| Test the behavior of CanvasRenderingContext2D.setShadow() when called with different numbers of arguments. |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| PASS ctx.setShadow() threw exception TypeError: Not enough arguments. |
| PASS ctx.setShadow(0) threw exception TypeError: Not enough arguments. |
| PASS ctx.setShadow(0, 0) threw exception TypeError: Not enough arguments. |
| PASS ctx.setShadow(0, 0, 0) is undefined |
| PASS ctx.setShadow(0, 0, 0, 0) is undefined |
| PASS ctx.setShadow(0, 0, 0, 0, 0) is undefined |
| PASS ctx.setShadow(0, 0, 0, 0, 0, 0) threw exception TypeError: Type error. |
| PASS ctx.setShadow(0, 0, 0, 0, 'red') is undefined |
| PASS ctx.setShadow(0, 0, 0, 0, 'red', 0) threw exception TypeError: Type error. |
| PASS ctx.setShadow(0, 0, 0, 0, 'red', 0, 0) is undefined |
| PASS ctx.setShadow(0, 0, 0, 0, 0, 0) threw exception TypeError: Type error. |
| PASS ctx.setShadow(0, 0, 0, 0, 0, 0, 0) is undefined |
| PASS ctx.setShadow(0, 0, 0, 0, 0, 0, 0, 0) is undefined |
| PASS ctx.setShadow(0, 0, 0, 0, 0, 0, 0, 0, 0) is undefined |
| PASS successfullyParsed is true |
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| TEST COMPLETE |
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