| /** |
| * This file is part of the html renderer for KDE. |
| * |
| * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| * Copyright (C) 2004 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| * Boston, MA 02111-1307, USA. |
| * |
| */ |
| #include "bidi.h" |
| #include "break_lines.h" |
| #include "render_block.h" |
| #include "render_text.h" |
| #include "render_arena.h" |
| #include "render_canvas.h" |
| #include "khtmlview.h" |
| #include "xml/dom_docimpl.h" |
| |
| #include "kdebug.h" |
| #include "qdatetime.h" |
| #include "qfontmetrics.h" |
| |
| #define BIDI_DEBUG 0 |
| //#define DEBUG_LINEBREAKS |
| |
| using DOM::AtomicString; |
| |
| namespace khtml { |
| |
| |
| // an iterator which goes through a BidiParagraph |
| struct BidiIterator |
| { |
| BidiIterator() : par(0), obj(0), pos(0) {} |
| BidiIterator(RenderBlock *_par, RenderObject *_obj, unsigned int _pos) : par(_par), obj(_obj), pos(_pos) {} |
| |
| void increment( BidiState &bidi ); |
| |
| bool atEnd() const; |
| |
| const QChar ¤t() const; |
| QChar::Direction direction() const; |
| |
| RenderBlock *par; |
| RenderObject *obj; |
| unsigned int pos; |
| }; |
| |
| |
| struct BidiStatus { |
| BidiStatus() : eor(QChar::DirON), lastStrong(QChar::DirON), last(QChar::DirON) {} |
| |
| QChar::Direction eor; |
| QChar::Direction lastStrong; |
| QChar::Direction last; |
| }; |
| |
| struct BidiState { |
| BidiState() : context(0) {} |
| |
| BidiIterator sor; |
| BidiIterator eor; |
| BidiIterator last; |
| BidiIterator current; |
| BidiContext *context; |
| BidiStatus status; |
| }; |
| |
| // Used to track a list of chained bidi runs. |
| static BidiRun* sFirstBidiRun; |
| static BidiRun* sLastBidiRun; |
| static int sBidiRunCount; |
| static BidiRun* sCompactFirstBidiRun; |
| static BidiRun* sCompactLastBidiRun; |
| static int sCompactBidiRunCount; |
| static bool sBuildingCompactRuns; |
| |
| // Midpoint globals. The goal is not to do any allocation when dealing with |
| // these midpoints, so we just keep an array around and never clear it. We track |
| // the number of items and position using the two other variables. |
| static QMemArray<BidiIterator> *smidpoints; |
| static uint sNumMidpoints; |
| static uint sCurrMidpoint; |
| static bool betweenMidpoints; |
| |
| static bool isLineEmpty = true; |
| static bool previousLineBrokeCleanly = true; |
| static QChar::Direction dir; |
| static bool adjustEmbedding; |
| static bool emptyRun = true; |
| static int numSpaces; |
| |
| static void embed( QChar::Direction d, BidiState &bidi ); |
| static void appendRun( BidiState &bidi ); |
| |
| static int getBPMWidth(int childValue, Length cssUnit) |
| { |
| if (cssUnit.type != Variable) |
| return (cssUnit.type == Fixed ? cssUnit.value : childValue); |
| return 0; |
| } |
| |
| static int getBorderPaddingMargin(RenderObject* child, bool endOfInline) |
| { |
| RenderStyle* cstyle = child->style(); |
| int result = 0; |
| bool leftSide = (cstyle->direction() == LTR) ? !endOfInline : endOfInline; |
| result += getBPMWidth((leftSide ? child->marginLeft() : child->marginRight()), |
| (leftSide ? cstyle->marginLeft() : |
| cstyle->marginRight())); |
| result += getBPMWidth((leftSide ? child->paddingLeft() : child->paddingRight()), |
| (leftSide ? cstyle->paddingLeft() : |
| cstyle->paddingRight())); |
| result += leftSide ? child->borderLeft() : child->borderRight(); |
| return result; |
| } |
| |
| static int inlineWidth(RenderObject* child, bool start = true, bool end = true) |
| { |
| int extraWidth = 0; |
| RenderObject* parent = child->parent(); |
| while (parent->isInline() && !parent->isInlineBlockOrInlineTable()) { |
| if (start && parent->firstChild() == child) |
| extraWidth += getBorderPaddingMargin(parent, false); |
| if (end && parent->lastChild() == child) |
| extraWidth += getBorderPaddingMargin(parent, true); |
| child = parent; |
| parent = child->parent(); |
| } |
| return extraWidth; |
| } |
| |
| #ifndef NDEBUG |
| static bool inBidiRunDetach; |
| #endif |
| |
| void BidiRun::detach(RenderArena* renderArena) |
| { |
| #ifndef NDEBUG |
| inBidiRunDetach = true; |
| #endif |
| delete this; |
| #ifndef NDEBUG |
| inBidiRunDetach = false; |
| #endif |
| |
| // Recover the size left there for us by operator delete and free the memory. |
| renderArena->free(*(size_t *)this, this); |
| } |
| |
| void* BidiRun::operator new(size_t sz, RenderArena* renderArena) throw() |
| { |
| return renderArena->allocate(sz); |
| } |
| |
| void BidiRun::operator delete(void* ptr, size_t sz) |
| { |
| assert(inBidiRunDetach); |
| |
| // Stash size where detach can find it. |
| *(size_t*)ptr = sz; |
| } |
| |
| static void deleteBidiRuns(RenderArena* arena) |
| { |
| if (!sFirstBidiRun) |
| return; |
| |
| BidiRun* curr = sFirstBidiRun; |
| while (curr) { |
| BidiRun* s = curr->nextRun; |
| curr->detach(arena); |
| curr = s; |
| } |
| |
| sFirstBidiRun = 0; |
| sLastBidiRun = 0; |
| sBidiRunCount = 0; |
| } |
| |
| // --------------------------------------------------------------------- |
| |
| /* a small helper class used internally to resolve Bidi embedding levels. |
| Each line of text caches the embedding level at the start of the line for faster |
| relayouting |
| */ |
| BidiContext::BidiContext(unsigned char l, QChar::Direction e, BidiContext *p, bool o) |
| : level(l) , override(o), dir(e) |
| { |
| parent = p; |
| if(p) { |
| p->ref(); |
| basicDir = p->basicDir; |
| } else |
| basicDir = e; |
| count = 0; |
| } |
| |
| BidiContext::~BidiContext() |
| { |
| if(parent) parent->deref(); |
| } |
| |
| void BidiContext::ref() const |
| { |
| count++; |
| } |
| |
| void BidiContext::deref() const |
| { |
| count--; |
| if(count <= 0) delete this; |
| } |
| |
| // --------------------------------------------------------------------- |
| |
| inline bool operator==( const BidiIterator &it1, const BidiIterator &it2 ) |
| { |
| if(it1.pos != it2.pos) return false; |
| if(it1.obj != it2.obj) return false; |
| return true; |
| } |
| |
| inline bool operator!=( const BidiIterator &it1, const BidiIterator &it2 ) |
| { |
| if(it1.pos != it2.pos) return true; |
| if(it1.obj != it2.obj) return true; |
| return false; |
| } |
| |
| static inline RenderObject *Bidinext(RenderObject *par, RenderObject *current, BidiState &bidi, |
| bool skipInlines = true, bool* endOfInline = 0) |
| { |
| RenderObject *next = 0; |
| bool oldEndOfInline = endOfInline ? *endOfInline : false; |
| if (endOfInline) |
| *endOfInline = false; |
| |
| while(current != 0) |
| { |
| //kdDebug( 6040 ) << "current = " << current << endl; |
| if (!oldEndOfInline && !current->isFloating() && !current->isReplaced() && !current->isPositioned()) { |
| next = current->firstChild(); |
| if ( next && adjustEmbedding ) { |
| EUnicodeBidi ub = next->style()->unicodeBidi(); |
| if ( ub != UBNormal && !emptyRun ) { |
| EDirection dir = next->style()->direction(); |
| QChar::Direction d = ( ub == Embed ? ( dir == RTL ? QChar::DirRLE : QChar::DirLRE ) |
| : ( dir == RTL ? QChar::DirRLO : QChar::DirLRO ) ); |
| embed( d, bidi ); |
| } |
| } |
| } |
| if (!next) { |
| if (!skipInlines && !oldEndOfInline && current->isInlineFlow()) |
| { |
| next = current; |
| if (endOfInline) |
| *endOfInline = true; |
| break; |
| } |
| |
| while (current && current != par) { |
| next = current->nextSibling(); |
| if (next) break; |
| if ( adjustEmbedding && current->style()->unicodeBidi() != UBNormal && !emptyRun ) { |
| embed( QChar::DirPDF, bidi ); |
| } |
| current = current->parent(); |
| if (!skipInlines && current && current != par && current->isInlineFlow()) { |
| next = current; |
| if (endOfInline) |
| *endOfInline = true; |
| break; |
| } |
| } |
| } |
| |
| if (!next) break; |
| |
| if (next->isText() || next->isBR() || next->isFloating() || next->isReplaced() || next->isPositioned() |
| || ((!skipInlines || !next->firstChild()) // Always return EMPTY inlines. |
| && next->isInlineFlow())) |
| break; |
| current = next; |
| } |
| return next; |
| } |
| |
| static RenderObject *first( RenderObject *par, BidiState &bidi, bool skipInlines = true ) |
| { |
| if(!par->firstChild()) return 0; |
| RenderObject *o = par->firstChild(); |
| |
| if (o->isInlineFlow()) { |
| if (skipInlines && o->firstChild()) |
| o = Bidinext( par, o, bidi, skipInlines ); |
| else |
| return o; // Never skip empty inlines. |
| } |
| |
| if (o && !o->isText() && !o->isBR() && !o->isReplaced() && !o->isFloating() && !o->isPositioned()) |
| o = Bidinext( par, o, bidi, skipInlines ); |
| return o; |
| } |
| |
| inline void BidiIterator::increment (BidiState &bidi) |
| { |
| if(!obj) return; |
| if(obj->isText()) { |
| pos++; |
| if(pos >= static_cast<RenderText *>(obj)->stringLength()) { |
| obj = Bidinext( par, obj, bidi ); |
| pos = 0; |
| } |
| } else { |
| obj = Bidinext( par, obj, bidi ); |
| pos = 0; |
| } |
| } |
| |
| inline bool BidiIterator::atEnd() const |
| { |
| if(!obj) return true; |
| return false; |
| } |
| |
| const QChar &BidiIterator::current() const |
| { |
| static QChar nullCharacter; |
| |
| if (!obj || !obj->isText()) |
| return nullCharacter; |
| |
| RenderText* text = static_cast<RenderText*>(obj); |
| if (!text->text()) |
| return nullCharacter; |
| |
| return text->text()[pos]; |
| } |
| |
| inline QChar::Direction BidiIterator::direction() const |
| { |
| if (!obj) |
| return QChar::DirON; |
