| /* |
| * Copyright (C) 2014 Gurpreet Kaur (k.gurpreet@samsung.com). All rights reserved. |
| * Copyright (C) 2016 Igalia S.L. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "RenderMathMLMenclose.h" |
| |
| #if ENABLE(MATHML) |
| |
| #include "GraphicsContext.h" |
| #include "MathMLNames.h" |
| #include "PaintInfo.h" |
| #include <wtf/IsoMallocInlines.h> |
| #include <wtf/MathExtras.h> |
| |
| namespace WebCore { |
| |
| using namespace MathMLNames; |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderMathMLMenclose); |
| |
| // The MathML in HTML5 implementation note suggests drawing the left part of longdiv with a parenthesis. |
| // For now, we use a Bezier curve and this somewhat arbitrary value. |
| const unsigned short longDivLeftSpace = 10; |
| |
| RenderMathMLMenclose::RenderMathMLMenclose(MathMLMencloseElement& element, RenderStyle&& style) |
| : RenderMathMLRow(element, WTFMove(style)) |
| { |
| } |
| |
| // This arbitrary thickness value is used for the parameter \xi_8 from the MathML in HTML5 implementation note. |
| // For now, we take: |
| // - OverbarVerticalGap = UnderbarVerticalGap = 3\xi_8 |
| // - OverbarRuleThickness = UnderbarRuleThickness = \xi_8 |
| // - OverbarExtraAscender = UnderbarExtraAscender = \xi_8 |
| // FIXME: OverBar and UnderBar parameters should be read from the MATH tables. |
| // See https://bugs.webkit.org/show_bug.cgi?id=122297 |
| LayoutUnit RenderMathMLMenclose::ruleThickness() const |
| { |
| return LayoutUnit(0.05f * style().fontCascade().size()); |
| } |
| |
| RenderMathMLMenclose::SpaceAroundContent RenderMathMLMenclose::spaceAroundContent(LayoutUnit contentWidth, LayoutUnit contentHeight) const |
| { |
| SpaceAroundContent space; |
| space.right = 0; |
| space.top = 0; |
| space.bottom = 0; |
| space.left = 0; |
| |
| LayoutUnit thickness = ruleThickness(); |
| // In the MathML in HTML5 implementation note, the "left" notation is described as follows: |
| // - left side is 3\xi_8 padding + \xi_8 border + \xi_8 margin = 5\xi_8 |
| // - top space is Overbar Vertical Gap + Overbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| // - bottom space is Underbar Vertical Gap + Underbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| // The "right" notation is symmetric. |
| if (hasNotation(MathMLMencloseElement::Left)) |
| space.left = std::max(space.left, 5 * thickness); |
| if (hasNotation(MathMLMencloseElement::Right)) |
| space.right = std::max(space.right, 5 * thickness); |
| if (hasNotation(MathMLMencloseElement::Left) || hasNotation(MathMLMencloseElement::Right)) { |
| LayoutUnit extraSpace = 4 * thickness; |
| space.top = std::max(space.top, extraSpace); |
| space.bottom = std::max(space.bottom, extraSpace); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "top" notation is described as follows: |
| // - left and right space are 4\xi_8 |
| // - top side is Vertical Gap + Rule Thickness + Extra Ascender = 3\xi_8 + \xi_8 + \xi_8 = 5\xi_8 |
| // The "bottom" notation is symmetric. |
| if (hasNotation(MathMLMencloseElement::Top)) |
| space.top = std::max(space.top, 5 * thickness); |
| if (hasNotation(MathMLMencloseElement::Bottom)) |
| space.bottom = std::max(space.bottom, 5 * thickness); |
| if (hasNotation(MathMLMencloseElement::Top) || hasNotation(MathMLMencloseElement::Bottom)) { |
| LayoutUnit extraSpace = 4 * thickness; |
| space.left = std::max(space.left, extraSpace); |
| space.right = std::max(space.right, extraSpace); |
| } |
| |
| // For longdiv, we use our own rules for now: |
| // - top space is like "top" notation |
| // - bottom space is like "bottom" notation |
| // - right space is like "right" notation |
| // - left space is longDivLeftSpace * \xi_8 |
| if (hasNotation(MathMLMencloseElement::LongDiv)) { |
| space.top = std::max(space.top, 5 * thickness); |
| space.bottom = std::max(space.bottom, 5 * thickness); |
