| /* |
| * Copyright (C) 2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WebGPUComputePipeline.h" |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPUComputePipeline.h" |
| #include "GPUErrorScopes.h" |
| #include "GPUPipeline.h" |
| #include "GPUProgrammableStageDescriptor.h" |
| #include "GPUShaderModule.h" |
| #include "GPUShaderModuleDescriptor.h" |
| #include "WebGPUDevice.h" |
| #include "WebGPUShaderModule.h" |
| #include <wtf/Optional.h> |
| #include <wtf/Ref.h> |
| |
| namespace WebCore { |
| |
| Ref<WebGPUComputePipeline> WebGPUComputePipeline::create(WebGPUDevice& device, RefPtr<GPUComputePipeline>&& pipeline, GPUErrorScopes& errorScopes, Optional<WebGPUPipeline::ShaderData> computeShader) |
| { |
| return adoptRef(*new WebGPUComputePipeline(device, WTFMove(pipeline), errorScopes, computeShader)); |
| } |
| |
| WebGPUComputePipeline::WebGPUComputePipeline(WebGPUDevice& device, RefPtr<GPUComputePipeline>&& pipeline, GPUErrorScopes& errorScopes, Optional<WebGPUPipeline::ShaderData> computeShader) |
| : WebGPUPipeline(device, errorScopes) |
| , m_computePipeline(WTFMove(pipeline)) |
| , m_computeShader(computeShader) |
| { |
| } |
| |
| WebGPUComputePipeline::~WebGPUComputePipeline() = default; |
| |
| bool WebGPUComputePipeline::cloneShaderModules(const WebGPUDevice& device) |
| { |
| if (m_computeShader) { |
| if (auto& webGPUComputeShaderModule = m_computeShader.value().module) { |
| const auto& computeSource = webGPUComputeShaderModule->source(); |
| webGPUComputeShaderModule = WebGPUShaderModule::create(GPUShaderModule::tryCreate(device.device(), { computeSource }), computeSource); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| bool WebGPUComputePipeline::recompile(const WebGPUDevice& device) |
| { |
| if (m_computePipeline && m_computeShader) { |
| if (auto& webGPUComputeShaderModule = m_computeShader.value().module) { |
| // Recreate the shader module so that modifications to it via this pipeline don't affect |
| // other pipelines that also use the same shader module. |
| |
| if (auto* gpuComputeShaderModule = webGPUComputeShaderModule->module()) { |
| GPUProgrammableStageDescriptor computeStage(makeRef(*gpuComputeShaderModule), { m_computeShader.value().entryPoint }); |
| return m_computePipeline->recompile(device.device(), WTFMove(computeStage)); |
| } |
| } |
| } |
| return false; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGPU) |