| <html xmlns="http://www.w3.org/1999/xhtml"> |
| <head> |
| <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
| <title>WebGL gl calls Conformance Tests</title> |
| <script src="../../../resources/js-test.js"></script> |
| <script src="resources/webgl-test.js"></script> |
| </head> |
| <body> |
| <div id="description"></div> |
| <div id="console"></div> |
| <canvas id="canvas" width="2" height="2"> </canvas> |
| |
| <script> |
| |
| description("This test ensures basic functionality of the underlying graphics library"); |
| |
| debug(""); |
| debug("Canvas.getContext"); |
| |
| var minimumRequiredStencilMask = 0; |
| var context = create3DContext(document.getElementById("canvas")); |
| if (!context) |
| testFailed("context does not exist"); |
| else { |
| testPassed("context exists"); |
| |
| debug(""); |
| debug("Context is correct type"); |
| if (context instanceof WebGLRenderingContext) |
| testPassed("context is correct type"); |
| else |
| testFailed("context is not correct type"); |
| |
| debug(""); |
| debug("Context contains getError"); |
| if ("getError" in context) |
| testPassed("context contains getError"); |
| else |
| testFailed("context does not contains getError"); |
| |
| debug(""); |
| debug("Check default values"); |
| shouldBe('context.getParameter(context.ACTIVE_TEXTURE)', 'context.TEXTURE0'); |
| shouldBe('(context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[0] == 1) || (context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[1] == 1)', 'true'); |
| shouldBe('(context.getParameter(context.ALIASED_POINT_SIZE_RANGE)[0] == 1) || (context.getParameter(context.ALIASED_POINT_SIZE_RANGE)[1] == 1)', 'true'); |
| shouldBe('context.getParameter(context.ARRAY_BUFFER_BINDING)', 'null'); |
| shouldBe('context.getParameter(context.BLEND)', 'false'); |
| shouldBe('context.getParameter(context.BLEND_COLOR)', '[0, 0, 0, 0]'); |
| shouldBe('context.getParameter(context.BLEND_DST_ALPHA)', '0'); |
| shouldBe('context.getParameter(context.BLEND_DST_RGB)', '0'); |
| shouldBe('context.getParameter(context.BLEND_EQUATION_ALPHA)', 'context.FUNC_ADD'); |
| shouldBe('context.getParameter(context.BLEND_EQUATION_RGB)', 'context.FUNC_ADD'); |
| shouldBe('context.getParameter(context.BLEND_SRC_ALPHA)', '1'); |
| shouldBe('context.getParameter(context.BLEND_SRC_RGB)', '1'); |
| shouldBe('context.getParameter(context.COLOR_CLEAR_VALUE)', '[0, 0, 0, 0]'); |
| shouldBe('context.getParameter(context.COLOR_WRITEMASK)', '[true, true, true, true]'); |
| shouldBe('context.getParameter(context.CULL_FACE)', 'false'); |
| shouldBe('context.getParameter(context.CULL_FACE_MODE)', 'context.BACK'); |
| shouldBe('context.getParameter(context.CURRENT_PROGRAM)', 'null'); |
| shouldBe('context.getParameter(context.DEPTH_CLEAR_VALUE)', '1'); |
| shouldBe('context.getParameter(context.DEPTH_FUNC)', 'context.LESS'); |
| shouldBe('context.getParameter(context.DEPTH_RANGE)', '[0, 1]'); |
| shouldBe('context.getParameter(context.DEPTH_TEST)', 'false'); |
| shouldBe('context.getParameter(context.DEPTH_WRITEMASK)', 'true'); |
| shouldBe('context.getParameter(context.DITHER)', 'true'); |
| shouldBe('context.getParameter(context.ELEMENT_ARRAY_BUFFER_BINDING)', 'null'); |
| shouldBe('context.getParameter(context.FRONT_FACE)', 'context.CCW'); |
| shouldBe('context.getParameter(context.GENERATE_MIPMAP_HINT)', 'context.DONT_CARE'); |
