| /* |
| * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) |
| * Copyright (C) 2001 Peter Kelly (pmk@post.com) |
| * Copyright (C) 2003-2017 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| * |
| */ |
| |
| #pragma once |
| |
| #include "ArrayBuffer.h" |
| #include "CellState.h" |
| #include "CollectionScope.h" |
| #include "CollectorPhase.h" |
| #include "DeleteAllCodeEffort.h" |
| #include "GCConductor.h" |
| #include "GCIncomingRefCountedSet.h" |
| #include "GCRequest.h" |
| #include "HandleSet.h" |
| #include "HeapFinalizerCallback.h" |
| #include "HeapObserver.h" |
| #include "ListableHandler.h" |
| #include "MarkedBlock.h" |
| #include "MarkedSpace.h" |
| #include "MutatorState.h" |
| #include "Options.h" |
| #include "StructureIDTable.h" |
| #include "Synchronousness.h" |
| #include "UnconditionalFinalizer.h" |
| #include "WeakHandleOwner.h" |
| #include "WeakReferenceHarvester.h" |
| #include <wtf/AutomaticThread.h> |
| #include <wtf/ConcurrentPtrHashSet.h> |
| #include <wtf/Deque.h> |
| #include <wtf/HashCountedSet.h> |
| #include <wtf/HashSet.h> |
| #include <wtf/ParallelHelperPool.h> |
| #include <wtf/Threading.h> |
| |
| namespace JSC { |
| |
| class CodeBlock; |
| class CodeBlockSet; |
| class CollectingScope; |
| class ConservativeRoots; |
| class GCDeferralContext; |
| class EdenGCActivityCallback; |
| class ExecutableBase; |
| class FullGCActivityCallback; |
| class GCActivityCallback; |
| class GCAwareJITStubRoutine; |
| class Heap; |
| class HeapProfiler; |
| class HeapVerifier; |
| class IncrementalSweeper; |
| class JITStubRoutine; |
| class JITStubRoutineSet; |
| class JSCell; |
| class JSValue; |
| class LLIntOffsetsExtractor; |
| class MachineThreads; |
| class MarkStackArray; |
| class MarkStackMergingConstraint; |
| class BlockDirectory; |
| class MarkedArgumentBuffer; |
| class MarkingConstraint; |
| class MarkingConstraintSet; |
| class MutatorScheduler; |
| class RunningScope; |
| class SlotVisitor; |
| class SpaceTimeMutatorScheduler; |
| class StopIfNecessaryTimer; |
| class SweepingScope; |
| class ThreadLocalCacheLayout; |
| class VM; |
| class WeakGCMapBase; |
| struct CurrentThreadState; |
| |
| #if USE(GLIB) |
| class JSCGLibWrapperObject; |
| #endif |
| |
| namespace DFG { |
| class SpeculativeJIT; |
| class Worklist; |
| } |
| |
| typedef HashCountedSet<JSCell*> ProtectCountSet; |
| typedef HashCountedSet<const char*> TypeCountSet; |
| |
| enum HeapType { SmallHeap, LargeHeap }; |
| |
| class HeapUtil; |
| |
| class Heap { |
| WTF_MAKE_NONCOPYABLE(Heap); |
| public: |
| friend class JIT; |
| friend class DFG::SpeculativeJIT; |
| static Heap* heap(const JSValue); // 0 for immediate values |
| static Heap* heap(const HeapCell*); |
| |
| // This constant determines how many blocks we iterate between checks of our |
| // deadline when calling Heap::isPagedOut. Decreasing it will cause us to detect |
| // overstepping our deadline more quickly, while increasing it will cause |
| // our scan to run faster. |
| static const unsigned s_timeCheckResolution = 16; |
| |
| static bool isMarked(const void*); |
| static bool testAndSetMarked(HeapVersion, const void*); |
| |
| static size_t cellSize(const void*); |
| |
| void writeBarrier(const JSCell* from); |
| void writeBarrier(const JSCell* from, JSValue to); |
| void writeBarrier(const JSCell* from, JSCell* to); |
