| /* |
| * Copyright (C) 2010 Google Inc. All Rights Reserved. |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #pragma once |
| |
| #include "HTMLFormElement.h" |
| #include "TouchList.h" |
| |
| namespace WebCore { |
| |
| class EventContext { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| using EventInvokePhase = EventTarget::EventInvokePhase; |
| |
| enum class Type : uint8_t { |
| Normal = 0, |
| MouseOrFocus, |
| Touch, |
| Window, |
| }; |
| |
| EventContext(Type, Node*, EventTarget* currentTarget, EventTarget* origin, int closedShadowDepth); |
| EventContext(Type, Node&, Node* currentTarget, EventTarget* origin, int closedShadowDepth); |
| ~EventContext(); |
| |
| Node* node() const { return m_node.get(); } |
| EventTarget* currentTarget() const { return m_currentTarget.get(); } |
| bool isCurrentTargetInShadowTree() const { return m_currentTargetIsInShadowTree; } |
| EventTarget* target() const { return m_target.get(); } |
| int closedShadowDepth() const { return m_closedShadowDepth; } |
| |
| void handleLocalEvents(Event&, EventInvokePhase) const; |
| |
| bool isMouseOrFocusEventContext() const { return m_type == Type::MouseOrFocus; } |
| bool isTouchEventContext() const { return m_type == Type::Touch; } |
| bool isWindowContext() const { return m_type == Type::Window; } |
| |
| Node* relatedTarget() const { return m_relatedTarget.get(); } |
| void setRelatedTarget(Node*); |
| |
| #if ENABLE(TOUCH_EVENTS) |
| enum TouchListType { Touches, TargetTouches, ChangedTouches }; |
| TouchList& touchList(TouchListType); |
| #endif |
| |
| private: |
| inline EventContext(Type, Node* currentNode, RefPtr<EventTarget>&& currentTarget, EventTarget* origin, int closedShadowDepth, bool currentTargetIsInShadowTree = false); |
| |
| #if ENABLE(TOUCH_EVENTS) |
| void initializeTouchLists(); |
| #endif |
| |
| #if ASSERT_ENABLED |
| bool isUnreachableNode(EventTarget*) const; |
| #endif |
| |
| RefPtr<Node> m_node; |
| RefPtr<EventTarget> m_currentTarget; |
| RefPtr<EventTarget> m_target; |
| RefPtr<Node> m_relatedTarget; |
| #if ENABLE(TOUCH_EVENTS) |
| RefPtr<TouchList> m_touches; |
| RefPtr<TouchList> m_targetTouches; |
| RefPtr<TouchList> m_changedTouches; |
| #endif |
| int m_closedShadowDepth { 0 }; |
| bool m_currentTargetIsInShadowTree { false }; |
| bool m_contextNodeIsFormElement { false }; |
| Type m_type { Type::Normal }; |
| }; |
| |
| inline EventContext::EventContext(Type type, Node* node, RefPtr<EventTarget>&& currentTarget, EventTarget* origin, int closedShadowDepth, bool currentTargetIsInShadowTree) |
| : m_node { node } |
| , m_currentTarget { WTFMove(currentTarget) } |
| , m_target { origin } |
| , m_closedShadowDepth { closedShadowDepth } |
| , m_currentTargetIsInShadowTree { currentTargetIsInShadowTree } |
| , m_type { type } |
| { |
| ASSERT(!isUnreachableNode(m_target.get())); |
| #if ENABLE(TOUCH_EVENTS) |
| if (m_type == Type::Touch) |
| initializeTouchLists(); |
| #else |
| ASSERT(m_type != Type::Touch); |
| #endif |
| } |
| |
| inline EventContext::EventContext(Type type, Node* node, EventTarget* currentTarget, EventTarget* origin, int closedShadowDepth) |
| : EventContext(type, node, RefPtr { currentTarget }, origin, closedShadowDepth) |
| { |
| ASSERT(!is<Node>(currentTarget)); |
| } |
| |
| // This variant avoids calling EventTarget::ref() which is a virtual function call. |
| inline EventContext::EventContext(Type type, Node& node, Node* currentTarget, EventTarget* origin, int closedShadowDepth) |
| : EventContext(type, &node, RefPtr { currentTarget }, origin, closedShadowDepth, currentTarget && currentTarget->isInShadowTree()) |
| { |
| m_contextNodeIsFormElement = is<HTMLFormElement>(node); |
| } |
| |
| inline void EventContext::setRelatedTarget(Node* relatedTarget) |
| { |
| ASSERT(!isUnreachableNode(relatedTarget)); |
| m_relatedTarget = relatedTarget; |
| } |
| |
| #if ENABLE(TOUCH_EVENTS) |
| |
| inline TouchList& EventContext::touchList(TouchListType type) |
| { |
| switch (type) { |
| case Touches: |
| return *m_touches; |
| case TargetTouches: |
| return *m_targetTouches; |
| case ChangedTouches: |
| return *m_changedTouches; |
| } |
| ASSERT_NOT_REACHED(); |
| return *m_touches; |
| } |
| |
| #endif |
| |
| } // namespace WebCore |