| Test that functions returning strings really do return strings (and not e.g. null) |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| PASS gl.getShaderSource(vs) returns a string |
| PASS gl.getShaderInfoLog(vs) returns a string |
| PASS gl.getShaderSource(vs) returns a string |
| PASS gl.getShaderInfoLog(vs) returns a string |
| PASS gl.getShaderSource(fs) returns a string |
| PASS gl.getShaderInfoLog(fs) returns a string |
| PASS gl.getShaderSource(fs) returns a string |
| PASS gl.getShaderInfoLog(fs) returns a string |
| PASS gl.getProgramInfoLog(prog) returns a string |
| PASS gl.getProgramInfoLog(prog) returns a string |
| PASS getSupportedExtensions() returns an array of strings |
| PASS gl.getParameter(gl.VENDOR) returns a string |
| PASS gl.getParameter(gl.RENDERER) returns a string |
| PASS gl.getParameter(gl.VERSION) returns a string |
| PASS gl.getParameter(gl.SHADING_LANGUAGE_VERSION) returns a string |
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| PASS successfullyParsed is true |
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| TEST COMPLETE |
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