| /* |
| * Copyright (C) 2021 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(WEBGL) |
| #include "WebGLMultiDraw.h" |
| |
| #include "InspectorInstrumentation.h" |
| |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(WebGLMultiDraw); |
| |
| WebGLMultiDraw::WebGLMultiDraw(WebGLRenderingContextBase& context) |
| : WebGLExtension(context) |
| { |
| context.graphicsContextGL()->ensureExtensionEnabled("GL_ANGLE_multi_draw"_s); |
| context.graphicsContextGL()->ensureExtensionEnabled("GL_ANGLE_instanced_arrays"_s); |
| } |
| |
| WebGLMultiDraw::~WebGLMultiDraw() = default; |
| |
| WebGLExtension::ExtensionName WebGLMultiDraw::getName() const |
| { |
| return WebGLMultiDrawName; |
| } |
| |
| bool WebGLMultiDraw::supported(GraphicsContextGL& context) |
| { |
| return context.supportsExtension("GL_ANGLE_multi_draw"_s) |
| && context.supportsExtension("GL_ANGLE_instanced_arrays"_s); |
| } |
| |
| void WebGLMultiDraw::multiDrawArraysWEBGL(GCGLenum mode, Int32List&& firstsList, GCGLuint firstsOffset, Int32List&& countsList, GCGLuint countsOffset, GCGLsizei drawcount) |
| { |
| if (!m_context || m_context->isContextLost()) |
| return; |
| |
| if (!validateDrawcount("multiDrawArraysWEBGL", drawcount) |
| || !validateOffset("multiDrawArraysWEBGL", "firstsOffset out of bounds", firstsList.length(), firstsOffset, drawcount) |
| || !validateOffset("multiDrawArraysWEBGL", "countsOffset out of bounds", countsList.length(), countsOffset, drawcount)) { |
| return; |
| } |
| |
| if (!m_context->validateVertexArrayObject("multiDrawArraysWEBGL")) |
| return; |
| |
| if (m_context->m_currentProgram && InspectorInstrumentation::isWebGLProgramDisabled(*m_context, *m_context->m_currentProgram)) |
| return; |
| |
| m_context->clearIfComposited(WebGLRenderingContextBase::CallerTypeDrawOrClear); |
| |
| { |
| InspectorScopedShaderProgramHighlight scopedHighlight(*m_context, m_context->m_currentProgram.get()); |
| |
| m_context->graphicsContextGL()->multiDrawArraysANGLE(mode, GCGLSpanTuple { firstsList.data() + firstsOffset, countsList.data() + countsOffset, static_cast<size_t>(drawcount) }); |
| } |
| |
| m_context->markContextChangedAndNotifyCanvasObserver(); |
| } |
| |
| void WebGLMultiDraw::multiDrawArraysInstancedWEBGL(GCGLenum mode, Int32List&& firstsList, GCGLuint firstsOffset, Int32List&& countsList, GCGLuint countsOffset, Int32List&& instanceCountsList, GCGLuint instanceCountsOffset, GCGLsizei drawcount) |
| { |
| if (!m_context || m_context->isContextLost()) |
| return; |
| |
| if (!validateDrawcount("multiDrawArraysInstancedWEBGL", drawcount) |
| || !validateOffset("multiDrawArraysInstancedWEBGL", "firstsOffset out of bounds", firstsList.length(), firstsOffset, drawcount) |
| || !validateOffset("multiDrawArraysInstancedWEBGL", "countsOffset out of bounds", countsList.length(), countsOffset, drawcount) |
| || !validateOffset("multiDrawArraysInstancedWEBGL", "instanceCountsOffset out of bounds", instanceCountsList.length(), instanceCountsOffset, drawcount)) { |
| return; |
| } |
| |
| if (!m_context->validateVertexArrayObject("multiDrawArraysInstancedWEBGL")) |
| return; |
| |
| if (m_context->m_currentProgram && InspectorInstrumentation::isWebGLProgramDisabled(*m_context, *m_context->m_currentProgram)) |
| return; |
| |
| m_context->clearIfComposited(WebGLRenderingContextBase::CallerTypeDrawOrClear); |
| |
| { |
| InspectorScopedShaderProgramHighlight scopedHighlight(*m_context, m_context->m_currentProgram.get()); |
| |
| m_context->graphicsContextGL()->multiDrawArraysInstancedANGLE(mode, GCGLSpanTuple { firstsList.data() + firstsOffset, countsList.data() + countsOffset, instanceCountsList.data() + instanceCountsOffset, static_cast<size_t>(drawcount) }); |
| } |
| |
| m_context->markContextChangedAndNotifyCanvasObserver(); |
