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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AccessibilityUIElement_h
#define AccessibilityUIElement_h
#include "AccessibilityTextMarker.h"
#include <JavaScriptCore/JSObjectRef.h>
#include <wtf/Platform.h>
#include <wtf/Vector.h>
#if PLATFORM(MAC)
#ifdef __OBJC__
typedef id PlatformUIElement;
#else
typedef struct objc_object* PlatformUIElement;
#endif
#elif PLATFORM(WIN)
#undef _WINSOCKAPI_
#define _WINSOCKAPI_ // Prevent inclusion of winsock.h in windows.h
#include <WebCore/COMPtr.h>
#include <oleacc.h>
typedef COMPtr<IAccessible> PlatformUIElement;
#elif HAVE(ACCESSIBILITY) && (PLATFORM(GTK) || PLATFORM(EFL))
#include "AccessibilityNotificationHandlerAtk.h"
#include <atk/atk.h>
typedef AtkObject* PlatformUIElement;
#else
typedef void* PlatformUIElement;
#endif
#if PLATFORM(MAC)
#ifdef __OBJC__
typedef id NotificationHandler;
#else
typedef struct objc_object* NotificationHandler;
#endif
#endif
class AccessibilityUIElement {
public:
AccessibilityUIElement(PlatformUIElement);
AccessibilityUIElement(const AccessibilityUIElement&);
~AccessibilityUIElement();
PlatformUIElement platformUIElement() { return m_element; }
static JSObjectRef makeJSAccessibilityUIElement(JSContextRef, const AccessibilityUIElement&);
bool isEqual(AccessibilityUIElement* otherElement);
void getLinkedUIElements(Vector<AccessibilityUIElement>&);
void getDocumentLinks(Vector<AccessibilityUIElement>&);
void getChildren(Vector<AccessibilityUIElement>&);
void getChildrenWithRange(Vector<AccessibilityUIElement>&, unsigned location, unsigned length);
AccessibilityUIElement elementAtPoint(int x, int y);
AccessibilityUIElement getChildAtIndex(unsigned);
unsigned indexOfChild(AccessibilityUIElement*);
int childrenCount();
AccessibilityUIElement titleUIElement();
AccessibilityUIElement parentElement();
void takeFocus();
void takeSelection();
void addSelection();
void removeSelection();
// Methods - platform-independent implementations
JSStringRef allAttributes();
JSStringRef attributesOfLinkedUIElements();
AccessibilityUIElement linkedUIElementAtIndex(unsigned);
JSStringRef attributesOfDocumentLinks();
JSStringRef attributesOfChildren();
JSStringRef parameterizedAttributeNames();
void increment();
void decrement();
void showMenu();
void press();
// Attributes - platform-independent implementations
JSStringRef stringAttributeValue(JSStringRef attribute);
double numberAttributeValue(JSStringRef attribute);
AccessibilityUIElement uiElementAttributeValue(JSStringRef attribute) const;
bool boolAttributeValue(JSStringRef attribute);
bool isAttributeSupported(JSStringRef attribute);
bool isAttributeSettable(JSStringRef attribute);
bool isPressActionSupported();
bool isIncrementActionSupported();
bool isDecrementActionSupported();
JSStringRef role();
JSStringRef subrole();
JSStringRef roleDescription();
JSStringRef title();
JSStringRef description();
JSStringRef language();
JSStringRef stringValue();
JSStringRef accessibilityValue() const;
JSStringRef helpText() const;
JSStringRef orientation() const;
double x();
double y();
double width();
double height();
double intValue() const;
double minValue();
double maxValue();
JSStringRef pathDescription() const;
JSStringRef valueDescription();
int insertionPointLineNumber();
JSStringRef selectedTextRange();
bool isEnabled();
bool isRequired() const;
bool isFocused() const;
bool isFocusable() const;
bool isSelected() const;
bool isSelectable() const;
bool isMultiSelectable() const;
bool isSelectedOptionActive() const;
void setSelectedChild(AccessibilityUIElement*) const;
unsigned selectedChildrenCount() const;
AccessibilityUIElement selectedChildAtIndex(unsigned) const;
bool isExpanded() const;
bool isChecked() const;
bool isVisible() const;
bool isOffScreen() const;
bool isCollapsed() const;
bool isIgnored() const;
bool hasPopup() const;
int hierarchicalLevel() const;
double clickPointX();
double clickPointY();
JSStringRef documentEncoding();
JSStringRef documentURI();
JSStringRef url();
JSStringRef classList() const;
// CSS3-speech properties.