| if (obj->isListMarker()) |
| return obj->style()->direction() == LTR ? QChar::DirL : QChar::DirR; |
| if (!obj->isText()) |
| return QChar::DirON; |
| |
| RenderText *renderTxt = static_cast<RenderText *>( obj ); |
| if ( pos >= renderTxt->stringLength() ) |
| return QChar::DirON; |
| return renderTxt->text()[pos].direction(); |
| } |
| |
| // ------------------------------------------------------------------------------------------------- |
| |
| static void addRun(BidiRun* bidiRun) |
| { |
| if (!sFirstBidiRun) |
| sFirstBidiRun = sLastBidiRun = bidiRun; |
| else { |
| sLastBidiRun->nextRun = bidiRun; |
| sLastBidiRun = bidiRun; |
| } |
| sBidiRunCount++; |
| bidiRun->compact = sBuildingCompactRuns; |
| |
| // Compute the number of spaces in this run, |
| if (bidiRun->obj && bidiRun->obj->isText()) { |
| RenderText* text = static_cast<RenderText*>(bidiRun->obj); |
| if (text->text()) { |
| for (int i = bidiRun->start; i < bidiRun->stop; i++) { |
| const QChar c = text->text()[i]; |
| if (c == ' ' || c == '\n') |
| numSpaces++; |
| } |
| } |
| } |
| } |
| |
| static void reverseRuns(int start, int end) |
| { |
| if (start >= end) |
| return; |
| |
| assert(start >= 0 && end < sBidiRunCount); |
| |
| // Get the item before the start of the runs to reverse and put it in |
| // |beforeStart|. |curr| should point to the first run to reverse. |
| BidiRun* curr = sFirstBidiRun; |
| BidiRun* beforeStart = 0; |
| int i = 0; |
| while (i < start) { |
| i++; |
| beforeStart = curr; |
| curr = curr->nextRun; |
| } |
| |
| BidiRun* startRun = curr; |
| while (i < end) { |
| i++; |
| curr = curr->nextRun; |
| } |
| BidiRun* endRun = curr; |
| BidiRun* afterEnd = curr->nextRun; |
| |
| i = start; |
| curr = startRun; |
| BidiRun* newNext = afterEnd; |
| while (i <= end) { |
| // Do the reversal. |
| BidiRun* next = curr->nextRun; |
| curr->nextRun = newNext; |
| newNext = curr; |
| curr = next; |
| i++; |
| } |
| |
| // Now hook up beforeStart and afterEnd to the newStart and newEnd. |
| if (beforeStart) |
| beforeStart->nextRun = endRun; |
| else |
| sFirstBidiRun = endRun; |
| |
| startRun->nextRun = afterEnd; |
| if (!afterEnd) |
| sLastBidiRun = startRun; |
| } |
| |
| static void chopMidpointsAt(RenderObject* obj, uint pos) |
| { |
| if (!sNumMidpoints) return; |
| BidiIterator* midpoints = smidpoints->data(); |
| for (uint i = 0; i < sNumMidpoints; i++) { |
| const BidiIterator& point = midpoints[i]; |
| if (point.obj == obj && point.pos == pos) { |
| sNumMidpoints = i; |
| break; |
| } |
| } |
| } |
| |
| static void checkMidpoints(BidiIterator& lBreak, BidiState &bidi) |
| { |
| // Check to see if our last midpoint is a start point beyond the line break. If so, |
| // shave it off the list, and shave off a trailing space if the previous end point isn't |
| // white-space: pre. |
| if (lBreak.obj && sNumMidpoints && sNumMidpoints%2 == 0) { |
| BidiIterator* midpoints = smidpoints->data(); |
| BidiIterator& endpoint = midpoints[sNumMidpoints-2]; |
| const BidiIterator& startpoint = midpoints[sNumMidpoints-1]; |
| BidiIterator currpoint = endpoint; |
| while (!currpoint.atEnd() && currpoint != startpoint && currpoint != lBreak) |
| currpoint.increment( bidi ); |
| if (currpoint == lBreak) { |
| // We hit the line break before the start point. Shave off the start point. |
| sNumMidpoints--; |
| if (endpoint.obj->style()->whiteSpace() != PRE) { |
| if (endpoint.obj->isText()) { |
| // Don't shave a character off the endpoint if it was from a soft hyphen. |
| RenderText* textObj = static_cast<RenderText*>(endpoint.obj); |
| if (endpoint.pos+1 < textObj->length() && |
| textObj->text()[endpoint.pos+1].unicode() == SOFT_HYPHEN) |
| return; |
| } |
| endpoint.pos--; |
| } |
| } |
| } |
| } |
| |
| static void addMidpoint(const BidiIterator& midpoint) |
| { |
| if (!smidpoints) |
| return; |
| |
| if (smidpoints->size() <= sNumMidpoints) |
| smidpoints->resize(sNumMidpoints+10); |
| |
| BidiIterator* midpoints = smidpoints->data(); |
| midpoints[sNumMidpoints++] = midpoint; |
| } |
| |
| static void appendRunsForObject(int start, int end, RenderObject* obj, BidiState &bidi) |
| { |
| if (start > end || obj->isFloating() || |
| (obj->isPositioned() && !obj->hasStaticX() && !obj->hasStaticY())) |
| return; |
| |
| bool haveNextMidpoint = (smidpoints && sCurrMidpoint < sNumMidpoints); |
| BidiIterator nextMidpoint; |
| if (haveNextMidpoint) |
| nextMidpoint = smidpoints->at(sCurrMidpoint); |
| if (betweenMidpoints) { |
| if (!(haveNextMidpoint && nextMidpoint.obj == obj)) |
| return; |
| // This is a new start point. Stop ignoring objects and |
| // adjust our start. |
| betweenMidpoints = false; |
| start = nextMidpoint.pos; |
| sCurrMidpoint++; |
| if (start < end) |
| return appendRunsForObject(start, end, obj, bidi); |
| } |
| else { |
| if (!smidpoints || !haveNextMidpoint || (obj != nextMidpoint.obj)) { |
| addRun(new (obj->renderArena()) BidiRun(start, end, obj, bidi.context, dir)); |
| return; |
| } |
| |
| // An end midpoint has been encountered within our object. We |
| // need to go ahead and append a run with our endpoint. |
| if (int(nextMidpoint.pos+1) <= end) { |
| betweenMidpoints = true; |
| sCurrMidpoint++; |
| if (nextMidpoint.pos != UINT_MAX) { // UINT_MAX means stop at the object and don't include any of it. |
| addRun(new (obj->renderArena()) |
| BidiRun(start, nextMidpoint.pos+1, obj, bidi.context, dir)); |
| return appendRunsForObject(nextMidpoint.pos+1, end, obj, bidi); |
| } |
| } |
| else |
| addRun(new (obj->renderArena()) BidiRun(start, end, obj, bidi.context, dir)); |
| } |
| } |
| |
| static void appendRun( BidiState &bidi ) |
| { |
| if ( emptyRun ) return; |
| #if BIDI_DEBUG > 1 |
| kdDebug(6041) << "appendRun: dir="<<(int)dir<<endl; |
| #endif |
| |
| bool b = adjustEmbedding; |
| adjustEmbedding = false; |
| |
| int start = bidi.sor.pos; |
| RenderObject *obj = bidi.sor.obj; |
| while( obj && obj != bidi.eor.obj ) { |
| appendRunsForObject(start, obj->length(), obj, bidi); |
| start = 0; |
| obj = Bidinext( bidi.sor.par, obj, bidi ); |
| } |
| if (obj) |
| appendRunsForObject(start, bidi.eor.pos+1, obj, bidi); |
| |
| bidi.eor.increment( bidi ); |
| bidi.sor = bidi.eor; |
| dir = QChar::DirON; |
| bidi.status.eor = QChar::DirON; |
| adjustEmbedding = b; |
| } |
| |
| static void embed( QChar::Direction d, BidiState &bidi ) |
| { |
| #if BIDI_DEBUG > 1 |
| qDebug("*** embed dir=%d emptyrun=%d", d, emptyRun ); |
| #endif |
| bool b = adjustEmbedding ; |
| adjustEmbedding = false; |
| if ( d == QChar::DirPDF ) { |
| BidiContext *c = bidi.context->parent; |
| if (c) { |
| if ( bidi.eor != bidi.last ) { |
| appendRun( bidi ); |
| bidi.eor = bidi.last; |
| } |
| appendRun( bidi ); |
| emptyRun = true; |
| bidi.status.last = bidi.context->dir; |
| bidi.context->deref(); |
| bidi.context = c; |
| if(bidi.context->override) |
| dir = bidi.context->dir; |
| else |
| dir = QChar::DirON; |
| bidi.status.lastStrong = bidi.context->dir; |
| } |
| } else { |
| QChar::Direction runDir; |
| if( d == QChar::DirRLE || d == QChar::DirRLO ) |
| runDir = QChar::DirR; |
| else |
| runDir = QChar::DirL; |
| bool override; |
| if( d == QChar::DirLRO || d == QChar::DirRLO ) |
| override = true; |
| else |
| override = false; |
| |
| unsigned char level = bidi.context->level; |
| if ( runDir == QChar::DirR ) { |
| if(level%2) // we have an odd level |
| level += 2; |
| else |
| level++; |
| } else { |
| if(level%2) // we have an odd level |
| level++; |
| else |
| level += 2; |
| } |
| |
| if(level < 61) { |
| if ( bidi.eor != bidi.last ) { |
| appendRun( bidi ); |
| bidi.eor = bidi.last; |
| } |
| appendRun( bidi ); |
| emptyRun = true; |
| |
| bidi.context = new BidiContext(level, runDir, bidi.context, override); |
| bidi.context->ref(); |
| if ( override ) |
| dir = runDir; |
| bidi.status.last = runDir; |
| bidi.status.lastStrong = runDir; |
| } |
| } |
| adjustEmbedding = b; |
| } |
| |
| InlineFlowBox* RenderBlock::createLineBoxes(RenderObject* obj) |
| { |
| // See if we have an unconstructed line box for this object that is also |
| // the last item on the line. |
| KHTMLAssert(obj->isInlineFlow() || obj == this); |
| RenderFlow* flow = static_cast<RenderFlow*>(obj); |
| |
| // Get the last box we made for this render object. |
| InlineFlowBox* box = flow->lastLineBox(); |
| |
| // If this box is constructed then it is from a previous line, and we need |
| // to make a new box for our line. If this box is unconstructed but it has |
| // something following it on the line, then we know we have to make a new box |
| // as well. In this situation our inline has actually been split in two on |
| // the same line (this can happen with very fancy language mixtures). |
| if (!box || box->isConstructed() || box->nextOnLine()) { |
| // We need to make a new box for this render object. Once |
| // made, we need to place it at the end of the current line. |
| InlineBox* newBox = obj->createInlineBox(false, obj == this); |
| KHTMLAssert(newBox->isInlineFlowBox()); |
| box = static_cast<InlineFlowBox*>(newBox); |
| box->setFirstLineStyleBit(m_firstLine); |
| |
| // We have a new box. Append it to the inline box we get by constructing our |
| // parent. If we have hit the block itself, then |box| represents the root |
| // inline box for the line, and it doesn't have to be appended to any parent |
