsSinceEpoch().value(); |
| } |
| |
| static bool decode(Decoder& decoder, WallTime& result) |
| { |
| double value; |
| if (!decoder.decode(value)) |
| return false; |
| |
| result = WallTime::fromRawSeconds(value); |
| return true; |
| } |
| }; |
| |
| template<> struct Coder<AtomicString> { |
| WTF_EXPORT_PRIVATE static void encode(Encoder&, const AtomicString&); |
| WTF_EXPORT_PRIVATE static bool decode(Decoder&, AtomicString&); |
| }; |
| |
| template<> struct Coder<CString> { |
| WTF_EXPORT_PRIVATE static void encode(Encoder&, const CString&); |
| WTF_EXPORT_PRIVATE static bool decode(Decoder&, CString&); |
| }; |
| |
| template<> struct Coder<String> { |
| WTF_EXPORT_PRIVATE static void encode(Encoder&, const String&); |
| WTF_EXPORT_PRIVATE static bool decode(Decoder&, String&); |
| }; |
| |
| template<> struct Coder<SHA1::Digest> { |
| WTF_EXPORT_PRIVATE static void encode(Encoder&, const SHA1::Digest&); |
| WTF_EXPORT_PRIVATE static bool decode(Decoder&, SHA1::Digest&); |
| }; |
| |
| } |
| } |