| /* |
| * Copyright (C) 2016-2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "BlockDirectory.h" |
| #include "JSCast.h" |
| #include "MarkedBlock.h" |
| #include "MarkedSpace.h" |
| #include "Operations.h" |
| #include "SuperSampler.h" |
| #include "VM.h" |
| |
| namespace JSC { |
| |
| inline unsigned MarkedBlock::Handle::cellsPerBlock() |
| { |
| return MarkedSpace::blockPayload / cellSize(); |
| } |
| |
| inline bool MarkedBlock::isNewlyAllocatedStale() const |
| { |
| return footer().m_newlyAllocatedVersion != space()->newlyAllocatedVersion(); |
| } |
| |
| inline bool MarkedBlock::hasAnyNewlyAllocated() |
| { |
| return !isNewlyAllocatedStale(); |
| } |
| |
| inline Heap* MarkedBlock::heap() const |
| { |
| return &vm().heap; |
| } |
| |
| inline MarkedSpace* MarkedBlock::space() const |
| { |
| return &heap()->objectSpace(); |
| } |
| |
| inline MarkedSpace* MarkedBlock::Handle::space() const |
| { |
| return &heap()->objectSpace(); |
| } |
| |
| inline bool MarkedBlock::marksConveyLivenessDuringMarking(HeapVersion markingVersion) |
| { |
| return marksConveyLivenessDuringMarking(footer().m_markingVersion, markingVersion); |
| } |
| |
| inline bool MarkedBlock::marksConveyLivenessDuringMarking(HeapVersion myMarkingVersion, HeapVersion markingVersion) |
| { |
| // This returns true if any of these is true: |
| // - We just created the block and so the bits are clear already. |
| // - This block has objects marked during the last GC, and so its version was up-to-date just |
| // before the current collection did beginMarking(). This means that any objects that have |
| // their mark bit set are valid objects that were never deleted, and so are candidates for |
| // marking in any conservative scan. Using our jargon, they are "live". |
| // - We did ~2^32 collections and rotated the version back to null, so we needed to hard-reset |
| // everything. If the marks had been stale, we would have cleared them. So, we can be sure that |
| // any set mark bit reflects objects marked during last GC, i.e. "live" objects. |
| // It would be absurd to use this method when not collecting, since this special "one version |
| // back" state only makes sense when we're in a concurrent collection and have to be |
| // conservative. |
| ASSERT(space()->isMarking()); |
| if (heap()->collectionScope() != CollectionScope::Full) |
| return false; |
| return myMarkingVersion == MarkedSpace::nullVersion |
| || MarkedSpace::nextVersion(myMarkingVersion) == markingVersion; |
| } |
| |
| inline bool MarkedBlock::Handle::isAllocated() |
| { |
| return m_directory->isAllocated(NoLockingNecessary, this); |
| } |
| |
| ALWAYS_INLINE bool MarkedBlock::Handle::isLive(HeapVersion markingVersion, HeapVersion newlyAllocatedVersion, bool isMarking, const HeapCell* cell) |
| { |
| if (directory()->isAllocated(NoLockingNecessary, this)) |
| return true; |
| |
| // We need to do this while holding the lock because marks might be stale. In that case, newly |
| // allocated will not yet be valid. Consider this interleaving. |
| // |
| // One thread is doing this: |
| // |
| // 1) IsLiveChecksNewlyAllocated: We check if newly allocated is valid. If it is valid, and the bit is |
| // set, we return true. Let's assume that this executes atomically. It doesn't have to in general, |
| // but we can assume that for the purpose of seeing this bug. |
| // |
| // 2) IsLiveChecksMarks: Having failed that, we check the mark bits. This step implies the rest of |
| // this function. It happens under a lock so it's atomic. |
| // |
| // Another thread is doing: |
| // |
| // 1) AboutToMarkSlow: This is the entire aboutToMarkSlow function, and let's say it's atomic. It |