| |
| void writeBarrierWithoutFence(const JSCell* from); |
| |
| void mutatorFence(); |
| |
| // Take this if you know that from->cellState() < barrierThreshold. |
| JS_EXPORT_PRIVATE void writeBarrierSlowPath(const JSCell* from); |
| |
| Heap(VM*, HeapType); |
| ~Heap(); |
| void lastChanceToFinalize(); |
| void releaseDelayedReleasedObjects(); |
| |
| VM* vm() const; |
| |
| MarkedSpace& objectSpace() { return m_objectSpace; } |
| MachineThreads& machineThreads() { return *m_machineThreads; } |
| |
| SlotVisitor& collectorSlotVisitor() { return *m_collectorSlotVisitor; } |
| |
| JS_EXPORT_PRIVATE GCActivityCallback* fullActivityCallback(); |
| JS_EXPORT_PRIVATE GCActivityCallback* edenActivityCallback(); |
| JS_EXPORT_PRIVATE void setGarbageCollectionTimerEnabled(bool); |
| |
| JS_EXPORT_PRIVATE IncrementalSweeper& sweeper(); |
| |
| void addObserver(HeapObserver* observer) { m_observers.append(observer); } |
| void removeObserver(HeapObserver* observer) { m_observers.removeFirst(observer); } |
| |
| MutatorState mutatorState() const { return m_mutatorState; } |
| std::optional<CollectionScope> collectionScope() const { return m_collectionScope; } |
| bool hasHeapAccess() const; |
| bool worldIsStopped() const; |
| bool worldIsRunning() const { return !worldIsStopped(); } |
| |
| // We're always busy on the collection threads. On the main thread, this returns true if we're |
| // helping heap. |
| JS_EXPORT_PRIVATE bool isCurrentThreadBusy(); |
| |
| typedef void (*Finalizer)(JSCell*); |
| JS_EXPORT_PRIVATE void addFinalizer(JSCell*, Finalizer); |
| void addExecutable(ExecutableBase*); |
| |
| void notifyIsSafeToCollect(); |
| bool isSafeToCollect() const { return m_isSafeToCollect; } |
| |
| bool isShuttingDown() const { return m_isShuttingDown; } |
| |
| JS_EXPORT_PRIVATE bool isHeapSnapshotting() const; |
| |
| JS_EXPORT_PRIVATE void sweepSynchronously(); |
| |
| bool shouldCollectHeuristic(); |
| |
| // Queue up a collection. Returns immediately. This will not queue a collection if a collection |
| // of equal or greater strength exists. Full collections are stronger than std::nullopt collections |
| // and std::nullopt collections are stronger than Eden collections. std::nullopt means that the GC can |
| // choose Eden or Full. This implies that if you request a GC while that GC is ongoing, nothing |
| // will happen. |
| JS_EXPORT_PRIVATE void collectAsync(GCRequest = GCRequest()); |
| |
| // Queue up a collection and wait for it to complete. This won't return until you get your own |
| // complete collection. For example, if there was an ongoing asynchronous collection at the time |
| // you called this, then this would wait for that one to complete and then trigger your |
| // collection and then return. In weird cases, there could be multiple GC requests in the backlog |
| // and this will wait for that backlog before running its GC and returning. |
| JS_EXPORT_PRIVATE void collectSync(GCRequest = GCRequest()); |
| |
| JS_EXPORT_PRIVATE void collect(Synchronousness, GCRequest = GCRequest()); |
| |
| // Like collect(), but in the case of Async this will stopIfNecessary() and in the case of |
| // Sync this will sweep synchronously. |
| JS_EXPORT_PRIVATE void collectNow(Synchronousness, GCRequest = GCRequest()); |
| |
| JS_EXPORT_PRIVATE void collectNowFullIfNotDoneRecently(Synchronousness); |
