| <!-- |
| Copyright (c) 2019 The Khronos Group Inc. |
| Use of this source code is governed by an MIT-style license that can be |
| found in the LICENSE.txt file. |
| --> |
| |
| <!DOCTYPE html> |
| <html> |
| <head> |
| <meta charset="utf-8"> |
| <title>GLSL passing struct from a const array into a function parameter bug</title> |
| <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| <script src="../../js/js-test-pre.js"></script> |
| <script src="../../js/webgl-test-utils.js"></script> |
| <script src="../../js/glsl-conformance-test.js"></script> |
| </head> |
| <body> |
| <div id="description"></div> |
| <div id="console"></div> |
| <script id="fShaderTest" type="x-shader/x-fragment">#version 300 es |
| |
| precision highp float; |
| struct S { float member; }; |
| |
| const S s[2] = S[]( S(1.), S(2.)); |
| |
| bool useStruct( S s) { return s.member > 0.0; } |
| |
| out vec4 outColor; |
| |
| void main( void ) |
| { |
| outColor = vec4(0.0, 0.0, 0.0, 1.0); |
| for (int i = 0; i < 2; ++i) { |
| if (useStruct(s[i])) { |
| outColor.g++; |
| } |
| } |
| } |
| </script> |
| <script type="application/javascript"> |
| "use strict"; |
| description(); |
| |
| // Covers bug: |
| // http://crbug.com/871434 |
| |
| GLSLConformanceTester.runTests([ |
| { |
| fShaderId: 'fShaderTest', |
| fShaderSuccess: true, |
| linkSuccess: true, |
| passMsg: 'Passing a struct from a dynamically indexed const array into a non-const function parameter should work.', |
| render: true |
| } |
| ], 2); |
| </script> |
| </body> |
| </html> |