| /* |
| * Copyright (C) 2004 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| #include "config.h" |
| #include "runtime_root.h" |
| |
| #include "JSGlobalObject.h" |
| #include "object.h" |
| #include "runtime.h" |
| #include "runtime_object.h" |
| #include <wtf/HashCountedSet.h> |
| #include <wtf/HashSet.h> |
| |
| namespace KJS { namespace Bindings { |
| |
| // This code attempts to solve two problems: (1) plug-ins leaking references to |
| // JS and the DOM; (2) plug-ins holding stale references to JS and the DOM. Previous |
| // comments in this file claimed that problem #1 was an issue in Java, in particular, |
| // because Java, allegedly, didn't always call finalize when collecting an object. |
| |
| typedef HashSet<RootObject*> RootObjectSet; |
| |
| static RootObjectSet* rootObjectSet() |
| { |
| static RootObjectSet staticRootObjectSet; |
| return &staticRootObjectSet; |
| } |
| |
| // FIXME: These two functions are a potential performance problem. We could |
| // fix them by adding a JSObject to RootObject dictionary. |
| |
| RootObject* findProtectingRootObject(JSObject* jsObject) |
| { |
| RootObjectSet::const_iterator end = rootObjectSet()->end(); |
| for (RootObjectSet::const_iterator it = rootObjectSet()->begin(); it != end; ++it) { |
| if ((*it)->gcIsProtected(jsObject)) |
| return *it; |
| } |
| return 0; |
| } |
| |
| RootObject* findRootObject(JSGlobalObject* globalObject) |
| { |
| RootObjectSet::const_iterator end = rootObjectSet()->end(); |
| for (RootObjectSet::const_iterator it = rootObjectSet()->begin(); it != end; ++it) { |
| if ((*it)->globalObject() == globalObject) |
| return *it; |
| } |
| return 0; |
| } |
| |
| #if PLATFORM(MAC) |
| // May only be set by dispatchToJavaScriptThread(). |
| static CFRunLoopSourceRef completionSource; |
| |
| static void completedJavaScriptAccess (void *i) |
| { |
| assert (CFRunLoopGetCurrent() != RootObject::runLoop()); |
| |
| JSObjectCallContext *callContext = (JSObjectCallContext *)i; |
| CFRunLoopRef runLoop = (CFRunLoopRef)callContext->originatingLoop; |
| |
| assert (CFRunLoopGetCurrent() == runLoop); |
| |
| CFRunLoopStop(runLoop); |
| } |
| |
| static pthread_once_t javaScriptAccessLockOnce = PTHREAD_ONCE_INIT; |
| static pthread_mutex_t javaScriptAccessLock; |
| static int javaScriptAccessLockCount = 0; |
| |
| static void initializeJavaScriptAccessLock() |
| { |
| pthread_mutexattr_t attr; |
| |
| pthread_mutexattr_init(&attr); |
| pthread_mutexattr_settype (&attr, PTHREAD_MUTEX_RECURSIVE); |
| |
| pthread_mutex_init(&javaScriptAccessLock, &attr); |
| } |
| |
| static inline void lockJavaScriptAccess() |
| { |
| // Perhaps add deadlock detection? |
| pthread_once(&javaScriptAccessLockOnce, initializeJavaScriptAccessLock); |
| pthread_mutex_lock(&javaScriptAccessLock); |
| javaScriptAccessLockCount++; |
| } |
| |
| static inline void unlockJavaScriptAccess() |
| { |
| javaScriptAccessLockCount--; |
| pthread_mutex_unlock(&javaScriptAccessLock); |
| } |
| |
| |
| void RootObject::dispatchToJavaScriptThread(JSObjectCallContext *context) |
| { |
| // This lock guarantees that only one thread can invoke |
| // at a time, and also guarantees that completionSource; |
| // won't get clobbered. |
| lockJavaScriptAccess(); |
| |
| CFRunLoopRef currentRunLoop = CFRunLoopGetCurrent(); |
| |
| assert (currentRunLoop != RootObject::runLoop()); |
| |
| // Setup a source to signal once the invocation of the JavaScript |
| // call completes. |
| // |
| // FIXME: This could be a potential performance issue. Creating and |
| // adding run loop sources is expensive. We could create one source |
| // per thread, as needed, instead. |
| context->originatingLoop = currentRunLoop; |
| CFRunLoopSourceContext sourceContext = {0, context, NULL, NULL, NULL, NULL, NULL, NULL, NULL, completedJavaScriptAccess}; |
| completionSource = CFRunLoopSourceCreate(NULL, 0, &sourceContext); |
| CFRunLoopAddSource(currentRunLoop, completionSource, kCFRunLoopDefaultMode); |
| |
| // Wakeup JavaScript access thread and make it do it's work. |
| CFRunLoopSourceSignal(RootObject::performJavaScriptSource()); |
| if (CFRunLoopIsWaiting(RootObject::runLoop())) { |
| CFRunLoopWakeUp(RootObject::runLoop()); |
| } |
| |
| // Wait until the JavaScript access thread is done. |
| CFRunLoopRun (); |
| |
| CFRunLoopRemoveSource(currentRunLoop, completionSource, kCFRunLoopDefaultMode); |