| |
| void collectIfNecessaryOrDefer(GCDeferralContext* = nullptr); |
| |
| void completeAllJITPlans(); |
| |
| // Use this API to report non-GC memory referenced by GC objects. Be sure to |
| // call both of these functions: Calling only one may trigger catastropic |
| // memory growth. |
| void reportExtraMemoryAllocated(size_t); |
| JS_EXPORT_PRIVATE void reportExtraMemoryVisited(size_t); |
| |
| #if ENABLE(RESOURCE_USAGE) |
| // Use this API to report the subset of extra memory that lives outside this process. |
| JS_EXPORT_PRIVATE void reportExternalMemoryVisited(size_t); |
| size_t externalMemorySize() { return m_externalMemorySize; } |
| #endif |
| |
| // Use this API to report non-GC memory if you can't use the better API above. |
| void deprecatedReportExtraMemory(size_t); |
| |
| JS_EXPORT_PRIVATE void reportAbandonedObjectGraph(); |
| |
| JS_EXPORT_PRIVATE void protect(JSValue); |
| JS_EXPORT_PRIVATE bool unprotect(JSValue); // True when the protect count drops to 0. |
| |
| JS_EXPORT_PRIVATE size_t extraMemorySize(); // Non-GC memory referenced by GC objects. |
| JS_EXPORT_PRIVATE size_t size(); |
| JS_EXPORT_PRIVATE size_t capacity(); |
| JS_EXPORT_PRIVATE size_t objectCount(); |
| JS_EXPORT_PRIVATE size_t globalObjectCount(); |
| JS_EXPORT_PRIVATE size_t protectedObjectCount(); |
| JS_EXPORT_PRIVATE size_t protectedGlobalObjectCount(); |
| JS_EXPORT_PRIVATE std::unique_ptr<TypeCountSet> protectedObjectTypeCounts(); |
| JS_EXPORT_PRIVATE std::unique_ptr<TypeCountSet> objectTypeCounts(); |
| |
| HashSet<MarkedArgumentBuffer*>& markListSet(); |
| |
| template<typename Functor> void forEachProtectedCell(const Functor&); |
| template<typename Functor> void forEachCodeBlock(const Functor&); |
| template<typename Functor> void forEachCodeBlockIgnoringJITPlans(const AbstractLocker& codeBlockSetLocker, const Functor&); |
| |
| HandleSet* handleSet() { return &m_handleSet; } |
| |
| void willStartIterating(); |
| void didFinishIterating(); |
| |
| Seconds lastFullGCLength() const { return m_lastFullGCLength; } |
| Seconds lastEdenGCLength() const { return m_lastEdenGCLength; } |
| void increaseLastFullGCLength(Seconds amount) { m_lastFullGCLength += amount; } |
| |
| size_t sizeBeforeLastEdenCollection() const { return m_sizeBeforeLastEdenCollect; } |
| size_t sizeAfterLastEdenCollection() const { return m_sizeAfterLastEdenCollect; } |
| size_t sizeBeforeLastFullCollection() const { return m_sizeBeforeLastFullCollect; } |
| size_t sizeAfterLastFullCollection() const { return m_sizeAfterLastFullCollect; } |
| |
| void deleteAllCodeBlocks(DeleteAllCodeEffort); |
| void deleteAllUnlinkedCodeBlocks(DeleteAllCodeEffort); |
| |
| void didAllocate(size_t); |
| bool isPagedOut(MonotonicTime deadline); |
| |
| const JITStubRoutineSet& jitStubRoutines() { return *m_jitStubRoutines; } |
| |
| void addReference(JSCell*, ArrayBuffer*); |
| |
| bool isDeferred() const { return !!m_deferralDepth; } |
| |
| StructureIDTable& structureIDTable() { return m_structureIDTable; } |
| |
| CodeBlockSet& codeBlockSet() { return *m_codeBlocks; } |
| |
| #if USE(FOUNDATION) |
| template<typename T> void releaseSoon(RetainPtr<T>&&); |
| #endif |
| #if USE(GLIB) |
| void releaseSoon(std::unique_ptr<JSCGLibWrapperObject>&&); |
| #endif |
| |
| JS_EXPORT_PRIVATE void registerWeakGCMap(WeakGCMapBase* weakGCMap); |
