blob: de61bfdc4f71fe2ef14746138de49366f7dc8cd5 [file] [log] [blame]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "LayoutContext.h"
#if ENABLE(LAYOUT_FORMATTING_CONTEXT)
#include "BlockFormattingContext.h"
#include "BlockFormattingState.h"
#include "DisplayBox.h"
#include "DisplayPainter.h"
#include "InlineFormattingContext.h"
#include "InlineFormattingState.h"
#include "InvalidationContext.h"
#include "InvalidationState.h"
#include "LayoutBox.h"
#include "LayoutContainer.h"
#include "LayoutPhase.h"
#include "LayoutTreeBuilder.h"
#include "RenderStyleConstants.h"
#include "RenderView.h"
#include "TableFormattingContext.h"
#include "TableFormattingState.h"
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
namespace Layout {
WTF_MAKE_ISO_ALLOCATED_IMPL(LayoutContext);
LayoutContext::LayoutContext(LayoutState& layoutState)
: m_layoutState(layoutState)
{
}
void LayoutContext::layout(const LayoutSize& rootContentBoxSize, InvalidationState& invalidationState)
{
PhaseScope scope(Phase::Type::Layout);
// Set the geometry on the root.
// Note that we never layout the root box. It has to have an already computed geometry (in case of ICB, it's the view geometry).
// ICB establishes the initial BFC, but it does not live in a formatting context and while a non-ICB root(subtree layout) has to have a formatting context,
// we could not lay it out even if we wanted to since it's outside of this LayoutContext.
auto& displayBox = layoutState().displayBoxForLayoutBox(layoutState().root());
displayBox.setHorizontalMargin({ });
displayBox.setHorizontalComputedMargin({ });
displayBox.setVerticalMargin({ });
displayBox.setBorder({ });
displayBox.setPadding({ });
displayBox.setTopLeft({ });
displayBox.setContentBoxHeight(rootContentBoxSize.height());
displayBox.setContentBoxWidth(rootContentBoxSize.width());
auto& formattingContextRootsForLayout = invalidationState.formattingContextRoots();
// When invalidation is empty, we assume constraint mutation and start running layout on the context root. Layout logic should be able to figure out the damage.
if (formattingContextRootsForLayout.computesEmpty())
return layoutFormattingContextSubtree(m_layoutState.root(), invalidationState);
for (auto& formattingContextRoot : formattingContextRootsForLayout)
layoutFormattingContextSubtree(formattingContextRoot, invalidationState);
}
void LayoutContext::layoutFormattingContextSubtree(const Container& formattingContextRoot, InvalidationState& invalidationState)
{
RELEASE_ASSERT(formattingContextRoot.establishesFormattingContext());
auto formattingContext = createFormattingContext(formattingContextRoot, layoutState());
formattingContext->layoutInFlowContent(invalidationState);
formattingContext->layoutOutOfFlowContent(invalidationState);
}
std::unique_ptr<FormattingContext> LayoutContext::createFormattingContext(const Container& formattingContextRoot, LayoutState& layoutState)
{
ASSERT(formattingContextRoot.establishesFormattingContext());
if (formattingContextRoot.establishesInlineFormattingContext()) {
auto& inlineFormattingState = downcast<InlineFormattingState>(layoutState.createFormattingStateForFormattingRootIfNeeded(formattingContextRoot));
return makeUnique<InlineFormattingContext>(formattingContextRoot, inlineFormattingState);
}
if (formattingContextRoot.establishesBlockFormattingContext()) {
ASSERT(formattingContextRoot.establishesBlockFormattingContextOnly());
auto& blockFormattingState = downcast<BlockFormattingState>(layoutState.createFormattingStateForFormattingRootIfNeeded(formattingContextRoot));
return makeUnique<BlockFormattingContext>(formattingContextRoot, blockFormattingState);
}
if (formattingContextRoot.establishesTableFormattingContext()) {
auto& tableFormattingState = downcast<TableFormattingState>(layoutState.createFormattingStateForFormattingRootIfNeeded(formattingContextRoot));
return makeUnique<TableFormattingContext>(formattingContextRoot, tableFormattingState);
}
CRASH();
}
void LayoutContext::paint(const LayoutState& layoutState, GraphicsContext& context, const IntRect& dirtyRect)
{
Display::Painter::paint(layoutState, context, dirtyRect);
}
}
}
#endif