| /* |
| * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| |
| #include "config.h" |
| #include "SliderThumbElement.h" |
| |
| #include "Event.h" |
| #include "Frame.h" |
| #include "MouseEvent.h" |
| #include "RenderSlider.h" |
| |
| namespace WebCore { |
| |
| void SliderThumbElement::defaultEventHandler(Event* event) |
| { |
| if (!event->isMouseEvent()) { |
| ShadowBlockElement::defaultEventHandler(event); |
| return; |
| } |
| |
| MouseEvent* mouseEvent = static_cast<MouseEvent*>(event); |
| bool isLeftButton = mouseEvent->button() == LeftButton; |
| const AtomicString& eventType = event->type(); |
| |
| if (eventType == eventNames().mousedownEvent && isLeftButton) { |
| if (document()->frame() && renderer()) { |
| RenderSlider* slider = toRenderSlider(renderer()->parent()); |
| if (slider) { |
| if (slider->mouseEventIsInThumb(mouseEvent)) { |
| // We selected the thumb, we want the cursor to always stay at |
| // the same position relative to the thumb. |
| m_offsetToThumb = slider->mouseEventOffsetToThumb(mouseEvent); |
| } else { |
| // We are outside the thumb, move the thumb to the point were |
| // we clicked. We'll be exactly at the center of the thumb. |
| m_offsetToThumb.setX(0); |
| m_offsetToThumb.setY(0); |
| } |
| |
| m_inDragMode = true; |
| document()->frame()->eventHandler()->setCapturingMouseEventsNode(shadowHost()); |
| event->setDefaultHandled(); |
| return; |
| } |
| } |
| } else if (eventType == eventNames().mouseupEvent && isLeftButton) { |
| if (m_inDragMode) { |
| if (Frame* frame = document()->frame()) |
| frame->eventHandler()->setCapturingMouseEventsNode(0); |
| m_inDragMode = false; |
| event->setDefaultHandled(); |
| return; |
| } |
| } else if (eventType == eventNames().mousemoveEvent) { |
| if (m_inDragMode && renderer() && renderer()->parent()) { |
| RenderSlider* slider = toRenderSlider(renderer()->parent()); |
| if (slider) { |
| FloatPoint curPoint = slider->absoluteToLocal(mouseEvent->absoluteLocation(), false, true); |
| IntPoint eventOffset(curPoint.x() + m_offsetToThumb.x(), curPoint.y() + m_offsetToThumb.y()); |
| slider->setValueForPosition(slider->positionForOffset(eventOffset)); |
| event->setDefaultHandled(); |
| return; |
| } |
| } |
| } |
| |
| ShadowBlockElement::defaultEventHandler(event); |
| } |
| |
| void SliderThumbElement::detach() |
| { |
| if (m_inDragMode) { |
| if (Frame* frame = document()->frame()) |
| frame->eventHandler()->setCapturingMouseEventsNode(0); |
| } |
| ShadowBlockElement::detach(); |
| } |
| |
| } |
| |