| shouldBe('context.getParameter(context.LINE_WIDTH)', '1'); |
| shouldBe('context.getParameter(context.POLYGON_OFFSET_FACTOR)', '0'); |
| shouldBe('context.getParameter(context.POLYGON_OFFSET_FILL)', 'false'); |
| shouldBe('context.getParameter(context.POLYGON_OFFSET_UNITS)', '0'); |
| shouldBe('context.getParameter(context.RENDERBUFFER_BINDING)', 'null'); |
| shouldBe('context.getParameter(context.SAMPLE_COVERAGE_INVERT)', 'false'); |
| shouldBe('context.getParameter(context.SAMPLE_COVERAGE_VALUE)', '1'); |
| shouldBe('context.getParameter(context.SCISSOR_BOX)[0]', '0'); |
| shouldBe('context.getParameter(context.SCISSOR_BOX)[1]', '0'); |
| shouldBe('context.getParameter(context.SCISSOR_TEST)', 'false'); |
| shouldBe('context.getParameter(context.STENCIL_BACK_FAIL)', 'context.KEEP'); |
| shouldBe('context.getParameter(context.STENCIL_BACK_FUNC)', 'context.ALWAYS'); |
| shouldBe('context.getParameter(context.STENCIL_BACK_PASS_DEPTH_FAIL)', 'context.KEEP'); |
| shouldBe('context.getParameter(context.STENCIL_BACK_PASS_DEPTH_PASS)', 'context.KEEP'); |
| shouldBe('context.getParameter(context.STENCIL_BACK_REF)', '0'); |
| |
| var stencilBits = context.getParameter(context.STENCIL_BITS); |
| minimumRequiredStencilMask = (1 << stencilBits) - 1; |
| |
| shouldBe('context.getParameter(context.STENCIL_BACK_VALUE_MASK) & minimumRequiredStencilMask', 'minimumRequiredStencilMask'); |
| shouldBe('context.getParameter(context.STENCIL_BACK_WRITEMASK) & minimumRequiredStencilMask', 'minimumRequiredStencilMask'); |
| |
| // If EXT_packed_depth_stencil is supported, STENCIL_BITS > 0; otherwise, STENCIL_BITS == 0. |
| shouldBe('context.getParameter(context.STENCIL_BITS) >= 0', 'true'); |
| shouldBe('context.getParameter(context.STENCIL_CLEAR_VALUE)', '0'); |
| shouldBe('context.getParameter(context.STENCIL_FAIL)', 'context.KEEP'); |
| shouldBe('context.getParameter(context.STENCIL_FUNC)', 'context.ALWAYS'); |
| shouldBe('context.getParameter(context.STENCIL_PASS_DEPTH_FAIL)', 'context.KEEP'); |
| shouldBe('context.getParameter(context.STENCIL_PASS_DEPTH_PASS)', 'context.KEEP'); |
| shouldBe('context.getParameter(context.STENCIL_REF)', '0'); |
| shouldBe('context.getParameter(context.STENCIL_TEST)', 'false'); |
| |
| shouldBe('context.getParameter(context.STENCIL_VALUE_MASK) & minimumRequiredStencilMask', 'minimumRequiredStencilMask'); |
| shouldBe('context.getParameter(context.STENCIL_WRITEMASK) & minimumRequiredStencilMask', 'minimumRequiredStencilMask'); |
| |
| shouldBe('context.getParameter(context.TEXTURE_BINDING_2D)', 'null'); |
| shouldBe('context.getParameter(context.TEXTURE_BINDING_CUBE_MAP)', 'null'); |
| shouldBe('context.getParameter(context.UNPACK_ALIGNMENT)', '4'); |
| shouldBe('context.getParameter(context.UNPACK_FLIP_Y_WEBGL)', 'false'); |
| shouldBe('context.getParameter(context.UNPACK_PREMULTIPLY_ALPHA_WEBGL)', 'false'); |
| shouldBe('context.getParameter(context.VIEWPORT)', '[0, 0, 2, 2]'); |
| shouldBeTrue('context.getParameter(context.MAX_FRAGMENT_UNIFORM_VECTORS) >= 16'); |
| shouldBeTrue('context.getParameter(context.MAX_VERTEX_UNIFORM_VECTORS) >= 128'); |
| shouldBeTrue('context.getParameter(context.MAX_VARYING_VECTORS) >= 8'); |
| shouldBe('context.getParameter(context.COMPRESSED_TEXTURE_FORMATS)', '[]'); |
| } |
| |
| debug(""); |
| |
| </script> |
| </body> |
| </html> |