| /* |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * Copyright (C) 2015 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "SVGTextChunk.h" |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class SVGInlineTextBox; |
| struct SVGTextFragment; |
| |
| // SVGTextChunkBuilder performs the third layout phase for SVG text. |
| // |
| // Phase one built the layout information from the SVG DOM stored in the RenderSVGInlineText objects (SVGTextLayoutAttributes). |
| // Phase two performed the actual per-character layout, computing the final positions for each character, stored in the SVGInlineTextBox objects (SVGTextFragment). |
| // Phase three performs all modifications that have to be applied to each individual text chunk (text-anchor & textLength). |
| |
| class SVGTextChunkBuilder { |
| WTF_MAKE_NONCOPYABLE(SVGTextChunkBuilder); |
| public: |
| SVGTextChunkBuilder(); |
| |
| const Vector<SVGTextChunk>& textChunks() const { return m_textChunks; } |
| unsigned totalCharacters() const; |
| float totalLength() const; |
| float totalAnchorShift() const; |
| AffineTransform transformationForTextBox(SVGInlineTextBox*) const; |
| |
| void buildTextChunks(const Vector<SVGInlineTextBox*>& lineLayoutBoxes); |
| void layoutTextChunks(const Vector<SVGInlineTextBox*>& lineLayoutBoxes); |
| |
| private: |
| Vector<SVGTextChunk> m_textChunks; |
| HashMap<SVGInlineTextBox*, AffineTransform> m_textBoxTransformations; |
| }; |
| |
| } // namespace WebCore |