| space.left = std::max(space.left, longDivLeftSpace * thickness); |
| space.right = std::max(space.right, 4 * thickness); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "rounded" notation is described as follows: |
| // - top/bottom/left/right side have 3\xi_8 padding + \xi_8 border + \xi_8 margin = 5\xi_8 |
| if (hasNotation(MathMLMencloseElement::RoundedBox)) { |
| LayoutUnit extraSpace = 5 * thickness; |
| space.left = std::max(space.left, extraSpace); |
| space.right = std::max(space.right, extraSpace); |
| space.top = std::max(space.top, extraSpace); |
| space.bottom = std::max(space.bottom, extraSpace); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "rounded" notation is described as follows: |
| // - top/bottom/left/right spaces are \xi_8/2 |
| if (hasNotation(MathMLMencloseElement::UpDiagonalStrike) || hasNotation(MathMLMencloseElement::DownDiagonalStrike)) { |
| LayoutUnit extraSpace = thickness / 2; |
| space.left = std::max(space.left, extraSpace); |
| space.right = std::max(space.right, extraSpace); |
| space.top = std::max(space.top, extraSpace); |
| space.bottom = std::max(space.bottom, extraSpace); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "circle" notation is described as follows: |
| // - We draw the ellipse of axes the axes of symmetry of this ink box |
| // - The radii of the ellipse are \sqrt{2}contentWidth/2 and \sqrt{2}contentHeight/2 |
| // - The thickness of the ellipse is \xi_8 |
| // - We add extra margin of \xi_8 |
| // Then for example the top space is \sqrt{2}contentHeight/2 - contentHeight/2 + \xi_8/2 + \xi_8. |
| if (hasNotation(MathMLMencloseElement::Circle)) { |
| LayoutUnit extraSpace { (contentWidth * (sqrtOfTwoFloat - 1) + 3 * thickness) / 2 }; |
| space.left = std::max(space.left, extraSpace); |
| space.right = std::max(space.right, extraSpace); |
| extraSpace = (contentHeight * (sqrtOfTwoFloat - 1) + 3 * thickness) / 2; |
| space.top = std::max(space.top, extraSpace); |
| space.bottom = std::max(space.bottom, extraSpace); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "vertical" and "horizontal" notations do not add space around the content. |
| |
| return space; |
| } |
| |
| void RenderMathMLMenclose::computePreferredLogicalWidths() |
| { |
| ASSERT(preferredLogicalWidthsDirty()); |
| |
| RenderMathMLRow::computePreferredLogicalWidths(); |
| |
| LayoutUnit preferredWidth = m_maxPreferredLogicalWidth; |
| SpaceAroundContent space = spaceAroundContent(preferredWidth, 0); |
| m_maxPreferredLogicalWidth = space.left + preferredWidth + space.right; |
| m_maxPreferredLogicalWidth = m_minPreferredLogicalWidth; |
| |
| setPreferredLogicalWidthsDirty(false); |
| } |
| |
| void RenderMathMLMenclose::layoutBlock(bool relayoutChildren, LayoutUnit) |
| { |
| ASSERT(needsLayout()); |
| |
| if (!relayoutChildren && simplifiedLayout()) |
| return; |
| |
| LayoutUnit contentWidth, contentAscent, contentDescent; |
| stretchVerticalOperatorsAndLayoutChildren(); |
| getContentBoundingBox(contentWidth, contentAscent, contentDescent); |
| layoutRowItems(contentWidth, contentAscent); |
| |
| SpaceAroundContent space = spaceAroundContent(contentWidth, contentAscent + contentDescent); |
| setLogicalWidth(space.left + contentWidth + space.right); |
| setLogicalHeight(space.top + contentAscent + contentDescent + space.bottom); |
| |
| LayoutPoint contentLocation(space.left, space.top); |
| for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) |
| child->setLocation(child->location() + contentLocation); |
| |
| m_contentRect = LayoutRect(space.left, space.top, contentWidth, contentAscent + contentDescent); |
| |
| layoutPositionedObjects(relayoutChildren); |
| |
| updateScrollInfoAfterLayout(); |
| |
| clearNeedsLayout(); |
| } |
| |
| // GraphicsContext::drawLine does not seem appropriate to draw menclose lines. |
| // To avoid unexpected behaviors and inconsistency with other notations, we just use strokePath. |