| JS_EXPORT_PRIVATE void unregisterWeakGCMap(WeakGCMapBase* weakGCMap); |
| |
| void addLogicallyEmptyWeakBlock(WeakBlock*); |
| |
| #if ENABLE(RESOURCE_USAGE) |
| size_t blockBytesAllocated() const { return m_blockBytesAllocated; } |
| #endif |
| |
| void didAllocateBlock(size_t capacity); |
| void didFreeBlock(size_t capacity); |
| |
| bool mutatorShouldBeFenced() const { return m_mutatorShouldBeFenced; } |
| const bool* addressOfMutatorShouldBeFenced() const { return &m_mutatorShouldBeFenced; } |
| |
| unsigned barrierThreshold() const { return m_barrierThreshold; } |
| const unsigned* addressOfBarrierThreshold() const { return &m_barrierThreshold; } |
| |
| // If true, the GC believes that the mutator is currently messing with the heap. We call this |
| // "having heap access". The GC may block if the mutator is in this state. If false, the GC may |
| // currently be doing things to the heap that make the heap unsafe to access for the mutator. |
| bool hasAccess() const; |
| |
| // If the mutator does not currently have heap access, this function will acquire it. If the GC |
| // is currently using the lack of heap access to do dangerous things to the heap then this |
| // function will block, waiting for the GC to finish. It's not valid to call this if the mutator |
| // already has heap access. The mutator is required to precisely track whether or not it has |
| // heap access. |
| // |
| // It's totally fine to acquireAccess() upon VM instantiation and keep it that way. This is how |
| // WebCore uses us. For most other clients, JSLock does acquireAccess()/releaseAccess() for you. |
| void acquireAccess(); |
| |
| // Releases heap access. If the GC is blocking waiting to do bad things to the heap, it will be |
| // allowed to run now. |
| // |
| // Ordinarily, you should use the ReleaseHeapAccessScope to release and then reacquire heap |
| // access. You should do this anytime you're about do perform a blocking operation, like waiting |
| // on the ParkingLot. |
| void releaseAccess(); |
| |
| // This is like a super optimized way of saying: |
| // |
| // releaseAccess() |
| // acquireAccess() |
| // |
| // The fast path is an inlined relaxed load and branch. The slow path will block the mutator if |
| // the GC wants to do bad things to the heap. |
| // |
| // All allocations logically call this. As an optimization to improve GC progress, you can call |
| // this anywhere that you can afford a load-branch and where an object allocation would have been |
| // safe. |
| // |
| // The GC will also push a stopIfNecessary() event onto the runloop of the thread that |
| // instantiated the VM whenever it wants the mutator to stop. This means that if you never block |
| // but instead use the runloop to wait for events, then you could safely run in a mode where the |
| // mutator has permanent heap access (like the DOM does). If you have good event handling |
| // discipline (i.e. you don't block the runloop) then you can be sure that stopIfNecessary() will |
| // already be called for you at the right times. |
| void stopIfNecessary(); |
| |
| // This gives the conn to the collector. |
| void relinquishConn(); |
| |
| bool mayNeedToStop(); |
| |
| void performIncrement(size_t bytes); |
| |
| // This is a much stronger kind of stopping of the collector, and it may require waiting for a |