| // sorta is since it holds a lock, but that doesn't actually make it atomic with respect to |
| // IsLiveChecksNewlyAllocated, since that does not hold a lock in our scenario. |
| // |
| // The harmful interleaving happens if we start out with a block that has stale mark bits that |
| // nonetheless convey liveness during marking (the off-by-one version trick). The interleaving is |
| // just: |
| // |
| // IsLiveChecksNewlyAllocated AboutToMarkSlow IsLiveChecksMarks |
| // |
| // We started with valid marks but invalid newly allocated. So, the first part doesn't think that |
| // anything is live, but dutifully drops down to the marks step. But in the meantime, we clear the |
| // mark bits and transfer their contents into newlyAllocated. So IsLiveChecksMarks also sees nothing |
| // live. Ooops! |
| // |
| // Fortunately, since this is just a read critical section, we can use a CountingLock. |
| // |
| // Probably many users of CountingLock could use its lambda-based and locker-based APIs. But here, we |
| // need to ensure that everything is ALWAYS_INLINE. It's hard to do that when using lambdas. It's |
| // more reliable to write it inline instead. Empirically, it seems like how inline this is has some |
| // impact on perf - around 2% on splay if you get it wrong. |
| |
| MarkedBlock& block = this->block(); |
| MarkedBlock::Footer& footer = block.footer(); |
| |
| auto count = footer.m_lock.tryOptimisticFencelessRead(); |
| if (count.value) { |
| Dependency fenceBefore = Dependency::fence(count.input); |
| MarkedBlock& fencedBlock = *fenceBefore.consume(&block); |
| MarkedBlock::Footer& fencedFooter = fencedBlock.footer(); |
| MarkedBlock::Handle* fencedThis = fenceBefore.consume(this); |
| |
| ASSERT_UNUSED(fencedThis, !fencedThis->isFreeListed()); |
| |
| HeapVersion myNewlyAllocatedVersion = fencedFooter.m_newlyAllocatedVersion; |
| if (myNewlyAllocatedVersion == newlyAllocatedVersion) { |
| bool result = fencedBlock.isNewlyAllocated(cell); |
| if (footer.m_lock.fencelessValidate(count.value, Dependency::fence(result))) |
| return result; |
| } else { |
| HeapVersion myMarkingVersion = fencedFooter.m_markingVersion; |
| if (myMarkingVersion != markingVersion |
| && (!isMarking || !fencedBlock.marksConveyLivenessDuringMarking(myMarkingVersion, markingVersion))) { |
| if (footer.m_lock.fencelessValidate(count.value, Dependency::fence(myMarkingVersion))) |
| return false; |
| } else { |
| bool result = fencedFooter.m_marks.get(block.atomNumber(cell)); |
| if (footer.m_lock.fencelessValidate(count.value, Dependency::fence(result))) |
| return result; |
| } |
| } |
| } |
| |
| auto locker = holdLock(footer.m_lock); |
| |
| ASSERT(!isFreeListed()); |
| |
| HeapVersion myNewlyAllocatedVersion = footer.m_newlyAllocatedVersion; |
| if (myNewlyAllocatedVersion == newlyAllocatedVersion) |
| return block.isNewlyAllocated(cell); |
| |
| if (block.areMarksStale(markingVersion)) { |
| if (!isMarking) |
| return false; |
| if (!block.marksConveyLivenessDuringMarking(markingVersion)) |
| return false; |
| } |
| |
| return footer.m_marks.get(block.atomNumber(cell)); |
| } |
| |
| inline bool MarkedBlock::Handle::isLiveCell(HeapVersion markingVersion, HeapVersion newlyAllocatedVersion, bool isMarking, const void* p) |
| { |
| if (!m_block->isAtom(p)) |
| return false; |
| return isLive(markingVersion, newlyAllocatedVersion, isMarking, static_cast<const HeapCell*>(p)); |
| } |
| |
| inline bool MarkedBlock::Handle::isLive(const HeapCell* cell) |
| { |
| return isLive(space()->markingVersion(), space()->newlyAllocatedVersion(), space()->isMarking(), cell); |
| } |
| |
| inline bool MarkedBlock::Handle::isLiveCell(const void* p) |
| { |
