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/*
* Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderDetails_h
#define RenderDetails_h
#if ENABLE(DETAILS)
#include "RenderBlock.h"
#include "RenderObject.h"
namespace WebCore {
class RenderDetails : public RenderBlock {
public:
explicit RenderDetails(Node*);
bool isOpen() const;
private:
virtual const char* renderName() const { return "RenderDetails"; }
virtual bool isDetails() const { return true; }
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
};
inline RenderDetails* toRenderDetails(RenderObject* object)
{
ASSERT(!object || object->isDetails());
return static_cast<RenderDetails*>(object);
}
// This will catch anyone doing an unnecessary cast.
void toRenderDetails(const RenderDetails*);
} // namespace WebCore
#endif
#endif // RenderDetails_h