| // inline. |
| if (obj != this) { |
| InlineFlowBox* parentBox = createLineBoxes(obj->parent()); |
| parentBox->addToLine(box); |
| } |
| } |
| |
| return box; |
| } |
| |
| RootInlineBox* RenderBlock::constructLine(const BidiIterator &start, const BidiIterator &end) |
| { |
| if (!sFirstBidiRun) |
| return 0; // We had no runs. Don't make a root inline box at all. The line is empty. |
| |
| InlineFlowBox* parentBox = 0; |
| for (BidiRun* r = sFirstBidiRun; r; r = r->nextRun) { |
| // Create a box for our object. |
| r->box = r->obj->createInlineBox(r->obj->isPositioned(), false, sBidiRunCount == 1); |
| if (r->box) { |
| // If we have no parent box yet, or if the run is not simply a sibling, |
| // then we need to construct inline boxes as necessary to properly enclose the |
| // run's inline box. |
| if (!parentBox || (parentBox->object() != r->obj->parent())) |
| // Create new inline boxes all the way back to the appropriate insertion point. |
| parentBox = createLineBoxes(r->obj->parent()); |
| |
| // Append the inline box to this line. |
| parentBox->addToLine(r->box); |
| } |
| } |
| |
| // We should have a root inline box. It should be unconstructed and |
| // be the last continuation of our line list. |
| KHTMLAssert(lastLineBox() && !lastLineBox()->isConstructed()); |
| |
| // Set bits on our inline flow boxes that indicate which sides should |
| // paint borders/margins/padding. This knowledge will ultimately be used when |
| // we determine the horizontal positions and widths of all the inline boxes on |
| // the line. |
| RenderObject* endObject = 0; |
| bool lastLine = !end.obj; |
| if (end.obj && end.pos == 0) |
| endObject = end.obj; |
| lastLineBox()->determineSpacingForFlowBoxes(lastLine, endObject); |
| |
| // Now mark the line boxes as being constructed. |
| lastLineBox()->setConstructed(); |
| |
| // Return the last line. |
| return lastRootBox(); |
| } |
| |
| void RenderBlock::computeHorizontalPositionsForLine(RootInlineBox* lineBox, BidiState &bidi) |
| { |
| // First determine our total width. |
| int availableWidth = lineWidth(m_height); |
| int totWidth = lineBox->getFlowSpacingWidth(); |
| BidiRun* r = 0; |
| for (r = sFirstBidiRun; r; r = r->nextRun) { |
| if (!r->box || r->obj->isPositioned()) |
| continue; // Positioned objects are only participating to figure out their |
| // correct static x position. They have no effect on the width. |
| if (r->obj->isText()) { |
| int textWidth = static_cast<RenderText *>(r->obj)->width(r->start, r->stop-r->start, m_firstLine); |
| if (!r->compact) { |
| RenderStyle *style = r->obj->style(); |
| if (style->whiteSpace() == NORMAL && style->khtmlLineBreak() == AFTER_WHITE_SPACE) { |
| // shrink the box as needed to keep the line from overflowing the available width |
| textWidth = kMin(textWidth, availableWidth - totWidth + style->borderLeftWidth()); |
| } |
| } |
| r->box->setWidth(textWidth); |
| } |
| else if (!r->obj->isInlineFlow()) { |
| r->obj->calcWidth(); |
| r->box->setWidth(r->obj->width()); |
| if (!r->compact) |
| totWidth += r->obj->marginLeft() + r->obj->marginRight(); |
| } |
| |
| // Compacts don't contribute to the width of the line, since they are placed in the margin. |
| if (!r->compact) |
| totWidth += r->box->width(); |
| } |
| |
| // Armed with the total width of the line (without justification), |
| // we now examine our text-align property in order to determine where to position the |
| // objects horizontally. The total width of the line can be increased if we end up |
| // justifying text. |
| int x = leftOffset(m_height); |
| switch(style()->textAlign()) { |
| case LEFT: |
| case KHTML_LEFT: |
| // The direction of the block should determine what happens with wide lines. In |
| // particular with RTL blocks, wide lines should still spill out to the left. |
| if (style()->direction() == RTL && totWidth > availableWidth) |
| x -= (totWidth - availableWidth); |
| numSpaces = 0; |
| break; |
| case JUSTIFY: |
| if (numSpaces != 0 && !bidi.current.atEnd() && !lineBox->endsWithBreak()) |
| break; |
| // fall through |
| case TAAUTO: |
| numSpaces = 0; |
| // for right to left fall through to right aligned |
| if (bidi.context->basicDir == QChar::DirL) |
| break; |
| case RIGHT: |
| case KHTML_RIGHT: |
| // Wide lines spill out of the block based off direction. |
| // So even if text-align is right, if direction is LTR, wide lines should overflow out of the right |
| // side of the block. |
| if (style()->direction() == RTL || totWidth < availableWidth) |
| x += availableWidth - totWidth; |
| numSpaces = 0; |
| break; |
| case CENTER: |
| case KHTML_CENTER: |
| int xd = (availableWidth - totWidth)/2; |
| x += xd >0 ? xd : 0; |
| numSpaces = 0; |
| break; |
| } |
| |
| if (numSpaces > 0) { |
| for (r = sFirstBidiRun; r; r = r->nextRun) { |
| if (!r->box) continue; |
| |
| int spaceAdd = 0; |
| if (numSpaces > 0 && r->obj->isText() && !r->compact) { |
| // get the number of spaces in the run |
| int spaces = 0; |
| for ( int i = r->start; i < r->stop; i++ ) { |
| const QChar c = static_cast<RenderText *>(r->obj)->text()[i]; |
| if (c == ' ' || c == '\n') |
| spaces++; |
| } |
| |
| KHTMLAssert(spaces <= numSpaces); |
| |
| // Only justify text with white-space: normal. |
| if (r->obj->style()->whiteSpace() != PRE) { |
| spaceAdd = (availableWidth - totWidth)*spaces/numSpaces; |
| static_cast<InlineTextBox*>(r->box)->setSpaceAdd(spaceAdd); |
| totWidth += spaceAdd; |
| } |
| numSpaces -= spaces; |
| } |
| } |
| } |
| |
| // The widths of all runs are now known. We can now place every inline box (and |
| // compute accurate widths for the inline flow boxes). |
| lineBox->placeBoxesHorizontally(x); |
| } |
| |
| void RenderBlock::computeVerticalPositionsForLine(RootInlineBox* lineBox) |
| { |
| lineBox->verticallyAlignBoxes(m_height); |
| lineBox->setBlockHeight(m_height); |
| |
| // See if the line spilled out. If so set overflow height accordingly. |
| int bottomOfLine = lineBox->bottomOverflow(); |
| if (bottomOfLine > m_height && bottomOfLine > m_overflowHeight) |
| m_overflowHeight = bottomOfLine; |
| |
| // Now make sure we place replaced render objects correctly. |
| for (BidiRun* r = sFirstBidiRun; r; r = r->nextRun) { |
| if (!r->box) continue; // Skip runs with no line boxes. |
| |
| // Align positioned boxes with the top of the line box. This is |
| // a reasonable approximation of an appropriate y position. |
| if (r->obj->isPositioned()) |
| r->box->setYPos(m_height); |
| |
| // Position is used to properly position both replaced elements and |
| // to update the static normal flow x/y of positioned elements. |
| r->obj->position(r->box, r->start, r->stop - r->start, r->level%2); |
| } |
| } |
| |
| // collects one line of the paragraph and transforms it to visual order |
| void RenderBlock::bidiReorderLine(const BidiIterator &start, const BidiIterator &end, BidiState &bidi) |
| { |
| if ( start == end ) { |
| if ( start.current() == '\n' ) { |
| m_height += lineHeight( m_firstLine, true ); |
| } |
| return; |
| } |
| |
| #if BIDI_DEBUG > 1 |
| kdDebug(6041) << "reordering Line from " << start.obj << "/" << start.pos << " to " << end.obj << "/" << end.pos << endl; |
| #endif |
| |
| sFirstBidiRun = 0; |
| sLastBidiRun = 0; |
| sBidiRunCount = 0; |
| |
| // context->ref(); |
| |
| dir = QChar::DirON; |
| emptyRun = true; |
| |
| numSpaces = 0; |
| |
| bidi.current = start; |
| bidi.last = bidi.current; |
| bool atEnd = false; |
| while( 1 ) { |
| |
| QChar::Direction dirCurrent; |
| if (atEnd) { |
| //kdDebug(6041) << "atEnd" << endl; |
| BidiContext *c = bidi.context; |
| if ( bidi.current.atEnd()) |
| while ( c->parent ) |
| c = c->parent; |
| dirCurrent = c->dir; |
| } else { |
| dirCurrent = bidi.current.direction(); |
| } |
| |
| #ifndef QT_NO_UNICODETABLES |
| |
| #if BIDI_DEBUG > 1 |
| kdDebug(6041) << "directions: dir=" << (int)dir << " current=" << (int)dirCurrent << " last=" << status.last << " eor=" << status.eor << " lastStrong=" << status.lastStrong << " embedding=" << (int)context->dir << " level =" << (int)context->level << endl; |
| #endif |
| |
| switch(dirCurrent) { |
| |
| // embedding and overrides (X1-X9 in the Bidi specs) |
| case QChar::DirRLE: |
| case QChar::DirLRE: |
| case QChar::DirRLO: |
| case QChar::DirLRO: |
| case QChar::DirPDF: |
| bidi.eor = bidi.last; |
| embed( dirCurrent, bidi ); |
| break; |
| |
| // strong types |
| case QChar::DirL: |
| if(dir == QChar::DirON) |
| dir = QChar::DirL; |
| switch(bidi.status.last) |
| { |
| case QChar::DirL: |
| bidi.eor = bidi.current; bidi.status.eor = QChar::DirL; break; |
| case QChar::DirR: |
| case QChar::DirAL: |
| case QChar::DirEN: |
| case QChar::DirAN: |
| appendRun( bidi ); |
| break; |
| case QChar::DirES: |
| case QChar::DirET: |
| case QChar::DirCS: |
| case QChar::DirBN: |
| case QChar::DirB: |
| case QChar::DirS: |
| case QChar::DirWS: |
| case QChar::DirON: |
| if(dir != QChar::DirL) { |
| //last stuff takes embedding dir |
| if( bidi.context->dir == QChar::DirR ) { |
| if(!(bidi.status.eor == QChar::DirR)) { |
| // AN or EN |
| appendRun( bidi ); |
| dir = QChar::DirR; |
| } |
| else |
| bidi.eor = bidi.last; |
| appendRun( bidi ); |
| dir = QChar::DirL; |
| bidi.status.eor = QChar::DirL; |
| } else { |
| if(bidi.status.eor == QChar::DirR) { |
| appendRun( bidi ); |
| dir = QChar::DirL; |