| return isLiveCell(space()->markingVersion(), space()->newlyAllocatedVersion(), space()->isMarking(), p); |
| } |
| |
| inline bool MarkedBlock::Handle::areMarksStaleForSweep() |
| { |
| return marksMode() == MarksStale; |
| } |
| |
| // The following has to be true for specialization to kick in: |
| // |
| // sweepMode == SweepToFreeList |
| // scribbleMode == DontScribble |
| // newlyAllocatedMode == DoesNotHaveNewlyAllocated |
| // destructionMode != BlockHasDestrictorsAndCollectorIsRunning |
| // |
| // emptyMode = IsEmpty |
| // destructionMode = DoesNotNeedDestruction |
| // marksMode = MarksNotStale (1) |
| // marksMode = MarksStale (2) |
| // emptyMode = NotEmpty |
| // destructionMode = DoesNotNeedDestruction |
| // marksMode = MarksNotStale (3) |
| // marksMode = MarksStale (4) |
| // destructionMode = NeedsDestruction |
| // marksMode = MarksNotStale (5) |
| // marksMode = MarksStale (6) |
| // |
| // Only the DoesNotNeedDestruction one should be specialized by MarkedBlock. |
| |
| template<bool specialize, MarkedBlock::Handle::EmptyMode specializedEmptyMode, MarkedBlock::Handle::SweepMode specializedSweepMode, MarkedBlock::Handle::SweepDestructionMode specializedDestructionMode, MarkedBlock::Handle::ScribbleMode specializedScribbleMode, MarkedBlock::Handle::NewlyAllocatedMode specializedNewlyAllocatedMode, MarkedBlock::Handle::MarksMode specializedMarksMode, typename DestroyFunc> |
| void MarkedBlock::Handle::specializedSweep(FreeList* freeList, MarkedBlock::Handle::EmptyMode emptyMode, MarkedBlock::Handle::SweepMode sweepMode, MarkedBlock::Handle::SweepDestructionMode destructionMode, MarkedBlock::Handle::ScribbleMode scribbleMode, MarkedBlock::Handle::NewlyAllocatedMode newlyAllocatedMode, MarkedBlock::Handle::MarksMode marksMode, const DestroyFunc& destroyFunc) |
| { |
| if (specialize) { |
| emptyMode = specializedEmptyMode; |
| sweepMode = specializedSweepMode; |
| destructionMode = specializedDestructionMode; |
| scribbleMode = specializedScribbleMode; |
| newlyAllocatedMode = specializedNewlyAllocatedMode; |
| marksMode = specializedMarksMode; |
| } |
| |
| RELEASE_ASSERT(!(destructionMode == BlockHasNoDestructors && sweepMode == SweepOnly)); |
| |
| SuperSamplerScope superSamplerScope(false); |
| |
| MarkedBlock& block = this->block(); |
| MarkedBlock::Footer& footer = block.footer(); |
| |
| if (false) |
| dataLog(RawPointer(this), "/", RawPointer(&block), ": MarkedBlock::Handle::specializedSweep!\n"); |
| |
| unsigned cellSize = this->cellSize(); |
| |
| VM& vm = this->vm(); |
| auto destroy = [&] (void* cell) { |
| JSCell* jsCell = static_cast<JSCell*>(cell); |
| if (!jsCell->isZapped()) { |
| destroyFunc(vm, jsCell); |
| jsCell->zap(HeapCell::Destruction); |
| } |
| }; |
| |
| m_directory->setIsDestructible(NoLockingNecessary, this, false); |
| |
| if (Options::useBumpAllocator() |
| && emptyMode == IsEmpty |
| && newlyAllocatedMode == DoesNotHaveNewlyAllocated) { |
| |
| // This is an incredibly powerful assertion that checks the sanity of our block bits. |
| if (marksMode == MarksNotStale && !footer.m_marks.isEmpty()) { |
| WTF::dataFile().atomically( |
| [&] (PrintStream& out) { |
| out.print("Block ", RawPointer(&block), ": marks not empty!\n"); |
| out.print("Block lock is held: ", footer.m_lock.isHeld(), "\n"); |
| out.print("Marking version of block: ", footer.m_markingVersion, "\n"); |
| out.print("Marking version of heap: ", space()->markingVersion(), "\n"); |
| UNREACHABLE_FOR_PLATFORM(); |
| }); |
| } |
| |
| char* startOfLastCell = static_cast<char*>(cellAlign(block.atoms() + m_endAtom - 1)); |
| char* payloadEnd = startOfLastCell + cellSize; |
| RELEASE_ASSERT(payloadEnd - MarkedBlock::blockSize <= bitwise_cast<char*>(&block)); |
