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/*
* Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "SVGPathElement.h"
#include "RenderSVGPath.h"
#include "RenderSVGResource.h"
#include "SVGDocumentExtensions.h"
#include "SVGMPathElement.h"
#include "SVGNames.h"
#include "SVGPathSegArcAbs.h"
#include "SVGPathSegArcRel.h"
#include "SVGPathSegClosePath.h"
#include "SVGPathSegCurvetoCubicAbs.h"
#include "SVGPathSegCurvetoCubicRel.h"
#include "SVGPathSegCurvetoCubicSmoothAbs.h"
#include "SVGPathSegCurvetoCubicSmoothRel.h"
#include "SVGPathSegCurvetoQuadraticAbs.h"
#include "SVGPathSegCurvetoQuadraticRel.h"
#include "SVGPathSegCurvetoQuadraticSmoothAbs.h"
#include "SVGPathSegCurvetoQuadraticSmoothRel.h"
#include "SVGPathSegLinetoAbs.h"
#include "SVGPathSegLinetoHorizontalAbs.h"
#include "SVGPathSegLinetoHorizontalRel.h"
#include "SVGPathSegLinetoRel.h"
#include "SVGPathSegLinetoVerticalAbs.h"
#include "SVGPathSegLinetoVerticalRel.h"
#include "SVGPathSegList.h"
#include "SVGPathSegMovetoAbs.h"
#include "SVGPathSegMovetoRel.h"
#include "SVGPathUtilities.h"
#include "SVGPoint.h"
#include <wtf/IsoMallocInlines.h>
#include <wtf/NeverDestroyed.h>
namespace WebCore {
WTF_MAKE_ISO_ALLOCATED_IMPL(SVGPathElement);
// Define custom animated property 'd'.
const SVGPropertyInfo* SVGPathElement::dPropertyInfo()
{
static const SVGPropertyInfo* s_propertyInfo = nullptr;
if (!s_propertyInfo) {
s_propertyInfo = new SVGPropertyInfo(AnimatedPath,
PropertyIsReadWrite,
SVGNames::dAttr,
SVGNames::dAttr->localName(),
&SVGPathElement::synchronizeD,
&SVGPathElement::lookupOrCreateDWrapper);
}
return s_propertyInfo;
}
// Animated property definitions
DEFINE_ANIMATED_NUMBER(SVGPathElement, SVGNames::pathLengthAttr, PathLength, pathLength)
DEFINE_ANIMATED_BOOLEAN(SVGPathElement, SVGNames::externalResourcesRequiredAttr, ExternalResourcesRequired, externalResourcesRequired)
BEGIN_REGISTER_ANIMATED_PROPERTIES(SVGPathElement)
REGISTER_LOCAL_ANIMATED_PROPERTY(d)
REGISTER_LOCAL_ANIMATED_PROPERTY(pathLength)
REGISTER_LOCAL_ANIMATED_PROPERTY(externalResourcesRequired)
REGISTER_PARENT_ANIMATED_PROPERTIES(SVGGeometryElement)
END_REGISTER_ANIMATED_PROPERTIES
inline SVGPathElement::SVGPathElement(const QualifiedName& tagName, Document& document)
: SVGGeometryElement(tagName, document)
, m_pathSegList(PathSegUnalteredRole)
, m_isAnimValObserved(false)
{
ASSERT(hasTagName(SVGNames::pathTag));
registerAnimatedPropertiesForSVGPathElement();
}
Ref<SVGPathElement> SVGPathElement::create(const QualifiedName& tagName, Document& document)
{
return adoptRef(*new SVGPathElement(tagName, document));
}
float SVGPathElement::getTotalLength() const
{
float totalLength = 0;
getTotalLengthOfSVGPathByteStream(pathByteStream(), totalLength);
return totalLength;
}
Ref<SVGPoint> SVGPathElement::getPointAtLength(float length) const
{
FloatPoint point;
getPointAtLengthOfSVGPathByteStream(pathByteStream(), length, point);
return SVGPoint::create(point);
}
unsigned SVGPathElement::getPathSegAtLength(float length) const
{
unsigned pathSeg = 0;
getSVGPathSegAtLengthFromSVGPathByteStream(pathByteStream(), length, pathSeg);
return pathSeg;
}
Ref<SVGPathSegClosePath> SVGPathElement::createSVGPathSegClosePath(SVGPathSegRole role)
{
return SVGPathSegClosePath::create(*this, role);
}
Ref<SVGPathSegMovetoAbs> SVGPathElement::createSVGPathSegMovetoAbs(float x, float y, SVGPathSegRole role)
{
return SVGPathSegMovetoAbs::create(*this, role, x, y);
}
Ref<SVGPathSegMovetoRel> SVGPathElement::createSVGPathSegMovetoRel(float x, float y, SVGPathSegRole role)
{
return SVGPathSegMovetoRel::create(*this, role, x, y);
}
Ref<SVGPathSegLinetoAbs> SVGPathElement::createSVGPathSegLinetoAbs(float x, float y, SVGPathSegRole role)
{
return SVGPathSegLinetoAbs::create(*this, role, x, y);
}
Ref<SVGPathSegLinetoRel> SVGPathElement::createSVGPathSegLinetoRel(float x, float y, SVGPathSegRole role)
{
return SVGPathSegLinetoRel::create(*this, role, x, y);
}