| } else { |
| bidi.eor = bidi.current; bidi.status.eor = QChar::DirL; break; |
| } |
| } |
| } else { |
| bidi.eor = bidi.current; bidi.status.eor = QChar::DirL; |
| } |
| default: |
| break; |
| } |
| bidi.status.lastStrong = QChar::DirL; |
| break; |
| case QChar::DirAL: |
| case QChar::DirR: |
| if(dir == QChar::DirON) dir = QChar::DirR; |
| switch(bidi.status.last) |
| { |
| case QChar::DirR: |
| case QChar::DirAL: |
| bidi.eor = bidi.current; bidi.status.eor = QChar::DirR; break; |
| case QChar::DirL: |
| case QChar::DirEN: |
| case QChar::DirAN: |
| appendRun( bidi ); |
| dir = QChar::DirR; |
| bidi.eor = bidi.current; |
| bidi.status.eor = QChar::DirR; |
| break; |
| case QChar::DirES: |
| case QChar::DirET: |
| case QChar::DirCS: |
| case QChar::DirBN: |
| case QChar::DirB: |
| case QChar::DirS: |
| case QChar::DirWS: |
| case QChar::DirON: |
| if( !(bidi.status.eor == QChar::DirR) && !(bidi.status.eor == QChar::DirAL) ) { |
| //last stuff takes embedding dir |
| if(bidi.context->dir == QChar::DirR || bidi.status.lastStrong == QChar::DirR) { |
| appendRun( bidi ); |
| dir = QChar::DirR; |
| bidi.eor = bidi.current; |
| bidi.status.eor = QChar::DirR; |
| } else { |
| bidi.eor = bidi.last; |
| appendRun( bidi ); |
| dir = QChar::DirR; |
| bidi.status.eor = QChar::DirR; |
| } |
| } else { |
| bidi.eor = bidi.current; bidi.status.eor = QChar::DirR; |
| } |
| default: |
| break; |
| } |
| bidi.status.lastStrong = dirCurrent; |
| break; |
| |
| // weak types: |
| |
| case QChar::DirNSM: |
| // ### if @sor, set dir to dirSor |
| break; |
| case QChar::DirEN: |
| if(!(bidi.status.lastStrong == QChar::DirAL)) { |
| // if last strong was AL change EN to AN |
| if(dir == QChar::DirON) { |
| if(bidi.status.lastStrong == QChar::DirAL) |
| dir = QChar::DirAN; |
| else |
| dir = QChar::DirL; |
| } |
| switch(bidi.status.last) |
| { |
| case QChar::DirET: |
| if ( bidi.status.lastStrong == QChar::DirR || bidi.status.lastStrong == QChar::DirAL ) { |
| appendRun( bidi ); |
| dir = QChar::DirEN; |
| bidi.status.eor = QChar::DirEN; |
| } |
| // fall through |
| case QChar::DirEN: |
| case QChar::DirL: |
| bidi.eor = bidi.current; |
| bidi.status.eor = dirCurrent; |
| break; |
| case QChar::DirR: |
| case QChar::DirAL: |
| case QChar::DirAN: |
| appendRun( bidi ); |
| bidi.status.eor = QChar::DirEN; |
| dir = QChar::DirEN; break; |
| case QChar::DirES: |
| case QChar::DirCS: |
| if(bidi.status.eor == QChar::DirEN) { |
| bidi.eor = bidi.current; break; |
| } |
| case QChar::DirBN: |
| case QChar::DirB: |
| case QChar::DirS: |
| case QChar::DirWS: |
| case QChar::DirON: |
| if(bidi.status.eor == QChar::DirR) { |
| // neutrals go to R |
| bidi.eor = bidi.last; |
| appendRun( bidi ); |
| dir = QChar::DirEN; |
| bidi.status.eor = QChar::DirEN; |
| } |
| else if( bidi.status.eor == QChar::DirL || |
| (bidi.status.eor == QChar::DirEN && bidi.status.lastStrong == QChar::DirL)) { |
| bidi.eor = bidi.current; bidi.status.eor = dirCurrent; |
| } else { |
| // numbers on both sides, neutrals get right to left direction |
| if(dir != QChar::DirL) { |
| appendRun( bidi ); |
| bidi.eor = bidi.last; |
| dir = QChar::DirR; |
| appendRun( bidi ); |
| dir = QChar::DirEN; |
| bidi.status.eor = QChar::DirEN; |
| } else { |
| bidi.eor = bidi.current; bidi.status.eor = dirCurrent; |
| } |
| } |
| default: |
| break; |
| } |
| break; |
| } |
| case QChar::DirAN: |
| dirCurrent = QChar::DirAN; |
| if(dir == QChar::DirON) dir = QChar::DirAN; |
| switch(bidi.status.last) |
| { |
| case QChar::DirL: |
| case QChar::DirAN: |
| bidi.eor = bidi.current; bidi.status.eor = QChar::DirAN; break; |
| case QChar::DirR: |
| case QChar::DirAL: |
| case QChar::DirEN: |
| appendRun( bidi ); |
| dir = QChar::DirAN; bidi.status.eor = QChar::DirAN; |
| break; |
| case QChar::DirCS: |
| if(bidi.status.eor == QChar::DirAN) { |
| bidi.eor = bidi.current; bidi.status.eor = QChar::DirR; break; |
| } |
| case QChar::DirES: |
| case QChar::DirET: |
| case QChar::DirBN: |
| case QChar::DirB: |
| case QChar::DirS: |
| case QChar::DirWS: |
| case QChar::DirON: |
| if(bidi.status.eor == QChar::DirR) { |
| // neutrals go to R |
| bidi.eor = bidi.last; |
| appendRun( bidi ); |
| dir = QChar::DirAN; |
| bidi.status.eor = QChar::DirAN; |
| } else if( bidi.status.eor == QChar::DirL || |
| (bidi.status.eor == QChar::DirEN && bidi.status.lastStrong == QChar::DirL)) { |
| bidi.eor = bidi.current; bidi.status.eor = dirCurrent; |
| } else { |
| // numbers on both sides, neutrals get right to left direction |
| if(dir != QChar::DirL) { |
| appendRun( bidi ); |
| bidi.eor = bidi.last; |
| dir = QChar::DirR; |
| appendRun( bidi ); |
| dir = QChar::DirAN; |
| bidi.status.eor = QChar::DirAN; |
| } else { |
| bidi.eor = bidi.current; bidi.status.eor = dirCurrent; |
| } |
| } |
| default: |
| break; |
| } |
| break; |
| case QChar::DirES: |
| case QChar::DirCS: |
| break; |
| case QChar::DirET: |
| if(bidi.status.last == QChar::DirEN) { |
| dirCurrent = QChar::DirEN; |
| bidi.eor = bidi.current; bidi.status.eor = dirCurrent; |
| break; |
| } |
| break; |
| |
| // boundary neutrals should be ignored |
| case QChar::DirBN: |
| break; |
| // neutrals |
| case QChar::DirB: |
| // ### what do we do with newline and paragraph seperators that come to here? |
| break; |
| case QChar::DirS: |
| // ### implement rule L1 |
| break; |
| case QChar::DirWS: |
| break; |
| case QChar::DirON: |
| break; |
| default: |
| break; |
| } |
| |
| //cout << " after: dir=" << // dir << " current=" << dirCurrent << " last=" << status.last << " eor=" << status.eor << " lastStrong=" << status.lastStrong << " embedding=" << context->dir << endl; |
| |
| if(bidi.current.atEnd()) break; |
| |
| // set status.last as needed. |
| switch(dirCurrent) |
| { |
| case QChar::DirET: |
| case QChar::DirES: |
| case QChar::DirCS: |
| case QChar::DirS: |
| case QChar::DirWS: |
| case QChar::DirON: |
| switch(bidi.status.last) |
| { |
| case QChar::DirL: |
| case QChar::DirR: |
| case QChar::DirAL: |
| case QChar::DirEN: |
| case QChar::DirAN: |
| bidi.status.last = dirCurrent; |
| break; |
| default: |
| bidi.status.last = QChar::DirON; |
| } |
| break; |
| case QChar::DirNSM: |
| case QChar::DirBN: |
| // ignore these |
| break; |
| case QChar::DirEN: |
| if ( bidi.status.last == QChar::DirL ) { |
| bidi.status.last = QChar::DirL; |
| break; |
| } |
| // fall through |
| default: |
| bidi.status.last = dirCurrent; |
| } |
| #endif |
| |
| if ( atEnd ) break; |
| bidi.last = bidi.current; |
| |
| if ( emptyRun ) { |
| bidi.sor = bidi.current; |
| bidi.eor = bidi.current; |
| emptyRun = false; |
| } |
| |
| // this causes the operator ++ to open and close embedding levels as needed |
| // for the CSS unicode-bidi property |
| adjustEmbedding = true; |
| bidi.current.increment( bidi ); |
| adjustEmbedding = false; |
| |
| if ( bidi.current == end ) { |
| if ( emptyRun ) |
| break; |
| atEnd = true; |
| } |
| } |
| |
| #if BIDI_DEBUG > 0 |
| kdDebug(6041) << "reached end of line current=" << current.obj << "/" << current.pos |
| << ", eor=" << eor.obj << "/" << eor.pos << endl; |
| #endif |
| if ( !emptyRun && bidi.sor != bidi.current ) { |
| bidi.eor = bidi.last; |
| appendRun( bidi ); |
| } |
| |
| // reorder line according to run structure... |
| |
| // first find highest and lowest levels |
| uchar levelLow = 128; |
| uchar levelHigh = 0; |
| BidiRun *r = sFirstBidiRun; |
| while ( r ) { |
| if ( r->level > levelHigh ) |
| levelHigh = r->level; |
| if ( r->level < levelLow ) |
| levelLow = r->level; |
| r = r->nextRun; |
| } |
| |
| // implements reordering of the line (L2 according to Bidi spec): |
| // L2. From the highest level found in the text to the lowest odd level on each line, |
| // reverse any contiguous sequence of characters that are at that level or higher. |
| |
| // reversing is only done up to the lowest odd level |
| if( !(levelLow%2) ) levelLow++; |
| |
| #if BIDI_DEBUG > 0 |
| kdDebug(6041) << "lineLow = " << (uint)levelLow << ", lineHigh = " << (uint)levelHigh << endl; |
| kdDebug(6041) << "logical order is:" << endl; |
| QPtrListIterator<BidiRun> it2(runs); |
| BidiRun *r2; |
| for ( ; (r2 = it2.current()); ++it2 ) |
| kdDebug(6041) << " " << r2 << " start=" << r2->start << " stop=" << r2->stop << " level=" << (uint)r2->level << endl; |
| #endif |
| |
| int count = sBidiRunCount - 1; |
| |
| // do not reverse for visually ordered web sites |
| if(!style()->visuallyOrdered()) { |
| while(levelHigh >= levelLow) { |
| int i = 0; |
| BidiRun* currRun = sFirstBidiRun; |
| while ( i < count ) { |
| while(i < count && currRun && currRun->level < levelHigh) { |
| i++; |
| currRun = currRun->nextRun; |
| } |
| int start = i; |
| while(i <= count && currRun && currRun->level >= levelHigh) { |
| i++; |
| currRun = currRun->nextRun; |
| } |
| int end = i-1; |
| reverseRuns(start, end); |
| i++; |
| if(i >= count) break; |
| } |
| levelHigh--; |
| } |
| } |
| |
| #if BIDI_DEBUG > 0 |
| kdDebug(6041) << "visual order is:" << endl; |
| for (BidiRun* curr = sFirstRun; curr; curr = curr->nextRun) |
| kdDebug(6041) << " " << curr << endl; |
| #endif |
| } |
| |
| static void buildCompactRuns(RenderObject* compactObj, BidiState &bidi) |
| { |
| sBuildingCompactRuns = true; |
| if (!compactObj->isRenderBlock()) { |
| // Just append a run for our object. |
| isLineEmpty = false; |
