| /* |
| * Copyright (C) 2008, 2015-2016 Apple Inc. All rights reserved. |
| * Copyright (C) 2009 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include <limits> |
| #include <wtf/Assertions.h> |
| #include <wtf/Condition.h> |
| #include <wtf/Deque.h> |
| #include <wtf/Lock.h> |
| #include <wtf/MonotonicTime.h> |
| #include <wtf/Noncopyable.h> |
| |
| namespace WTF { |
| |
| enum MessageQueueWaitResult { |
| MessageQueueTerminated, // Queue was destroyed while waiting for message. |
| MessageQueueTimeout, // Timeout was specified and it expired. |
| MessageQueueMessageReceived // A message was successfully received and returned. |
| }; |
| |
| // The queue takes ownership of messages and transfer it to the new owner |
| // when messages are fetched from the queue. |
| // Essentially, MessageQueue acts as a queue of std::unique_ptr<DataType>. |
| template<typename DataType> |
| class MessageQueue final { |
| WTF_MAKE_FAST_ALLOCATED; |
| WTF_MAKE_NONCOPYABLE(MessageQueue); |
| public: |
| MessageQueue() : m_killed(false) { } |
| ~MessageQueue(); |
| |
| void append(std::unique_ptr<DataType>); |
| void appendAndKill(std::unique_ptr<DataType>); |
| bool appendAndCheckEmpty(std::unique_ptr<DataType>); |
| void prepend(std::unique_ptr<DataType>); |
| |
| std::unique_ptr<DataType> waitForMessage(); |
| std::unique_ptr<DataType> tryGetMessage(); |
| Deque<std::unique_ptr<DataType>> takeAllMessages(); |
| std::unique_ptr<DataType> tryGetMessageIgnoringKilled(); |
| template<typename Predicate> |
| std::unique_ptr<DataType> waitForMessageFilteredWithTimeout(MessageQueueWaitResult&, Predicate&&, Seconds relativeTimeout); |
| |
| template<typename Predicate> |
| void removeIf(Predicate&&); |
| |
| void kill(); |
| bool killed() const; |
| |
| // The result of isEmpty() is only valid if no other thread is manipulating the queue at the same time. |
| bool isEmpty(); |
| |
| private: |
| mutable Lock m_lock; |
| Condition m_condition; |
| Deque<std::unique_ptr<DataType>> m_queue WTF_GUARDED_BY_LOCK(m_lock); |
| bool m_killed WTF_GUARDED_BY_LOCK(m_lock); |
| }; |
| |
| template<typename DataType> |
| MessageQueue<DataType>::~MessageQueue() |
| { |
| } |
| |
| template<typename DataType> |
| inline void MessageQueue<DataType>::append(std::unique_ptr<DataType> message) |
| { |
| Locker lock { m_lock }; |
| m_queue.append(WTFMove(message)); |
| m_condition.notifyOne(); |
| } |
| |
| template<typename DataType> |
| inline void MessageQueue<DataType>::appendAndKill(std::unique_ptr<DataType> message) |
| { |
| Locker lock { m_lock }; |
| m_queue.append(WTFMove(message)); |
| m_killed = true; |
| m_condition.notifyAll(); |
| } |
| |
| // Returns true if the queue was empty before the item was added. |
| template<typename DataType> |
| inline bool MessageQueue<DataType>::appendAndCheckEmpty(std::unique_ptr<DataType> message) |
| { |
| Locker lock { m_lock }; |
| bool wasEmpty = m_queue.isEmpty(); |
| m_queue.append(WTFMove(message)); |
| m_condition.notifyOne(); |
| return wasEmpty; |
| } |
| |
| template<typename DataType> |
| inline void MessageQueue<DataType>::prepend(std::unique_ptr<DataType> message) |
| { |
| Locker lock { m_lock }; |
| m_queue.prepend(WTFMove(message)); |
| m_condition.notifyOne(); |
| } |
| |
| template<typename DataType> |
| inline auto MessageQueue<DataType>::waitForMessage() -> std::unique_ptr<DataType> |
| { |
| MessageQueueWaitResult exitReason; |