| char* payloadBegin = bitwise_cast<char*>(block.atoms()); |
| |
| if (sweepMode == SweepToFreeList) |
| setIsFreeListed(); |
| if (space()->isMarking()) |
| footer.m_lock.unlock(); |
| if (destructionMode != BlockHasNoDestructors) { |
| for (char* cell = payloadBegin; cell < payloadEnd; cell += cellSize) |
| destroy(cell); |
| } |
| if (sweepMode == SweepToFreeList) { |
| if (scribbleMode == Scribble) |
| scribble(payloadBegin, payloadEnd - payloadBegin); |
| freeList->initializeBump(payloadEnd, payloadEnd - payloadBegin); |
| } |
| if (false) |
| dataLog("Quickly swept block ", RawPointer(this), " with cell size ", cellSize, " and attributes ", m_attributes, ": ", pointerDump(freeList), "\n"); |
| return; |
| } |
| |
| // This produces a free list that is ordered in reverse through the block. |
| // This is fine, since the allocation code makes no assumptions about the |
| // order of the free list. |
| FreeCell* head = 0; |
| size_t count = 0; |
| uintptr_t secret; |
| cryptographicallyRandomValues(&secret, sizeof(uintptr_t)); |
| bool isEmpty = true; |
| Vector<size_t> deadCells; |
| auto handleDeadCell = [&] (size_t i) { |
| HeapCell* cell = reinterpret_cast_ptr<HeapCell*>(&block.atoms()[i]); |
| |
| if (destructionMode != BlockHasNoDestructors) |
| destroy(cell); |
| |
| if (sweepMode == SweepToFreeList) { |
| FreeCell* freeCell = reinterpret_cast_ptr<FreeCell*>(cell); |
| if (scribbleMode == Scribble) |
| scribble(freeCell, cellSize); |
| freeCell->setNext(head, secret); |
| head = freeCell; |
| ++count; |
| } |
| }; |
| for (size_t i = 0; i < m_endAtom; i += m_atomsPerCell) { |
| if (emptyMode == NotEmpty |
| && ((marksMode == MarksNotStale && footer.m_marks.get(i)) |
| || (newlyAllocatedMode == HasNewlyAllocated && footer.m_newlyAllocated.get(i)))) { |
| isEmpty = false; |
| continue; |
| } |
| |
| if (destructionMode == BlockHasDestructorsAndCollectorIsRunning) |
| deadCells.append(i); |
| else |
| handleDeadCell(i); |
| } |
| |
| // We only want to discard the newlyAllocated bits if we're creating a FreeList, |
| // otherwise we would lose information on what's currently alive. |
| if (sweepMode == SweepToFreeList && newlyAllocatedMode == HasNewlyAllocated) |
| footer.m_newlyAllocatedVersion = MarkedSpace::nullVersion; |
| |
| if (space()->isMarking()) |
| footer.m_lock.unlock(); |
| |
| if (destructionMode == BlockHasDestructorsAndCollectorIsRunning) { |
| for (size_t i : deadCells) |
| handleDeadCell(i); |
| } |
| |
| if (sweepMode == SweepToFreeList) { |
| freeList->initializeList(head, secret, count * cellSize); |
| setIsFreeListed(); |
| } else if (isEmpty) |
| m_directory->setIsEmpty(NoLockingNecessary, this, true); |
| if (false) |
| dataLog("Slowly swept block ", RawPointer(&block), " with cell size ", cellSize, " and attributes ", m_attributes, ": ", pointerDump(freeList), "\n"); |
| } |
| |
| template<typename DestroyFunc> |
| void MarkedBlock::Handle::finishSweepKnowingHeapCellType(FreeList* freeList, const DestroyFunc& destroyFunc) |
| { |
| SweepMode sweepMode = freeList ? SweepToFreeList : SweepOnly; |
| SweepDestructionMode destructionMode = this->sweepDestructionMode(); |
| EmptyMode emptyMode = this->emptyMode(); |
| ScribbleMode scribbleMode = this->scribbleMode(); |
| NewlyAllocatedMode newlyAllocatedMode = this->newlyAllocatedMode(); |
| MarksMode marksMode = this->marksMode(); |
| |
| auto trySpecialized = [&] () -> bool { |
| if (scribbleMode != DontScribble) |
| return false; |
| if (newlyAllocatedMode != DoesNotHaveNewlyAllocated) |
| return false; |
| if (destructionMode != BlockHasDestructors) |
| return false; |
| |
| switch (emptyMode) { |
| case IsEmpty: |
| switch (sweepMode) { |
