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/*
* Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "InspectorAgentBase.h"
#include "InspectorBackendDispatchers.h"
#include "InspectorFrontendDispatchers.h"
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/MonotonicTime.h>
#include <wtf/Noncopyable.h>
#include <wtf/Vector.h>
#include <wtf/text/StringHash.h>
namespace JSC {
class CallFrame;
using ExecState = CallFrame;
}
namespace Inspector {
class ConsoleMessage;
class InjectedScriptManager;
class InspectorHeapAgent;
class ScriptArguments;
class ScriptCallStack;
typedef String ErrorString;
class JS_EXPORT_PRIVATE InspectorConsoleAgent : public InspectorAgentBase, public ConsoleBackendDispatcherHandler {
WTF_MAKE_NONCOPYABLE(InspectorConsoleAgent);
WTF_MAKE_FAST_ALLOCATED;
public:
InspectorConsoleAgent(AgentContext&);
~InspectorConsoleAgent() override;
// InspectorAgentBase
void didCreateFrontendAndBackend(FrontendRouter*, BackendDispatcher*) final;
void willDestroyFrontendAndBackend(DisconnectReason) final;
void discardValues() final;
// ConsoleBackendDispatcherHandler
void enable(ErrorString&) final;
void disable(ErrorString&) final;
void clearMessages(ErrorString&) override;
void getLoggingChannels(ErrorString&, RefPtr<JSON::ArrayOf<Protocol::Console::Channel>>&) override;
void setLoggingChannelLevel(ErrorString&, const String& channel, const String& level) override;
void setInspectorHeapAgent(InspectorHeapAgent* agent) { m_heapAgent = agent; }
bool enabled() const { return m_enabled; }
void reset();
void addMessageToConsole(std::unique_ptr<ConsoleMessage>);
void startTiming(JSC::ExecState*, const String& label);
void logTiming(JSC::ExecState*, const String& label, Ref<ScriptArguments>&&);
void stopTiming(JSC::ExecState*, const String& label);
void takeHeapSnapshot(const String& title);
void count(JSC::ExecState*, const String& label);
void countReset(JSC::ExecState*, const String& label);
protected:
void addConsoleMessage(std::unique_ptr<ConsoleMessage>);
InjectedScriptManager& m_injectedScriptManager;
std::unique_ptr<ConsoleFrontendDispatcher> m_frontendDispatcher;
RefPtr<ConsoleBackendDispatcher> m_backendDispatcher;
InspectorHeapAgent* m_heapAgent { nullptr };
Vector<std::unique_ptr<ConsoleMessage>> m_consoleMessages;
int m_expiredConsoleMessageCount { 0 };
HashMap<String, unsigned> m_counts;
HashMap<String, MonotonicTime> m_times;
bool m_enabled { false };
};
} // namespace Inspector