| } |
| |
| void WebGLMultiDraw::multiDrawElementsWEBGL(GCGLenum mode, Int32List&& countsList, GCGLuint countsOffset, GCGLenum type, Int32List&& offsetsList, GCGLuint offsetsOffset, GCGLsizei drawcount) |
| { |
| if (!m_context || m_context->isContextLost()) |
| return; |
| |
| if (!validateDrawcount("multiDrawElementsWEBGL", drawcount) |
| || !validateOffset("multiDrawElementsWEBGL", "countsOffset out of bounds", countsList.length(), countsOffset, drawcount) |
| || !validateOffset("multiDrawElementsWEBGL", "offsetsOffset out of bounds", offsetsList.length(), offsetsOffset, drawcount)) { |
| return; |
| } |
| |
| if (!m_context->validateVertexArrayObject("multiDrawElementsWEBGL")) |
| return; |
| |
| if (m_context->m_currentProgram && InspectorInstrumentation::isWebGLProgramDisabled(*m_context, *m_context->m_currentProgram)) |
| return; |
| |
| m_context->clearIfComposited(WebGLRenderingContextBase::CallerTypeDrawOrClear); |
| |
| { |
| InspectorScopedShaderProgramHighlight scopedHighlight(*m_context, m_context->m_currentProgram.get()); |
| |
| m_context->graphicsContextGL()->multiDrawElementsANGLE(mode, GCGLSpanTuple { countsList.data() + countsOffset, offsetsList.data() + offsetsOffset, static_cast<size_t>(drawcount) }, type); |
| } |
| |
| m_context->markContextChangedAndNotifyCanvasObserver(); |
| } |
| |
| void WebGLMultiDraw::multiDrawElementsInstancedWEBGL(GCGLenum mode, Int32List&& countsList, GCGLuint countsOffset, GCGLenum type, Int32List&& offsetsList, GCGLuint offsetsOffset, Int32List&& instanceCountsList, GCGLuint instanceCountsOffset, GCGLsizei drawcount) |
| { |
| if (!m_context || m_context->isContextLost()) |
| return; |
| |
| if (!validateDrawcount("multiDrawElementsWEBGL", drawcount) |
| || !validateOffset("multiDrawElementsWEBGL", "countsOffset out of bounds", countsList.length(), countsOffset, drawcount) |
| || !validateOffset("multiDrawElementsWEBGL", "offsetsOffset out of bounds", offsetsList.length(), offsetsOffset, drawcount) |
| || !validateOffset("multiDrawElementsWEBGL", "countsOffset out of bounds", instanceCountsList.length(), instanceCountsOffset, drawcount)) { |
| return; |
| } |
| |
| if (!m_context->validateVertexArrayObject("multiDrawElementsInstancedWEBGL")) |
| return; |
| |
| if (m_context->m_currentProgram && InspectorInstrumentation::isWebGLProgramDisabled(*m_context, *m_context->m_currentProgram)) |
| return; |
| |
| m_context->clearIfComposited(WebGLRenderingContextBase::CallerTypeDrawOrClear); |
| |
| { |
| InspectorScopedShaderProgramHighlight scopedHighlight(*m_context, m_context->m_currentProgram.get()); |
| |
| m_context->graphicsContextGL()->multiDrawElementsInstancedANGLE(mode, GCGLSpanTuple { countsList.data() + countsOffset, offsetsList.data() + offsetsOffset, instanceCountsList.data() + instanceCountsOffset, static_cast<size_t>(drawcount) }, type); |
| } |
| |
| m_context->markContextChangedAndNotifyCanvasObserver(); |
| } |
| |
| bool WebGLMultiDraw::validateDrawcount(const char* functionName, GCGLsizei drawcount) |
| { |
| if (drawcount < 0) { |
| m_context->synthesizeGLError(GraphicsContextGL::INVALID_VALUE, functionName, "negative drawcount"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool WebGLMultiDraw::validateOffset(const char* functionName, const char* outOfBoundsDescription, GCGLsizei size, GCGLuint offset, GCGLsizei drawcount) |
| { |
| if (drawcount > size) { |
| m_context->synthesizeGLError(GraphicsContextGL::INVALID_OPERATION, functionName, "drawcount out of bounds"); |
| return false; |
| } |
| |
| if (offset > static_cast<GCGLuint>(size - drawcount)) { |
| m_context->synthesizeGLError(GraphicsContextGL::INVALID_OPERATION, functionName, outOfBoundsDescription); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGL) |