Ref<SVGPathSegCurvetoCubicAbs> SVGPathElement::createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role)
{
return SVGPathSegCurvetoCubicAbs::create(*this, role, x, y, x1, y1, x2, y2);
}
Ref<SVGPathSegCurvetoCubicRel> SVGPathElement::createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role)
{
return SVGPathSegCurvetoCubicRel::create(*this, role, x, y, x1, y1, x2, y2);
}
Ref<SVGPathSegCurvetoQuadraticAbs> SVGPathElement::createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1, SVGPathSegRole role)
{
return SVGPathSegCurvetoQuadraticAbs::create(*this, role, x, y, x1, y1);
}
Ref<SVGPathSegCurvetoQuadraticRel> SVGPathElement::createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1, SVGPathSegRole role)
{
return SVGPathSegCurvetoQuadraticRel::create(*this, role, x, y, x1, y1);
}
Ref<SVGPathSegArcAbs> SVGPathElement::createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role)
{
return SVGPathSegArcAbs::create(*this, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
}
Ref<SVGPathSegArcRel> SVGPathElement::createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role)
{
return SVGPathSegArcRel::create(*this, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
}
Ref<SVGPathSegLinetoHorizontalAbs> SVGPathElement::createSVGPathSegLinetoHorizontalAbs(float x, SVGPathSegRole role)
{
return SVGPathSegLinetoHorizontalAbs::create(*this, role, x);
}
Ref<SVGPathSegLinetoHorizontalRel> SVGPathElement::createSVGPathSegLinetoHorizontalRel(float x, SVGPathSegRole role)
{
return SVGPathSegLinetoHorizontalRel::create(*this, role, x);
}
Ref<SVGPathSegLinetoVerticalAbs> SVGPathElement::createSVGPathSegLinetoVerticalAbs(float y, SVGPathSegRole role)
{
return SVGPathSegLinetoVerticalAbs::create(*this, role, y);
}
Ref<SVGPathSegLinetoVerticalRel> SVGPathElement::createSVGPathSegLinetoVerticalRel(float y, SVGPathSegRole role)
{
return SVGPathSegLinetoVerticalRel::create(*this, role, y);
}
Ref<SVGPathSegCurvetoCubicSmoothAbs> SVGPathElement::createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2, SVGPathSegRole role)
{
return SVGPathSegCurvetoCubicSmoothAbs::create(*this, role, x, y, x2, y2);
}
Ref<SVGPathSegCurvetoCubicSmoothRel> SVGPathElement::createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2, SVGPathSegRole role)
{
return SVGPathSegCurvetoCubicSmoothRel::create(*this, role, x, y, x2, y2);
}
Ref<SVGPathSegCurvetoQuadraticSmoothAbs> SVGPathElement::createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y, SVGPathSegRole role)
{
return SVGPathSegCurvetoQuadraticSmoothAbs::create(*this, role, x, y);
}
Ref<SVGPathSegCurvetoQuadraticSmoothRel> SVGPathElement::createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y, SVGPathSegRole role)
{
return SVGPathSegCurvetoQuadraticSmoothRel::create(*this, role, x, y);
}
bool SVGPathElement::isSupportedAttribute(const QualifiedName& attrName)
{
static const auto supportedAttributes = makeNeverDestroyed([] {
HashSet<QualifiedName> set;
SVGLangSpace::addSupportedAttributes(set);
SVGExternalResourcesRequired::addSupportedAttributes(set);
set.add({ SVGNames::dAttr.get(), SVGNames::pathLengthAttr.get() });
return set;
}());
return supportedAttributes.get().contains<SVGAttributeHashTranslator>(attrName);
}
void SVGPathElement::parseAttribute(const QualifiedName& name, const AtomicString& value)
{
if (name == SVGNames::dAttr) {
if (!buildSVGPathByteStreamFromString(value, m_pathByteStream, UnalteredParsing))
document().accessSVGExtensions().reportError("Problem parsing d=\"" + value + "\"");
m_cachedPath = std::nullopt;
return;
}
if (name == SVGNames::pathLengthAttr) {
setPathLengthBaseValue(value.toFloat());
if (pathLengthBaseValue() < 0)
document().accessSVGExtensions().reportError("A negative value for path attribute <pathLength> is not allowed");
return;
}
SVGGeometryElement::parseAttribute(name, value);
SVGExternalResourcesRequired::parseAttribute(name, value);
}
void SVGPathElement::svgAttributeChanged(const QualifiedName& attrName)
{
if (!isSupportedAttribute(attrName)) {
