| /* |
| * Copyright (C) 2010 Google, Inc. All Rights Reserved. |
| * Copyright (C) 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "HTMLStackItem.h" |
| #include <wtf/Forward.h> |
| #include <wtf/Noncopyable.h> |
| #include <wtf/Ref.h> |
| |
| namespace WebCore { |
| |
| class ContainerNode; |
| class Element; |
| class QualifiedName; |
| |
| // NOTE: The HTML5 spec uses a backwards (grows downward) stack. We're using |
| // more standard (grows upwards) stack terminology here. |
| class HTMLElementStack { |
| WTF_MAKE_NONCOPYABLE(HTMLElementStack); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| HTMLElementStack() = default; |
| ~HTMLElementStack(); |
| |
| class ElementRecord { |
| WTF_MAKE_NONCOPYABLE(ElementRecord); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| ElementRecord(HTMLStackItem&&, std::unique_ptr<ElementRecord>); |
| ~ElementRecord(); |
| |
| Element& element() const { return m_item.element(); } |
| ContainerNode& node() const { return m_item.node(); } |
| const AtomString& namespaceURI() const { return m_item.namespaceURI(); } |
| HTMLStackItem& stackItem() { return m_item; } |
| const HTMLStackItem& stackItem() const { return m_item; } |
| |
| void replaceElement(HTMLStackItem&&); |
| |
| bool isAbove(ElementRecord&) const; |
| |
| ElementRecord* next() const { return m_next.get(); } |
| |
| private: |
| friend class HTMLElementStack; |
| |
| std::unique_ptr<ElementRecord> releaseNext() { return WTFMove(m_next); } |
| void setNext(std::unique_ptr<ElementRecord> next) { m_next = WTFMove(next); } |
| |
| HTMLStackItem m_item; |
| std::unique_ptr<ElementRecord> m_next; |
| }; |
| |
| unsigned stackDepth() const { return m_stackDepth; } |
| |
| // Inlining this function is a (small) performance win on the parsing |
| // benchmark. |
| Element& top() const |
| { |
| return m_top->element(); |
| } |
| |
| ContainerNode& topNode() const |
| { |
| return m_top->node(); |
| } |
| |
| HTMLStackItem& topStackItem() const |
| { |
| return m_top->stackItem(); |
| } |
| |
| HTMLStackItem* oneBelowTop() const; |
| ElementRecord& topRecord() const; |
| ElementRecord* find(Element&) const; |
| ElementRecord* furthestBlockForFormattingElement(Element&) const; |
| ElementRecord* topmost(const AtomString& tagName) const; |
| |
| void insertAbove(HTMLStackItem&&, ElementRecord&); |
| |
| void push(HTMLStackItem&&); |
| void pushRootNode(HTMLStackItem&&); |
| void pushHTMLHtmlElement(HTMLStackItem&&); |
| void pushHTMLHeadElement(HTMLStackItem&&); |
| void pushHTMLBodyElement(HTMLStackItem&&); |
| |
| void pop(); |
| void popUntil(const AtomString& tagName); |
| void popUntil(Element&); |
| void popUntilPopped(const AtomString& tagName); |
| void popUntilPopped(const QualifiedName& tagName) { popUntilPopped(tagName.localName()); } |
| |
| void popUntilPopped(Element&); |
| void popUntilNumberedHeaderElementPopped(); |
| void popUntilTableScopeMarker(); // "clear the stack back to a table context" in the spec. |
| void popUntilTableBodyScopeMarker(); // "clear the stack back to a table body context" in the spec. |
| void popUntilTableRowScopeMarker(); // "clear the stack back to a table row context" in the spec. |
| void popUntilForeignContentScopeMarker(); |
| void popHTMLHeadElement(); |
| void popHTMLBodyElement(); |
| void popAll(); |
| |
| static bool isMathMLTextIntegrationPoint(HTMLStackItem&); |
| static bool isHTMLIntegrationPoint(HTMLStackItem&); |
| |
| void remove(Element&); |
| void removeHTMLHeadElement(Element&); |
| |
| bool contains(Element&) const; |
| bool contains(const AtomString& tagName) const; |
| |
| bool inScope(Element&) const; |
| bool inScope(const AtomString& tagName) const; |
| bool inScope(const QualifiedName&) const; |
| bool inListItemScope(const AtomString& tagName) const; |
| bool inListItemScope(const QualifiedName&) const; |
| bool inTableScope(const AtomString& tagName) const; |
| bool inTableScope(const QualifiedName&) const; |
| bool inButtonScope(const AtomString& tagName) const; |
| bool inButtonScope(const QualifiedName&) const; |
| bool inSelectScope(const AtomString& tagName) const; |
| bool inSelectScope(const QualifiedName&) const; |
| |
| bool hasNumberedHeaderElementInScope() const; |
| |
| bool hasOnlyOneElement() const; |
| bool secondElementIsHTMLBodyElement() const; |
| bool hasTemplateInHTMLScope() const; |
| Element& htmlElement() const; |
| Element& headElement() const; |
| Element& bodyElement() const; |
| |
| ContainerNode& rootNode() const; |
| |
| #if ENABLE(TREE_DEBUGGING) |
| void show(); |
| #endif |
| |
| private: |
| void pushCommon(HTMLStackItem&&); |
| void pushRootNodeCommon(HTMLStackItem&&); |
| void popCommon(); |
| void removeNonTopCommon(Element&); |
| |
| std::unique_ptr<ElementRecord> m_top; |
| |
| // We remember the root node, <head> and <body> as they are pushed. Their |
| // ElementRecords keep them alive. The root node is never popped. |
| // FIXME: We don't currently require type-specific information about |
| // these elements so we haven't yet bothered to plumb the types all the |
| // way down through createElement, etc. |
| ContainerNode* m_rootNode { nullptr }; |
| Element* m_headElement { nullptr }; |
| Element* m_bodyElement { nullptr }; |
| unsigned m_stackDepth { 0 }; |
| }; |
| |
| } // namespace WebCore |