| std::unique_ptr<DataType> result = waitForMessageFilteredWithTimeout(exitReason, [](const DataType&) { return true; }, Seconds::infinity()); |
| ASSERT(exitReason == MessageQueueTerminated || exitReason == MessageQueueMessageReceived); |
| return result; |
| } |
| |
| template<typename DataType> |
| template<typename Predicate> |
| inline auto MessageQueue<DataType>::waitForMessageFilteredWithTimeout(MessageQueueWaitResult& result, Predicate&& predicate, Seconds relativeTimeout) -> std::unique_ptr<DataType> |
| { |
| Locker lock { m_lock }; |
| bool timedOut = false; |
| |
| MonotonicTime absoluteTimeout = MonotonicTime::now() + relativeTimeout; |
| auto found = m_queue.end(); |
| while (!m_killed && !timedOut) { |
| found = m_queue.findIf([&predicate](const std::unique_ptr<DataType>& ptr) -> bool { |
| ASSERT(ptr); |
| return predicate(*ptr); |
| }); |
| if (found != m_queue.end()) |
| break; |
| |
| timedOut = !m_condition.waitUntil(m_lock, absoluteTimeout); |
| } |
| |
| ASSERT(!timedOut || absoluteTimeout != MonotonicTime::infinity()); |
| |
| if (m_killed) { |
| result = MessageQueueTerminated; |
| return nullptr; |
| } |
| |
| if (timedOut) { |
| result = MessageQueueTimeout; |
| return nullptr; |
| } |
| |
| ASSERT(found != m_queue.end()); |
| std::unique_ptr<DataType> message = WTFMove(*found); |
| m_queue.remove(found); |
| result = MessageQueueMessageReceived; |
| return message; |
| } |
| |
| template<typename DataType> |
| inline auto MessageQueue<DataType>::tryGetMessage() -> std::unique_ptr<DataType> |
| { |
| Locker lock { m_lock }; |
| if (m_killed) |
| return nullptr; |
| if (m_queue.isEmpty()) |
| return nullptr; |
| |
| return m_queue.takeFirst(); |
| } |
| |
| template<typename DataType> |
| inline auto MessageQueue<DataType>::takeAllMessages() -> Deque<std::unique_ptr<DataType>> |
| { |
| Locker lock { m_lock }; |
| if (m_killed) |
| return { }; |
| return WTFMove(m_queue); |
| } |
| |
| template<typename DataType> |
| inline auto MessageQueue<DataType>::tryGetMessageIgnoringKilled() -> std::unique_ptr<DataType> |
| { |
| Locker lock { m_lock }; |
| if (m_queue.isEmpty()) |
| return nullptr; |
| |
| return m_queue.takeFirst(); |
| } |
| |
| template<typename DataType> |
| template<typename Predicate> |
| inline void MessageQueue<DataType>::removeIf(Predicate&& predicate) |
| { |
| Locker lock { m_lock }; |
| while (true) { |
| auto found = m_queue.findIf([&predicate](const std::unique_ptr<DataType>& ptr) -> bool { |
| ASSERT(ptr); |
| return predicate(*ptr); |
| }); |
| |
| if (found == m_queue.end()) |
| break; |
| |
| m_queue.remove(found); |
| } |
| } |
| |
| template<typename DataType> |
| inline bool MessageQueue<DataType>::isEmpty() |
| { |
| Locker lock { m_lock }; |
| if (m_killed) |
| return true; |
| return m_queue.isEmpty(); |
| } |
| |
| template<typename DataType> |
| inline void MessageQueue<DataType>::kill() |
| { |
| Locker lock { m_lock }; |
| m_killed = true; |
| m_condition.notifyAll(); |
| } |
| |
| template<typename DataType> |
| inline bool MessageQueue<DataType>::killed() const |
| { |
| Locker lock { m_lock }; |
| return m_killed; |
| } |
| } // namespace WTF |
| |
| using WTF::MessageQueue; |
| // MessageQueueWaitResult enum and all its values. |
| using WTF::MessageQueueWaitResult; |
| using WTF::MessageQueueTerminated; |
| using WTF::MessageQueueTimeout; |
| using WTF::MessageQueueMessageReceived; |