| static void drawLine(PaintInfo& info, const LayoutUnit& xStart, const LayoutUnit& yStart, const LayoutUnit& xEnd, const LayoutUnit& yEnd) |
| { |
| Path line; |
| line.moveTo(LayoutPoint(xStart, yStart)); |
| line.addLineTo(LayoutPoint(xEnd, yEnd)); |
| info.context().strokePath(line); |
| } |
| |
| void RenderMathMLMenclose::paint(PaintInfo& info, const LayoutPoint& paintOffset) |
| { |
| RenderMathMLRow::paint(info, paintOffset); |
| |
| if (info.context().paintingDisabled() || info.phase != PaintPhase::Foreground || style().visibility() != Visibility::Visible) |
| return; |
| |
| LayoutUnit thickness = ruleThickness(); |
| |
| // Make a copy of the PaintInfo because applyTransform will modify its rect. |
| PaintInfo paintInfo(info); |
| GraphicsContextStateSaver stateSaver(paintInfo.context()); |
| |
| paintInfo.context().setStrokeThickness(thickness); |
| paintInfo.context().setStrokeStyle(SolidStroke); |
| paintInfo.context().setStrokeColor(style().visitedDependentColorWithColorFilter(CSSPropertyColor)); |
| paintInfo.context().setFillColor(Color::transparent); |
| paintInfo.applyTransform(AffineTransform().translate(paintOffset + location())); |
| |
| // In the MathML in HTML5 implementation note, the "left" notation is described as follows: |
| // - center of the left vertical bar is at 3\xi_8 padding + \xi_8 border/2 = 7\xi_8/2 |
| // - top space is Overbar Vertical Gap + Overbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| // - bottom space is Underbar Vertical Gap + Underbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| if (hasNotation(MathMLMencloseElement::Left)) { |
| LayoutUnit x = m_contentRect.x() - 7 * thickness / 2; |
| LayoutUnit yStart = m_contentRect.y() - 4 * thickness; |
| LayoutUnit yEnd = m_contentRect.maxY() + 4 * thickness; |
| drawLine(info, x, yStart, x, yEnd); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "right" notation is described as follows: |
| // - center of the right vertical bar is at 3\xi_8 padding + \xi_8 border/2 = 7\xi_8/2 |
| // - top space is Overbar Vertical Gap + Overbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| // - bottom space is Underbar Vertical Gap + Underbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| if (hasNotation(MathMLMencloseElement::Right)) { |
| LayoutUnit x = m_contentRect.maxX() + 7 * thickness / 2; |
| LayoutUnit yStart = m_contentRect.y() - 4 * thickness; |
| LayoutUnit yEnd = m_contentRect.maxY() + 4 * thickness; |
| drawLine(info, x, yStart, x, yEnd); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "vertical" notation is horizontally centered. |
| if (hasNotation(MathMLMencloseElement::VerticalStrike)) { |
| LayoutUnit x = m_contentRect.x() + (m_contentRect.width() - thickness) / 2; |
| LayoutUnit yStart = m_contentRect.y(); |
| LayoutUnit yEnd = m_contentRect.maxY(); |
| drawLine(info, x, yStart, x, yEnd); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "top" notation is described as follows: |
| // - middle of the top horizontal bar is at Vertical Gap + Rule Thickness / 2 = 7\xi_8/2 |
| // - left and right spaces have size 4\xi_8 |
| if (hasNotation(MathMLMencloseElement::Top)) { |
| LayoutUnit y = m_contentRect.y() - 7 * thickness / 2; |
| LayoutUnit xStart = m_contentRect.x() - 4 * thickness; |
| LayoutUnit xEnd = m_contentRect.maxX() + 4 * thickness; |
| drawLine(info, xStart, y, xEnd, y); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "bottom" notation is described as follows: |
| // - middle of the bottom horizontal bar is at Vertical Gap + Rule Thickness / 2 = 7\xi_8/2 |
| // - left and right spaces have size 4\xi_8 |
| if (hasNotation(MathMLMencloseElement::Bottom)) { |
| LayoutUnit y = m_contentRect.maxY() + 7 * thickness / 2; |
| LayoutUnit xStart = m_contentRect.x() - 4 * thickness; |
| LayoutUnit xEnd = m_contentRect.maxX() + 4 * thickness; |