| // while. This is meant to be a legacy API for clients of collectAllGarbage that expect that there |
| // is no GC before or after that function call. After calling this, you are free to start GCs |
| // yourself but you can be sure that none are running. |
| // |
| // This both prevents new collections from being started asynchronously and waits for any |
| // outstanding collections to complete. |
| void preventCollection(); |
| void allowCollection(); |
| |
| uint64_t mutatorExecutionVersion() const { return m_mutatorExecutionVersion; } |
| uint64_t phaseVersion() const { return m_phaseVersion; } |
| |
| JS_EXPORT_PRIVATE void addMarkingConstraint(std::unique_ptr<MarkingConstraint>); |
| |
| size_t numOpaqueRoots() const { return m_opaqueRoots.size(); } |
| |
| HeapVerifier* verifier() const { return m_verifier.get(); } |
| |
| void addHeapFinalizerCallback(const HeapFinalizerCallback&); |
| void removeHeapFinalizerCallback(const HeapFinalizerCallback&); |
| |
| void runTaskInParallel(RefPtr<SharedTask<void(SlotVisitor&)>>); |
| |
| template<typename Func> |
| void runFunctionInParallel(const Func& func) |
| { |
| runTaskInParallel(createSharedTask<void(SlotVisitor&)>(func)); |
| } |
| |
| template<typename Func> |
| void forEachSlotVisitor(const Func&); |
| |
| ThreadLocalCacheLayout& threadLocalCacheLayout() { return *m_threadLocalCacheLayout; } |
| |
| Seconds totalGCTime() const { return m_totalGCTime; } |
| |
| private: |
| friend class AllocatingScope; |
| friend class CodeBlock; |
| friend class CollectingScope; |
| friend class DeferGC; |
| friend class DeferGCForAWhile; |
| friend class GCAwareJITStubRoutine; |
| friend class GCLogging; |
| friend class GCThread; |
| friend class HandleSet; |
| friend class HeapUtil; |
| friend class HeapVerifier; |
| friend class JITStubRoutine; |
| friend class LLIntOffsetsExtractor; |
| friend class MarkStackMergingConstraint; |
| friend class MarkedSpace; |
| friend class BlockDirectory; |
| friend class MarkedBlock; |
| friend class RunningScope; |
| friend class SlotVisitor; |
| friend class SpaceTimeMutatorScheduler; |
| friend class StochasticSpaceTimeMutatorScheduler; |
| friend class SweepingScope; |
| friend class IncrementalSweeper; |
| friend class HeapStatistics; |
| friend class VM; |
| friend class WeakSet; |
| |
| class Thread; |
| friend class Thread; |
| |
| static const size_t minExtraMemory = 256; |
| |
| class FinalizerOwner : public WeakHandleOwner { |
| void finalize(Handle<Unknown>, void* context) override; |
| }; |
| |
| JS_EXPORT_PRIVATE bool isValidAllocation(size_t); |
| JS_EXPORT_PRIVATE void reportExtraMemoryAllocatedSlowCase(size_t); |
| JS_EXPORT_PRIVATE void deprecatedReportExtraMemorySlowCase(size_t); |
| |
| bool shouldCollectInCollectorThread(const AbstractLocker&); |
| void collectInCollectorThread(); |
| |
| void checkConn(GCConductor); |
| |
| enum class RunCurrentPhaseResult { |
| Finished, |
| Continue, |
| NeedCurrentThreadState |
| }; |
| RunCurrentPhaseResult runCurrentPhase(GCConductor, CurrentThreadState*); |
| |
| // Returns true if we should keep doing things. |
| bool runNotRunningPhase(GCConductor); |
| bool runBeginPhase(GCConductor); |
| bool runFixpointPhase(GCConductor); |
| bool runConcurrentPhase(GCConductor); |
| bool runReloopPhase(GCConductor); |
| bool runEndPhase(GCConductor); |
| bool changePhase(GCConductor, CollectorPhase); |