| addRun(new (compactObj->renderArena()) BidiRun(0, compactObj->length(), compactObj, bidi.context, dir)); |
| } |
| else { |
| // Format the compact like it is its own single line. We build up all the runs for |
| // the little compact and then reorder them for bidi. |
| RenderBlock* compactBlock = static_cast<RenderBlock*>(compactObj); |
| adjustEmbedding = true; |
| BidiIterator start(compactBlock, first(compactBlock, bidi), 0); |
| adjustEmbedding = false; |
| BidiIterator end = start; |
| |
| betweenMidpoints = false; |
| isLineEmpty = true; |
| previousLineBrokeCleanly = true; |
| |
| end = compactBlock->findNextLineBreak(start, bidi); |
| if (!isLineEmpty) |
| compactBlock->bidiReorderLine(start, end, bidi); |
| } |
| |
| |
| sCompactFirstBidiRun = sFirstBidiRun; |
| sCompactLastBidiRun = sLastBidiRun; |
| sCompactBidiRunCount = sBidiRunCount; |
| |
| sNumMidpoints = 0; |
| sCurrMidpoint = 0; |
| betweenMidpoints = false; |
| sBuildingCompactRuns = false; |
| } |
| |
| QRect RenderBlock::layoutInlineChildren(bool relayoutChildren) |
| { |
| BidiState bidi; |
| |
| bool useRepaintRect = false; |
| QRect repaintRect(0,0,0,0); |
| |
| m_overflowHeight = 0; |
| |
| invalidateVerticalPositions(); |
| #ifdef DEBUG_LAYOUT |
| QTime qt; |
| qt.start(); |
| kdDebug( 6040 ) << renderName() << " layoutInlineChildren( " << this <<" )" << endl; |
| #endif |
| #if BIDI_DEBUG > 1 || defined( DEBUG_LINEBREAKS ) |
| kdDebug(6041) << " ------- bidi start " << this << " -------" << endl; |
| #endif |
| |
| m_height = borderTop() + paddingTop(); |
| int toAdd = borderBottom() + paddingBottom(); |
| if (includeScrollbarSize()) |
| toAdd += m_layer->horizontalScrollbarHeight(); |
| |
| // Figure out if we should clear out our line boxes. |
| // FIXME: Handle resize eventually! |
| // FIXME: Do something better when floats are present. |
| bool fullLayout = !firstLineBox() || !firstChild() || selfNeedsLayout() || relayoutChildren || containsFloats(); |
| if (fullLayout) |
| deleteLineBoxes(); |
| |
| // Text truncation only kicks in if your overflow isn't visible and your text-overflow-mode isn't |
| // clip. |
| // FIXME: CSS3 says that descendants that are clipped must also know how to truncate. This is insanely |
| // difficult to figure out (especially in the middle of doing layout), and is really an esoteric pile of nonsense |
| // anyway, so we won't worry about following the draft here. |
| bool hasTextOverflow = style()->textOverflow() && hasOverflowClip(); |
| |
| // Walk all the lines and delete our ellipsis line boxes if they exist. |
| if (hasTextOverflow) |
| deleteEllipsisLineBoxes(); |
| |
| if (firstChild()) { |
| // layout replaced elements |
| bool endOfInline = false; |
| RenderObject *o = first(this, bidi, false); |
| bool hasFloat = false; |
| while (o) { |
| if (o->isReplaced() || o->isFloating() || o->isPositioned()) { |
| if (relayoutChildren || o->style()->width().isPercent() || o->style()->height().isPercent()) |
| o->setChildNeedsLayout(true, false); |
| if (o->isPositioned()) |
| o->containingBlock()->insertPositionedObject(o); |
| else { |
| if (o->isFloating()) |
| hasFloat = true; |
| else if (fullLayout || o->needsLayout()) // Replaced elements |
| o->dirtyLineBoxes(fullLayout); |
| o->layoutIfNeeded(); |
| } |
| } |
| else if (o->isText() || (o->isInlineFlow() && !endOfInline)) { |
| if (fullLayout || o->selfNeedsLayout()) |
| o->dirtyLineBoxes(fullLayout); |
| o->setNeedsLayout(false); |
| } |
| o = Bidinext( this, o, bidi, false, &endOfInline); |
| } |
| |
| if (hasFloat) |
| fullLayout = true; // FIXME: Will need to find a way to optimize floats some day. |
| |
| if (fullLayout && !selfNeedsLayout()) { |
| setNeedsLayout(true, false); // Mark ourselves as needing a full layout. This way we'll repaint like |
| // we're supposed to. |
| if (!document()->view()->needsFullRepaint() && m_layer) { |
| // Because we waited until we were already inside layout to discover |
| // that the block really needed a full layout, we missed our chance to repaint the layer |
| // before layout started. Luckily the layer has cached the repaint rect for its original |
| // position and size, and so we can use that to make a repaint happen now. |
| RenderCanvas* c = canvas(); |
| if (c && !c->printingMode()) |
| c->repaintViewRectangle(m_layer->repaintRect()); |
| } |
| } |
| |
| BidiContext *startEmbed; |
| if( style()->direction() == LTR ) { |
| startEmbed = new BidiContext( 0, QChar::DirL ); |
| bidi.status.eor = QChar::DirL; |
| } else { |
| startEmbed = new BidiContext( 1, QChar::DirR ); |
| bidi.status.eor = QChar::DirR; |
| } |
| startEmbed->ref(); |
| |
| bidi.status.lastStrong = QChar::DirON; |
| bidi.status.last = QChar::DirON; |
| bidi.context = startEmbed; |
| |
| if (!smidpoints) |
| smidpoints = new QMemArray<BidiIterator>; |
| |
| sNumMidpoints = 0; |
| sCurrMidpoint = 0; |
| sCompactFirstBidiRun = sCompactLastBidiRun = 0; |
| sCompactBidiRunCount = 0; |
| |
| // We want to skip ahead to the first dirty line |
| BidiIterator start; |
| RootInlineBox* startLine = determineStartPosition(fullLayout, start, bidi); |
| |
| // We also find the first clean line and extract these lines. We will add them back |
| // if we determine that we're able to synchronize after handling all our dirty lines. |
| BidiIterator cleanLineStart; |
| int endLineYPos; |
| RootInlineBox* endLine = (fullLayout || !startLine) ? |
| 0 : determineEndPosition(startLine, cleanLineStart, endLineYPos); |
| |
| if (startLine) { |
| useRepaintRect = true; |
| repaintRect.setY(m_height); |
| RenderArena* arena = renderArena(); |
| RootInlineBox* box = startLine; |
| while (box) { |
| RootInlineBox* next = box->nextRootBox(); |
| box->deleteLine(arena); |
| box = next; |
| } |
| startLine = 0; |
| } |
| |
| BidiIterator end = start; |
| |
| bool endLineMatched = false; |
| while (!end.atEnd()) { |
| start = end; |
| if (endLine && (endLineMatched = matchedEndLine(start, cleanLineStart, endLine, endLineYPos))) |
| break; |
| |
| betweenMidpoints = false; |
| isLineEmpty = true; |
| if (m_firstLine && firstChild() && firstChild()->isCompact() && firstChild()->isRenderBlock()) { |
| buildCompactRuns(firstChild(), bidi); |
| start.obj = firstChild()->nextSibling(); |
| end = start; |
| } |
| end = findNextLineBreak(start, bidi); |
| if( start.atEnd() ) break; |
| if (!isLineEmpty) { |
| bidiReorderLine(start, end, bidi); |
| |
| // Now that the runs have been ordered, we create the line boxes. |
| // At the same time we figure out where border/padding/margin should be applied for |
| // inline flow boxes. |
| if (sCompactFirstBidiRun) { |
| // We have a compact line sharing this line. Link the compact runs |
| // to our runs to create a single line of runs. |
| sCompactLastBidiRun->nextRun = sFirstBidiRun; |
| sFirstBidiRun = sCompactFirstBidiRun; |
| sBidiRunCount += sCompactBidiRunCount; |
| } |
| |
| RootInlineBox* lineBox = 0; |
| if (sBidiRunCount) { |
| lineBox = constructLine(start, end); |
| if (lineBox) { |
| lineBox->setEndsWithBreak(previousLineBrokeCleanly); |
| |
| // Now we position all of our text runs horizontally. |
| computeHorizontalPositionsForLine(lineBox, bidi); |
| |
| // Now position our text runs vertically. |
| computeVerticalPositionsForLine(lineBox); |
| |
| deleteBidiRuns(renderArena()); |
| } |
| } |
| |
| if (end == start || (!previousLineBrokeCleanly && end.obj && end.obj->style()->whiteSpace() == PRE && end.current() == QChar('\n'))) { |
| adjustEmbedding = true; |
| end.increment(bidi); |
| adjustEmbedding = false; |
| } |
| |
| if (lineBox) |
| lineBox->setLineBreakInfo(end.obj, end.pos); |
| |
| m_firstLine = false; |
| newLine(); |
| } |
| |
| sNumMidpoints = 0; |
| sCurrMidpoint = 0; |
| sCompactFirstBidiRun = sCompactLastBidiRun = 0; |
| sCompactBidiRunCount = 0; |
| } |
| startEmbed->deref(); |
| //embed->deref(); |
| |
| if (endLine) { |
| if (endLineMatched) { |
| // Attach all the remaining lines, and then adjust their y-positions as needed. |
| for (RootInlineBox* line = endLine; line; line = line->nextRootBox()) |
| line->attachLine(); |
| |
| // Now apply the offset to each line if needed. |
| int delta = m_height - endLineYPos; |
| if (delta) |
| for (RootInlineBox* line = endLine; line; line = line->nextRootBox()) |
| line->adjustPosition(0, delta); |
| |
| // Now set our height and check for overflow. |
| int currYPos = m_height; |
| m_height = lastRootBox()->blockHeight(); |
| m_overflowHeight = kMax(m_height, m_overflowHeight); |
| int bottomOfLine = lastRootBox()->bottomOverflow(); |
| if (bottomOfLine > m_height && bottomOfLine > m_overflowHeight) |
| m_overflowHeight = bottomOfLine; |
| if (delta) |
| repaintRect.setHeight(kMax(m_overflowHeight-delta, m_overflowHeight) - repaintRect.y()); |
| else |
| repaintRect.setHeight(currYPos - repaintRect.y()); |
| } |
| else { |
| // Delete all the remaining lines. |
| m_overflowHeight = kMax(m_height, m_overflowHeight); |
| InlineRunBox* line = endLine; |
| RenderArena* arena = renderArena(); |
| while (line) { |
| InlineRunBox* next = line->nextLineBox(); |
| if (!next) |
| repaintRect.setHeight(kMax(m_overflowHeight, line->bottomOverflow()) - repaintRect.y()); |
| line->deleteLine(arena); |
| line = next; |
| } |
| } |
| } |
| } |
| |
| sNumMidpoints = 0; |
| sCurrMidpoint = 0; |
| |
| // in case we have a float on the last line, it might not be positioned up to now. |