SVGGeometryElement::svgAttributeChanged(attrName);
return;
}
InstanceInvalidationGuard guard(*this);
RenderSVGPath* renderer = downcast<RenderSVGPath>(this->renderer());
if (attrName == SVGNames::dAttr) {
if (m_pathSegList.shouldSynchronize && !SVGAnimatedProperty::lookupWrapper<SVGPathElement, SVGAnimatedPathSegListPropertyTearOff>(this, dPropertyInfo())->isAnimating()) {
SVGPathSegListValues newList(PathSegUnalteredRole);
buildSVGPathSegListValuesFromByteStream(m_pathByteStream, *this, newList, UnalteredParsing);
m_pathSegList.value = WTFMove(newList);
}
if (renderer)
renderer->setNeedsShapeUpdate();
invalidateMPathDependencies();
}
if (renderer)
RenderSVGResource::markForLayoutAndParentResourceInvalidation(*renderer);
}
void SVGPathElement::invalidateMPathDependencies()
{
// <mpath> can only reference <path> but this dependency is not handled in
// markForLayoutAndParentResourceInvalidation so we update any mpath dependencies manually.
if (HashSet<SVGElement*>* dependencies = document().accessSVGExtensions().setOfElementsReferencingTarget(this)) {
for (auto* element : *dependencies) {
if (is<SVGMPathElement>(*element))
downcast<SVGMPathElement>(*element).targetPathChanged();
}
}
}
Node::InsertedIntoAncestorResult SVGPathElement::insertedIntoAncestor(InsertionType insertionType, ContainerNode& parentOfInsertedTree)
{
SVGGeometryElement::insertedIntoAncestor(insertionType, parentOfInsertedTree);
invalidateMPathDependencies();
return InsertedIntoAncestorResult::Done;
}
void SVGPathElement::removedFromAncestor(RemovalType removalType, ContainerNode& oldParentOfRemovedTree)
{
SVGGeometryElement::removedFromAncestor(removalType, oldParentOfRemovedTree);
invalidateMPathDependencies();
}
const SVGPathByteStream& SVGPathElement::pathByteStream() const
{
auto property = SVGAnimatedProperty::lookupWrapper<SVGPathElement, SVGAnimatedPathSegListPropertyTearOff>(this, dPropertyInfo());
if (!property || !property->isAnimating())
return m_pathByteStream;
SVGPathByteStream* animatedPathByteStream = static_cast<SVGAnimatedPathSegListPropertyTearOff*>(property.get())->animatedPathByteStream();
if (!animatedPathByteStream)
return m_pathByteStream;
return *animatedPathByteStream;
}
Path SVGPathElement::pathForByteStream() const
{
const auto& pathByteStreamToUse = pathByteStream();
if (&pathByteStreamToUse == &m_pathByteStream) {
if (!m_cachedPath)
m_cachedPath = buildPathFromByteStream(m_pathByteStream);
return *m_cachedPath;
}
return buildPathFromByteStream(pathByteStreamToUse);
}
Ref<SVGAnimatedProperty> SVGPathElement::lookupOrCreateDWrapper(SVGElement* contextElement)
{
ASSERT(contextElement);
SVGPathElement& ownerType = downcast<SVGPathElement>(*contextElement);
if (auto property = SVGAnimatedProperty::lookupWrapper<SVGPathElement, SVGAnimatedPathSegListPropertyTearOff>(&ownerType, dPropertyInfo()))
return *property;
if (ownerType.m_pathSegList.value.isEmpty())
buildSVGPathSegListValuesFromByteStream(ownerType.m_pathByteStream, ownerType, ownerType.m_pathSegList.value, UnalteredParsing);
return SVGAnimatedProperty::lookupOrCreateWrapper<SVGPathElement, SVGAnimatedPathSegListPropertyTearOff, SVGPathSegListValues>(&ownerType, dPropertyInfo(), ownerType.m_pathSegList.value);
}
void SVGPathElement::synchronizeD(SVGElement* contextElement)
{
ASSERT(contextElement);
SVGPathElement& ownerType = downcast<SVGPathElement>(*contextElement);
if (!ownerType.m_pathSegList.shouldSynchronize)
return;
ownerType.m_pathSegList.synchronize(&ownerType, dPropertyInfo()->attributeName, ownerType.m_pathSegList.value.valueAsString());
}
void SVGPathElement::animatedPropertyWillBeDeleted()
{
// m_pathSegList.shouldSynchronize is set to true when the 'd' wrapper for m_pathSegList
// is created and cached. We need to reset it back to false when this wrapper is deleted
// so we can be sure if shouldSynchronize is true, SVGAnimatedProperty::lookupWrapper()
// will return a valid cached 'd' wrapper for the m_pathSegList.