| bool finishChangingPhase(GCConductor); |
| |
| void collectInMutatorThread(); |
| |
| void stopThePeriphery(GCConductor); |
| void resumeThePeriphery(); |
| |
| // Returns true if the mutator is stopped, false if the mutator has the conn now. |
| bool stopTheMutator(); |
| void resumeTheMutator(); |
| |
| JS_EXPORT_PRIVATE void stopIfNecessarySlow(); |
| bool stopIfNecessarySlow(unsigned extraStateBits); |
| |
| template<typename Func> |
| void waitForCollector(const Func&); |
| |
| JS_EXPORT_PRIVATE void acquireAccessSlow(); |
| JS_EXPORT_PRIVATE void releaseAccessSlow(); |
| |
| bool handleGCDidJIT(unsigned); |
| void handleGCDidJIT(); |
| |
| bool handleNeedFinalize(unsigned); |
| void handleNeedFinalize(); |
| |
| bool relinquishConn(unsigned); |
| void finishRelinquishingConn(); |
| |
| void setGCDidJIT(); |
| void setNeedFinalize(); |
| void waitWhileNeedFinalize(); |
| |
| void setMutatorWaiting(); |
| void clearMutatorWaiting(); |
| void notifyThreadStopping(const AbstractLocker&); |
| |
| typedef uint64_t Ticket; |
| Ticket requestCollection(GCRequest); |
| void waitForCollection(Ticket); |
| |
| void suspendCompilerThreads(); |
| void willStartCollection(); |
| void prepareForMarking(); |
| |
| void gatherStackRoots(ConservativeRoots&); |
| void gatherJSStackRoots(ConservativeRoots&); |
| void gatherScratchBufferRoots(ConservativeRoots&); |
| void beginMarking(); |
| void visitCompilerWorklistWeakReferences(); |
| void removeDeadCompilerWorklistEntries(); |
| void updateObjectCounts(); |
| void endMarking(); |
| |
| void reapWeakHandles(); |
| void pruneStaleEntriesFromWeakGCMaps(); |
| void sweepArrayBuffers(); |
| void snapshotUnswept(); |
| void deleteSourceProviderCaches(); |
| void notifyIncrementalSweeper(); |
| void harvestWeakReferences(); |
| |
| template<typename CellType, typename CellSet> |
| void finalizeMarkedUnconditionalFinalizers(CellSet&); |
| |
| void finalizeUnconditionalFinalizers(); |
| |
| void clearUnmarkedExecutables(); |
| void deleteUnmarkedCompiledCode(); |
| JS_EXPORT_PRIVATE void addToRememberedSet(const JSCell*); |
| void updateAllocationLimits(); |
| void didFinishCollection(); |
| void resumeCompilerThreads(); |
| void gatherExtraHeapSnapshotData(HeapProfiler&); |
| void removeDeadHeapSnapshotNodes(HeapProfiler&); |
| void finalize(); |
| void sweepInFinalize(); |
| |
| void sweepAllLogicallyEmptyWeakBlocks(); |
| bool sweepNextLogicallyEmptyWeakBlock(); |
| |
| bool shouldDoFullCollection(); |
| |
| void incrementDeferralDepth(); |
| void decrementDeferralDepth(); |
| void decrementDeferralDepthAndGCIfNeeded(); |
| JS_EXPORT_PRIVATE void decrementDeferralDepthAndGCIfNeededSlow(); |
| |
| size_t visitCount(); |
| size_t bytesVisited(); |
| |
| void forEachCodeBlockImpl(const ScopedLambda<void(CodeBlock*)>&); |
| void forEachCodeBlockIgnoringJITPlansImpl(const AbstractLocker& codeBlockSetLocker, const ScopedLambda<void(CodeBlock*)>&); |
| |
| void setMutatorShouldBeFenced(bool value); |
| |
| void addCoreConstraints(); |
| |
| enum class MemoryThresholdCallType { |
| Cached, |
| Direct |
| }; |
| |
| bool overCriticalMemoryThreshold(MemoryThresholdCallType memoryThresholdCallType = MemoryThresholdCallType::Cached); |
| |
| template<typename Func> |
| void iterateExecutingAndCompilingCodeBlocks(const Func&); |
| |
| template<typename Func> |