| // This has to be done before adding in the bottom border/padding, or the float will |
| // include the padding incorrectly. -dwh |
| positionNewFloats(); |
| |
| // Now add in the bottom border/padding. |
| m_height += toAdd; |
| |
| // Always make sure this is at least our height. |
| m_overflowHeight = kMax(m_height, m_overflowHeight); |
| |
| // See if any lines spill out of the block. If so, we need to update our overflow width. |
| checkLinesForOverflow(); |
| |
| if (useRepaintRect) { |
| repaintRect.setWidth(kMax((int)m_width, m_overflowWidth)); |
| if (repaintRect.height() == 0) |
| repaintRect.setHeight(m_overflowHeight - repaintRect.y()); |
| } |
| |
| setLinesAppended(false); |
| |
| if (!firstLineBox() && element() && element()->isContentEditable() && element()->rootEditableElement() == element()) |
| m_height += lineHeight(true); |
| |
| // See if we have any lines that spill out of our block. If we do, then we will possibly need to |
| // truncate text. |
| if (hasTextOverflow) |
| checkLinesForTextOverflow(); |
| |
| return repaintRect; |
| |
| #if BIDI_DEBUG > 1 |
| kdDebug(6041) << " ------- bidi end " << this << " -------" << endl; |
| #endif |
| //kdDebug() << "RenderBlock::layoutInlineChildren time used " << qt.elapsed() << endl; |
| //kdDebug(6040) << "height = " << m_height <<endl; |
| } |
| |
| RootInlineBox* RenderBlock::determineStartPosition(bool fullLayout, BidiIterator& start, BidiState& bidi) |
| { |
| RootInlineBox* curr = 0; |
| RootInlineBox* last = 0; |
| RenderObject* startObj = 0; |
| int pos = 0; |
| |
| if (fullLayout) { |
| // Nuke all our lines. |
| if (firstRootBox()) { |
| RenderArena* arena = renderArena(); |
| curr = firstRootBox(); |
| while (curr) { |
| RootInlineBox* next = curr->nextRootBox(); |
| curr->deleteLine(arena); |
| curr = next; |
| } |
| KHTMLAssert(!m_firstLineBox && !m_lastLineBox); |
| } |
| } |
| else { |
| for (curr = firstRootBox(); curr && !curr->isDirty(); curr = curr->nextRootBox()); |
| if (curr) { |
| // We have a dirty line. |
| if (curr->prevRootBox()) { |
| // We have a previous line. |
| if (!curr->prevRootBox()->endsWithBreak()) |
| curr = curr->prevRootBox(); // The previous line didn't break cleanly, so treat it as dirty also. |
| } |
| } |
| else { |
| // No dirty lines were found. |
| // If the last line didn't break cleanly, treat it as dirty. |
| if (lastRootBox() && !lastRootBox()->endsWithBreak()) |
| curr = lastRootBox(); |
| } |
| |
| // If we have no dirty lines, then last is just the last root box. |
| last = curr ? curr->prevRootBox() : lastRootBox(); |
| } |
| |
| m_firstLine = !last; |
| previousLineBrokeCleanly = !last || last->endsWithBreak(); |
| if (last) { |
| m_height = last->blockHeight(); |
| int bottomOfLine = last->bottomOverflow(); |
| if (bottomOfLine > m_height && bottomOfLine > m_overflowHeight) |
| m_overflowHeight = bottomOfLine; |
| startObj = last->lineBreakObj(); |
| pos = last->lineBreakPos(); |
| } |
| else |
| startObj = first(this, bidi, 0); |
| |
| adjustEmbedding = true; |
| start = BidiIterator(this, startObj, pos); |
| adjustEmbedding = false; |
| |
| return curr; |
| } |
| |
| RootInlineBox* RenderBlock::determineEndPosition(RootInlineBox* startLine, BidiIterator& cleanLineStart, |
| int& yPos) |
| { |
| RootInlineBox* last = 0; |
| if (m_linesAppended || !startLine) |
| last = 0; |
| else { |
| for (RootInlineBox* curr = startLine->nextRootBox(); curr; curr = curr->nextRootBox()) { |
| if (curr->isDirty()) |
| last = 0; |
| else if (!last) |
| last = curr; |
| } |
| } |
| |
| if (!last) |
| return 0; |
| |
| cleanLineStart = BidiIterator(this, last->prevRootBox()->lineBreakObj(), last->prevRootBox()->lineBreakPos()); |
| yPos = last->prevRootBox()->blockHeight(); |
| |
| for (RootInlineBox* line = last; line; line = line->nextRootBox()) |
| line->extractLine(); // Disconnect all line boxes from their render objects while preserving |
| // their connections to one another. |
| |
| return last; |
| } |
| |
| bool RenderBlock::matchedEndLine(const BidiIterator& start, const BidiIterator& endLineStart, |
| RootInlineBox*& endLine, int& endYPos) |
| { |
| if (start == endLineStart) |
| return true; // The common case. All the data we already have is correct. |
| else { |
| // The first clean line doesn't match, but we can check a handful of following lines to try |
| // to match back up. |
| static int numLines = 8; // The # of lines we're willing to match against. |
| RootInlineBox* line = endLine; |
| for (int i = 0; i < numLines && line; i++, line = line->nextRootBox()) { |
| if (line->lineBreakObj() == start.obj && line->lineBreakPos() == start.pos) { |
| // We have a match. |
| RootInlineBox* result = line->nextRootBox(); |
| |
| // Set our yPos to be the block height of endLine. |
| if (result) |
| endYPos = line->blockHeight(); |
| |
| // Now delete the lines that we failed to sync. |
| RootInlineBox* boxToDelete = endLine; |
| RenderArena* arena = renderArena(); |
| while (boxToDelete && boxToDelete != result) { |
| RootInlineBox* next = boxToDelete->nextRootBox(); |
| boxToDelete->deleteLine(arena); |
| boxToDelete = next; |
| } |
| |
| endLine = result; |
| return result; |
| } |
| } |
| } |
| return false; |
| } |
| |
| static const ushort nonBreakingSpace = 0xa0; |
| |
| inline bool RenderBlock::skipNonBreakingSpace(BidiIterator &it) |
| { |
| if (it.obj->style()->nbspMode() != SPACE || it.current().unicode() != nonBreakingSpace) |
| return false; |
| |
| // Do not skip a non-breaking space if it is the first character |
| // on the first line of a block. |
| if (m_firstLine && isLineEmpty) |
| return false; |
| |
| // Do not skip a non-breaking space if it is the first character |
| // on a line after a clean line break. |
| if (!m_firstLine && isLineEmpty && previousLineBrokeCleanly) |
| return false; |
| |
| return true; |
| } |
| |
| int RenderBlock::skipWhitespace(BidiIterator &it, BidiState &bidi) |
| { |
| int width = lineWidth(m_height); |
| while (!it.atEnd() && (it.obj->isInlineFlow() || (it.obj->style()->whiteSpace() != PRE && !it.obj->isBR() && |
| (it.current() == ' ' || it.current() == '\n' || |
| skipNonBreakingSpace(it) || it.obj->isFloatingOrPositioned())))) { |
| if (it.obj->isFloatingOrPositioned()) { |
| RenderObject *o = it.obj; |
| // add to special objects... |
| if (o->isFloating()) { |
| insertFloatingObject(o); |
| positionNewFloats(); |
| width = lineWidth(m_height); |
| } |
| else if (o->isPositioned()) { |
| if (o->hasStaticX()) |
| o->setStaticX(style()->direction() == LTR ? |
| borderLeft()+paddingLeft() : |
| borderRight()+paddingRight()); |
| if (o->hasStaticY()) |
| o->setStaticY(m_height); |
| } |
| } |
| |
| adjustEmbedding = true; |
| it.increment(bidi); |
| adjustEmbedding = false; |
| } |
| return width; |
| } |
| |
| BidiIterator RenderBlock::findNextLineBreak(BidiIterator &start, BidiState &bidi) |
| { |
| int width = lineWidth(m_height); |
| int w = 0; |
| int tmpW = 0; |
| #ifdef DEBUG_LINEBREAKS |
| kdDebug(6041) << "findNextLineBreak: line at " << m_height << " line width " << width << endl; |
| kdDebug(6041) << "sol: " << start.obj << " " << start.pos << endl; |
| #endif |
| |
| // eliminate spaces at beginning of line |
| width = skipWhitespace(start, bidi); |
| |
| if ( start.atEnd() ){ |
| return start; |
| } |
| |
| // This variable is used only if whitespace isn't set to PRE, and it tells us whether |
| // or not we are currently ignoring whitespace. |
| bool ignoringSpaces = false; |
| BidiIterator ignoreStart; |
| |
| // This variable tracks whether the very last character we saw was a space. We use |
| // this to detect when we encounter a second space so we know we have to terminate |
| // a run. |
| bool currentCharacterIsSpace = false; |
| RenderObject* trailingSpaceObject = 0; |
| |
| BidiIterator lBreak = start; |
| |
| RenderObject *o = start.obj; |
| RenderObject *last = o; |
| int pos = start.pos; |
| |
| bool prevLineBrokeCleanly = previousLineBrokeCleanly; |
| previousLineBrokeCleanly = false; |
| |
| while( o ) { |
| #ifdef DEBUG_LINEBREAKS |
| kdDebug(6041) << "new object "<< o <<" width = " << w <<" tmpw = " << tmpW << endl; |
| #endif |
| if(o->isBR()) { |
| if (w + tmpW <= width) { |
| lBreak.obj = o; |
| lBreak.pos = 0; |
| lBreak.increment(bidi); |
| |
| // A <br> always breaks a line, so don't let the line be collapsed |
| // away. Also, the space at the end of a line with a <br> does not |
| // get collapsed away. It only does this if the previous line broke |
| // cleanly. Otherwise the <br> has no effect on whether the line is |
| // empty or not. |
| if (prevLineBrokeCleanly) |
| isLineEmpty = false; |
| trailingSpaceObject = 0; |
| previousLineBrokeCleanly = true; |
| |
| if (!isLineEmpty) { |
| // only check the clear status for non-empty lines. |
| EClear clear = o->style()->clear(); |
| if(clear != CNONE) |
| m_clearStatus = (EClear) (m_clearStatus | clear); |
| } |
| } |
| goto end; |
| } |
| if( o->isFloatingOrPositioned() ) { |
| // add to special objects... |
| if(o->isFloating()) { |
| insertFloatingObject(o); |
| // check if it fits in the current line. |
| // If it does, position it now, otherwise, position |
| // it after moving to next line (in newLine() func) |
| if (o->width()+o->marginLeft()+o->marginRight()+w+tmpW <= width) { |