| case SweepOnly: |
| switch (marksMode) { |
| case MarksNotStale: |
| specializedSweep<true, IsEmpty, SweepOnly, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksNotStale>(freeList, IsEmpty, SweepOnly, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksNotStale, destroyFunc); |
| return true; |
| case MarksStale: |
| specializedSweep<true, IsEmpty, SweepOnly, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksStale>(freeList, IsEmpty, SweepOnly, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksStale, destroyFunc); |
| return true; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| case SweepToFreeList: |
| switch (marksMode) { |
| case MarksNotStale: |
| specializedSweep<true, IsEmpty, SweepToFreeList, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksNotStale>(freeList, IsEmpty, SweepToFreeList, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksNotStale, destroyFunc); |
| return true; |
| case MarksStale: |
| specializedSweep<true, IsEmpty, SweepToFreeList, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksStale>(freeList, IsEmpty, SweepToFreeList, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksStale, destroyFunc); |
| return true; |
| } |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| case NotEmpty: |
| switch (sweepMode) { |
| case SweepOnly: |
| switch (marksMode) { |
| case MarksNotStale: |
| specializedSweep<true, NotEmpty, SweepOnly, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksNotStale>(freeList, NotEmpty, SweepOnly, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksNotStale, destroyFunc); |
| return true; |
| case MarksStale: |
| specializedSweep<true, NotEmpty, SweepOnly, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksStale>(freeList, NotEmpty, SweepOnly, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksStale, destroyFunc); |
| return true; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| case SweepToFreeList: |
| switch (marksMode) { |
| case MarksNotStale: |
| specializedSweep<true, NotEmpty, SweepToFreeList, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksNotStale>(freeList, NotEmpty, SweepToFreeList, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksNotStale, destroyFunc); |
| return true; |
| case MarksStale: |
| specializedSweep<true, NotEmpty, SweepToFreeList, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksStale>(freeList, NotEmpty, SweepToFreeList, BlockHasDestructors, DontScribble, DoesNotHaveNewlyAllocated, MarksStale, destroyFunc); |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| }; |
| |
| if (trySpecialized()) |
| return; |
| |
| // The template arguments don't matter because the first one is false. |
| specializedSweep<false, IsEmpty, SweepOnly, BlockHasNoDestructors, DontScribble, HasNewlyAllocated, MarksStale>(freeList, emptyMode, sweepMode, destructionMode, scribbleMode, newlyAllocatedMode, marksMode, destroyFunc); |
| } |
| |
| inline MarkedBlock::Handle::SweepDestructionMode MarkedBlock::Handle::sweepDestructionMode() |
| { |
| if (m_attributes.destruction == NeedsDestruction) { |
| if (space()->isMarking()) |
| return BlockHasDestructorsAndCollectorIsRunning; |
| return BlockHasDestructors; |
| } |
| return BlockHasNoDestructors; |
| } |
| |
| inline bool MarkedBlock::Handle::isEmpty() |
| { |
| return m_directory->isEmpty(NoLockingNecessary, this); |
| } |
| |
| inline MarkedBlock::Handle::EmptyMode MarkedBlock::Handle::emptyMode() |
| { |
| // It's not obvious, but this is the only way to know if the block is empty. It's the only |
| // bit that captures these caveats: |
| // - It's true when the block is freshly allocated. |
| // - It's true if the block had been swept in the past, all destructors were called, and that |