| void iterateExecutingAndCompilingCodeBlocksWithoutHoldingLocks(const Func&); |
| |
| void assertMarkStacksEmpty(); |
| |
| void setBonusVisitorTask(RefPtr<SharedTask<void(SlotVisitor&)>>); |
| |
| const HeapType m_heapType; |
| const size_t m_ramSize; |
| const size_t m_minBytesPerCycle; |
| size_t m_sizeAfterLastCollect; |
| size_t m_sizeAfterLastFullCollect; |
| size_t m_sizeBeforeLastFullCollect; |
| size_t m_sizeAfterLastEdenCollect; |
| size_t m_sizeBeforeLastEdenCollect; |
| |
| size_t m_bytesAllocatedThisCycle; |
| size_t m_bytesAbandonedSinceLastFullCollect; |
| size_t m_maxEdenSize; |
| size_t m_maxEdenSizeWhenCritical; |
| size_t m_maxHeapSize; |
| bool m_shouldDoFullCollection; |
| size_t m_totalBytesVisited; |
| size_t m_totalBytesVisitedThisCycle; |
| double m_incrementBalance { 0 }; |
| |
| std::optional<CollectionScope> m_collectionScope; |
| std::optional<CollectionScope> m_lastCollectionScope; |
| MutatorState m_mutatorState { MutatorState::Running }; |
| StructureIDTable m_structureIDTable; |
| MarkedSpace m_objectSpace; |
| GCIncomingRefCountedSet<ArrayBuffer> m_arrayBuffers; |
| size_t m_extraMemorySize; |
| size_t m_deprecatedExtraMemorySize; |
| |
| HashSet<const JSCell*> m_copyingRememberedSet; |
| |
| ProtectCountSet m_protectedValues; |
| std::unique_ptr<HashSet<MarkedArgumentBuffer*>> m_markListSet; |
| |
| std::unique_ptr<MachineThreads> m_machineThreads; |
| |
| std::unique_ptr<SlotVisitor> m_collectorSlotVisitor; |
| std::unique_ptr<SlotVisitor> m_mutatorSlotVisitor; |
| std::unique_ptr<MarkStackArray> m_mutatorMarkStack; |
| |
| Lock m_raceMarkStackLock; |
| std::unique_ptr<MarkStackArray> m_raceMarkStack; |
| |
| std::unique_ptr<MarkingConstraintSet> m_constraintSet; |
| |
| // We pool the slot visitors used by parallel marking threads. It's useful to be able to |
| // enumerate over them, and it's useful to have them cache some small amount of memory from |
| // one GC to the next. GC marking threads claim these at the start of marking, and return |
| // them at the end. |
| Vector<std::unique_ptr<SlotVisitor>> m_parallelSlotVisitors; |
| Vector<SlotVisitor*> m_availableParallelSlotVisitors; |
| Lock m_parallelSlotVisitorLock; |
| |
| HandleSet m_handleSet; |
| std::unique_ptr<CodeBlockSet> m_codeBlocks; |
| std::unique_ptr<JITStubRoutineSet> m_jitStubRoutines; |
| FinalizerOwner m_finalizerOwner; |
| |
| bool m_isSafeToCollect; |
| bool m_isShuttingDown { false }; |
| |
| bool m_mutatorShouldBeFenced { Options::forceFencedBarrier() }; |
| unsigned m_barrierThreshold { Options::forceFencedBarrier() ? tautologicalThreshold : blackThreshold }; |
| |
| VM* m_vm; |
| Seconds m_lastFullGCLength; |
| Seconds m_lastEdenGCLength; |
| |
| Vector<ExecutableBase*> m_executables; |
| |
| Vector<WeakBlock*> m_logicallyEmptyWeakBlocks; |
| size_t m_indexOfNextLogicallyEmptyWeakBlockToSweep { WTF::notFound }; |
| |
| RefPtr<FullGCActivityCallback> m_fullActivityCallback; |
| RefPtr<GCActivityCallback> m_edenActivityCallback; |
| RefPtr<IncrementalSweeper> m_sweeper; |
| RefPtr<StopIfNecessaryTimer> m_stopIfNecessaryTimer; |
| |
| Vector<HeapObserver*> m_observers; |
| |
| Vector<HeapFinalizerCallback> m_heapFinalizerCallbacks; |
| |
| unsigned m_deferralDepth; |
| bool m_didDeferGCWork { false }; |
| |
| std::unique_ptr<HeapVerifier> m_verifier; |
| |
| #if USE(FOUNDATION) |