JSStringRef speak();
// Table-specific attributes
JSStringRef attributesOfColumnHeaders();
JSStringRef attributesOfRowHeaders();
JSStringRef attributesOfColumns();
JSStringRef attributesOfRows();
JSStringRef attributesOfVisibleCells();
JSStringRef attributesOfHeader();
int indexInTable();
JSStringRef rowIndexRange();
JSStringRef columnIndexRange();
int rowCount();
int columnCount();
// Tree/Outline specific attributes
AccessibilityUIElement selectedRowAtIndex(unsigned);
AccessibilityUIElement disclosedByRow();
AccessibilityUIElement disclosedRowAtIndex(unsigned);
AccessibilityUIElement rowAtIndex(unsigned);
// ARIA specific
AccessibilityUIElement ariaOwnsElementAtIndex(unsigned);
AccessibilityUIElement ariaFlowToElementAtIndex(unsigned);
// ARIA Drag and Drop
bool ariaIsGrabbed() const;
// A space concatentated string of all the drop effects.
JSStringRef ariaDropEffects() const;
// Parameterized attributes
int lineForIndex(int);
JSStringRef rangeForLine(int);
JSStringRef rangeForPosition(int x, int y);
JSStringRef boundsForRange(unsigned location, unsigned length);
void setSelectedTextRange(unsigned location, unsigned length);
JSStringRef stringForRange(unsigned location, unsigned length);
JSStringRef attributedStringForRange(unsigned location, unsigned length);
bool attributedStringRangeIsMisspelled(unsigned location, unsigned length);
AccessibilityUIElement uiElementForSearchPredicate(JSContextRef, AccessibilityUIElement* startElement, bool isDirectionNext, JSValueRef searchKey, JSStringRef searchText, bool visibleOnly);
#if PLATFORM(IOS)
void elementsForRange(unsigned location, unsigned length, Vector<AccessibilityUIElement>& elements);
JSStringRef stringForSelection();
void increaseTextSelection();
void decreaseTextSelection();
AccessibilityUIElement linkedElement();
#endif
// Table-specific
AccessibilityUIElement cellForColumnAndRow(unsigned column, unsigned row);
// Scrollarea-specific
AccessibilityUIElement horizontalScrollbar() const;
AccessibilityUIElement verticalScrollbar() const;
// Text markers.
AccessibilityTextMarkerRange textMarkerRangeForElement(AccessibilityUIElement*);
AccessibilityTextMarkerRange textMarkerRangeForMarkers(AccessibilityTextMarker* startMarker, AccessibilityTextMarker* endMarker);
AccessibilityTextMarker startTextMarkerForTextMarkerRange(AccessibilityTextMarkerRange*);
AccessibilityTextMarker endTextMarkerForTextMarkerRange(AccessibilityTextMarkerRange*);
AccessibilityTextMarker endTextMarkerForBounds(int x, int y, int width, int height);
AccessibilityTextMarker startTextMarkerForBounds(int x, int y, int width, int height);
AccessibilityTextMarker textMarkerForPoint(int x, int y);
AccessibilityTextMarker previousTextMarker(AccessibilityTextMarker*);
AccessibilityTextMarker nextTextMarker(AccessibilityTextMarker*);
AccessibilityUIElement accessibilityElementForTextMarker(AccessibilityTextMarker*);
JSStringRef stringForTextMarkerRange(AccessibilityTextMarkerRange*);
int textMarkerRangeLength(AccessibilityTextMarkerRange*);
bool attributedStringForTextMarkerRangeContainsAttribute(JSStringRef, AccessibilityTextMarkerRange*);
int indexForTextMarker(AccessibilityTextMarker*);
bool isTextMarkerValid(AccessibilityTextMarker*);
AccessibilityTextMarker textMarkerForIndex(int);
void scrollToMakeVisible();
void scrollToMakeVisibleWithSubFocus(int x, int y, int width, int height);
void scrollToGlobalPoint(int x, int y);
// Notifications
// Function callback should take one argument, the name of the notification.
bool addNotificationListener(JSObjectRef functionCallback);
// Make sure you call remove, because you can't rely on objects being deallocated in a timely fashion.
void removeNotificationListener();
#if PLATFORM(IOS)
JSStringRef iphoneLabel();
JSStringRef iphoneValue();
JSStringRef iphoneTraits();
JSStringRef iphoneHint();
JSStringRef iphoneIdentifier();
bool iphoneIsElement();
int iphoneElementTextPosition();
int iphoneElementTextLength();
AccessibilityUIElement headerElementAtIndex(unsigned);
// This will simulate the accessibilityDidBecomeFocused API in UIKit.
void assistiveTechnologySimulatedFocus();
#endif // PLATFORM(IOS)
#if PLATFORM(MAC) && !PLATFORM(IOS)
// Returns an ordered list of supported actions for an element.
JSStringRef supportedActions();
// A general description of the elements making up multiscript pre/post objects.
JSStringRef mathPostscriptsDescription() const;
JSStringRef mathPrescriptsDescription() const;
#endif
private:
static JSClassRef getJSClass();
PlatformUIElement m_element;
// A retained, platform specific object used to help manage notifications for this object.
#if PLATFORM(MAC)
NotificationHandler m_notificationHandler;
#endif
#if PLATFORM(GTK) || PLATFORM(EFL)
RefPtr<AccessibilityNotificationHandler> m_notificationHandler;
#endif
};
#endif // AccessibilityUIElement_h