| drawLine(info, xStart, y, xEnd, y); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "vertical" notation is vertically centered. |
| if (hasNotation(MathMLMencloseElement::HorizontalStrike)) { |
| LayoutUnit y = m_contentRect.y() + (m_contentRect.height() - thickness) / 2; |
| LayoutUnit xStart = m_contentRect.x(); |
| LayoutUnit xEnd = m_contentRect.maxX(); |
| drawLine(info, xStart, y, xEnd, y); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "updiagonalstrike" goes from the bottom left corner |
| // to the top right corner. |
| if (hasNotation(MathMLMencloseElement::UpDiagonalStrike)) |
| drawLine(info, m_contentRect.x(), m_contentRect.maxY(), m_contentRect.maxX(), m_contentRect.y()); |
| |
| // In the MathML in HTML5 implementation note, the "downdiagonalstrike" goes from the top left corner |
| // to the bottom right corner. |
| if (hasNotation(MathMLMencloseElement::DownDiagonalStrike)) |
| drawLine(info, m_contentRect.x(), m_contentRect.y(), m_contentRect.maxX(), m_contentRect.maxY()); |
| |
| // In the MathML in HTML5 implementation note, the "roundedbox" has radii size 3\xi_8 and is obtained |
| // by inflating the content box by 3\xi_8 + \xi_8/2 = 7\xi_8/2 |
| if (hasNotation(MathMLMencloseElement::RoundedBox)) { |
| LayoutSize radiiSize(3 * thickness, 3 * thickness); |
| RoundedRect::Radii radii(radiiSize, radiiSize, radiiSize, radiiSize); |
| RoundedRect roundedRect(m_contentRect, radii); |
| roundedRect.inflate(7 * thickness / 2); |
| Path path; |
| path.addRoundedRect(roundedRect); |
| paintInfo.context().strokePath(path); |
| } |
| |
| // For longdiv, we use our own rules for now: |
| // - top space is like "top" notation |
| // - bottom space is like "bottom" notation |
| // - right space is like "right" notation |
| // - left space is longDivLeftSpace * \xi_8 |
| // - We subtract half of the thickness from these spaces to obtain "top", "bottom", "left" |
| // and "right" coordinates. |
| // - The top bar is drawn from "right" to "left" and positioned at vertical offset "top". |
| // - The left part is draw as a quadratic Bezier curve with end points going from "top" to |
| // "bottom" and positioned at horizontal offset "left". |
| // - In order to force the curvature of the left part, we use a middle point that is vertically |
| // centered and shifted towards the right by longDivLeftSpace * \xi_8 |
| if (hasNotation(MathMLMencloseElement::LongDiv)) { |
| LayoutUnit top = m_contentRect.y() - 7 * thickness / 2; |
| LayoutUnit bottom = m_contentRect.maxY() + 7 * thickness / 2; |
| LayoutUnit left = m_contentRect.x() - longDivLeftSpace * thickness + thickness / 2; |
| LayoutUnit right = m_contentRect.maxX() + 4 * thickness; |
| LayoutUnit midX = left + longDivLeftSpace * thickness; |
| LayoutUnit midY = (top + bottom) / 2; |
| Path path; |
| path.moveTo(LayoutPoint(right, top)); |
| path.addLineTo(LayoutPoint(left, top)); |
| path.addQuadCurveTo(LayoutPoint(midX, midY), FloatPoint(left, bottom)); |
| paintInfo.context().strokePath(path); |
| } |
| |
| // In the MathML in HTML5 implementation note, the "circle" notation is described as follows: |
| // - The center and axes are the same as the content bounding box. |
| // - The width of the bounding box is \xi_8/2 + contentWidth * \sqrt{2} + \xi_8/2 |
| // - The height is \xi_8/2 + contentHeight * \sqrt{2} + \xi_8/2 |
| if (hasNotation(MathMLMencloseElement::Circle)) { |
| LayoutRect ellipseRect; |
| ellipseRect.setWidth(m_contentRect.width() * sqrtOfTwoFloat + thickness); |
| ellipseRect.setHeight(m_contentRect.height() * sqrtOfTwoFloat + thickness); |
| ellipseRect.setX(m_contentRect.x() - (ellipseRect.width() - m_contentRect.width()) / 2); |
| ellipseRect.setY(m_contentRect.y() - (ellipseRect.height() - m_contentRect.height()) / 2); |
| Path path; |
| path.addEllipse(ellipseRect); |
| paintInfo.context().strokePath(path); |
| } |
| } |
| |
| } |
| #endif // ENABLE(MATHML) |