| Vector<RetainPtr<CFTypeRef>> m_delayedReleaseObjects; |
| unsigned m_delayedReleaseRecursionCount; |
| #endif |
| #if USE(GLIB) |
| Vector<std::unique_ptr<JSCGLibWrapperObject>> m_delayedReleaseObjects; |
| unsigned m_delayedReleaseRecursionCount { 0 }; |
| #endif |
| |
| HashSet<WeakGCMapBase*> m_weakGCMaps; |
| |
| Lock m_visitRaceLock; |
| |
| Lock m_markingMutex; |
| Condition m_markingConditionVariable; |
| std::unique_ptr<MarkStackArray> m_sharedCollectorMarkStack; |
| std::unique_ptr<MarkStackArray> m_sharedMutatorMarkStack; |
| unsigned m_numberOfActiveParallelMarkers { 0 }; |
| unsigned m_numberOfWaitingParallelMarkers { 0 }; |
| bool m_parallelMarkersShouldExit { false }; |
| |
| ConcurrentPtrHashSet m_opaqueRoots; |
| |
| static const size_t s_blockFragmentLength = 32; |
| |
| ListableHandler<WeakReferenceHarvester>::List m_weakReferenceHarvesters; |
| ListableHandler<UnconditionalFinalizer>::List m_unconditionalFinalizers; |
| |
| ParallelHelperClient m_helperClient; |
| RefPtr<SharedTask<void(SlotVisitor&)>> m_bonusVisitorTask; |
| |
| #if ENABLE(RESOURCE_USAGE) |
| size_t m_blockBytesAllocated { 0 }; |
| size_t m_externalMemorySize { 0 }; |
| #endif |
| |
| std::unique_ptr<MutatorScheduler> m_scheduler; |
| |
| static const unsigned mutatorHasConnBit = 1u << 0u; // Must also be protected by threadLock. |
| static const unsigned stoppedBit = 1u << 1u; // Only set when !hasAccessBit |
| static const unsigned hasAccessBit = 1u << 2u; |
| static const unsigned gcDidJITBit = 1u << 3u; // Set when the GC did some JITing, so on resume we need to cpuid. |
| static const unsigned needFinalizeBit = 1u << 4u; |
| static const unsigned mutatorWaitingBit = 1u << 5u; // Allows the mutator to use this as a condition variable. |
| Atomic<unsigned> m_worldState; |
| bool m_worldIsStopped { false }; |
| MonotonicTime m_beforeGC; |
| MonotonicTime m_afterGC; |
| MonotonicTime m_stopTime; |
| |
| Deque<GCRequest> m_requests; |
| GCRequest m_currentRequest; |
| Ticket m_lastServedTicket { 0 }; |
| Ticket m_lastGrantedTicket { 0 }; |
| CollectorPhase m_currentPhase { CollectorPhase::NotRunning }; |
| CollectorPhase m_nextPhase { CollectorPhase::NotRunning }; |
| bool m_threadShouldStop { false }; |
| bool m_threadIsStopping { false }; |
| bool m_mutatorDidRun { true }; |
| uint64_t m_mutatorExecutionVersion { 0 }; |
| uint64_t m_phaseVersion { 0 }; |
| Box<Lock> m_threadLock; |
| RefPtr<AutomaticThreadCondition> m_threadCondition; // The mutator must not wait on this. It would cause a deadlock. |
| RefPtr<AutomaticThread> m_thread; |
| |
| #if PLATFORM(IOS) |
| unsigned m_precentAvailableMemoryCachedCallCount; |
| bool m_overCriticalMemoryThreshold; |
| #endif |
| |
| Lock m_collectContinuouslyLock; |
| Condition m_collectContinuouslyCondition; |
| bool m_shouldStopCollectingContinuously { false }; |
| RefPtr<WTF::Thread> m_collectContinuouslyThread { nullptr }; |
| |
| MonotonicTime m_lastGCStartTime; |
| MonotonicTime m_lastGCEndTime; |
| MonotonicTime m_currentGCStartTime; |
| Seconds m_totalGCTime; |
| |
| uintptr_t m_barriersExecuted { 0 }; |
| |
| CurrentThreadState* m_currentThreadState { nullptr }; |
| WTF::Thread* m_currentThread { nullptr }; // It's OK if this becomes a dangling pointer. |
| |
| std::unique_ptr<ThreadLocalCacheLayout> m_threadLocalCacheLayout; |
| }; |
| |
| } // namespace JSC |