| positionNewFloats(); |
| width = lineWidth(m_height); |
| } |
| } |
| else if (o->isPositioned()) { |
| // If our original display wasn't an inline type, then we can |
| // go ahead and determine our static x position now. |
| bool isInlineType = o->style()->isOriginalDisplayInlineType(); |
| bool needToSetStaticX = o->hasStaticX(); |
| if (o->hasStaticX() && !isInlineType) { |
| o->setStaticX(o->parent()->style()->direction() == LTR ? |
| borderLeft()+paddingLeft() : |
| borderRight()+paddingRight()); |
| needToSetStaticX = false; |
| } |
| |
| // If our original display was an INLINE type, then we can go ahead |
| // and determine our static y position now. |
| bool needToSetStaticY = o->hasStaticY(); |
| if (o->hasStaticY() && isInlineType) { |
| o->setStaticY(m_height); |
| needToSetStaticY = false; |
| } |
| |
| // If we're ignoring spaces, we have to stop and include this object and |
| // then start ignoring spaces again. |
| if (needToSetStaticX || needToSetStaticY) { |
| trailingSpaceObject = 0; |
| ignoreStart.obj = o; |
| ignoreStart.pos = 0; |
| if (ignoringSpaces) { |
| addMidpoint(ignoreStart); // Stop ignoring spaces. |
| addMidpoint(ignoreStart); // Start ignoring again. |
| } |
| |
| } |
| } |
| } else if (o->isInlineFlow()) { |
| // Only empty inlines matter. We treat those similarly to replaced elements. |
| KHTMLAssert(!o->firstChild()); |
| tmpW += o->marginLeft()+o->borderLeft()+o->paddingLeft()+ |
| o->marginRight()+o->borderRight()+o->paddingRight(); |
| } else if ( o->isReplaced() ) { |
| EWhiteSpace currWS = o->style()->whiteSpace(); |
| EWhiteSpace lastWS = last->style()->whiteSpace(); |
| |
| // WinIE marquees have different whitespace characteristics by default when viewed from |
| // the outside vs. the inside. Text inside is NOWRAP, and so we altered the marquee's |
| // style to reflect this, but we now have to get back to the original whitespace value |
| // for the marquee when checking for line breaking. |
| if (o->isHTMLMarquee() && o->layer() && o->layer()->marquee()) |
| currWS = o->layer()->marquee()->whiteSpace(); |
| if (last->isHTMLMarquee() && last->layer() && last->layer()->marquee()) |
| lastWS = last->layer()->marquee()->whiteSpace(); |
| |
| // Break on replaced elements if either has normal white-space. |
| // FIXME: This does not match WinIE, Opera, and Mozilla. They treat replaced elements |
| // like characters in a word, and require spaces between the replaced elements in order |
| // to break. |
| if (currWS == NORMAL || lastWS == NORMAL) { |
| w += tmpW; |
| tmpW = 0; |
| lBreak.obj = o; |
| lBreak.pos = 0; |
| } |
| |
| tmpW += o->width()+o->marginLeft()+o->marginRight()+inlineWidth(o); |
| if (ignoringSpaces) { |
| BidiIterator startMid( 0, o, 0 ); |
| addMidpoint(startMid); |
| } |
| isLineEmpty = false; |
| ignoringSpaces = false; |
| currentCharacterIsSpace = false; |
| trailingSpaceObject = 0; |
| |
| if (o->isListMarker() && o->style()->listStylePosition() == OUTSIDE) { |
| // The marker must not have an effect on whitespace at the start |
| // of the line. We start ignoring spaces to make sure that any additional |
| // spaces we see will be discarded. |
| // |
| // Optimize for a common case. If we can't find whitespace after the list |
| // item, then this is all moot. -dwh |
| RenderObject* next = Bidinext( start.par, o, bidi ); |
| if (!m_pre && next && next->isText() && static_cast<RenderText*>(next)->stringLength() > 0 && |
| (static_cast<RenderText*>(next)->text()[0].unicode() == ' ' || |
| static_cast<RenderText*>(next)->text()[0] == '\n')) { |
| currentCharacterIsSpace = true; |
| ignoringSpaces = true; |
| BidiIterator endMid( 0, o, 0 ); |
| addMidpoint(endMid); |
| } |
| } |
| } else if ( o->isText() ) { |
| RenderText *t = static_cast<RenderText *>(o); |
| int strlen = t->stringLength(); |
| int len = strlen - pos; |
| QChar *str = t->text(); |
| |
| const Font *f = t->htmlFont( m_firstLine ); |
| // proportional font, needs a bit more work. |
| int lastSpace = pos; |
| bool isPre = o->style()->whiteSpace() == PRE; |
| int wordSpacing = o->style()->wordSpacing(); |
| |
| bool appliedStartWidth = pos > 0; // If the span originated on a previous line, |
| // then assume the start width has been applied. |
| bool appliedEndWidth = false; |
| |
| int wrapW = tmpW; |
| |
| while(len) { |
| bool previousCharacterIsSpace = currentCharacterIsSpace; |
| const QChar c = str[pos]; |
| currentCharacterIsSpace = c == ' ' || (!isPre && c == '\n'); |
| |
| if (isPre || !currentCharacterIsSpace) |
| isLineEmpty = false; |
| |
| // Check for soft hyphens. Go ahead and ignore them. |
| if (c.unicode() == SOFT_HYPHEN && pos > 0) { |
| if (!ignoringSpaces) { |
| // Ignore soft hyphens |
| BidiIterator endMid(0, o, pos-1); |
| addMidpoint(endMid); |
| |
| // Add the width up to but not including the hyphen. |
| tmpW += t->width(lastSpace, pos - lastSpace, f); |
| |
| // For whitespace normal only, include the hyphen. We need to ensure it will fit |
| // on the line if it shows when we break. |
| if (o->style()->whiteSpace() == NORMAL) |
| tmpW += t->width(pos, 1, f); |
| |
| BidiIterator startMid(0, o, pos+1); |
| addMidpoint(startMid); |
| } |
| |
| pos++; |
| len--; |
| lastSpace = pos; // Cheesy hack to prevent adding in widths of the run twice. |
| continue; |
| } |
| |
| bool applyWordSpacing = false; |
| bool isNormal = o->style()->whiteSpace() == NORMAL; |
| bool breakNBSP = isNormal && o->style()->nbspMode() == SPACE; |
| bool breakWords = w == 0 && isNormal && o->style()->wordWrap() == BREAK_WORD; |
| if (breakWords) |
| wrapW += t->width(pos, 1, f); |
| if ((isPre && c == '\n') || (!isPre && isBreakable(str, pos, strlen, breakNBSP)) || (breakWords && wrapW > width)) { |
| if (ignoringSpaces) { |
| if (!currentCharacterIsSpace) { |
| // Stop ignoring spaces and begin at this |
| // new point. |
| ignoringSpaces = false; |
| lastSpace = pos; // e.g., "Foo goo", don't add in any of the ignored spaces. |
| BidiIterator startMid ( 0, o, pos ); |
| addMidpoint(startMid); |
| } |
| else { |
| // Just keep ignoring these spaces. |
| pos++; |
| len--; |
| continue; |
| } |
| } |
| |
| tmpW += t->width(lastSpace, pos - lastSpace, f); |
| if (!appliedStartWidth) { |
| tmpW += inlineWidth(o, true, false); |
| appliedStartWidth = true; |
| } |
| |
| applyWordSpacing = (wordSpacing && currentCharacterIsSpace && !previousCharacterIsSpace && |
| !t->containsOnlyWhitespace(pos+1, strlen-(pos+1))); |
| |
| #ifdef DEBUG_LINEBREAKS |
| kdDebug(6041) << "found space at " << pos << " in string '" << QString( str, strlen ).latin1() << "' adding " << tmpW << " new width = " << w << endl; |
| #endif |
| if ( !isPre && w + tmpW > width && w == 0 ) { |
| int fb = nearestFloatBottom(m_height); |
| int newLineWidth = lineWidth(fb); |
| // See if |tmpW| will fit on the new line. As long as it does not, |
| // keep adjusting our float bottom until we find some room. |
| int lastFloatBottom = m_height; |
| while (lastFloatBottom < fb && tmpW > newLineWidth) { |
| lastFloatBottom = fb; |
| fb = nearestFloatBottom(fb); |
| newLineWidth = lineWidth(fb); |
| } |
| |
| if(!w && m_height < fb && width < newLineWidth) { |
| m_height = fb; |
| width = newLineWidth; |
| #ifdef DEBUG_LINEBREAKS |
| kdDebug() << "RenderBlock::findNextLineBreak new position at " << m_height << " newWidth " << width << endl; |
| #endif |
| } |
| } |
| |
| if (o->style()->whiteSpace() == NORMAL) { |
| // In AFTER_WHITE_SPACE mode, consider the current character |
| // as candidate width for this line. |
| int charWidth = o->style()->khtmlLineBreak() == AFTER_WHITE_SPACE ? t->width(pos, 1, f) : 0; |
| if (w + tmpW + charWidth > width) { |
| if (o->style()->khtmlLineBreak() == AFTER_WHITE_SPACE) { |
| // Check if line is too big even without the extra space |
| // at the end of the line. If it is not, do nothing. |
| // If the line needs the extra whitespace to be too long, |
| // then move the line break to the space and skip all |
| // additional whitespace. |
| if (w + tmpW < width) { |
| lBreak.obj = o; |
| lBreak.pos = pos; |
| skipWhitespace(lBreak, bidi); |
| } |
| } |
| goto end; // Didn't fit. Jump to the end. |
| } |
| else if (pos > 1 && str[pos-1].unicode() == SOFT_HYPHEN) |
| // Subtract the width of the soft hyphen out since we fit on a line. |
| tmpW -= t->width(pos-1, 1, f); |
| } |
| |
| if( *(str+pos) == '\n' && isPre) { |
| lBreak.obj = o; |
| lBreak.pos = pos; |
| |
| #ifdef DEBUG_LINEBREAKS |
| kdDebug(6041) << "forced break sol: " << start.obj << " " << start.pos << " end: " << lBreak.obj << " " << lBreak.pos << " width=" << w << endl; |
| #endif |
| return lBreak; |
| } |
| |
| if (o->style()->whiteSpace() == NORMAL) { |
| w += tmpW; |
| tmpW = 0; |
| lBreak.obj = o; |
| lBreak.pos = pos; |
| } |
| |
| lastSpace = pos; |
| |
| if (applyWordSpacing) |
| w += wordSpacing; |
| |
| if (!ignoringSpaces && !isPre) { |
| // If we encounter a newline, or if we encounter a |
| // second space, we need to go ahead and break up this |
| // run and enter a mode where we start collapsing spaces. |
| if (currentCharacterIsSpace && previousCharacterIsSpace) { |
| ignoringSpaces = true; |
| |
| // We just entered a mode where we are ignoring |
| // spaces. Create a midpoint to terminate the run |
| // before the second space. |
| addMidpoint(ignoreStart); |
| lastSpace = pos; |