m_pathSegList.shouldSynchronize = false;
}
Ref<SVGPathSegList> SVGPathElement::pathSegList()
{
m_pathSegList.shouldSynchronize = true;
return static_reference_cast<SVGAnimatedPathSegListPropertyTearOff>(lookupOrCreateDWrapper(this))->baseVal();
}
RefPtr<SVGPathSegList> SVGPathElement::normalizedPathSegList()
{
// FIXME: https://bugs.webkit.org/show_bug.cgi?id=15412 - Implement normalized path segment lists!
return nullptr;
}
Ref<SVGPathSegList> SVGPathElement::animatedPathSegList()
{
m_pathSegList.shouldSynchronize = true;
m_isAnimValObserved = true;
return static_reference_cast<SVGAnimatedPathSegListPropertyTearOff>(lookupOrCreateDWrapper(this))->animVal();
}
RefPtr<SVGPathSegList> SVGPathElement::animatedNormalizedPathSegList()
{
// FIXME: https://bugs.webkit.org/show_bug.cgi?id=15412 - Implement normalized path segment lists!
return nullptr;
}
size_t SVGPathElement::approximateMemoryCost() const
{
// This is an approximation for path memory cost since the path is parsed on demand.
size_t pathMemoryCost = (m_pathByteStream.size() / 10) * sizeof(FloatPoint);
// We need to account for the memory which is allocated by the RenderSVGPath::m_path.
return sizeof(*this) + (renderer() ? pathMemoryCost * 2 + sizeof(RenderSVGPath) : pathMemoryCost);
}
void SVGPathElement::pathSegListChanged(SVGPathSegRole role, ListModification listModification)
{
switch (role) {
case PathSegNormalizedRole:
// FIXME: https://bugs.webkit.org/show_bug.cgi?id=15412 - Implement normalized path segment lists!
break;
case PathSegUnalteredRole:
if (listModification == ListModificationAppend) {
ASSERT(!m_pathSegList.value.isEmpty());
appendSVGPathByteStreamFromSVGPathSeg(m_pathSegList.value.last().copyRef(), m_pathByteStream, UnalteredParsing);
} else
buildSVGPathByteStreamFromSVGPathSegListValues(m_pathSegList.value, m_pathByteStream, UnalteredParsing);
m_cachedPath = std::nullopt;
break;
case PathSegUndefinedRole:
return;
}
invalidateSVGAttributes();
RenderSVGPath* renderer = downcast<RenderSVGPath>(this->renderer());
if (!renderer)
return;
renderer->setNeedsShapeUpdate();
RenderSVGResource::markForLayoutAndParentResourceInvalidation(*renderer);
}
FloatRect SVGPathElement::getBBox(StyleUpdateStrategy styleUpdateStrategy)
{
if (styleUpdateStrategy == AllowStyleUpdate)
document().updateLayoutIgnorePendingStylesheets();
RenderSVGPath* renderer = downcast<RenderSVGPath>(this->renderer());
// FIXME: Eventually we should support getBBox for detached elements.
// FIXME: If the path is null it means we're calling getBBox() before laying out this element,
// which is an error.
if (!renderer || !renderer->hasPath())
return { };
return renderer->path().boundingRect();
}
RenderPtr<RenderElement> SVGPathElement::createElementRenderer(RenderStyle&& style, const RenderTreePosition&)
{
return createRenderer<RenderSVGPath>(*this, WTFMove(style));
}
}