| CFRelease (completionSource); |
| |
| unlockJavaScriptAccess(); |
| } |
| |
| static void performJavaScriptAccess(void*) |
| { |
| assert (CFRunLoopGetCurrent() == RootObject::runLoop()); |
| |
| // Dispatch JavaScript calls here. |
| CFRunLoopSourceContext sourceContext; |
| CFRunLoopSourceGetContext (completionSource, &sourceContext); |
| JSObjectCallContext *callContext = (JSObjectCallContext *)sourceContext.info; |
| CFRunLoopRef originatingLoop = callContext->originatingLoop; |
| |
| JavaJSObject::invoke (callContext); |
| |
| // Signal the originating thread that we're done. |
| CFRunLoopSourceSignal (completionSource); |
| if (CFRunLoopIsWaiting(originatingLoop)) { |
| CFRunLoopWakeUp(originatingLoop); |
| } |
| } |
| |
| CreateRootObjectFunction RootObject::_createRootObject = 0; |
| CFRunLoopRef RootObject::_runLoop = 0; |
| CFRunLoopSourceRef RootObject::_performJavaScriptSource = 0; |
| |
| // Must be called from the thread that will be used to access JavaScript. |
| void RootObject::setCreateRootObject(CreateRootObjectFunction createRootObject) { |
| // Should only be called once. |
| ASSERT(!_createRootObject); |
| |
| _createRootObject = createRootObject; |
| |
| // Assume that we can retain this run loop forever. It'll most |
| // likely (always?) be the main loop. |
| _runLoop = (CFRunLoopRef)CFRetain (CFRunLoopGetCurrent ()); |
| |
| // Setup a source the other threads can use to signal the _runLoop |
| // thread that a JavaScript call needs to be invoked. |
| CFRunLoopSourceContext sourceContext = {0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, performJavaScriptAccess}; |
| RootObject::_performJavaScriptSource = CFRunLoopSourceCreate(NULL, 0, &sourceContext); |
| CFRunLoopAddSource(RootObject::_runLoop, RootObject::_performJavaScriptSource, kCFRunLoopDefaultMode); |
| } |
| |
| #endif |
| |
| PassRefPtr<RootObject> RootObject::create(const void* nativeHandle, JSGlobalObject* globalObject) |
| { |
| return new RootObject(nativeHandle, globalObject); |
| } |
| |
| RootObject::RootObject(const void* nativeHandle, JSGlobalObject* globalObject) |
| : m_isValid(true) |
| , m_nativeHandle(nativeHandle) |
| , m_globalObject(globalObject) |
| { |
| ASSERT(globalObject); |
| rootObjectSet()->add(this); |
| } |
| |
| RootObject::~RootObject() |
| { |
| if (m_isValid) |
| invalidate(); |
| } |
| |
| void RootObject::invalidate() |
| { |
| if (!m_isValid) |
| return; |
| |
| { |
| HashSet<RuntimeObjectImp*>::iterator end = m_runtimeObjects.end(); |
| for (HashSet<RuntimeObjectImp*>::iterator it = m_runtimeObjects.begin(); it != end; ++it) |
| (*it)->invalidate(); |
| |
| m_runtimeObjects.clear(); |
| } |
| |
| m_isValid = false; |
| |
| m_nativeHandle = 0; |
| m_globalObject = 0; |
| |
| ProtectCountSet::iterator end = m_protectCountSet.end(); |
| for (ProtectCountSet::iterator it = m_protectCountSet.begin(); it != end; ++it) { |
| JSLock lock; |
| KJS::gcUnprotect(it->first); |
| } |
| m_protectCountSet.clear(); |
| |
| rootObjectSet()->remove(this); |
| } |
| |
| void RootObject::gcProtect(JSObject* jsObject) |
| { |
| ASSERT(m_isValid); |
| |
| if (!m_protectCountSet.contains(jsObject)) { |
| JSLock lock; |
| KJS::gcProtect(jsObject); |
| } |
| m_protectCountSet.add(jsObject); |
| } |
| |
| void RootObject::gcUnprotect(JSObject* jsObject) |
| { |
| ASSERT(m_isValid); |
| |
| if (!jsObject) |
| return; |
| |
| if (m_protectCountSet.count(jsObject) == 1) { |
| JSLock lock; |
| KJS::gcUnprotect(jsObject); |
| } |
| m_protectCountSet.remove(jsObject); |
| } |
| |
| bool RootObject::gcIsProtected(JSObject* jsObject) |
| { |
| ASSERT(m_isValid); |
| return m_protectCountSet.contains(jsObject); |
| } |
| |
| const void* RootObject::nativeHandle() const |
| { |
| ASSERT(m_isValid); |
| return m_nativeHandle; |
| } |
| |
| JSGlobalObject* RootObject::globalObject() const |
| { |
| ASSERT(m_isValid); |
| return m_globalObject; |
| } |
| |
| void RootObject::addRuntimeObject(RuntimeObjectImp* object) |
| { |
| ASSERT(m_isValid); |
| ASSERT(!m_runtimeObjects.contains(object)); |
| |
| m_runtimeObjects.add(object); |
| } |
| |
| void RootObject::removeRuntimeObject(RuntimeObjectImp* object) |
| { |
| ASSERT(m_isValid); |
| ASSERT(m_runtimeObjects.contains(object)); |
| |
| m_runtimeObjects.remove(object); |
| } |
| |
| } } // namespace KJS::Bindings |