| // sweep proved that the block is empty. |
| return isEmpty() ? IsEmpty : NotEmpty; |
| } |
| |
| inline MarkedBlock::Handle::ScribbleMode MarkedBlock::Handle::scribbleMode() |
| { |
| return scribbleFreeCells() ? Scribble : DontScribble; |
| } |
| |
| inline MarkedBlock::Handle::NewlyAllocatedMode MarkedBlock::Handle::newlyAllocatedMode() |
| { |
| return block().hasAnyNewlyAllocated() ? HasNewlyAllocated : DoesNotHaveNewlyAllocated; |
| } |
| |
| inline MarkedBlock::Handle::MarksMode MarkedBlock::Handle::marksMode() |
| { |
| HeapVersion markingVersion = space()->markingVersion(); |
| bool marksAreUseful = !block().areMarksStale(markingVersion); |
| if (space()->isMarking()) |
| marksAreUseful |= block().marksConveyLivenessDuringMarking(markingVersion); |
| return marksAreUseful ? MarksNotStale : MarksStale; |
| } |
| |
| template <typename Functor> |
| inline IterationStatus MarkedBlock::Handle::forEachLiveCell(const Functor& functor) |
| { |
| // FIXME: This is not currently efficient to use in the constraint solver because isLive() grabs a |
| // lock to protect itself from concurrent calls to aboutToMarkSlow(). But we could get around this by |
| // having this function grab the lock before and after the iteration, and check if the marking version |
| // changed. If it did, just run again. Inside the loop, we only need to ensure that if a race were to |
| // happen, we will just overlook objects. I think that because of how aboutToMarkSlow() does things, |
| // a race ought to mean that it just returns false when it should have returned true - but this is |
| // something that would have to be verified carefully. |
| // |
| // NOTE: Some users of forEachLiveCell require that their callback is called exactly once for |
| // each live cell. We could optimize this function for those users by using a slow loop if the |
| // block is in marks-mean-live mode. That would only affect blocks that had partial survivors |
| // during the last collection and no survivors (yet) during this collection. |
| // |
| // https://bugs.webkit.org/show_bug.cgi?id=180315 |
| |
| HeapCell::Kind kind = m_attributes.cellKind; |
| for (size_t i = 0; i < m_endAtom; i += m_atomsPerCell) { |
| HeapCell* cell = reinterpret_cast_ptr<HeapCell*>(&m_block->atoms()[i]); |
| if (!isLive(cell)) |
| continue; |
| |
| if (functor(i, cell, kind) == IterationStatus::Done) |
| return IterationStatus::Done; |
| } |
| return IterationStatus::Continue; |
| } |
| |
| template <typename Functor> |
| inline IterationStatus MarkedBlock::Handle::forEachDeadCell(const Functor& functor) |
| { |
| HeapCell::Kind kind = m_attributes.cellKind; |
| for (size_t i = 0; i < m_endAtom; i += m_atomsPerCell) { |
| HeapCell* cell = reinterpret_cast_ptr<HeapCell*>(&m_block->atoms()[i]); |
| if (isLive(cell)) |
| continue; |
| |
| if (functor(cell, kind) == IterationStatus::Done) |
| return IterationStatus::Done; |
| } |
| return IterationStatus::Continue; |
| } |
| |
| template <typename Functor> |
| inline IterationStatus MarkedBlock::Handle::forEachMarkedCell(const Functor& functor) |
| { |
| HeapCell::Kind kind = m_attributes.cellKind; |
| MarkedBlock& block = this->block(); |
| bool areMarksStale = block.areMarksStale(); |
| WTF::loadLoadFence(); |
| if (areMarksStale) |
| return IterationStatus::Continue; |
| for (size_t i = 0; i < m_endAtom; i += m_atomsPerCell) { |
| if (!block.footer().m_marks.get(i)) |
| continue; |
| |
| HeapCell* cell = reinterpret_cast_ptr<HeapCell*>(&m_block->atoms()[i]); |
| |
| if (functor(i, cell, kind) == IterationStatus::Done) |
| return IterationStatus::Done; |
| } |
| return IterationStatus::Continue; |
| } |
| |
| } // namespace JSC |
| |