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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Regression test for compressedTex with PBO</title>
<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
<script src="../../../js/js-test-pre.js"></script>
<script src="../../../js/webgl-test-utils.js"></script>
</head>
<body>
<canvas id="example" width="24" height="24"></canvas>
<div id="description"></div>
<div id="console"></div>
<script>
"use strict";
var wtu = WebGLTestUtils;
description();
var gl = wtu.create3DContext("example", undefined, 2);
var tex = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, tex);
// The following statement caused a crash in Chrome. See crbug.com/690335.
// Because no PBO is bound, the last parameter is interprected as a pointer
// to the client side data.
gl.compressedTexImage2D(gl.TEXTURE_2D, 0, 0, 4, 4, 0, 8, 3);
wtu.glErrorShouldBe(gl, [gl.INVALID_ENUM, gl.INVALID_VALUE, gl.INVALID_OPERATION],
"should not crash and generate a GL error");
debug("");
var successfullyParsed = true;
</script>
<script src="../../../js/js-test-post.js"></script>
</body>
</html>