| } |
| } |
| } |
| else if (ignoringSpaces) { |
| // Stop ignoring spaces and begin at this |
| // new point. |
| ignoringSpaces = false; |
| lastSpace = pos; // e.g., "Foo goo", don't add in any of the ignored spaces. |
| BidiIterator startMid ( 0, o, pos ); |
| addMidpoint(startMid); |
| } |
| |
| if (currentCharacterIsSpace && !previousCharacterIsSpace) { |
| ignoreStart.obj = o; |
| ignoreStart.pos = pos; |
| } |
| |
| if (!isPre && currentCharacterIsSpace && !ignoringSpaces) |
| trailingSpaceObject = o; |
| else if (isPre || !currentCharacterIsSpace) |
| trailingSpaceObject = 0; |
| |
| pos++; |
| len--; |
| } |
| |
| // IMPORTANT: pos is > length here! |
| if (!ignoringSpaces) |
| tmpW += t->width(lastSpace, pos - lastSpace, f); |
| if (!appliedStartWidth) |
| tmpW += inlineWidth(o, true, false); |
| if (!appliedEndWidth) |
| tmpW += inlineWidth(o, false, true); |
| } else |
| KHTMLAssert( false ); |
| |
| RenderObject* next = Bidinext(start.par, o, bidi); |
| bool isNormal = o->style()->whiteSpace() == NORMAL; |
| bool checkForBreak = isNormal; |
| if (w && w + tmpW > width+1 && lBreak.obj && o->style()->whiteSpace() == NOWRAP) |
| checkForBreak = true; |
| else if (next && o->isText() && next->isText() && !next->isBR()) { |
| if (isNormal || (next->style()->whiteSpace() == NORMAL)) { |
| if (currentCharacterIsSpace) |
| checkForBreak = true; |
| else { |
| RenderText* nextText = static_cast<RenderText*>(next); |
| int strlen = nextText->stringLength(); |
| QChar *str = nextText->text(); |
| if (strlen && |
| ((str[0].unicode() == ' ') || |
| (next->style()->whiteSpace() != PRE && str[0] == '\n'))) |
| // If the next item on the line is text, and if we did not end with |
| // a space, then the next text run continues our word (and so it needs to |
| // keep adding to |tmpW|. Just update and continue. |
| checkForBreak = true; |
| else |
| checkForBreak = false; |
| |
| bool canPlaceOnLine = (w + tmpW <= width+1) || !isNormal; |
| if (canPlaceOnLine && checkForBreak) { |
| w += tmpW; |
| tmpW = 0; |
| lBreak.obj = next; |
| lBreak.pos = 0; |
| } |
| } |
| } |
| } |
| |
| if (checkForBreak && (w + tmpW > width+1)) { |
| //kdDebug() << " too wide w=" << w << " tmpW = " << tmpW << " width = " << width << endl; |
| //kdDebug() << "start=" << start.obj << " current=" << o << endl; |
| // if we have floats, try to get below them. |
| if (currentCharacterIsSpace && !ignoringSpaces && o->style()->whiteSpace() != PRE) |
| trailingSpaceObject = 0; |
| |
| int fb = nearestFloatBottom(m_height); |
| int newLineWidth = lineWidth(fb); |
| // See if |tmpW| will fit on the new line. As long as it does not, |
| // keep adjusting our float bottom until we find some room. |
| int lastFloatBottom = m_height; |
| while (lastFloatBottom < fb && tmpW > newLineWidth) { |
| lastFloatBottom = fb; |
| fb = nearestFloatBottom(fb); |
| newLineWidth = lineWidth(fb); |
| } |
| if( !w && m_height < fb && width < newLineWidth ) { |
| m_height = fb; |
| width = newLineWidth; |
| #ifdef DEBUG_LINEBREAKS |
| kdDebug() << "RenderBlock::findNextLineBreak new position at " << m_height << " newWidth " << width << endl; |
| #endif |
| } |
| |
| // |width| may have been adjusted because we got shoved down past a float (thus |
| // giving us more room), so we need to retest, and only jump to |
| // the end label if we still don't fit on the line. -dwh |
| if (w + tmpW > width+1) |
| goto end; |
| } |
| |
| last = o; |
| o = next; |
| |
| if (!last->isFloatingOrPositioned() && last->isReplaced() && last->style()->whiteSpace() == NORMAL) { |
| // Go ahead and add in tmpW. |
| w += tmpW; |
| tmpW = 0; |
| lBreak.obj = o; |
| lBreak.pos = 0; |
| } |
| |
| // Clear out our character space bool, since inline <pre>s don't collapse whitespace |
| // with adjacent inline normal/nowrap spans. |
| if (last->style()->whiteSpace() == PRE) |
| currentCharacterIsSpace = false; |
| |
| pos = 0; |
| } |
| |
| #ifdef DEBUG_LINEBREAKS |
| kdDebug( 6041 ) << "end of par, width = " << width << " linewidth = " << w + tmpW << endl; |
| #endif |
| if( w + tmpW <= width || (last && last->style()->whiteSpace() == NOWRAP)) { |
| lBreak.obj = 0; |
| lBreak.pos = 0; |
| } |
| |
| end: |
| |
| if( lBreak == start && !lBreak.obj->isBR() ) { |
| // we just add as much as possible |
| if ( m_pre ) { |
| if(pos != 0) { |
| lBreak.obj = o; |
| lBreak.pos = pos - 1; |
| } else { |
| lBreak.obj = last; |
| lBreak.pos = last->isText() ? last->length() : 0; |
| } |
| } else if( lBreak.obj ) { |
| if( last != o ) { |
| // better to break between object boundaries than in the middle of a word |
| lBreak.obj = o; |
| lBreak.pos = 0; |
| } else { |
| // Don't ever break in the middle of a word if we can help it. |
| // There's no room at all. We just have to be on this line, |
| // even though we'll spill out. |
| lBreak.obj = o; |
| lBreak.pos = pos; |
| } |
| } |
| } |
| |
| // make sure we consume at least one char/object. |
| if( lBreak == start ) |
| lBreak.increment(bidi); |
| |
| #ifdef DEBUG_LINEBREAKS |
| kdDebug(6041) << "regular break sol: " << start.obj << " " << start.pos << " end: " << lBreak.obj << " " << lBreak.pos << " width=" << w << endl; |
| #endif |
| |
| // Sanity check our midpoints. |
| checkMidpoints(lBreak, bidi); |
| |
| if (trailingSpaceObject) { |
| // This object is either going to be part of the last midpoint, or it is going |
| // to be the actual endpoint. In both cases we just decrease our pos by 1 level to |
| // exclude the space, allowing it to - in effect - collapse into the newline. |
| if (sNumMidpoints%2==1) { |
| BidiIterator* midpoints = smidpoints->data(); |
| midpoints[sNumMidpoints-1].pos--; |
| } |
| //else if (lBreak.pos > 0) |
| // lBreak.pos--; |
| else if (lBreak.obj == 0 && trailingSpaceObject->isText()) { |
| // Add a new end midpoint that stops right at the very end. |
| RenderText* text = static_cast<RenderText *>(trailingSpaceObject); |
| unsigned pos = text->length() >=2 ? text->length() - 2 : UINT_MAX; |
| BidiIterator endMid ( 0, trailingSpaceObject, pos ); |
| addMidpoint(endMid); |
| } |
| } |
| |
| // We might have made lBreak an iterator that points past the end |
| // of the object. Do this adjustment to make it point to the start |
| // of the next object instead to avoid confusing the rest of the |
| // code. |
| if (lBreak.pos > 0) { |
| lBreak.pos--; |
| lBreak.increment(bidi); |
| } |
| |
| if (lBreak.obj && lBreak.pos >= 2 && lBreak.obj->isText()) { |
| // For soft hyphens on line breaks, we have to chop out the midpoints that made us |
| // ignore the hyphen so that it will render at the end of the line. |
| QChar c = static_cast<RenderText*>(lBreak.obj)->text()[lBreak.pos-1]; |
| if (c.unicode() == SOFT_HYPHEN) |
| chopMidpointsAt(lBreak.obj, lBreak.pos-2); |
| } |
| |
| return lBreak; |
| } |
| |
| void RenderBlock::checkLinesForOverflow() |
| { |
| // FIXME: Work for left overflow also. |
| // FIXME: Inline blocks can have overflow. Need to understand when those objects are present on a line |
| // and factor that in somehow. |
| m_overflowWidth = m_width; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| int rightPos = curr->xPos() + curr->width(); |
| m_overflowWidth = kMax(rightPos, m_overflowWidth); |
| } |
| } |
| |
| void RenderBlock::deleteEllipsisLineBoxes() |
| { |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) |
| curr->clearTruncation(); |
| } |
| |
| void RenderBlock::checkLinesForTextOverflow() |
| { |
| // Determine the width of the ellipsis using the current font. |
| QChar ellipsis = 0x2026; // FIXME: CSS3 says this is configurable, also need to use 0x002E (FULL STOP) if 0x2026 not renderable |
| static AtomicString ellipsisStr(ellipsis); |
| const Font& firstLineFont = style(true)->htmlFont(); |
| const Font& font = style()->htmlFont(); |
| int firstLineEllipsisWidth = firstLineFont.width(&ellipsis, 1, 0); |
| int ellipsisWidth = (font == firstLineFont) ? firstLineEllipsisWidth : font.width(&ellipsis, 1, 0); |
| |
| // For LTR text truncation, we want to get the right edge of our padding box, and then we want to see |
| // if the right edge of a line box exceeds that. For RTL, we use the left edge of the padding box and |
| // check the left edge of the line box to see if it is less |
| // Include the scrollbar for overflow blocks, which means we want to use "contentWidth()" |
| bool ltr = style()->direction() == LTR; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| int blockEdge = ltr ? rightOffset(curr->yPos()) : leftOffset(curr->yPos()); |
| int lineBoxEdge = ltr ? curr->xPos() + curr->width() : curr->xPos(); |
| if ((ltr && lineBoxEdge > blockEdge) || (!ltr && lineBoxEdge < blockEdge)) { |
| // This line spills out of our box in the appropriate direction. Now we need to see if the line |
| // can be truncated. In order for truncation to be possible, the line must have sufficient space to |
| // accommodate our truncation string, and no replaced elements (images, tables) can overlap the ellipsis |
| // space. |
| int width = curr == firstRootBox() ? firstLineEllipsisWidth : ellipsisWidth; |
| if (curr->canAccommodateEllipsis(ltr, blockEdge, lineBoxEdge, width)) |
| curr->placeEllipsis(ellipsisStr, ltr, blockEdge, width); |
| } |
| } |
| } |
| |
| // For --enable-final |
| #undef BIDI_DEBUG |
| #undef DEBUG_LINEBREAKS |
| #undef DEBUG_LAYOUT |
| |
| } |